objc2_sprite_kit/generated/
SKPhysicsBody.rs1use core::ffi::*;
4use core::ptr::NonNull;
5use objc2::__framework_prelude::*;
6#[cfg(feature = "objc2-core-foundation")]
7use objc2_core_foundation::*;
8#[cfg(feature = "objc2-core-graphics")]
9use objc2_core_graphics::*;
10use objc2_foundation::*;
11
12use crate::*;
13
14extern_class!(
15 #[unsafe(super(NSObject))]
21 #[derive(Debug, PartialEq, Eq, Hash)]
22 pub struct SKPhysicsBody;
23);
24
25extern_conformance!(
26 unsafe impl NSCoding for SKPhysicsBody {}
27);
28
29extern_conformance!(
30 unsafe impl NSCopying for SKPhysicsBody {}
31);
32
33unsafe impl CopyingHelper for SKPhysicsBody {
34 type Result = Self;
35}
36
37extern_conformance!(
38 unsafe impl NSObjectProtocol for SKPhysicsBody {}
39);
40
41extern_conformance!(
42 unsafe impl NSSecureCoding for SKPhysicsBody {}
43);
44
45impl SKPhysicsBody {
46 extern_methods!(
47 #[cfg(feature = "objc2-core-foundation")]
48 #[unsafe(method(bodyWithCircleOfRadius:))]
52 #[unsafe(method_family = none)]
53 pub unsafe fn bodyWithCircleOfRadius(r: CGFloat) -> Retained<SKPhysicsBody>;
54
55 #[cfg(feature = "objc2-core-foundation")]
56 #[unsafe(method(bodyWithCircleOfRadius:center:))]
60 #[unsafe(method_family = none)]
61 pub unsafe fn bodyWithCircleOfRadius_center(
62 r: CGFloat,
63 center: CGPoint,
64 ) -> Retained<SKPhysicsBody>;
65
66 #[cfg(feature = "objc2-core-foundation")]
67 #[unsafe(method(bodyWithRectangleOfSize:))]
71 #[unsafe(method_family = none)]
72 pub unsafe fn bodyWithRectangleOfSize(s: CGSize) -> Retained<SKPhysicsBody>;
73
74 #[cfg(feature = "objc2-core-foundation")]
75 #[unsafe(method(bodyWithRectangleOfSize:center:))]
79 #[unsafe(method_family = none)]
80 pub unsafe fn bodyWithRectangleOfSize_center(
81 s: CGSize,
82 center: CGPoint,
83 ) -> Retained<SKPhysicsBody>;
84
85 #[cfg(feature = "objc2-core-graphics")]
86 #[unsafe(method(bodyWithPolygonFromPath:))]
90 #[unsafe(method_family = none)]
91 pub unsafe fn bodyWithPolygonFromPath(path: &CGPath) -> Retained<SKPhysicsBody>;
92
93 #[cfg(feature = "objc2-core-foundation")]
94 #[unsafe(method(bodyWithEdgeFromPoint:toPoint:))]
100 #[unsafe(method_family = none)]
101 pub unsafe fn bodyWithEdgeFromPoint_toPoint(
102 p1: CGPoint,
103 p2: CGPoint,
104 ) -> Retained<SKPhysicsBody>;
105
106 #[cfg(feature = "objc2-core-graphics")]
107 #[unsafe(method(bodyWithEdgeChainFromPath:))]
111 #[unsafe(method_family = none)]
112 pub unsafe fn bodyWithEdgeChainFromPath(path: &CGPath) -> Retained<SKPhysicsBody>;
113
114 #[cfg(feature = "objc2-core-graphics")]
115 #[unsafe(method(bodyWithEdgeLoopFromPath:))]
119 #[unsafe(method_family = none)]
120 pub unsafe fn bodyWithEdgeLoopFromPath(path: &CGPath) -> Retained<SKPhysicsBody>;
121
122 #[cfg(feature = "objc2-core-foundation")]
123 #[unsafe(method(bodyWithEdgeLoopFromRect:))]
127 #[unsafe(method_family = none)]
128 pub unsafe fn bodyWithEdgeLoopFromRect(rect: CGRect) -> Retained<SKPhysicsBody>;
129
130 #[cfg(all(feature = "SKTexture", feature = "objc2-core-foundation"))]
131 #[unsafe(method(bodyWithTexture:size:))]
137 #[unsafe(method_family = none)]
138 pub unsafe fn bodyWithTexture_size(
139 texture: &SKTexture,
140 size: CGSize,
141 ) -> Retained<SKPhysicsBody>;
142
143 #[cfg(all(feature = "SKTexture", feature = "objc2-core-foundation"))]
144 #[unsafe(method(bodyWithTexture:alphaThreshold:size:))]
152 #[unsafe(method_family = none)]
153 pub unsafe fn bodyWithTexture_alphaThreshold_size(
154 texture: &SKTexture,
155 alpha_threshold: c_float,
156 size: CGSize,
157 ) -> Retained<SKPhysicsBody>;
158
159 #[unsafe(method(bodyWithBodies:))]
161 #[unsafe(method_family = none)]
162 pub unsafe fn bodyWithBodies(bodies: &NSArray<SKPhysicsBody>) -> Retained<SKPhysicsBody>;
163
164 #[unsafe(method(isDynamic))]
165 #[unsafe(method_family = none)]
166 pub unsafe fn isDynamic(&self) -> bool;
167
168 #[unsafe(method(setDynamic:))]
170 #[unsafe(method_family = none)]
171 pub unsafe fn setDynamic(&self, dynamic: bool);
172
173 #[unsafe(method(usesPreciseCollisionDetection))]
174 #[unsafe(method_family = none)]
175 pub unsafe fn usesPreciseCollisionDetection(&self) -> bool;
176
177 #[unsafe(method(setUsesPreciseCollisionDetection:))]
179 #[unsafe(method_family = none)]
180 pub unsafe fn setUsesPreciseCollisionDetection(
181 &self,
182 uses_precise_collision_detection: bool,
183 );
184
185 #[unsafe(method(allowsRotation))]
186 #[unsafe(method_family = none)]
187 pub unsafe fn allowsRotation(&self) -> bool;
188
189 #[unsafe(method(setAllowsRotation:))]
191 #[unsafe(method_family = none)]
192 pub unsafe fn setAllowsRotation(&self, allows_rotation: bool);
193
194 #[unsafe(method(pinned))]
195 #[unsafe(method_family = none)]
196 pub unsafe fn pinned(&self) -> bool;
197
198 #[unsafe(method(setPinned:))]
200 #[unsafe(method_family = none)]
201 pub unsafe fn setPinned(&self, pinned: bool);
202
203 #[unsafe(method(isResting))]
207 #[unsafe(method_family = none)]
208 pub unsafe fn isResting(&self) -> bool;
209
210 #[unsafe(method(setResting:))]
212 #[unsafe(method_family = none)]
213 pub unsafe fn setResting(&self, resting: bool);
214
215 #[cfg(feature = "objc2-core-foundation")]
216 #[unsafe(method(friction))]
218 #[unsafe(method_family = none)]
219 pub unsafe fn friction(&self) -> CGFloat;
220
221 #[cfg(feature = "objc2-core-foundation")]
222 #[unsafe(method(setFriction:))]
224 #[unsafe(method_family = none)]
225 pub unsafe fn setFriction(&self, friction: CGFloat);
226
227 #[cfg(feature = "objc2-core-foundation")]
228 #[unsafe(method(charge))]
232 #[unsafe(method_family = none)]
233 pub unsafe fn charge(&self) -> CGFloat;
234
235 #[cfg(feature = "objc2-core-foundation")]
236 #[unsafe(method(setCharge:))]
238 #[unsafe(method_family = none)]
239 pub unsafe fn setCharge(&self, charge: CGFloat);
240
241 #[cfg(feature = "objc2-core-foundation")]
242 #[unsafe(method(restitution))]
244 #[unsafe(method_family = none)]
245 pub unsafe fn restitution(&self) -> CGFloat;
246
247 #[cfg(feature = "objc2-core-foundation")]
248 #[unsafe(method(setRestitution:))]
250 #[unsafe(method_family = none)]
251 pub unsafe fn setRestitution(&self, restitution: CGFloat);
252
253 #[cfg(feature = "objc2-core-foundation")]
254 #[unsafe(method(linearDamping))]
258 #[unsafe(method_family = none)]
259 pub unsafe fn linearDamping(&self) -> CGFloat;
260
261 #[cfg(feature = "objc2-core-foundation")]
262 #[unsafe(method(setLinearDamping:))]
264 #[unsafe(method_family = none)]
265 pub unsafe fn setLinearDamping(&self, linear_damping: CGFloat);
266
267 #[cfg(feature = "objc2-core-foundation")]
268 #[unsafe(method(angularDamping))]
270 #[unsafe(method_family = none)]
271 pub unsafe fn angularDamping(&self) -> CGFloat;
272
273 #[cfg(feature = "objc2-core-foundation")]
274 #[unsafe(method(setAngularDamping:))]
276 #[unsafe(method_family = none)]
277 pub unsafe fn setAngularDamping(&self, angular_damping: CGFloat);
278
279 #[cfg(feature = "objc2-core-foundation")]
280 #[unsafe(method(density))]
284 #[unsafe(method_family = none)]
285 pub unsafe fn density(&self) -> CGFloat;
286
287 #[cfg(feature = "objc2-core-foundation")]
288 #[unsafe(method(setDensity:))]
290 #[unsafe(method_family = none)]
291 pub unsafe fn setDensity(&self, density: CGFloat);
292
293 #[cfg(feature = "objc2-core-foundation")]
294 #[unsafe(method(mass))]
298 #[unsafe(method_family = none)]
299 pub unsafe fn mass(&self) -> CGFloat;
300
301 #[cfg(feature = "objc2-core-foundation")]
302 #[unsafe(method(setMass:))]
304 #[unsafe(method_family = none)]
305 pub unsafe fn setMass(&self, mass: CGFloat);
306
307 #[cfg(feature = "objc2-core-foundation")]
308 #[unsafe(method(area))]
312 #[unsafe(method_family = none)]
313 pub unsafe fn area(&self) -> CGFloat;
314
315 #[unsafe(method(affectedByGravity))]
319 #[unsafe(method_family = none)]
320 pub unsafe fn affectedByGravity(&self) -> bool;
321
322 #[unsafe(method(setAffectedByGravity:))]
324 #[unsafe(method_family = none)]
325 pub unsafe fn setAffectedByGravity(&self, affected_by_gravity: bool);
326
327 #[unsafe(method(fieldBitMask))]
330 #[unsafe(method_family = none)]
331 pub unsafe fn fieldBitMask(&self) -> u32;
332
333 #[unsafe(method(setFieldBitMask:))]
335 #[unsafe(method_family = none)]
336 pub unsafe fn setFieldBitMask(&self, field_bit_mask: u32);
337
338 #[unsafe(method(categoryBitMask))]
340 #[unsafe(method_family = none)]
341 pub unsafe fn categoryBitMask(&self) -> u32;
342
343 #[unsafe(method(setCategoryBitMask:))]
345 #[unsafe(method_family = none)]
346 pub unsafe fn setCategoryBitMask(&self, category_bit_mask: u32);
347
348 #[unsafe(method(collisionBitMask))]
350 #[unsafe(method_family = none)]
351 pub unsafe fn collisionBitMask(&self) -> u32;
352
353 #[unsafe(method(setCollisionBitMask:))]
355 #[unsafe(method_family = none)]
356 pub unsafe fn setCollisionBitMask(&self, collision_bit_mask: u32);
357
358 #[unsafe(method(contactTestBitMask))]
360 #[unsafe(method_family = none)]
361 pub unsafe fn contactTestBitMask(&self) -> u32;
362
363 #[unsafe(method(setContactTestBitMask:))]
365 #[unsafe(method_family = none)]
366 pub unsafe fn setContactTestBitMask(&self, contact_test_bit_mask: u32);
367
368 #[cfg(feature = "SKPhysicsJoint")]
369 #[unsafe(method(joints))]
370 #[unsafe(method_family = none)]
371 pub unsafe fn joints(&self) -> Retained<NSArray<SKPhysicsJoint>>;
372
373 #[cfg(all(feature = "SKNode", feature = "objc2-app-kit"))]
374 #[cfg(target_os = "macos")]
375 #[unsafe(method(node))]
377 #[unsafe(method_family = none)]
378 pub unsafe fn node(&self, mtm: MainThreadMarker) -> Option<Retained<SKNode>>;
379
380 #[cfg(feature = "objc2-core-foundation")]
381 #[unsafe(method(velocity))]
382 #[unsafe(method_family = none)]
383 pub unsafe fn velocity(&self) -> CGVector;
384
385 #[cfg(feature = "objc2-core-foundation")]
386 #[unsafe(method(setVelocity:))]
388 #[unsafe(method_family = none)]
389 pub unsafe fn setVelocity(&self, velocity: CGVector);
390
391 #[cfg(feature = "objc2-core-foundation")]
392 #[unsafe(method(angularVelocity))]
393 #[unsafe(method_family = none)]
394 pub unsafe fn angularVelocity(&self) -> CGFloat;
395
396 #[cfg(feature = "objc2-core-foundation")]
397 #[unsafe(method(setAngularVelocity:))]
399 #[unsafe(method_family = none)]
400 pub unsafe fn setAngularVelocity(&self, angular_velocity: CGFloat);
401
402 #[cfg(feature = "objc2-core-foundation")]
403 #[unsafe(method(applyForce:))]
404 #[unsafe(method_family = none)]
405 pub unsafe fn applyForce(&self, force: CGVector);
406
407 #[cfg(feature = "objc2-core-foundation")]
408 #[unsafe(method(applyForce:atPoint:))]
409 #[unsafe(method_family = none)]
410 pub unsafe fn applyForce_atPoint(&self, force: CGVector, point: CGPoint);
411
412 #[cfg(feature = "objc2-core-foundation")]
413 #[unsafe(method(applyTorque:))]
414 #[unsafe(method_family = none)]
415 pub unsafe fn applyTorque(&self, torque: CGFloat);
416
417 #[cfg(feature = "objc2-core-foundation")]
418 #[unsafe(method(applyImpulse:))]
419 #[unsafe(method_family = none)]
420 pub unsafe fn applyImpulse(&self, impulse: CGVector);
421
422 #[cfg(feature = "objc2-core-foundation")]
423 #[unsafe(method(applyImpulse:atPoint:))]
424 #[unsafe(method_family = none)]
425 pub unsafe fn applyImpulse_atPoint(&self, impulse: CGVector, point: CGPoint);
426
427 #[cfg(feature = "objc2-core-foundation")]
428 #[unsafe(method(applyAngularImpulse:))]
429 #[unsafe(method_family = none)]
430 pub unsafe fn applyAngularImpulse(&self, impulse: CGFloat);
431
432 #[unsafe(method(allContactedBodies))]
433 #[unsafe(method_family = none)]
434 pub unsafe fn allContactedBodies(&self) -> Retained<NSArray<SKPhysicsBody>>;
435 );
436}
437
438impl SKPhysicsBody {
440 extern_methods!(
441 #[unsafe(method(init))]
442 #[unsafe(method_family = init)]
443 pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
444
445 #[unsafe(method(new))]
446 #[unsafe(method_family = new)]
447 pub unsafe fn new() -> Retained<Self>;
448 );
449}