Struct octoon::webgl::WebGLShader
source · pub struct WebGLShader(pub Reference);
Tuple Fields
0: Reference
Trait Implementations
sourceimpl Clone for WebGLShader
impl Clone for WebGLShader
sourcefn clone(&self) -> WebGLShader
fn clone(&self) -> WebGLShader
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for WebGLShader
impl Debug for WebGLShader
sourceimpl Deref for WebGLShader
impl Deref for WebGLShader
sourceimpl PartialEq<WebGLShader> for WebGLShader
impl PartialEq<WebGLShader> for WebGLShader
sourcefn eq(&self, other: &WebGLShader) -> bool
fn eq(&self, other: &WebGLShader) -> bool
impl Copy for WebGLShader
impl Eq for WebGLShader
impl StructuralEq for WebGLShader
impl StructuralPartialEq for WebGLShader
Auto Trait Implementations
impl RefUnwindSafe for WebGLShader
impl Send for WebGLShader
impl Sync for WebGLShader
impl Unpin for WebGLShader
impl UnwindSafe for WebGLShader
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
Sets
value
as a parameter of self
.