use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(feature = "UIDynamicBehavior")]
pub struct UISnapBehavior;
#[cfg(feature = "UIDynamicBehavior")]
unsafe impl ClassType for UISnapBehavior {
#[inherits(NSObject)]
type Super = UIDynamicBehavior;
type Mutability = MainThreadOnly;
}
);
#[cfg(feature = "UIDynamicBehavior")]
unsafe impl NSObjectProtocol for UISnapBehavior {}
extern_methods!(
#[cfg(feature = "UIDynamicBehavior")]
unsafe impl UISnapBehavior {
#[method_id(@__retain_semantics Init initWithItem:snapToPoint:)]
pub unsafe fn initWithItem_snapToPoint(
this: Allocated<Self>,
item: &ProtocolObject<dyn UIDynamicItem>,
point: CGPoint,
) -> Retained<Self>;
#[method(snapPoint)]
pub unsafe fn snapPoint(&self) -> CGPoint;
#[method(setSnapPoint:)]
pub unsafe fn setSnapPoint(&self, snap_point: CGPoint);
#[method(damping)]
pub unsafe fn damping(&self) -> CGFloat;
#[method(setDamping:)]
pub unsafe fn setDamping(&self, damping: CGFloat);
}
);
extern_methods!(
#[cfg(feature = "UIDynamicBehavior")]
unsafe impl UISnapBehavior {
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[method_id(@__retain_semantics New new)]
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>;
}
);