use objc2::__framework_prelude::*;
use crate::*;
#[cfg(all(feature = "UIColor", feature = "block2"))]
pub type UIConfigurationColorTransformer =
*mut block2::Block<dyn Fn(NonNull<UIColor>) -> NonNull<UIColor>>;
extern "C" {
#[cfg(all(feature = "UIColor", feature = "block2"))]
pub static UIConfigurationColorTransformerGrayscale: UIConfigurationColorTransformer;
}
extern "C" {
#[cfg(all(feature = "UIColor", feature = "block2"))]
pub static UIConfigurationColorTransformerPreferredTint: UIConfigurationColorTransformer;
}
extern "C" {
#[cfg(all(feature = "UIColor", feature = "block2"))]
pub static UIConfigurationColorTransformerMonochromeTint: UIConfigurationColorTransformer;
}