objc2_ui_kit/generated/
UISceneConfiguration.rs1use core::ffi::*;
4use core::ptr::NonNull;
5use objc2::__framework_prelude::*;
6use objc2_foundation::*;
7
8use crate::*;
9
10extern_class!(
11 #[unsafe(super(NSObject))]
13 #[thread_kind = MainThreadOnly]
14 #[derive(Debug, PartialEq, Eq, Hash)]
15 pub struct UISceneConfiguration;
16);
17
18extern_conformance!(
19 unsafe impl NSCoding for UISceneConfiguration {}
20);
21
22extern_conformance!(
23 unsafe impl NSCopying for UISceneConfiguration {}
24);
25
26unsafe impl CopyingHelper for UISceneConfiguration {
27 type Result = Self;
28}
29
30extern_conformance!(
31 unsafe impl NSObjectProtocol for UISceneConfiguration {}
32);
33
34extern_conformance!(
35 unsafe impl NSSecureCoding for UISceneConfiguration {}
36);
37
38impl UISceneConfiguration {
39 extern_methods!(
40 #[cfg(feature = "UISceneDefinitions")]
41 #[unsafe(method(configurationWithName:sessionRole:))]
42 #[unsafe(method_family = none)]
43 pub fn configurationWithName_sessionRole(
44 name: Option<&NSString>,
45 session_role: &UISceneSessionRole,
46 mtm: MainThreadMarker,
47 ) -> Retained<Self>;
48
49 #[cfg(feature = "UISceneDefinitions")]
50 #[unsafe(method(initWithName:sessionRole:))]
51 #[unsafe(method_family = init)]
52 pub fn initWithName_sessionRole(
53 this: Allocated<Self>,
54 name: Option<&NSString>,
55 session_role: &UISceneSessionRole,
56 ) -> Retained<Self>;
57
58 #[unsafe(method(name))]
59 #[unsafe(method_family = none)]
60 pub fn name(&self) -> Option<Retained<NSString>>;
61
62 #[cfg(feature = "UISceneDefinitions")]
63 #[unsafe(method(role))]
64 #[unsafe(method_family = none)]
65 pub fn role(&self) -> Retained<UISceneSessionRole>;
66
67 #[unsafe(method(sceneClass))]
68 #[unsafe(method_family = none)]
69 pub fn sceneClass(&self) -> Option<&'static AnyClass>;
70
71 #[unsafe(method(setSceneClass:))]
77 #[unsafe(method_family = none)]
78 pub unsafe fn setSceneClass(&self, scene_class: Option<&AnyClass>);
79
80 #[unsafe(method(delegateClass))]
81 #[unsafe(method_family = none)]
82 pub fn delegateClass(&self) -> Option<&'static AnyClass>;
83
84 #[unsafe(method(setDelegateClass:))]
90 #[unsafe(method_family = none)]
91 pub unsafe fn setDelegateClass(&self, delegate_class: Option<&AnyClass>);
92
93 #[cfg(feature = "UIStoryboard")]
94 #[unsafe(method(storyboard))]
95 #[unsafe(method_family = none)]
96 pub fn storyboard(&self) -> Option<Retained<UIStoryboard>>;
97
98 #[cfg(feature = "UIStoryboard")]
99 #[unsafe(method(setStoryboard:))]
101 #[unsafe(method_family = none)]
102 pub fn setStoryboard(&self, storyboard: Option<&UIStoryboard>);
103 );
104}
105
106impl UISceneConfiguration {
108 extern_methods!(
109 #[unsafe(method(init))]
110 #[unsafe(method_family = init)]
111 pub fn init(this: Allocated<Self>) -> Retained<Self>;
112
113 #[unsafe(method(new))]
114 #[unsafe(method_family = new)]
115 pub fn new(mtm: MainThreadMarker) -> Retained<Self>;
116 );
117}