use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
pub type UNNotificationSoundName = NSString;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct UNNotificationSound;
unsafe impl ClassType for UNNotificationSound {
type Super = NSObject;
type Mutability = InteriorMutable;
}
);
unsafe impl NSCoding for UNNotificationSound {}
unsafe impl NSCopying for UNNotificationSound {}
unsafe impl NSObjectProtocol for UNNotificationSound {}
unsafe impl NSSecureCoding for UNNotificationSound {}
extern_methods!(
unsafe impl UNNotificationSound {
#[method_id(@__retain_semantics Other defaultSound)]
pub unsafe fn defaultSound() -> Id<UNNotificationSound>;
#[method_id(@__retain_semantics Other defaultRingtoneSound)]
pub unsafe fn defaultRingtoneSound() -> Id<UNNotificationSound>;
#[method_id(@__retain_semantics Other defaultCriticalSound)]
pub unsafe fn defaultCriticalSound() -> Id<UNNotificationSound>;
#[method_id(@__retain_semantics Other defaultCriticalSoundWithAudioVolume:)]
pub unsafe fn defaultCriticalSoundWithAudioVolume(volume: c_float) -> Id<Self>;
#[method_id(@__retain_semantics Other soundNamed:)]
pub unsafe fn soundNamed(name: &UNNotificationSoundName) -> Id<Self>;
#[method_id(@__retain_semantics Other ringtoneSoundNamed:)]
pub unsafe fn ringtoneSoundNamed(name: &UNNotificationSoundName) -> Id<Self>;
#[method_id(@__retain_semantics Other criticalSoundNamed:)]
pub unsafe fn criticalSoundNamed(name: &UNNotificationSoundName) -> Id<Self>;
#[method_id(@__retain_semantics Other criticalSoundNamed:withAudioVolume:)]
pub unsafe fn criticalSoundNamed_withAudioVolume(
name: &UNNotificationSoundName,
volume: c_float,
) -> Id<Self>;
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Id<Self>;
}
);
extern_methods!(
unsafe impl UNNotificationSound {
#[method_id(@__retain_semantics New new)]
pub unsafe fn new() -> Id<Self>;
}
);