objc2_scene_kit/generated/
SCNParticleSystem.rs

1//! This file has been automatically generated by `objc2`'s `header-translator`.
2//! DO NOT EDIT
3use core::ffi::*;
4use core::ptr::NonNull;
5use objc2::__framework_prelude::*;
6#[cfg(feature = "objc2-app-kit")]
7#[cfg(target_os = "macos")]
8use objc2_app_kit::*;
9#[cfg(feature = "objc2-core-foundation")]
10use objc2_core_foundation::*;
11use objc2_foundation::*;
12#[cfg(feature = "objc2-quartz-core")]
13#[cfg(not(target_os = "watchos"))]
14use objc2_quartz_core::*;
15
16use crate::*;
17
18/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleproperty?language=objc)
19// NS_TYPED_ENUM
20pub type SCNParticleProperty = NSString;
21
22extern "C" {
23    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyposition?language=objc)
24    pub static SCNParticlePropertyPosition: &'static SCNParticleProperty;
25}
26
27extern "C" {
28    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyangle?language=objc)
29    pub static SCNParticlePropertyAngle: &'static SCNParticleProperty;
30}
31
32extern "C" {
33    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyrotationaxis?language=objc)
34    pub static SCNParticlePropertyRotationAxis: &'static SCNParticleProperty;
35}
36
37extern "C" {
38    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyvelocity?language=objc)
39    pub static SCNParticlePropertyVelocity: &'static SCNParticleProperty;
40}
41
42extern "C" {
43    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyangularvelocity?language=objc)
44    pub static SCNParticlePropertyAngularVelocity: &'static SCNParticleProperty;
45}
46
47extern "C" {
48    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertylife?language=objc)
49    pub static SCNParticlePropertyLife: &'static SCNParticleProperty;
50}
51
52extern "C" {
53    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertycolor?language=objc)
54    pub static SCNParticlePropertyColor: &'static SCNParticleProperty;
55}
56
57extern "C" {
58    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyopacity?language=objc)
59    pub static SCNParticlePropertyOpacity: &'static SCNParticleProperty;
60}
61
62extern "C" {
63    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertysize?language=objc)
64    pub static SCNParticlePropertySize: &'static SCNParticleProperty;
65}
66
67extern "C" {
68    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyframe?language=objc)
69    pub static SCNParticlePropertyFrame: &'static SCNParticleProperty;
70}
71
72extern "C" {
73    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyframerate?language=objc)
74    pub static SCNParticlePropertyFrameRate: &'static SCNParticleProperty;
75}
76
77extern "C" {
78    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertybounce?language=objc)
79    pub static SCNParticlePropertyBounce: &'static SCNParticleProperty;
80}
81
82extern "C" {
83    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertycharge?language=objc)
84    pub static SCNParticlePropertyCharge: &'static SCNParticleProperty;
85}
86
87extern "C" {
88    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyfriction?language=objc)
89    pub static SCNParticlePropertyFriction: &'static SCNParticleProperty;
90}
91
92extern "C" {
93    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertycontactpoint?language=objc)
94    pub static SCNParticlePropertyContactPoint: &'static SCNParticleProperty;
95}
96
97extern "C" {
98    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertycontactnormal?language=objc)
99    pub static SCNParticlePropertyContactNormal: &'static SCNParticleProperty;
100}
101
102/// Parameter `data`: array of particle properties data stripes, ordered by the given NSArray of properties name in [- handleEvent:forProperties:withBlock:]
103///
104/// Parameter `dataStride`: array of particle properties data stripes stride, with the same ordering than data.
105///
106/// Parameter `indices`: optional array of count indices referencing the particles affected by the event. Only SCNParticleEventDeath and SCNParticleEventCollision provide this array. For SCNParticleEventBirth the indices are implicitely [0,1,2,..,count-1]
107///
108/// Parameter `count`: number of particles affected by the event
109///
110/// This is a small example of usage of an event handling:
111/// [particleSystem handleEvent:SCNParticleEventCollision forProperties:
112/// @
113/// [SCNParticlePropertyAngle, SCNParticlePropertyRotationAxis, SCNParticlePropertyContactNormal] withBlock:^(void **data, size_t *dataStride, uint32_t *indices, NSInteger count) {
114/// for (NSInteger i = 0; i
115/// <
116/// count; ++i) {
117/// // SCNParticlePropertyAngle (float)
118/// float *angle = (float *)((char *)data[0] + dataStride[0] * indices[i]);
119/// // SCNParticlePropertyRotationAxis (float3)
120/// float *axis = (float *)((char *)data[1] + dataStride[1] * indices[i]);
121/// // SCNParticlePropertyContactNormal (float3)
122/// float *colNrm = (float *)((char *)data[2] + dataStride[2] * indices[i]);
123///
124/// // rotate the particle (angle[0] and axis[0..2] based on the collision normal (colNrm[0..2])
125/// // ...
126/// }
127/// }];
128///
129/// See also [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleeventblock?language=objc)
130#[cfg(feature = "block2")]
131pub type SCNParticleEventBlock =
132    *mut block2::DynBlock<dyn Fn(NonNull<NonNull<c_void>>, NonNull<usize>, *mut u32, NSInteger)>;
133
134/// Parameter `data`: array of particle properties data stripes, ordered by the given NSArray of properties name in [- handleEvent:forProperties:withBlock:]
135///
136/// Parameter `dataStride`: array of particle properties data stripes stride, with the same ordering than data.
137///
138/// Parameter `start`: index of the first particle
139///
140/// Parameter `end`: index of the last particle
141///
142/// Parameter `deltaTime`: duration of the simulation step, in seconds.
143///
144/// This is a small example of usage of a modifier block:
145/// [self.particleSystem addModifierForProperties:
146/// @
147/// [SCNParticlePropertyPosition, SCNParticlePropertyVelocity] atStage:SCNParticleModifierStagePreCollision withBlock:^(void **data, size_t *dataStride, NSInteger start, NSInteger end, float deltaTime) {
148/// for (NSInteger i = start; i
149/// <
150/// end; ++i) {
151/// // SCNParticlePropertyPosition (float3)
152/// float *pos = (float *)((char *)data[0] + dataStride[0] * i);
153/// // SCNParticlePropertyVelocity (float3)
154/// float *vel = (float *)((char *)data[1] + dataStride[1] * i);
155///
156/// // change velocity and/or position
157/// // ...
158/// }
159/// }];
160///
161/// See also [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlemodifierblock?language=objc)
162#[cfg(feature = "block2")]
163pub type SCNParticleModifierBlock = *mut block2::DynBlock<
164    dyn Fn(NonNull<NonNull<c_void>>, NonNull<usize>, NSInteger, NSInteger, c_float),
165>;
166
167/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlesortingmode?language=objc)
168// NS_ENUM
169#[repr(transparent)]
170#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
171pub struct SCNParticleSortingMode(pub NSInteger);
172impl SCNParticleSortingMode {
173    #[doc(alias = "SCNParticleSortingModeNone")]
174    pub const None: Self = Self(0);
175    #[doc(alias = "SCNParticleSortingModeProjectedDepth")]
176    pub const ProjectedDepth: Self = Self(1);
177    #[doc(alias = "SCNParticleSortingModeDistance")]
178    pub const Distance: Self = Self(2);
179    #[doc(alias = "SCNParticleSortingModeOldestFirst")]
180    pub const OldestFirst: Self = Self(3);
181    #[doc(alias = "SCNParticleSortingModeYoungestFirst")]
182    pub const YoungestFirst: Self = Self(4);
183}
184
185unsafe impl Encode for SCNParticleSortingMode {
186    const ENCODING: Encoding = NSInteger::ENCODING;
187}
188
189unsafe impl RefEncode for SCNParticleSortingMode {
190    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
191}
192
193/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleblendmode?language=objc)
194// NS_ENUM
195#[repr(transparent)]
196#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
197pub struct SCNParticleBlendMode(pub NSInteger);
198impl SCNParticleBlendMode {
199    #[doc(alias = "SCNParticleBlendModeAdditive")]
200    pub const Additive: Self = Self(0);
201    #[doc(alias = "SCNParticleBlendModeSubtract")]
202    pub const Subtract: Self = Self(1);
203    #[doc(alias = "SCNParticleBlendModeMultiply")]
204    pub const Multiply: Self = Self(2);
205    #[doc(alias = "SCNParticleBlendModeScreen")]
206    pub const Screen: Self = Self(3);
207    #[doc(alias = "SCNParticleBlendModeAlpha")]
208    pub const Alpha: Self = Self(4);
209    #[doc(alias = "SCNParticleBlendModeReplace")]
210    pub const Replace: Self = Self(5);
211}
212
213unsafe impl Encode for SCNParticleBlendMode {
214    const ENCODING: Encoding = NSInteger::ENCODING;
215}
216
217unsafe impl RefEncode for SCNParticleBlendMode {
218    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
219}
220
221/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleorientationmode?language=objc)
222// NS_ENUM
223#[repr(transparent)]
224#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
225pub struct SCNParticleOrientationMode(pub NSInteger);
226impl SCNParticleOrientationMode {
227    #[doc(alias = "SCNParticleOrientationModeBillboardScreenAligned")]
228    pub const BillboardScreenAligned: Self = Self(0);
229    #[doc(alias = "SCNParticleOrientationModeBillboardViewAligned")]
230    pub const BillboardViewAligned: Self = Self(1);
231    #[doc(alias = "SCNParticleOrientationModeFree")]
232    pub const Free: Self = Self(2);
233    #[doc(alias = "SCNParticleOrientationModeBillboardYAligned")]
234    pub const BillboardYAligned: Self = Self(3);
235}
236
237unsafe impl Encode for SCNParticleOrientationMode {
238    const ENCODING: Encoding = NSInteger::ENCODING;
239}
240
241unsafe impl RefEncode for SCNParticleOrientationMode {
242    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
243}
244
245/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlebirthlocation?language=objc)
246// NS_ENUM
247#[repr(transparent)]
248#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
249pub struct SCNParticleBirthLocation(pub NSInteger);
250impl SCNParticleBirthLocation {
251    #[doc(alias = "SCNParticleBirthLocationSurface")]
252    pub const Surface: Self = Self(0);
253    #[doc(alias = "SCNParticleBirthLocationVolume")]
254    pub const Volume: Self = Self(1);
255    #[doc(alias = "SCNParticleBirthLocationVertex")]
256    pub const Vertex: Self = Self(2);
257}
258
259unsafe impl Encode for SCNParticleBirthLocation {
260    const ENCODING: Encoding = NSInteger::ENCODING;
261}
262
263unsafe impl RefEncode for SCNParticleBirthLocation {
264    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
265}
266
267/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlebirthdirection?language=objc)
268// NS_ENUM
269#[repr(transparent)]
270#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
271pub struct SCNParticleBirthDirection(pub NSInteger);
272impl SCNParticleBirthDirection {
273    #[doc(alias = "SCNParticleBirthDirectionConstant")]
274    pub const Constant: Self = Self(0);
275    #[doc(alias = "SCNParticleBirthDirectionSurfaceNormal")]
276    pub const SurfaceNormal: Self = Self(1);
277    #[doc(alias = "SCNParticleBirthDirectionRandom")]
278    pub const Random: Self = Self(2);
279}
280
281unsafe impl Encode for SCNParticleBirthDirection {
282    const ENCODING: Encoding = NSInteger::ENCODING;
283}
284
285unsafe impl RefEncode for SCNParticleBirthDirection {
286    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
287}
288
289/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleimagesequenceanimationmode?language=objc)
290// NS_ENUM
291#[repr(transparent)]
292#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
293pub struct SCNParticleImageSequenceAnimationMode(pub NSInteger);
294impl SCNParticleImageSequenceAnimationMode {
295    #[doc(alias = "SCNParticleImageSequenceAnimationModeRepeat")]
296    pub const Repeat: Self = Self(0);
297    #[doc(alias = "SCNParticleImageSequenceAnimationModeClamp")]
298    pub const Clamp: Self = Self(1);
299    #[doc(alias = "SCNParticleImageSequenceAnimationModeAutoReverse")]
300    pub const AutoReverse: Self = Self(2);
301}
302
303unsafe impl Encode for SCNParticleImageSequenceAnimationMode {
304    const ENCODING: Encoding = NSInteger::ENCODING;
305}
306
307unsafe impl RefEncode for SCNParticleImageSequenceAnimationMode {
308    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
309}
310
311/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleinputmode?language=objc)
312// NS_ENUM
313#[repr(transparent)]
314#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
315pub struct SCNParticleInputMode(pub NSInteger);
316impl SCNParticleInputMode {
317    #[doc(alias = "SCNParticleInputModeOverLife")]
318    pub const OverLife: Self = Self(0);
319    #[doc(alias = "SCNParticleInputModeOverDistance")]
320    pub const OverDistance: Self = Self(1);
321    #[doc(alias = "SCNParticleInputModeOverOtherProperty")]
322    pub const OverOtherProperty: Self = Self(2);
323}
324
325unsafe impl Encode for SCNParticleInputMode {
326    const ENCODING: Encoding = NSInteger::ENCODING;
327}
328
329unsafe impl RefEncode for SCNParticleInputMode {
330    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
331}
332
333/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlemodifierstage?language=objc)
334// NS_ENUM
335#[repr(transparent)]
336#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
337pub struct SCNParticleModifierStage(pub NSInteger);
338impl SCNParticleModifierStage {
339    #[doc(alias = "SCNParticleModifierStagePreDynamics")]
340    pub const PreDynamics: Self = Self(0);
341    #[doc(alias = "SCNParticleModifierStagePostDynamics")]
342    pub const PostDynamics: Self = Self(1);
343    #[doc(alias = "SCNParticleModifierStagePreCollision")]
344    pub const PreCollision: Self = Self(2);
345    #[doc(alias = "SCNParticleModifierStagePostCollision")]
346    pub const PostCollision: Self = Self(3);
347}
348
349unsafe impl Encode for SCNParticleModifierStage {
350    const ENCODING: Encoding = NSInteger::ENCODING;
351}
352
353unsafe impl RefEncode for SCNParticleModifierStage {
354    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
355}
356
357/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleevent?language=objc)
358// NS_ENUM
359#[repr(transparent)]
360#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
361pub struct SCNParticleEvent(pub NSInteger);
362impl SCNParticleEvent {
363    #[doc(alias = "SCNParticleEventBirth")]
364    pub const Birth: Self = Self(0);
365    #[doc(alias = "SCNParticleEventDeath")]
366    pub const Death: Self = Self(1);
367    #[doc(alias = "SCNParticleEventCollision")]
368    pub const Collision: Self = Self(2);
369}
370
371unsafe impl Encode for SCNParticleEvent {
372    const ENCODING: Encoding = NSInteger::ENCODING;
373}
374
375unsafe impl RefEncode for SCNParticleEvent {
376    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
377}
378
379extern_class!(
380    /// The SCNParticlePropertyController class controls the variation over time or over distance of a particle property.
381    ///
382    /// See also [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertycontroller?language=objc)
383    #[unsafe(super(NSObject))]
384    #[derive(Debug, PartialEq, Eq, Hash)]
385    pub struct SCNParticlePropertyController;
386);
387
388extern_conformance!(
389    unsafe impl NSCoding for SCNParticlePropertyController {}
390);
391
392extern_conformance!(
393    unsafe impl NSCopying for SCNParticlePropertyController {}
394);
395
396unsafe impl CopyingHelper for SCNParticlePropertyController {
397    type Result = Self;
398}
399
400extern_conformance!(
401    unsafe impl NSObjectProtocol for SCNParticlePropertyController {}
402);
403
404extern_conformance!(
405    unsafe impl NSSecureCoding for SCNParticlePropertyController {}
406);
407
408impl SCNParticlePropertyController {
409    extern_methods!(
410        #[cfg(feature = "objc2-quartz-core")]
411        #[cfg(not(target_os = "watchos"))]
412        #[unsafe(method(controllerWithAnimation:))]
413        #[unsafe(method_family = none)]
414        pub unsafe fn controllerWithAnimation(animation: &CAAnimation) -> Retained<Self>;
415
416        #[cfg(feature = "objc2-quartz-core")]
417        #[cfg(not(target_os = "watchos"))]
418        #[unsafe(method(animation))]
419        #[unsafe(method_family = none)]
420        pub unsafe fn animation(&self) -> Retained<CAAnimation>;
421
422        #[cfg(feature = "objc2-quartz-core")]
423        #[cfg(not(target_os = "watchos"))]
424        /// Setter for [`animation`][Self::animation].
425        #[unsafe(method(setAnimation:))]
426        #[unsafe(method_family = none)]
427        pub unsafe fn setAnimation(&self, animation: &CAAnimation);
428
429        #[unsafe(method(inputMode))]
430        #[unsafe(method_family = none)]
431        pub unsafe fn inputMode(&self) -> SCNParticleInputMode;
432
433        /// Setter for [`inputMode`][Self::inputMode].
434        #[unsafe(method(setInputMode:))]
435        #[unsafe(method_family = none)]
436        pub unsafe fn setInputMode(&self, input_mode: SCNParticleInputMode);
437
438        #[cfg(feature = "objc2-core-foundation")]
439        #[unsafe(method(inputScale))]
440        #[unsafe(method_family = none)]
441        pub unsafe fn inputScale(&self) -> CGFloat;
442
443        #[cfg(feature = "objc2-core-foundation")]
444        /// Setter for [`inputScale`][Self::inputScale].
445        #[unsafe(method(setInputScale:))]
446        #[unsafe(method_family = none)]
447        pub unsafe fn setInputScale(&self, input_scale: CGFloat);
448
449        #[cfg(feature = "objc2-core-foundation")]
450        #[unsafe(method(inputBias))]
451        #[unsafe(method_family = none)]
452        pub unsafe fn inputBias(&self) -> CGFloat;
453
454        #[cfg(feature = "objc2-core-foundation")]
455        /// Setter for [`inputBias`][Self::inputBias].
456        #[unsafe(method(setInputBias:))]
457        #[unsafe(method_family = none)]
458        pub unsafe fn setInputBias(&self, input_bias: CGFloat);
459
460        #[cfg(feature = "SCNNode")]
461        #[unsafe(method(inputOrigin))]
462        #[unsafe(method_family = none)]
463        pub unsafe fn inputOrigin(&self) -> Option<Retained<SCNNode>>;
464
465        #[cfg(feature = "SCNNode")]
466        /// This is a [weak property][objc2::topics::weak_property].
467        /// Setter for [`inputOrigin`][Self::inputOrigin].
468        #[unsafe(method(setInputOrigin:))]
469        #[unsafe(method_family = none)]
470        pub unsafe fn setInputOrigin(&self, input_origin: Option<&SCNNode>);
471
472        #[unsafe(method(inputProperty))]
473        #[unsafe(method_family = none)]
474        pub unsafe fn inputProperty(&self) -> Option<Retained<SCNParticleProperty>>;
475
476        /// Setter for [`inputProperty`][Self::inputProperty].
477        #[unsafe(method(setInputProperty:))]
478        #[unsafe(method_family = none)]
479        pub unsafe fn setInputProperty(&self, input_property: Option<&SCNParticleProperty>);
480    );
481}
482
483/// Methods declared on superclass `NSObject`.
484impl SCNParticlePropertyController {
485    extern_methods!(
486        #[unsafe(method(init))]
487        #[unsafe(method_family = init)]
488        pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
489
490        #[unsafe(method(new))]
491        #[unsafe(method_family = new)]
492        pub unsafe fn new() -> Retained<Self>;
493    );
494}
495
496extern_class!(
497    /// The SCNParticleSystem class represents a system of particles.
498    ///
499    /// See also [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlesystem?language=objc)
500    #[unsafe(super(NSObject))]
501    #[derive(Debug, PartialEq, Eq, Hash)]
502    pub struct SCNParticleSystem;
503);
504
505extern_conformance!(
506    unsafe impl NSCoding for SCNParticleSystem {}
507);
508
509extern_conformance!(
510    unsafe impl NSCopying for SCNParticleSystem {}
511);
512
513unsafe impl CopyingHelper for SCNParticleSystem {
514    type Result = Self;
515}
516
517extern_conformance!(
518    unsafe impl NSObjectProtocol for SCNParticleSystem {}
519);
520
521extern_conformance!(
522    unsafe impl NSSecureCoding for SCNParticleSystem {}
523);
524
525#[cfg(feature = "SCNAnimation")]
526extern_conformance!(
527    unsafe impl SCNAnimatable for SCNParticleSystem {}
528);
529
530impl SCNParticleSystem {
531    extern_methods!(
532        #[unsafe(method(particleSystem))]
533        #[unsafe(method_family = none)]
534        pub unsafe fn particleSystem() -> Retained<Self>;
535
536        #[unsafe(method(particleSystemNamed:inDirectory:))]
537        #[unsafe(method_family = none)]
538        pub unsafe fn particleSystemNamed_inDirectory(
539            name: &NSString,
540            directory: Option<&NSString>,
541        ) -> Option<Retained<Self>>;
542
543        #[cfg(feature = "objc2-core-foundation")]
544        #[unsafe(method(emissionDuration))]
545        #[unsafe(method_family = none)]
546        pub unsafe fn emissionDuration(&self) -> CGFloat;
547
548        #[cfg(feature = "objc2-core-foundation")]
549        /// Setter for [`emissionDuration`][Self::emissionDuration].
550        #[unsafe(method(setEmissionDuration:))]
551        #[unsafe(method_family = none)]
552        pub unsafe fn setEmissionDuration(&self, emission_duration: CGFloat);
553
554        #[cfg(feature = "objc2-core-foundation")]
555        #[unsafe(method(emissionDurationVariation))]
556        #[unsafe(method_family = none)]
557        pub unsafe fn emissionDurationVariation(&self) -> CGFloat;
558
559        #[cfg(feature = "objc2-core-foundation")]
560        /// Setter for [`emissionDurationVariation`][Self::emissionDurationVariation].
561        #[unsafe(method(setEmissionDurationVariation:))]
562        #[unsafe(method_family = none)]
563        pub unsafe fn setEmissionDurationVariation(&self, emission_duration_variation: CGFloat);
564
565        #[cfg(feature = "objc2-core-foundation")]
566        #[unsafe(method(idleDuration))]
567        #[unsafe(method_family = none)]
568        pub unsafe fn idleDuration(&self) -> CGFloat;
569
570        #[cfg(feature = "objc2-core-foundation")]
571        /// Setter for [`idleDuration`][Self::idleDuration].
572        #[unsafe(method(setIdleDuration:))]
573        #[unsafe(method_family = none)]
574        pub unsafe fn setIdleDuration(&self, idle_duration: CGFloat);
575
576        #[cfg(feature = "objc2-core-foundation")]
577        #[unsafe(method(idleDurationVariation))]
578        #[unsafe(method_family = none)]
579        pub unsafe fn idleDurationVariation(&self) -> CGFloat;
580
581        #[cfg(feature = "objc2-core-foundation")]
582        /// Setter for [`idleDurationVariation`][Self::idleDurationVariation].
583        #[unsafe(method(setIdleDurationVariation:))]
584        #[unsafe(method_family = none)]
585        pub unsafe fn setIdleDurationVariation(&self, idle_duration_variation: CGFloat);
586
587        #[unsafe(method(loops))]
588        #[unsafe(method_family = none)]
589        pub unsafe fn loops(&self) -> bool;
590
591        /// Setter for [`loops`][Self::loops].
592        #[unsafe(method(setLoops:))]
593        #[unsafe(method_family = none)]
594        pub unsafe fn setLoops(&self, loops: bool);
595
596        #[cfg(feature = "objc2-core-foundation")]
597        #[unsafe(method(birthRate))]
598        #[unsafe(method_family = none)]
599        pub unsafe fn birthRate(&self) -> CGFloat;
600
601        #[cfg(feature = "objc2-core-foundation")]
602        /// Setter for [`birthRate`][Self::birthRate].
603        #[unsafe(method(setBirthRate:))]
604        #[unsafe(method_family = none)]
605        pub unsafe fn setBirthRate(&self, birth_rate: CGFloat);
606
607        #[cfg(feature = "objc2-core-foundation")]
608        #[unsafe(method(birthRateVariation))]
609        #[unsafe(method_family = none)]
610        pub unsafe fn birthRateVariation(&self) -> CGFloat;
611
612        #[cfg(feature = "objc2-core-foundation")]
613        /// Setter for [`birthRateVariation`][Self::birthRateVariation].
614        #[unsafe(method(setBirthRateVariation:))]
615        #[unsafe(method_family = none)]
616        pub unsafe fn setBirthRateVariation(&self, birth_rate_variation: CGFloat);
617
618        #[cfg(feature = "objc2-core-foundation")]
619        #[unsafe(method(warmupDuration))]
620        #[unsafe(method_family = none)]
621        pub unsafe fn warmupDuration(&self) -> CGFloat;
622
623        #[cfg(feature = "objc2-core-foundation")]
624        /// Setter for [`warmupDuration`][Self::warmupDuration].
625        #[unsafe(method(setWarmupDuration:))]
626        #[unsafe(method_family = none)]
627        pub unsafe fn setWarmupDuration(&self, warmup_duration: CGFloat);
628
629        #[cfg(feature = "SCNGeometry")]
630        #[unsafe(method(emitterShape))]
631        #[unsafe(method_family = none)]
632        pub unsafe fn emitterShape(&self) -> Option<Retained<SCNGeometry>>;
633
634        #[cfg(feature = "SCNGeometry")]
635        /// Setter for [`emitterShape`][Self::emitterShape].
636        #[unsafe(method(setEmitterShape:))]
637        #[unsafe(method_family = none)]
638        pub unsafe fn setEmitterShape(&self, emitter_shape: Option<&SCNGeometry>);
639
640        #[unsafe(method(birthLocation))]
641        #[unsafe(method_family = none)]
642        pub unsafe fn birthLocation(&self) -> SCNParticleBirthLocation;
643
644        /// Setter for [`birthLocation`][Self::birthLocation].
645        #[unsafe(method(setBirthLocation:))]
646        #[unsafe(method_family = none)]
647        pub unsafe fn setBirthLocation(&self, birth_location: SCNParticleBirthLocation);
648
649        #[unsafe(method(birthDirection))]
650        #[unsafe(method_family = none)]
651        pub unsafe fn birthDirection(&self) -> SCNParticleBirthDirection;
652
653        /// Setter for [`birthDirection`][Self::birthDirection].
654        #[unsafe(method(setBirthDirection:))]
655        #[unsafe(method_family = none)]
656        pub unsafe fn setBirthDirection(&self, birth_direction: SCNParticleBirthDirection);
657
658        #[cfg(feature = "objc2-core-foundation")]
659        #[unsafe(method(spreadingAngle))]
660        #[unsafe(method_family = none)]
661        pub unsafe fn spreadingAngle(&self) -> CGFloat;
662
663        #[cfg(feature = "objc2-core-foundation")]
664        /// Setter for [`spreadingAngle`][Self::spreadingAngle].
665        #[unsafe(method(setSpreadingAngle:))]
666        #[unsafe(method_family = none)]
667        pub unsafe fn setSpreadingAngle(&self, spreading_angle: CGFloat);
668
669        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
670        #[unsafe(method(emittingDirection))]
671        #[unsafe(method_family = none)]
672        pub unsafe fn emittingDirection(&self) -> SCNVector3;
673
674        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
675        /// Setter for [`emittingDirection`][Self::emittingDirection].
676        #[unsafe(method(setEmittingDirection:))]
677        #[unsafe(method_family = none)]
678        pub unsafe fn setEmittingDirection(&self, emitting_direction: SCNVector3);
679
680        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
681        #[unsafe(method(orientationDirection))]
682        #[unsafe(method_family = none)]
683        pub unsafe fn orientationDirection(&self) -> SCNVector3;
684
685        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
686        /// Setter for [`orientationDirection`][Self::orientationDirection].
687        #[unsafe(method(setOrientationDirection:))]
688        #[unsafe(method_family = none)]
689        pub unsafe fn setOrientationDirection(&self, orientation_direction: SCNVector3);
690
691        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
692        #[unsafe(method(acceleration))]
693        #[unsafe(method_family = none)]
694        pub unsafe fn acceleration(&self) -> SCNVector3;
695
696        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
697        /// Setter for [`acceleration`][Self::acceleration].
698        #[unsafe(method(setAcceleration:))]
699        #[unsafe(method_family = none)]
700        pub unsafe fn setAcceleration(&self, acceleration: SCNVector3);
701
702        #[unsafe(method(isLocal))]
703        #[unsafe(method_family = none)]
704        pub unsafe fn isLocal(&self) -> bool;
705
706        /// Setter for [`isLocal`][Self::isLocal].
707        #[unsafe(method(setLocal:))]
708        #[unsafe(method_family = none)]
709        pub unsafe fn setLocal(&self, local: bool);
710
711        #[cfg(feature = "objc2-core-foundation")]
712        #[unsafe(method(particleAngle))]
713        #[unsafe(method_family = none)]
714        pub unsafe fn particleAngle(&self) -> CGFloat;
715
716        #[cfg(feature = "objc2-core-foundation")]
717        /// Setter for [`particleAngle`][Self::particleAngle].
718        #[unsafe(method(setParticleAngle:))]
719        #[unsafe(method_family = none)]
720        pub unsafe fn setParticleAngle(&self, particle_angle: CGFloat);
721
722        #[cfg(feature = "objc2-core-foundation")]
723        #[unsafe(method(particleAngleVariation))]
724        #[unsafe(method_family = none)]
725        pub unsafe fn particleAngleVariation(&self) -> CGFloat;
726
727        #[cfg(feature = "objc2-core-foundation")]
728        /// Setter for [`particleAngleVariation`][Self::particleAngleVariation].
729        #[unsafe(method(setParticleAngleVariation:))]
730        #[unsafe(method_family = none)]
731        pub unsafe fn setParticleAngleVariation(&self, particle_angle_variation: CGFloat);
732
733        #[cfg(feature = "objc2-core-foundation")]
734        #[unsafe(method(particleVelocity))]
735        #[unsafe(method_family = none)]
736        pub unsafe fn particleVelocity(&self) -> CGFloat;
737
738        #[cfg(feature = "objc2-core-foundation")]
739        /// Setter for [`particleVelocity`][Self::particleVelocity].
740        #[unsafe(method(setParticleVelocity:))]
741        #[unsafe(method_family = none)]
742        pub unsafe fn setParticleVelocity(&self, particle_velocity: CGFloat);
743
744        #[cfg(feature = "objc2-core-foundation")]
745        #[unsafe(method(particleVelocityVariation))]
746        #[unsafe(method_family = none)]
747        pub unsafe fn particleVelocityVariation(&self) -> CGFloat;
748
749        #[cfg(feature = "objc2-core-foundation")]
750        /// Setter for [`particleVelocityVariation`][Self::particleVelocityVariation].
751        #[unsafe(method(setParticleVelocityVariation:))]
752        #[unsafe(method_family = none)]
753        pub unsafe fn setParticleVelocityVariation(&self, particle_velocity_variation: CGFloat);
754
755        #[cfg(feature = "objc2-core-foundation")]
756        #[unsafe(method(particleAngularVelocity))]
757        #[unsafe(method_family = none)]
758        pub unsafe fn particleAngularVelocity(&self) -> CGFloat;
759
760        #[cfg(feature = "objc2-core-foundation")]
761        /// Setter for [`particleAngularVelocity`][Self::particleAngularVelocity].
762        #[unsafe(method(setParticleAngularVelocity:))]
763        #[unsafe(method_family = none)]
764        pub unsafe fn setParticleAngularVelocity(&self, particle_angular_velocity: CGFloat);
765
766        #[cfg(feature = "objc2-core-foundation")]
767        #[unsafe(method(particleAngularVelocityVariation))]
768        #[unsafe(method_family = none)]
769        pub unsafe fn particleAngularVelocityVariation(&self) -> CGFloat;
770
771        #[cfg(feature = "objc2-core-foundation")]
772        /// Setter for [`particleAngularVelocityVariation`][Self::particleAngularVelocityVariation].
773        #[unsafe(method(setParticleAngularVelocityVariation:))]
774        #[unsafe(method_family = none)]
775        pub unsafe fn setParticleAngularVelocityVariation(
776            &self,
777            particle_angular_velocity_variation: CGFloat,
778        );
779
780        #[cfg(feature = "objc2-core-foundation")]
781        #[unsafe(method(particleLifeSpan))]
782        #[unsafe(method_family = none)]
783        pub unsafe fn particleLifeSpan(&self) -> CGFloat;
784
785        #[cfg(feature = "objc2-core-foundation")]
786        /// Setter for [`particleLifeSpan`][Self::particleLifeSpan].
787        #[unsafe(method(setParticleLifeSpan:))]
788        #[unsafe(method_family = none)]
789        pub unsafe fn setParticleLifeSpan(&self, particle_life_span: CGFloat);
790
791        #[cfg(feature = "objc2-core-foundation")]
792        #[unsafe(method(particleLifeSpanVariation))]
793        #[unsafe(method_family = none)]
794        pub unsafe fn particleLifeSpanVariation(&self) -> CGFloat;
795
796        #[cfg(feature = "objc2-core-foundation")]
797        /// Setter for [`particleLifeSpanVariation`][Self::particleLifeSpanVariation].
798        #[unsafe(method(setParticleLifeSpanVariation:))]
799        #[unsafe(method_family = none)]
800        pub unsafe fn setParticleLifeSpanVariation(&self, particle_life_span_variation: CGFloat);
801
802        #[unsafe(method(systemSpawnedOnDying))]
803        #[unsafe(method_family = none)]
804        pub unsafe fn systemSpawnedOnDying(&self) -> Option<Retained<SCNParticleSystem>>;
805
806        /// Setter for [`systemSpawnedOnDying`][Self::systemSpawnedOnDying].
807        #[unsafe(method(setSystemSpawnedOnDying:))]
808        #[unsafe(method_family = none)]
809        pub unsafe fn setSystemSpawnedOnDying(
810            &self,
811            system_spawned_on_dying: Option<&SCNParticleSystem>,
812        );
813
814        #[unsafe(method(systemSpawnedOnCollision))]
815        #[unsafe(method_family = none)]
816        pub unsafe fn systemSpawnedOnCollision(&self) -> Option<Retained<SCNParticleSystem>>;
817
818        /// Setter for [`systemSpawnedOnCollision`][Self::systemSpawnedOnCollision].
819        #[unsafe(method(setSystemSpawnedOnCollision:))]
820        #[unsafe(method_family = none)]
821        pub unsafe fn setSystemSpawnedOnCollision(
822            &self,
823            system_spawned_on_collision: Option<&SCNParticleSystem>,
824        );
825
826        #[unsafe(method(systemSpawnedOnLiving))]
827        #[unsafe(method_family = none)]
828        pub unsafe fn systemSpawnedOnLiving(&self) -> Option<Retained<SCNParticleSystem>>;
829
830        /// Setter for [`systemSpawnedOnLiving`][Self::systemSpawnedOnLiving].
831        #[unsafe(method(setSystemSpawnedOnLiving:))]
832        #[unsafe(method_family = none)]
833        pub unsafe fn setSystemSpawnedOnLiving(
834            &self,
835            system_spawned_on_living: Option<&SCNParticleSystem>,
836        );
837
838        #[unsafe(method(particleImage))]
839        #[unsafe(method_family = none)]
840        pub unsafe fn particleImage(&self) -> Option<Retained<AnyObject>>;
841
842        /// Setter for [`particleImage`][Self::particleImage].
843        #[unsafe(method(setParticleImage:))]
844        #[unsafe(method_family = none)]
845        pub unsafe fn setParticleImage(&self, particle_image: Option<&AnyObject>);
846
847        #[unsafe(method(imageSequenceColumnCount))]
848        #[unsafe(method_family = none)]
849        pub unsafe fn imageSequenceColumnCount(&self) -> NSUInteger;
850
851        /// Setter for [`imageSequenceColumnCount`][Self::imageSequenceColumnCount].
852        #[unsafe(method(setImageSequenceColumnCount:))]
853        #[unsafe(method_family = none)]
854        pub unsafe fn setImageSequenceColumnCount(&self, image_sequence_column_count: NSUInteger);
855
856        #[unsafe(method(imageSequenceRowCount))]
857        #[unsafe(method_family = none)]
858        pub unsafe fn imageSequenceRowCount(&self) -> NSUInteger;
859
860        /// Setter for [`imageSequenceRowCount`][Self::imageSequenceRowCount].
861        #[unsafe(method(setImageSequenceRowCount:))]
862        #[unsafe(method_family = none)]
863        pub unsafe fn setImageSequenceRowCount(&self, image_sequence_row_count: NSUInteger);
864
865        #[cfg(feature = "objc2-core-foundation")]
866        #[unsafe(method(imageSequenceInitialFrame))]
867        #[unsafe(method_family = none)]
868        pub unsafe fn imageSequenceInitialFrame(&self) -> CGFloat;
869
870        #[cfg(feature = "objc2-core-foundation")]
871        /// Setter for [`imageSequenceInitialFrame`][Self::imageSequenceInitialFrame].
872        #[unsafe(method(setImageSequenceInitialFrame:))]
873        #[unsafe(method_family = none)]
874        pub unsafe fn setImageSequenceInitialFrame(&self, image_sequence_initial_frame: CGFloat);
875
876        #[cfg(feature = "objc2-core-foundation")]
877        #[unsafe(method(imageSequenceInitialFrameVariation))]
878        #[unsafe(method_family = none)]
879        pub unsafe fn imageSequenceInitialFrameVariation(&self) -> CGFloat;
880
881        #[cfg(feature = "objc2-core-foundation")]
882        /// Setter for [`imageSequenceInitialFrameVariation`][Self::imageSequenceInitialFrameVariation].
883        #[unsafe(method(setImageSequenceInitialFrameVariation:))]
884        #[unsafe(method_family = none)]
885        pub unsafe fn setImageSequenceInitialFrameVariation(
886            &self,
887            image_sequence_initial_frame_variation: CGFloat,
888        );
889
890        #[cfg(feature = "objc2-core-foundation")]
891        #[unsafe(method(imageSequenceFrameRate))]
892        #[unsafe(method_family = none)]
893        pub unsafe fn imageSequenceFrameRate(&self) -> CGFloat;
894
895        #[cfg(feature = "objc2-core-foundation")]
896        /// Setter for [`imageSequenceFrameRate`][Self::imageSequenceFrameRate].
897        #[unsafe(method(setImageSequenceFrameRate:))]
898        #[unsafe(method_family = none)]
899        pub unsafe fn setImageSequenceFrameRate(&self, image_sequence_frame_rate: CGFloat);
900
901        #[cfg(feature = "objc2-core-foundation")]
902        #[unsafe(method(imageSequenceFrameRateVariation))]
903        #[unsafe(method_family = none)]
904        pub unsafe fn imageSequenceFrameRateVariation(&self) -> CGFloat;
905
906        #[cfg(feature = "objc2-core-foundation")]
907        /// Setter for [`imageSequenceFrameRateVariation`][Self::imageSequenceFrameRateVariation].
908        #[unsafe(method(setImageSequenceFrameRateVariation:))]
909        #[unsafe(method_family = none)]
910        pub unsafe fn setImageSequenceFrameRateVariation(
911            &self,
912            image_sequence_frame_rate_variation: CGFloat,
913        );
914
915        #[unsafe(method(imageSequenceAnimationMode))]
916        #[unsafe(method_family = none)]
917        pub unsafe fn imageSequenceAnimationMode(&self) -> SCNParticleImageSequenceAnimationMode;
918
919        /// Setter for [`imageSequenceAnimationMode`][Self::imageSequenceAnimationMode].
920        #[unsafe(method(setImageSequenceAnimationMode:))]
921        #[unsafe(method_family = none)]
922        pub unsafe fn setImageSequenceAnimationMode(
923            &self,
924            image_sequence_animation_mode: SCNParticleImageSequenceAnimationMode,
925        );
926
927        #[cfg(feature = "objc2-app-kit")]
928        #[cfg(target_os = "macos")]
929        #[unsafe(method(particleColor))]
930        #[unsafe(method_family = none)]
931        pub unsafe fn particleColor(&self) -> Retained<NSColor>;
932
933        #[cfg(feature = "objc2-app-kit")]
934        #[cfg(target_os = "macos")]
935        /// Setter for [`particleColor`][Self::particleColor].
936        #[unsafe(method(setParticleColor:))]
937        #[unsafe(method_family = none)]
938        pub unsafe fn setParticleColor(&self, particle_color: &NSColor);
939
940        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
941        #[unsafe(method(particleColorVariation))]
942        #[unsafe(method_family = none)]
943        pub unsafe fn particleColorVariation(&self) -> SCNVector4;
944
945        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
946        /// Setter for [`particleColorVariation`][Self::particleColorVariation].
947        #[unsafe(method(setParticleColorVariation:))]
948        #[unsafe(method_family = none)]
949        pub unsafe fn setParticleColorVariation(&self, particle_color_variation: SCNVector4);
950
951        #[cfg(feature = "objc2-core-foundation")]
952        #[unsafe(method(particleSize))]
953        #[unsafe(method_family = none)]
954        pub unsafe fn particleSize(&self) -> CGFloat;
955
956        #[cfg(feature = "objc2-core-foundation")]
957        /// Setter for [`particleSize`][Self::particleSize].
958        #[unsafe(method(setParticleSize:))]
959        #[unsafe(method_family = none)]
960        pub unsafe fn setParticleSize(&self, particle_size: CGFloat);
961
962        #[cfg(feature = "objc2-core-foundation")]
963        #[unsafe(method(particleSizeVariation))]
964        #[unsafe(method_family = none)]
965        pub unsafe fn particleSizeVariation(&self) -> CGFloat;
966
967        #[cfg(feature = "objc2-core-foundation")]
968        /// Setter for [`particleSizeVariation`][Self::particleSizeVariation].
969        #[unsafe(method(setParticleSizeVariation:))]
970        #[unsafe(method_family = none)]
971        pub unsafe fn setParticleSizeVariation(&self, particle_size_variation: CGFloat);
972
973        #[cfg(feature = "objc2-core-foundation")]
974        #[unsafe(method(particleIntensity))]
975        #[unsafe(method_family = none)]
976        pub unsafe fn particleIntensity(&self) -> CGFloat;
977
978        #[cfg(feature = "objc2-core-foundation")]
979        /// Setter for [`particleIntensity`][Self::particleIntensity].
980        #[unsafe(method(setParticleIntensity:))]
981        #[unsafe(method_family = none)]
982        pub unsafe fn setParticleIntensity(&self, particle_intensity: CGFloat);
983
984        #[cfg(feature = "objc2-core-foundation")]
985        #[unsafe(method(particleIntensityVariation))]
986        #[unsafe(method_family = none)]
987        pub unsafe fn particleIntensityVariation(&self) -> CGFloat;
988
989        #[cfg(feature = "objc2-core-foundation")]
990        /// Setter for [`particleIntensityVariation`][Self::particleIntensityVariation].
991        #[unsafe(method(setParticleIntensityVariation:))]
992        #[unsafe(method_family = none)]
993        pub unsafe fn setParticleIntensityVariation(&self, particle_intensity_variation: CGFloat);
994
995        #[unsafe(method(blendMode))]
996        #[unsafe(method_family = none)]
997        pub unsafe fn blendMode(&self) -> SCNParticleBlendMode;
998
999        /// Setter for [`blendMode`][Self::blendMode].
1000        #[unsafe(method(setBlendMode:))]
1001        #[unsafe(method_family = none)]
1002        pub unsafe fn setBlendMode(&self, blend_mode: SCNParticleBlendMode);
1003
1004        #[unsafe(method(isBlackPassEnabled))]
1005        #[unsafe(method_family = none)]
1006        pub unsafe fn isBlackPassEnabled(&self) -> bool;
1007
1008        /// Setter for [`isBlackPassEnabled`][Self::isBlackPassEnabled].
1009        #[unsafe(method(setBlackPassEnabled:))]
1010        #[unsafe(method_family = none)]
1011        pub unsafe fn setBlackPassEnabled(&self, black_pass_enabled: bool);
1012
1013        #[unsafe(method(orientationMode))]
1014        #[unsafe(method_family = none)]
1015        pub unsafe fn orientationMode(&self) -> SCNParticleOrientationMode;
1016
1017        /// Setter for [`orientationMode`][Self::orientationMode].
1018        #[unsafe(method(setOrientationMode:))]
1019        #[unsafe(method_family = none)]
1020        pub unsafe fn setOrientationMode(&self, orientation_mode: SCNParticleOrientationMode);
1021
1022        #[unsafe(method(sortingMode))]
1023        #[unsafe(method_family = none)]
1024        pub unsafe fn sortingMode(&self) -> SCNParticleSortingMode;
1025
1026        /// Setter for [`sortingMode`][Self::sortingMode].
1027        #[unsafe(method(setSortingMode:))]
1028        #[unsafe(method_family = none)]
1029        pub unsafe fn setSortingMode(&self, sorting_mode: SCNParticleSortingMode);
1030
1031        #[unsafe(method(isLightingEnabled))]
1032        #[unsafe(method_family = none)]
1033        pub unsafe fn isLightingEnabled(&self) -> bool;
1034
1035        /// Setter for [`isLightingEnabled`][Self::isLightingEnabled].
1036        #[unsafe(method(setLightingEnabled:))]
1037        #[unsafe(method_family = none)]
1038        pub unsafe fn setLightingEnabled(&self, lighting_enabled: bool);
1039
1040        #[unsafe(method(affectedByGravity))]
1041        #[unsafe(method_family = none)]
1042        pub unsafe fn affectedByGravity(&self) -> bool;
1043
1044        /// Setter for [`affectedByGravity`][Self::affectedByGravity].
1045        #[unsafe(method(setAffectedByGravity:))]
1046        #[unsafe(method_family = none)]
1047        pub unsafe fn setAffectedByGravity(&self, affected_by_gravity: bool);
1048
1049        #[unsafe(method(affectedByPhysicsFields))]
1050        #[unsafe(method_family = none)]
1051        pub unsafe fn affectedByPhysicsFields(&self) -> bool;
1052
1053        /// Setter for [`affectedByPhysicsFields`][Self::affectedByPhysicsFields].
1054        #[unsafe(method(setAffectedByPhysicsFields:))]
1055        #[unsafe(method_family = none)]
1056        pub unsafe fn setAffectedByPhysicsFields(&self, affected_by_physics_fields: bool);
1057
1058        #[unsafe(method(particleDiesOnCollision))]
1059        #[unsafe(method_family = none)]
1060        pub unsafe fn particleDiesOnCollision(&self) -> bool;
1061
1062        /// Setter for [`particleDiesOnCollision`][Self::particleDiesOnCollision].
1063        #[unsafe(method(setParticleDiesOnCollision:))]
1064        #[unsafe(method_family = none)]
1065        pub unsafe fn setParticleDiesOnCollision(&self, particle_dies_on_collision: bool);
1066
1067        #[cfg(feature = "SCNNode")]
1068        #[unsafe(method(colliderNodes))]
1069        #[unsafe(method_family = none)]
1070        pub unsafe fn colliderNodes(&self) -> Option<Retained<NSArray<SCNNode>>>;
1071
1072        #[cfg(feature = "SCNNode")]
1073        /// Setter for [`colliderNodes`][Self::colliderNodes].
1074        #[unsafe(method(setColliderNodes:))]
1075        #[unsafe(method_family = none)]
1076        pub unsafe fn setColliderNodes(&self, collider_nodes: Option<&NSArray<SCNNode>>);
1077
1078        #[cfg(feature = "objc2-core-foundation")]
1079        #[unsafe(method(particleMass))]
1080        #[unsafe(method_family = none)]
1081        pub unsafe fn particleMass(&self) -> CGFloat;
1082
1083        #[cfg(feature = "objc2-core-foundation")]
1084        /// Setter for [`particleMass`][Self::particleMass].
1085        #[unsafe(method(setParticleMass:))]
1086        #[unsafe(method_family = none)]
1087        pub unsafe fn setParticleMass(&self, particle_mass: CGFloat);
1088
1089        #[cfg(feature = "objc2-core-foundation")]
1090        #[unsafe(method(particleMassVariation))]
1091        #[unsafe(method_family = none)]
1092        pub unsafe fn particleMassVariation(&self) -> CGFloat;
1093
1094        #[cfg(feature = "objc2-core-foundation")]
1095        /// Setter for [`particleMassVariation`][Self::particleMassVariation].
1096        #[unsafe(method(setParticleMassVariation:))]
1097        #[unsafe(method_family = none)]
1098        pub unsafe fn setParticleMassVariation(&self, particle_mass_variation: CGFloat);
1099
1100        #[cfg(feature = "objc2-core-foundation")]
1101        #[unsafe(method(particleBounce))]
1102        #[unsafe(method_family = none)]
1103        pub unsafe fn particleBounce(&self) -> CGFloat;
1104
1105        #[cfg(feature = "objc2-core-foundation")]
1106        /// Setter for [`particleBounce`][Self::particleBounce].
1107        #[unsafe(method(setParticleBounce:))]
1108        #[unsafe(method_family = none)]
1109        pub unsafe fn setParticleBounce(&self, particle_bounce: CGFloat);
1110
1111        #[cfg(feature = "objc2-core-foundation")]
1112        #[unsafe(method(particleBounceVariation))]
1113        #[unsafe(method_family = none)]
1114        pub unsafe fn particleBounceVariation(&self) -> CGFloat;
1115
1116        #[cfg(feature = "objc2-core-foundation")]
1117        /// Setter for [`particleBounceVariation`][Self::particleBounceVariation].
1118        #[unsafe(method(setParticleBounceVariation:))]
1119        #[unsafe(method_family = none)]
1120        pub unsafe fn setParticleBounceVariation(&self, particle_bounce_variation: CGFloat);
1121
1122        #[cfg(feature = "objc2-core-foundation")]
1123        #[unsafe(method(particleFriction))]
1124        #[unsafe(method_family = none)]
1125        pub unsafe fn particleFriction(&self) -> CGFloat;
1126
1127        #[cfg(feature = "objc2-core-foundation")]
1128        /// Setter for [`particleFriction`][Self::particleFriction].
1129        #[unsafe(method(setParticleFriction:))]
1130        #[unsafe(method_family = none)]
1131        pub unsafe fn setParticleFriction(&self, particle_friction: CGFloat);
1132
1133        #[cfg(feature = "objc2-core-foundation")]
1134        #[unsafe(method(particleFrictionVariation))]
1135        #[unsafe(method_family = none)]
1136        pub unsafe fn particleFrictionVariation(&self) -> CGFloat;
1137
1138        #[cfg(feature = "objc2-core-foundation")]
1139        /// Setter for [`particleFrictionVariation`][Self::particleFrictionVariation].
1140        #[unsafe(method(setParticleFrictionVariation:))]
1141        #[unsafe(method_family = none)]
1142        pub unsafe fn setParticleFrictionVariation(&self, particle_friction_variation: CGFloat);
1143
1144        #[cfg(feature = "objc2-core-foundation")]
1145        #[unsafe(method(particleCharge))]
1146        #[unsafe(method_family = none)]
1147        pub unsafe fn particleCharge(&self) -> CGFloat;
1148
1149        #[cfg(feature = "objc2-core-foundation")]
1150        /// Setter for [`particleCharge`][Self::particleCharge].
1151        #[unsafe(method(setParticleCharge:))]
1152        #[unsafe(method_family = none)]
1153        pub unsafe fn setParticleCharge(&self, particle_charge: CGFloat);
1154
1155        #[cfg(feature = "objc2-core-foundation")]
1156        #[unsafe(method(particleChargeVariation))]
1157        #[unsafe(method_family = none)]
1158        pub unsafe fn particleChargeVariation(&self) -> CGFloat;
1159
1160        #[cfg(feature = "objc2-core-foundation")]
1161        /// Setter for [`particleChargeVariation`][Self::particleChargeVariation].
1162        #[unsafe(method(setParticleChargeVariation:))]
1163        #[unsafe(method_family = none)]
1164        pub unsafe fn setParticleChargeVariation(&self, particle_charge_variation: CGFloat);
1165
1166        #[cfg(feature = "objc2-core-foundation")]
1167        #[unsafe(method(dampingFactor))]
1168        #[unsafe(method_family = none)]
1169        pub unsafe fn dampingFactor(&self) -> CGFloat;
1170
1171        #[cfg(feature = "objc2-core-foundation")]
1172        /// Setter for [`dampingFactor`][Self::dampingFactor].
1173        #[unsafe(method(setDampingFactor:))]
1174        #[unsafe(method_family = none)]
1175        pub unsafe fn setDampingFactor(&self, damping_factor: CGFloat);
1176
1177        #[cfg(feature = "objc2-core-foundation")]
1178        #[unsafe(method(speedFactor))]
1179        #[unsafe(method_family = none)]
1180        pub unsafe fn speedFactor(&self) -> CGFloat;
1181
1182        #[cfg(feature = "objc2-core-foundation")]
1183        /// Setter for [`speedFactor`][Self::speedFactor].
1184        #[unsafe(method(setSpeedFactor:))]
1185        #[unsafe(method_family = none)]
1186        pub unsafe fn setSpeedFactor(&self, speed_factor: CGFloat);
1187
1188        #[cfg(feature = "objc2-core-foundation")]
1189        #[unsafe(method(stretchFactor))]
1190        #[unsafe(method_family = none)]
1191        pub unsafe fn stretchFactor(&self) -> CGFloat;
1192
1193        #[cfg(feature = "objc2-core-foundation")]
1194        /// Setter for [`stretchFactor`][Self::stretchFactor].
1195        #[unsafe(method(setStretchFactor:))]
1196        #[unsafe(method_family = none)]
1197        pub unsafe fn setStretchFactor(&self, stretch_factor: CGFloat);
1198
1199        #[cfg(feature = "objc2-core-foundation")]
1200        #[unsafe(method(fresnelExponent))]
1201        #[unsafe(method_family = none)]
1202        pub unsafe fn fresnelExponent(&self) -> CGFloat;
1203
1204        #[cfg(feature = "objc2-core-foundation")]
1205        /// Setter for [`fresnelExponent`][Self::fresnelExponent].
1206        #[unsafe(method(setFresnelExponent:))]
1207        #[unsafe(method_family = none)]
1208        pub unsafe fn setFresnelExponent(&self, fresnel_exponent: CGFloat);
1209
1210        /// Determines whether the receiver writes to the depth buffer when rendered. Defaults to NO.
1211        #[unsafe(method(writesToDepthBuffer))]
1212        #[unsafe(method_family = none)]
1213        pub unsafe fn writesToDepthBuffer(&self) -> bool;
1214
1215        /// Setter for [`writesToDepthBuffer`][Self::writesToDepthBuffer].
1216        #[unsafe(method(setWritesToDepthBuffer:))]
1217        #[unsafe(method_family = none)]
1218        pub unsafe fn setWritesToDepthBuffer(&self, writes_to_depth_buffer: bool);
1219
1220        #[unsafe(method(propertyControllers))]
1221        #[unsafe(method_family = none)]
1222        pub unsafe fn propertyControllers(
1223            &self,
1224        ) -> Option<Retained<NSDictionary<SCNParticleProperty, SCNParticlePropertyController>>>;
1225
1226        /// Setter for [`propertyControllers`][Self::propertyControllers].
1227        #[unsafe(method(setPropertyControllers:))]
1228        #[unsafe(method_family = none)]
1229        pub unsafe fn setPropertyControllers(
1230            &self,
1231            property_controllers: Option<
1232                &NSDictionary<SCNParticleProperty, SCNParticlePropertyController>,
1233            >,
1234        );
1235
1236        #[unsafe(method(reset))]
1237        #[unsafe(method_family = none)]
1238        pub unsafe fn reset(&self);
1239
1240        #[cfg(feature = "block2")]
1241        #[unsafe(method(handleEvent:forProperties:withBlock:))]
1242        #[unsafe(method_family = none)]
1243        pub unsafe fn handleEvent_forProperties_withBlock(
1244            &self,
1245            event: SCNParticleEvent,
1246            properties: &NSArray<SCNParticleProperty>,
1247            block: SCNParticleEventBlock,
1248        );
1249
1250        #[cfg(feature = "block2")]
1251        #[unsafe(method(addModifierForProperties:atStage:withBlock:))]
1252        #[unsafe(method_family = none)]
1253        pub unsafe fn addModifierForProperties_atStage_withBlock(
1254            &self,
1255            properties: &NSArray<SCNParticleProperty>,
1256            stage: SCNParticleModifierStage,
1257            block: SCNParticleModifierBlock,
1258        );
1259
1260        #[unsafe(method(removeModifiersOfStage:))]
1261        #[unsafe(method_family = none)]
1262        pub unsafe fn removeModifiersOfStage(&self, stage: SCNParticleModifierStage);
1263
1264        #[unsafe(method(removeAllModifiers))]
1265        #[unsafe(method_family = none)]
1266        pub unsafe fn removeAllModifiers(&self);
1267    );
1268}
1269
1270/// Methods declared on superclass `NSObject`.
1271impl SCNParticleSystem {
1272    extern_methods!(
1273        #[unsafe(method(init))]
1274        #[unsafe(method_family = init)]
1275        pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
1276
1277        #[unsafe(method(new))]
1278        #[unsafe(method_family = new)]
1279        pub unsafe fn new() -> Retained<Self>;
1280    );
1281}
1282
1283/// SCNParticleSystemSupport.
1284#[cfg(feature = "SCNNode")]
1285impl SCNNode {
1286    extern_methods!(
1287        #[unsafe(method(addParticleSystem:))]
1288        #[unsafe(method_family = none)]
1289        pub unsafe fn addParticleSystem(&self, system: &SCNParticleSystem);
1290
1291        #[unsafe(method(removeAllParticleSystems))]
1292        #[unsafe(method_family = none)]
1293        pub unsafe fn removeAllParticleSystems(&self);
1294
1295        #[unsafe(method(removeParticleSystem:))]
1296        #[unsafe(method_family = none)]
1297        pub unsafe fn removeParticleSystem(&self, system: &SCNParticleSystem);
1298
1299        #[unsafe(method(particleSystems))]
1300        #[unsafe(method_family = none)]
1301        pub unsafe fn particleSystems(&self) -> Option<Retained<NSArray<SCNParticleSystem>>>;
1302    );
1303}
1304
1305/// SCNParticleSystemSupport.
1306#[cfg(feature = "SCNScene")]
1307impl SCNScene {
1308    extern_methods!(
1309        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-quartz-core"))]
1310        #[cfg(not(target_os = "watchos"))]
1311        #[unsafe(method(addParticleSystem:withTransform:))]
1312        #[unsafe(method_family = none)]
1313        pub unsafe fn addParticleSystem_withTransform(
1314            &self,
1315            system: &SCNParticleSystem,
1316            transform: SCNMatrix4,
1317        );
1318
1319        #[unsafe(method(removeAllParticleSystems))]
1320        #[unsafe(method_family = none)]
1321        pub unsafe fn removeAllParticleSystems(&self);
1322
1323        #[unsafe(method(removeParticleSystem:))]
1324        #[unsafe(method_family = none)]
1325        pub unsafe fn removeParticleSystem(&self, system: &SCNParticleSystem);
1326
1327        #[unsafe(method(particleSystems))]
1328        #[unsafe(method_family = none)]
1329        pub unsafe fn particleSystems(&self) -> Option<Retained<NSArray<SCNParticleSystem>>>;
1330    );
1331}