Struct octoon::webgl::WebGLTexture
source · pub struct WebGLTexture(pub Reference);
Tuple Fields
0: Reference
Trait Implementations
sourceimpl Clone for WebGLTexture
impl Clone for WebGLTexture
sourcefn clone(&self) -> WebGLTexture
fn clone(&self) -> WebGLTexture
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for WebGLTexture
impl Debug for WebGLTexture
sourceimpl Deref for WebGLTexture
impl Deref for WebGLTexture
sourceimpl PartialEq<WebGLTexture> for WebGLTexture
impl PartialEq<WebGLTexture> for WebGLTexture
sourcefn eq(&self, other: &WebGLTexture) -> bool
fn eq(&self, other: &WebGLTexture) -> bool
impl Copy for WebGLTexture
impl Eq for WebGLTexture
impl StructuralEq for WebGLTexture
impl StructuralPartialEq for WebGLTexture
Auto Trait Implementations
impl RefUnwindSafe for WebGLTexture
impl Send for WebGLTexture
impl Sync for WebGLTexture
impl Unpin for WebGLTexture
impl UnwindSafe for WebGLTexture
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
Sets
value
as a parameter of self
.