pub struct Engine<T> { /* private fields */ }
Expand description

Do heavy work in the background.

An engine takes items of work from a work queue, and does the work in the background, using tokio blocking tasks. The background work can be CPU intensive or block on I/O. The number of active concurrent tasks is limited to the size of the queue.

The actual work is done in a function or closure passed in as a parameter to the engine. The worker function is called with a work item as an argument, in a thread dedicated for that worker function.

The need to move work items between threads puts some restrictions on the types used as work items.

Implementations

Create a new engine.

Each engine gets work from a queue, and calls the same worker function for each item of work. The results are put into another, internal queue.

Get the oldest result of the worker function, if any.

This will block until there is a result, or it’s known that no more results will be forthcoming.

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