objc2_scene_kit/generated/
SCNParticleSystem.rs

1//! This file has been automatically generated by `objc2`'s `header-translator`.
2//! DO NOT EDIT
3use core::ffi::*;
4use core::ptr::NonNull;
5use objc2::__framework_prelude::*;
6#[cfg(feature = "objc2-app-kit")]
7#[cfg(target_os = "macos")]
8use objc2_app_kit::*;
9#[cfg(feature = "objc2-core-foundation")]
10use objc2_core_foundation::*;
11use objc2_foundation::*;
12#[cfg(feature = "objc2-quartz-core")]
13#[cfg(not(target_os = "watchos"))]
14use objc2_quartz_core::*;
15
16use crate::*;
17
18/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleproperty?language=objc)
19// NS_TYPED_ENUM
20pub type SCNParticleProperty = NSString;
21
22extern "C" {
23    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyposition?language=objc)
24    pub static SCNParticlePropertyPosition: &'static SCNParticleProperty;
25}
26
27extern "C" {
28    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyangle?language=objc)
29    pub static SCNParticlePropertyAngle: &'static SCNParticleProperty;
30}
31
32extern "C" {
33    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyrotationaxis?language=objc)
34    pub static SCNParticlePropertyRotationAxis: &'static SCNParticleProperty;
35}
36
37extern "C" {
38    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyvelocity?language=objc)
39    pub static SCNParticlePropertyVelocity: &'static SCNParticleProperty;
40}
41
42extern "C" {
43    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyangularvelocity?language=objc)
44    pub static SCNParticlePropertyAngularVelocity: &'static SCNParticleProperty;
45}
46
47extern "C" {
48    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertylife?language=objc)
49    pub static SCNParticlePropertyLife: &'static SCNParticleProperty;
50}
51
52extern "C" {
53    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertycolor?language=objc)
54    pub static SCNParticlePropertyColor: &'static SCNParticleProperty;
55}
56
57extern "C" {
58    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyopacity?language=objc)
59    pub static SCNParticlePropertyOpacity: &'static SCNParticleProperty;
60}
61
62extern "C" {
63    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertysize?language=objc)
64    pub static SCNParticlePropertySize: &'static SCNParticleProperty;
65}
66
67extern "C" {
68    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyframe?language=objc)
69    pub static SCNParticlePropertyFrame: &'static SCNParticleProperty;
70}
71
72extern "C" {
73    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyframerate?language=objc)
74    pub static SCNParticlePropertyFrameRate: &'static SCNParticleProperty;
75}
76
77extern "C" {
78    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertybounce?language=objc)
79    pub static SCNParticlePropertyBounce: &'static SCNParticleProperty;
80}
81
82extern "C" {
83    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertycharge?language=objc)
84    pub static SCNParticlePropertyCharge: &'static SCNParticleProperty;
85}
86
87extern "C" {
88    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertyfriction?language=objc)
89    pub static SCNParticlePropertyFriction: &'static SCNParticleProperty;
90}
91
92extern "C" {
93    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertycontactpoint?language=objc)
94    pub static SCNParticlePropertyContactPoint: &'static SCNParticleProperty;
95}
96
97extern "C" {
98    /// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertycontactnormal?language=objc)
99    pub static SCNParticlePropertyContactNormal: &'static SCNParticleProperty;
100}
101
102/// Parameter `data`: array of particle properties data stripes, ordered by the given NSArray of properties name in [- handleEvent:forProperties:withBlock:]
103///
104/// Parameter `dataStride`: array of particle properties data stripes stride, with the same ordering than data.
105///
106/// Parameter `indices`: optional array of count indices referencing the particles affected by the event. Only SCNParticleEventDeath and SCNParticleEventCollision provide this array. For SCNParticleEventBirth the indices are implicitely [0,1,2,..,count-1]
107///
108/// Parameter `count`: number of particles affected by the event
109///
110/// This is a small example of usage of an event handling:
111/// [particleSystem handleEvent:SCNParticleEventCollision forProperties:
112/// @
113/// [SCNParticlePropertyAngle, SCNParticlePropertyRotationAxis, SCNParticlePropertyContactNormal] withBlock:^(void **data, size_t *dataStride, uint32_t *indices, NSInteger count) {
114/// for (NSInteger i = 0; i
115/// <
116/// count; ++i) {
117/// // SCNParticlePropertyAngle (float)
118/// float *angle = (float *)((char *)data[0] + dataStride[0] * indices[i]);
119/// // SCNParticlePropertyRotationAxis (float3)
120/// float *axis = (float *)((char *)data[1] + dataStride[1] * indices[i]);
121/// // SCNParticlePropertyContactNormal (float3)
122/// float *colNrm = (float *)((char *)data[2] + dataStride[2] * indices[i]);
123///
124/// // rotate the particle (angle[0] and axis[0..2] based on the collision normal (colNrm[0..2])
125/// // ...
126/// }
127/// }];
128///
129/// See also [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleeventblock?language=objc)
130#[cfg(feature = "block2")]
131pub type SCNParticleEventBlock =
132    *mut block2::Block<dyn Fn(NonNull<NonNull<c_void>>, NonNull<usize>, *mut u32, NSInteger)>;
133
134/// Parameter `data`: array of particle properties data stripes, ordered by the given NSArray of properties name in [- handleEvent:forProperties:withBlock:]
135///
136/// Parameter `dataStride`: array of particle properties data stripes stride, with the same ordering than data.
137///
138/// Parameter `start`: index of the first particle
139///
140/// Parameter `end`: index of the last particle
141///
142/// Parameter `deltaTime`: duration of the simulation step, in seconds.
143///
144/// This is a small example of usage of a modifier block:
145/// [self.particleSystem addModifierForProperties:
146/// @
147/// [SCNParticlePropertyPosition, SCNParticlePropertyVelocity] atStage:SCNParticleModifierStagePreCollision withBlock:^(void **data, size_t *dataStride, NSInteger start, NSInteger end, float deltaTime) {
148/// for (NSInteger i = start; i
149/// <
150/// end; ++i) {
151/// // SCNParticlePropertyPosition (float3)
152/// float *pos = (float *)((char *)data[0] + dataStride[0] * i);
153/// // SCNParticlePropertyVelocity (float3)
154/// float *vel = (float *)((char *)data[1] + dataStride[1] * i);
155///
156/// // change velocity and/or position
157/// // ...
158/// }
159/// }];
160///
161/// See also [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlemodifierblock?language=objc)
162#[cfg(feature = "block2")]
163pub type SCNParticleModifierBlock = *mut block2::Block<
164    dyn Fn(NonNull<NonNull<c_void>>, NonNull<usize>, NSInteger, NSInteger, c_float),
165>;
166
167/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlesortingmode?language=objc)
168// NS_ENUM
169#[repr(transparent)]
170#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
171pub struct SCNParticleSortingMode(pub NSInteger);
172impl SCNParticleSortingMode {
173    #[doc(alias = "SCNParticleSortingModeNone")]
174    pub const None: Self = Self(0);
175    #[doc(alias = "SCNParticleSortingModeProjectedDepth")]
176    pub const ProjectedDepth: Self = Self(1);
177    #[doc(alias = "SCNParticleSortingModeDistance")]
178    pub const Distance: Self = Self(2);
179    #[doc(alias = "SCNParticleSortingModeOldestFirst")]
180    pub const OldestFirst: Self = Self(3);
181    #[doc(alias = "SCNParticleSortingModeYoungestFirst")]
182    pub const YoungestFirst: Self = Self(4);
183}
184
185unsafe impl Encode for SCNParticleSortingMode {
186    const ENCODING: Encoding = NSInteger::ENCODING;
187}
188
189unsafe impl RefEncode for SCNParticleSortingMode {
190    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
191}
192
193/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleblendmode?language=objc)
194// NS_ENUM
195#[repr(transparent)]
196#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
197pub struct SCNParticleBlendMode(pub NSInteger);
198impl SCNParticleBlendMode {
199    #[doc(alias = "SCNParticleBlendModeAdditive")]
200    pub const Additive: Self = Self(0);
201    #[doc(alias = "SCNParticleBlendModeSubtract")]
202    pub const Subtract: Self = Self(1);
203    #[doc(alias = "SCNParticleBlendModeMultiply")]
204    pub const Multiply: Self = Self(2);
205    #[doc(alias = "SCNParticleBlendModeScreen")]
206    pub const Screen: Self = Self(3);
207    #[doc(alias = "SCNParticleBlendModeAlpha")]
208    pub const Alpha: Self = Self(4);
209    #[doc(alias = "SCNParticleBlendModeReplace")]
210    pub const Replace: Self = Self(5);
211}
212
213unsafe impl Encode for SCNParticleBlendMode {
214    const ENCODING: Encoding = NSInteger::ENCODING;
215}
216
217unsafe impl RefEncode for SCNParticleBlendMode {
218    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
219}
220
221/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleorientationmode?language=objc)
222// NS_ENUM
223#[repr(transparent)]
224#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
225pub struct SCNParticleOrientationMode(pub NSInteger);
226impl SCNParticleOrientationMode {
227    #[doc(alias = "SCNParticleOrientationModeBillboardScreenAligned")]
228    pub const BillboardScreenAligned: Self = Self(0);
229    #[doc(alias = "SCNParticleOrientationModeBillboardViewAligned")]
230    pub const BillboardViewAligned: Self = Self(1);
231    #[doc(alias = "SCNParticleOrientationModeFree")]
232    pub const Free: Self = Self(2);
233    #[doc(alias = "SCNParticleOrientationModeBillboardYAligned")]
234    pub const BillboardYAligned: Self = Self(3);
235}
236
237unsafe impl Encode for SCNParticleOrientationMode {
238    const ENCODING: Encoding = NSInteger::ENCODING;
239}
240
241unsafe impl RefEncode for SCNParticleOrientationMode {
242    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
243}
244
245/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlebirthlocation?language=objc)
246// NS_ENUM
247#[repr(transparent)]
248#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
249pub struct SCNParticleBirthLocation(pub NSInteger);
250impl SCNParticleBirthLocation {
251    #[doc(alias = "SCNParticleBirthLocationSurface")]
252    pub const Surface: Self = Self(0);
253    #[doc(alias = "SCNParticleBirthLocationVolume")]
254    pub const Volume: Self = Self(1);
255    #[doc(alias = "SCNParticleBirthLocationVertex")]
256    pub const Vertex: Self = Self(2);
257}
258
259unsafe impl Encode for SCNParticleBirthLocation {
260    const ENCODING: Encoding = NSInteger::ENCODING;
261}
262
263unsafe impl RefEncode for SCNParticleBirthLocation {
264    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
265}
266
267/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlebirthdirection?language=objc)
268// NS_ENUM
269#[repr(transparent)]
270#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
271pub struct SCNParticleBirthDirection(pub NSInteger);
272impl SCNParticleBirthDirection {
273    #[doc(alias = "SCNParticleBirthDirectionConstant")]
274    pub const Constant: Self = Self(0);
275    #[doc(alias = "SCNParticleBirthDirectionSurfaceNormal")]
276    pub const SurfaceNormal: Self = Self(1);
277    #[doc(alias = "SCNParticleBirthDirectionRandom")]
278    pub const Random: Self = Self(2);
279}
280
281unsafe impl Encode for SCNParticleBirthDirection {
282    const ENCODING: Encoding = NSInteger::ENCODING;
283}
284
285unsafe impl RefEncode for SCNParticleBirthDirection {
286    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
287}
288
289/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleimagesequenceanimationmode?language=objc)
290// NS_ENUM
291#[repr(transparent)]
292#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
293pub struct SCNParticleImageSequenceAnimationMode(pub NSInteger);
294impl SCNParticleImageSequenceAnimationMode {
295    #[doc(alias = "SCNParticleImageSequenceAnimationModeRepeat")]
296    pub const Repeat: Self = Self(0);
297    #[doc(alias = "SCNParticleImageSequenceAnimationModeClamp")]
298    pub const Clamp: Self = Self(1);
299    #[doc(alias = "SCNParticleImageSequenceAnimationModeAutoReverse")]
300    pub const AutoReverse: Self = Self(2);
301}
302
303unsafe impl Encode for SCNParticleImageSequenceAnimationMode {
304    const ENCODING: Encoding = NSInteger::ENCODING;
305}
306
307unsafe impl RefEncode for SCNParticleImageSequenceAnimationMode {
308    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
309}
310
311/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleinputmode?language=objc)
312// NS_ENUM
313#[repr(transparent)]
314#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
315pub struct SCNParticleInputMode(pub NSInteger);
316impl SCNParticleInputMode {
317    #[doc(alias = "SCNParticleInputModeOverLife")]
318    pub const OverLife: Self = Self(0);
319    #[doc(alias = "SCNParticleInputModeOverDistance")]
320    pub const OverDistance: Self = Self(1);
321    #[doc(alias = "SCNParticleInputModeOverOtherProperty")]
322    pub const OverOtherProperty: Self = Self(2);
323}
324
325unsafe impl Encode for SCNParticleInputMode {
326    const ENCODING: Encoding = NSInteger::ENCODING;
327}
328
329unsafe impl RefEncode for SCNParticleInputMode {
330    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
331}
332
333/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlemodifierstage?language=objc)
334// NS_ENUM
335#[repr(transparent)]
336#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
337pub struct SCNParticleModifierStage(pub NSInteger);
338impl SCNParticleModifierStage {
339    #[doc(alias = "SCNParticleModifierStagePreDynamics")]
340    pub const PreDynamics: Self = Self(0);
341    #[doc(alias = "SCNParticleModifierStagePostDynamics")]
342    pub const PostDynamics: Self = Self(1);
343    #[doc(alias = "SCNParticleModifierStagePreCollision")]
344    pub const PreCollision: Self = Self(2);
345    #[doc(alias = "SCNParticleModifierStagePostCollision")]
346    pub const PostCollision: Self = Self(3);
347}
348
349unsafe impl Encode for SCNParticleModifierStage {
350    const ENCODING: Encoding = NSInteger::ENCODING;
351}
352
353unsafe impl RefEncode for SCNParticleModifierStage {
354    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
355}
356
357/// [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticleevent?language=objc)
358// NS_ENUM
359#[repr(transparent)]
360#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
361pub struct SCNParticleEvent(pub NSInteger);
362impl SCNParticleEvent {
363    #[doc(alias = "SCNParticleEventBirth")]
364    pub const Birth: Self = Self(0);
365    #[doc(alias = "SCNParticleEventDeath")]
366    pub const Death: Self = Self(1);
367    #[doc(alias = "SCNParticleEventCollision")]
368    pub const Collision: Self = Self(2);
369}
370
371unsafe impl Encode for SCNParticleEvent {
372    const ENCODING: Encoding = NSInteger::ENCODING;
373}
374
375unsafe impl RefEncode for SCNParticleEvent {
376    const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
377}
378
379extern_class!(
380    /// The SCNParticlePropertyController class controls the variation over time or over distance of a particle property.
381    ///
382    /// See also [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlepropertycontroller?language=objc)
383    #[unsafe(super(NSObject))]
384    #[derive(Debug, PartialEq, Eq, Hash)]
385    pub struct SCNParticlePropertyController;
386);
387
388unsafe impl NSCoding for SCNParticlePropertyController {}
389
390unsafe impl NSCopying for SCNParticlePropertyController {}
391
392unsafe impl CopyingHelper for SCNParticlePropertyController {
393    type Result = Self;
394}
395
396unsafe impl NSObjectProtocol for SCNParticlePropertyController {}
397
398unsafe impl NSSecureCoding for SCNParticlePropertyController {}
399
400impl SCNParticlePropertyController {
401    extern_methods!(
402        #[cfg(feature = "objc2-quartz-core")]
403        #[cfg(not(target_os = "watchos"))]
404        #[unsafe(method(controllerWithAnimation:))]
405        #[unsafe(method_family = none)]
406        pub unsafe fn controllerWithAnimation(animation: &CAAnimation) -> Retained<Self>;
407
408        #[cfg(feature = "objc2-quartz-core")]
409        #[cfg(not(target_os = "watchos"))]
410        #[unsafe(method(animation))]
411        #[unsafe(method_family = none)]
412        pub unsafe fn animation(&self) -> Retained<CAAnimation>;
413
414        #[cfg(feature = "objc2-quartz-core")]
415        #[cfg(not(target_os = "watchos"))]
416        /// Setter for [`animation`][Self::animation].
417        #[unsafe(method(setAnimation:))]
418        #[unsafe(method_family = none)]
419        pub unsafe fn setAnimation(&self, animation: &CAAnimation);
420
421        #[unsafe(method(inputMode))]
422        #[unsafe(method_family = none)]
423        pub unsafe fn inputMode(&self) -> SCNParticleInputMode;
424
425        /// Setter for [`inputMode`][Self::inputMode].
426        #[unsafe(method(setInputMode:))]
427        #[unsafe(method_family = none)]
428        pub unsafe fn setInputMode(&self, input_mode: SCNParticleInputMode);
429
430        #[cfg(feature = "objc2-core-foundation")]
431        #[unsafe(method(inputScale))]
432        #[unsafe(method_family = none)]
433        pub unsafe fn inputScale(&self) -> CGFloat;
434
435        #[cfg(feature = "objc2-core-foundation")]
436        /// Setter for [`inputScale`][Self::inputScale].
437        #[unsafe(method(setInputScale:))]
438        #[unsafe(method_family = none)]
439        pub unsafe fn setInputScale(&self, input_scale: CGFloat);
440
441        #[cfg(feature = "objc2-core-foundation")]
442        #[unsafe(method(inputBias))]
443        #[unsafe(method_family = none)]
444        pub unsafe fn inputBias(&self) -> CGFloat;
445
446        #[cfg(feature = "objc2-core-foundation")]
447        /// Setter for [`inputBias`][Self::inputBias].
448        #[unsafe(method(setInputBias:))]
449        #[unsafe(method_family = none)]
450        pub unsafe fn setInputBias(&self, input_bias: CGFloat);
451
452        #[cfg(feature = "SCNNode")]
453        #[unsafe(method(inputOrigin))]
454        #[unsafe(method_family = none)]
455        pub unsafe fn inputOrigin(&self) -> Option<Retained<SCNNode>>;
456
457        #[cfg(feature = "SCNNode")]
458        /// This is a [weak property][objc2::topics::weak_property].
459        /// Setter for [`inputOrigin`][Self::inputOrigin].
460        #[unsafe(method(setInputOrigin:))]
461        #[unsafe(method_family = none)]
462        pub unsafe fn setInputOrigin(&self, input_origin: Option<&SCNNode>);
463
464        #[unsafe(method(inputProperty))]
465        #[unsafe(method_family = none)]
466        pub unsafe fn inputProperty(&self) -> Option<Retained<SCNParticleProperty>>;
467
468        /// Setter for [`inputProperty`][Self::inputProperty].
469        #[unsafe(method(setInputProperty:))]
470        #[unsafe(method_family = none)]
471        pub unsafe fn setInputProperty(&self, input_property: Option<&SCNParticleProperty>);
472    );
473}
474
475/// Methods declared on superclass `NSObject`.
476impl SCNParticlePropertyController {
477    extern_methods!(
478        #[unsafe(method(init))]
479        #[unsafe(method_family = init)]
480        pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
481
482        #[unsafe(method(new))]
483        #[unsafe(method_family = new)]
484        pub unsafe fn new() -> Retained<Self>;
485    );
486}
487
488extern_class!(
489    /// The SCNParticleSystem class represents a system of particles.
490    ///
491    /// See also [Apple's documentation](https://developer.apple.com/documentation/scenekit/scnparticlesystem?language=objc)
492    #[unsafe(super(NSObject))]
493    #[derive(Debug, PartialEq, Eq, Hash)]
494    pub struct SCNParticleSystem;
495);
496
497unsafe impl NSCoding for SCNParticleSystem {}
498
499unsafe impl NSCopying for SCNParticleSystem {}
500
501unsafe impl CopyingHelper for SCNParticleSystem {
502    type Result = Self;
503}
504
505unsafe impl NSObjectProtocol for SCNParticleSystem {}
506
507unsafe impl NSSecureCoding for SCNParticleSystem {}
508
509#[cfg(feature = "SCNAnimation")]
510unsafe impl SCNAnimatable for SCNParticleSystem {}
511
512impl SCNParticleSystem {
513    extern_methods!(
514        #[unsafe(method(particleSystem))]
515        #[unsafe(method_family = none)]
516        pub unsafe fn particleSystem() -> Retained<Self>;
517
518        #[unsafe(method(particleSystemNamed:inDirectory:))]
519        #[unsafe(method_family = none)]
520        pub unsafe fn particleSystemNamed_inDirectory(
521            name: &NSString,
522            directory: Option<&NSString>,
523        ) -> Option<Retained<Self>>;
524
525        #[cfg(feature = "objc2-core-foundation")]
526        #[unsafe(method(emissionDuration))]
527        #[unsafe(method_family = none)]
528        pub unsafe fn emissionDuration(&self) -> CGFloat;
529
530        #[cfg(feature = "objc2-core-foundation")]
531        /// Setter for [`emissionDuration`][Self::emissionDuration].
532        #[unsafe(method(setEmissionDuration:))]
533        #[unsafe(method_family = none)]
534        pub unsafe fn setEmissionDuration(&self, emission_duration: CGFloat);
535
536        #[cfg(feature = "objc2-core-foundation")]
537        #[unsafe(method(emissionDurationVariation))]
538        #[unsafe(method_family = none)]
539        pub unsafe fn emissionDurationVariation(&self) -> CGFloat;
540
541        #[cfg(feature = "objc2-core-foundation")]
542        /// Setter for [`emissionDurationVariation`][Self::emissionDurationVariation].
543        #[unsafe(method(setEmissionDurationVariation:))]
544        #[unsafe(method_family = none)]
545        pub unsafe fn setEmissionDurationVariation(&self, emission_duration_variation: CGFloat);
546
547        #[cfg(feature = "objc2-core-foundation")]
548        #[unsafe(method(idleDuration))]
549        #[unsafe(method_family = none)]
550        pub unsafe fn idleDuration(&self) -> CGFloat;
551
552        #[cfg(feature = "objc2-core-foundation")]
553        /// Setter for [`idleDuration`][Self::idleDuration].
554        #[unsafe(method(setIdleDuration:))]
555        #[unsafe(method_family = none)]
556        pub unsafe fn setIdleDuration(&self, idle_duration: CGFloat);
557
558        #[cfg(feature = "objc2-core-foundation")]
559        #[unsafe(method(idleDurationVariation))]
560        #[unsafe(method_family = none)]
561        pub unsafe fn idleDurationVariation(&self) -> CGFloat;
562
563        #[cfg(feature = "objc2-core-foundation")]
564        /// Setter for [`idleDurationVariation`][Self::idleDurationVariation].
565        #[unsafe(method(setIdleDurationVariation:))]
566        #[unsafe(method_family = none)]
567        pub unsafe fn setIdleDurationVariation(&self, idle_duration_variation: CGFloat);
568
569        #[unsafe(method(loops))]
570        #[unsafe(method_family = none)]
571        pub unsafe fn loops(&self) -> bool;
572
573        /// Setter for [`loops`][Self::loops].
574        #[unsafe(method(setLoops:))]
575        #[unsafe(method_family = none)]
576        pub unsafe fn setLoops(&self, loops: bool);
577
578        #[cfg(feature = "objc2-core-foundation")]
579        #[unsafe(method(birthRate))]
580        #[unsafe(method_family = none)]
581        pub unsafe fn birthRate(&self) -> CGFloat;
582
583        #[cfg(feature = "objc2-core-foundation")]
584        /// Setter for [`birthRate`][Self::birthRate].
585        #[unsafe(method(setBirthRate:))]
586        #[unsafe(method_family = none)]
587        pub unsafe fn setBirthRate(&self, birth_rate: CGFloat);
588
589        #[cfg(feature = "objc2-core-foundation")]
590        #[unsafe(method(birthRateVariation))]
591        #[unsafe(method_family = none)]
592        pub unsafe fn birthRateVariation(&self) -> CGFloat;
593
594        #[cfg(feature = "objc2-core-foundation")]
595        /// Setter for [`birthRateVariation`][Self::birthRateVariation].
596        #[unsafe(method(setBirthRateVariation:))]
597        #[unsafe(method_family = none)]
598        pub unsafe fn setBirthRateVariation(&self, birth_rate_variation: CGFloat);
599
600        #[cfg(feature = "objc2-core-foundation")]
601        #[unsafe(method(warmupDuration))]
602        #[unsafe(method_family = none)]
603        pub unsafe fn warmupDuration(&self) -> CGFloat;
604
605        #[cfg(feature = "objc2-core-foundation")]
606        /// Setter for [`warmupDuration`][Self::warmupDuration].
607        #[unsafe(method(setWarmupDuration:))]
608        #[unsafe(method_family = none)]
609        pub unsafe fn setWarmupDuration(&self, warmup_duration: CGFloat);
610
611        #[cfg(feature = "SCNGeometry")]
612        #[unsafe(method(emitterShape))]
613        #[unsafe(method_family = none)]
614        pub unsafe fn emitterShape(&self) -> Option<Retained<SCNGeometry>>;
615
616        #[cfg(feature = "SCNGeometry")]
617        /// Setter for [`emitterShape`][Self::emitterShape].
618        #[unsafe(method(setEmitterShape:))]
619        #[unsafe(method_family = none)]
620        pub unsafe fn setEmitterShape(&self, emitter_shape: Option<&SCNGeometry>);
621
622        #[unsafe(method(birthLocation))]
623        #[unsafe(method_family = none)]
624        pub unsafe fn birthLocation(&self) -> SCNParticleBirthLocation;
625
626        /// Setter for [`birthLocation`][Self::birthLocation].
627        #[unsafe(method(setBirthLocation:))]
628        #[unsafe(method_family = none)]
629        pub unsafe fn setBirthLocation(&self, birth_location: SCNParticleBirthLocation);
630
631        #[unsafe(method(birthDirection))]
632        #[unsafe(method_family = none)]
633        pub unsafe fn birthDirection(&self) -> SCNParticleBirthDirection;
634
635        /// Setter for [`birthDirection`][Self::birthDirection].
636        #[unsafe(method(setBirthDirection:))]
637        #[unsafe(method_family = none)]
638        pub unsafe fn setBirthDirection(&self, birth_direction: SCNParticleBirthDirection);
639
640        #[cfg(feature = "objc2-core-foundation")]
641        #[unsafe(method(spreadingAngle))]
642        #[unsafe(method_family = none)]
643        pub unsafe fn spreadingAngle(&self) -> CGFloat;
644
645        #[cfg(feature = "objc2-core-foundation")]
646        /// Setter for [`spreadingAngle`][Self::spreadingAngle].
647        #[unsafe(method(setSpreadingAngle:))]
648        #[unsafe(method_family = none)]
649        pub unsafe fn setSpreadingAngle(&self, spreading_angle: CGFloat);
650
651        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
652        #[unsafe(method(emittingDirection))]
653        #[unsafe(method_family = none)]
654        pub unsafe fn emittingDirection(&self) -> SCNVector3;
655
656        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
657        /// Setter for [`emittingDirection`][Self::emittingDirection].
658        #[unsafe(method(setEmittingDirection:))]
659        #[unsafe(method_family = none)]
660        pub unsafe fn setEmittingDirection(&self, emitting_direction: SCNVector3);
661
662        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
663        #[unsafe(method(orientationDirection))]
664        #[unsafe(method_family = none)]
665        pub unsafe fn orientationDirection(&self) -> SCNVector3;
666
667        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
668        /// Setter for [`orientationDirection`][Self::orientationDirection].
669        #[unsafe(method(setOrientationDirection:))]
670        #[unsafe(method_family = none)]
671        pub unsafe fn setOrientationDirection(&self, orientation_direction: SCNVector3);
672
673        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
674        #[unsafe(method(acceleration))]
675        #[unsafe(method_family = none)]
676        pub unsafe fn acceleration(&self) -> SCNVector3;
677
678        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
679        /// Setter for [`acceleration`][Self::acceleration].
680        #[unsafe(method(setAcceleration:))]
681        #[unsafe(method_family = none)]
682        pub unsafe fn setAcceleration(&self, acceleration: SCNVector3);
683
684        #[unsafe(method(isLocal))]
685        #[unsafe(method_family = none)]
686        pub unsafe fn isLocal(&self) -> bool;
687
688        /// Setter for [`isLocal`][Self::isLocal].
689        #[unsafe(method(setLocal:))]
690        #[unsafe(method_family = none)]
691        pub unsafe fn setLocal(&self, local: bool);
692
693        #[cfg(feature = "objc2-core-foundation")]
694        #[unsafe(method(particleAngle))]
695        #[unsafe(method_family = none)]
696        pub unsafe fn particleAngle(&self) -> CGFloat;
697
698        #[cfg(feature = "objc2-core-foundation")]
699        /// Setter for [`particleAngle`][Self::particleAngle].
700        #[unsafe(method(setParticleAngle:))]
701        #[unsafe(method_family = none)]
702        pub unsafe fn setParticleAngle(&self, particle_angle: CGFloat);
703
704        #[cfg(feature = "objc2-core-foundation")]
705        #[unsafe(method(particleAngleVariation))]
706        #[unsafe(method_family = none)]
707        pub unsafe fn particleAngleVariation(&self) -> CGFloat;
708
709        #[cfg(feature = "objc2-core-foundation")]
710        /// Setter for [`particleAngleVariation`][Self::particleAngleVariation].
711        #[unsafe(method(setParticleAngleVariation:))]
712        #[unsafe(method_family = none)]
713        pub unsafe fn setParticleAngleVariation(&self, particle_angle_variation: CGFloat);
714
715        #[cfg(feature = "objc2-core-foundation")]
716        #[unsafe(method(particleVelocity))]
717        #[unsafe(method_family = none)]
718        pub unsafe fn particleVelocity(&self) -> CGFloat;
719
720        #[cfg(feature = "objc2-core-foundation")]
721        /// Setter for [`particleVelocity`][Self::particleVelocity].
722        #[unsafe(method(setParticleVelocity:))]
723        #[unsafe(method_family = none)]
724        pub unsafe fn setParticleVelocity(&self, particle_velocity: CGFloat);
725
726        #[cfg(feature = "objc2-core-foundation")]
727        #[unsafe(method(particleVelocityVariation))]
728        #[unsafe(method_family = none)]
729        pub unsafe fn particleVelocityVariation(&self) -> CGFloat;
730
731        #[cfg(feature = "objc2-core-foundation")]
732        /// Setter for [`particleVelocityVariation`][Self::particleVelocityVariation].
733        #[unsafe(method(setParticleVelocityVariation:))]
734        #[unsafe(method_family = none)]
735        pub unsafe fn setParticleVelocityVariation(&self, particle_velocity_variation: CGFloat);
736
737        #[cfg(feature = "objc2-core-foundation")]
738        #[unsafe(method(particleAngularVelocity))]
739        #[unsafe(method_family = none)]
740        pub unsafe fn particleAngularVelocity(&self) -> CGFloat;
741
742        #[cfg(feature = "objc2-core-foundation")]
743        /// Setter for [`particleAngularVelocity`][Self::particleAngularVelocity].
744        #[unsafe(method(setParticleAngularVelocity:))]
745        #[unsafe(method_family = none)]
746        pub unsafe fn setParticleAngularVelocity(&self, particle_angular_velocity: CGFloat);
747
748        #[cfg(feature = "objc2-core-foundation")]
749        #[unsafe(method(particleAngularVelocityVariation))]
750        #[unsafe(method_family = none)]
751        pub unsafe fn particleAngularVelocityVariation(&self) -> CGFloat;
752
753        #[cfg(feature = "objc2-core-foundation")]
754        /// Setter for [`particleAngularVelocityVariation`][Self::particleAngularVelocityVariation].
755        #[unsafe(method(setParticleAngularVelocityVariation:))]
756        #[unsafe(method_family = none)]
757        pub unsafe fn setParticleAngularVelocityVariation(
758            &self,
759            particle_angular_velocity_variation: CGFloat,
760        );
761
762        #[cfg(feature = "objc2-core-foundation")]
763        #[unsafe(method(particleLifeSpan))]
764        #[unsafe(method_family = none)]
765        pub unsafe fn particleLifeSpan(&self) -> CGFloat;
766
767        #[cfg(feature = "objc2-core-foundation")]
768        /// Setter for [`particleLifeSpan`][Self::particleLifeSpan].
769        #[unsafe(method(setParticleLifeSpan:))]
770        #[unsafe(method_family = none)]
771        pub unsafe fn setParticleLifeSpan(&self, particle_life_span: CGFloat);
772
773        #[cfg(feature = "objc2-core-foundation")]
774        #[unsafe(method(particleLifeSpanVariation))]
775        #[unsafe(method_family = none)]
776        pub unsafe fn particleLifeSpanVariation(&self) -> CGFloat;
777
778        #[cfg(feature = "objc2-core-foundation")]
779        /// Setter for [`particleLifeSpanVariation`][Self::particleLifeSpanVariation].
780        #[unsafe(method(setParticleLifeSpanVariation:))]
781        #[unsafe(method_family = none)]
782        pub unsafe fn setParticleLifeSpanVariation(&self, particle_life_span_variation: CGFloat);
783
784        #[unsafe(method(systemSpawnedOnDying))]
785        #[unsafe(method_family = none)]
786        pub unsafe fn systemSpawnedOnDying(&self) -> Option<Retained<SCNParticleSystem>>;
787
788        /// Setter for [`systemSpawnedOnDying`][Self::systemSpawnedOnDying].
789        #[unsafe(method(setSystemSpawnedOnDying:))]
790        #[unsafe(method_family = none)]
791        pub unsafe fn setSystemSpawnedOnDying(
792            &self,
793            system_spawned_on_dying: Option<&SCNParticleSystem>,
794        );
795
796        #[unsafe(method(systemSpawnedOnCollision))]
797        #[unsafe(method_family = none)]
798        pub unsafe fn systemSpawnedOnCollision(&self) -> Option<Retained<SCNParticleSystem>>;
799
800        /// Setter for [`systemSpawnedOnCollision`][Self::systemSpawnedOnCollision].
801        #[unsafe(method(setSystemSpawnedOnCollision:))]
802        #[unsafe(method_family = none)]
803        pub unsafe fn setSystemSpawnedOnCollision(
804            &self,
805            system_spawned_on_collision: Option<&SCNParticleSystem>,
806        );
807
808        #[unsafe(method(systemSpawnedOnLiving))]
809        #[unsafe(method_family = none)]
810        pub unsafe fn systemSpawnedOnLiving(&self) -> Option<Retained<SCNParticleSystem>>;
811
812        /// Setter for [`systemSpawnedOnLiving`][Self::systemSpawnedOnLiving].
813        #[unsafe(method(setSystemSpawnedOnLiving:))]
814        #[unsafe(method_family = none)]
815        pub unsafe fn setSystemSpawnedOnLiving(
816            &self,
817            system_spawned_on_living: Option<&SCNParticleSystem>,
818        );
819
820        #[unsafe(method(particleImage))]
821        #[unsafe(method_family = none)]
822        pub unsafe fn particleImage(&self) -> Option<Retained<AnyObject>>;
823
824        /// Setter for [`particleImage`][Self::particleImage].
825        #[unsafe(method(setParticleImage:))]
826        #[unsafe(method_family = none)]
827        pub unsafe fn setParticleImage(&self, particle_image: Option<&AnyObject>);
828
829        #[unsafe(method(imageSequenceColumnCount))]
830        #[unsafe(method_family = none)]
831        pub unsafe fn imageSequenceColumnCount(&self) -> NSUInteger;
832
833        /// Setter for [`imageSequenceColumnCount`][Self::imageSequenceColumnCount].
834        #[unsafe(method(setImageSequenceColumnCount:))]
835        #[unsafe(method_family = none)]
836        pub unsafe fn setImageSequenceColumnCount(&self, image_sequence_column_count: NSUInteger);
837
838        #[unsafe(method(imageSequenceRowCount))]
839        #[unsafe(method_family = none)]
840        pub unsafe fn imageSequenceRowCount(&self) -> NSUInteger;
841
842        /// Setter for [`imageSequenceRowCount`][Self::imageSequenceRowCount].
843        #[unsafe(method(setImageSequenceRowCount:))]
844        #[unsafe(method_family = none)]
845        pub unsafe fn setImageSequenceRowCount(&self, image_sequence_row_count: NSUInteger);
846
847        #[cfg(feature = "objc2-core-foundation")]
848        #[unsafe(method(imageSequenceInitialFrame))]
849        #[unsafe(method_family = none)]
850        pub unsafe fn imageSequenceInitialFrame(&self) -> CGFloat;
851
852        #[cfg(feature = "objc2-core-foundation")]
853        /// Setter for [`imageSequenceInitialFrame`][Self::imageSequenceInitialFrame].
854        #[unsafe(method(setImageSequenceInitialFrame:))]
855        #[unsafe(method_family = none)]
856        pub unsafe fn setImageSequenceInitialFrame(&self, image_sequence_initial_frame: CGFloat);
857
858        #[cfg(feature = "objc2-core-foundation")]
859        #[unsafe(method(imageSequenceInitialFrameVariation))]
860        #[unsafe(method_family = none)]
861        pub unsafe fn imageSequenceInitialFrameVariation(&self) -> CGFloat;
862
863        #[cfg(feature = "objc2-core-foundation")]
864        /// Setter for [`imageSequenceInitialFrameVariation`][Self::imageSequenceInitialFrameVariation].
865        #[unsafe(method(setImageSequenceInitialFrameVariation:))]
866        #[unsafe(method_family = none)]
867        pub unsafe fn setImageSequenceInitialFrameVariation(
868            &self,
869            image_sequence_initial_frame_variation: CGFloat,
870        );
871
872        #[cfg(feature = "objc2-core-foundation")]
873        #[unsafe(method(imageSequenceFrameRate))]
874        #[unsafe(method_family = none)]
875        pub unsafe fn imageSequenceFrameRate(&self) -> CGFloat;
876
877        #[cfg(feature = "objc2-core-foundation")]
878        /// Setter for [`imageSequenceFrameRate`][Self::imageSequenceFrameRate].
879        #[unsafe(method(setImageSequenceFrameRate:))]
880        #[unsafe(method_family = none)]
881        pub unsafe fn setImageSequenceFrameRate(&self, image_sequence_frame_rate: CGFloat);
882
883        #[cfg(feature = "objc2-core-foundation")]
884        #[unsafe(method(imageSequenceFrameRateVariation))]
885        #[unsafe(method_family = none)]
886        pub unsafe fn imageSequenceFrameRateVariation(&self) -> CGFloat;
887
888        #[cfg(feature = "objc2-core-foundation")]
889        /// Setter for [`imageSequenceFrameRateVariation`][Self::imageSequenceFrameRateVariation].
890        #[unsafe(method(setImageSequenceFrameRateVariation:))]
891        #[unsafe(method_family = none)]
892        pub unsafe fn setImageSequenceFrameRateVariation(
893            &self,
894            image_sequence_frame_rate_variation: CGFloat,
895        );
896
897        #[unsafe(method(imageSequenceAnimationMode))]
898        #[unsafe(method_family = none)]
899        pub unsafe fn imageSequenceAnimationMode(&self) -> SCNParticleImageSequenceAnimationMode;
900
901        /// Setter for [`imageSequenceAnimationMode`][Self::imageSequenceAnimationMode].
902        #[unsafe(method(setImageSequenceAnimationMode:))]
903        #[unsafe(method_family = none)]
904        pub unsafe fn setImageSequenceAnimationMode(
905            &self,
906            image_sequence_animation_mode: SCNParticleImageSequenceAnimationMode,
907        );
908
909        #[cfg(feature = "objc2-app-kit")]
910        #[cfg(target_os = "macos")]
911        #[unsafe(method(particleColor))]
912        #[unsafe(method_family = none)]
913        pub unsafe fn particleColor(&self) -> Retained<NSColor>;
914
915        #[cfg(feature = "objc2-app-kit")]
916        #[cfg(target_os = "macos")]
917        /// Setter for [`particleColor`][Self::particleColor].
918        #[unsafe(method(setParticleColor:))]
919        #[unsafe(method_family = none)]
920        pub unsafe fn setParticleColor(&self, particle_color: &NSColor);
921
922        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
923        #[unsafe(method(particleColorVariation))]
924        #[unsafe(method_family = none)]
925        pub unsafe fn particleColorVariation(&self) -> SCNVector4;
926
927        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-core-foundation"))]
928        /// Setter for [`particleColorVariation`][Self::particleColorVariation].
929        #[unsafe(method(setParticleColorVariation:))]
930        #[unsafe(method_family = none)]
931        pub unsafe fn setParticleColorVariation(&self, particle_color_variation: SCNVector4);
932
933        #[cfg(feature = "objc2-core-foundation")]
934        #[unsafe(method(particleSize))]
935        #[unsafe(method_family = none)]
936        pub unsafe fn particleSize(&self) -> CGFloat;
937
938        #[cfg(feature = "objc2-core-foundation")]
939        /// Setter for [`particleSize`][Self::particleSize].
940        #[unsafe(method(setParticleSize:))]
941        #[unsafe(method_family = none)]
942        pub unsafe fn setParticleSize(&self, particle_size: CGFloat);
943
944        #[cfg(feature = "objc2-core-foundation")]
945        #[unsafe(method(particleSizeVariation))]
946        #[unsafe(method_family = none)]
947        pub unsafe fn particleSizeVariation(&self) -> CGFloat;
948
949        #[cfg(feature = "objc2-core-foundation")]
950        /// Setter for [`particleSizeVariation`][Self::particleSizeVariation].
951        #[unsafe(method(setParticleSizeVariation:))]
952        #[unsafe(method_family = none)]
953        pub unsafe fn setParticleSizeVariation(&self, particle_size_variation: CGFloat);
954
955        #[cfg(feature = "objc2-core-foundation")]
956        #[unsafe(method(particleIntensity))]
957        #[unsafe(method_family = none)]
958        pub unsafe fn particleIntensity(&self) -> CGFloat;
959
960        #[cfg(feature = "objc2-core-foundation")]
961        /// Setter for [`particleIntensity`][Self::particleIntensity].
962        #[unsafe(method(setParticleIntensity:))]
963        #[unsafe(method_family = none)]
964        pub unsafe fn setParticleIntensity(&self, particle_intensity: CGFloat);
965
966        #[cfg(feature = "objc2-core-foundation")]
967        #[unsafe(method(particleIntensityVariation))]
968        #[unsafe(method_family = none)]
969        pub unsafe fn particleIntensityVariation(&self) -> CGFloat;
970
971        #[cfg(feature = "objc2-core-foundation")]
972        /// Setter for [`particleIntensityVariation`][Self::particleIntensityVariation].
973        #[unsafe(method(setParticleIntensityVariation:))]
974        #[unsafe(method_family = none)]
975        pub unsafe fn setParticleIntensityVariation(&self, particle_intensity_variation: CGFloat);
976
977        #[unsafe(method(blendMode))]
978        #[unsafe(method_family = none)]
979        pub unsafe fn blendMode(&self) -> SCNParticleBlendMode;
980
981        /// Setter for [`blendMode`][Self::blendMode].
982        #[unsafe(method(setBlendMode:))]
983        #[unsafe(method_family = none)]
984        pub unsafe fn setBlendMode(&self, blend_mode: SCNParticleBlendMode);
985
986        #[unsafe(method(isBlackPassEnabled))]
987        #[unsafe(method_family = none)]
988        pub unsafe fn isBlackPassEnabled(&self) -> bool;
989
990        /// Setter for [`isBlackPassEnabled`][Self::isBlackPassEnabled].
991        #[unsafe(method(setBlackPassEnabled:))]
992        #[unsafe(method_family = none)]
993        pub unsafe fn setBlackPassEnabled(&self, black_pass_enabled: bool);
994
995        #[unsafe(method(orientationMode))]
996        #[unsafe(method_family = none)]
997        pub unsafe fn orientationMode(&self) -> SCNParticleOrientationMode;
998
999        /// Setter for [`orientationMode`][Self::orientationMode].
1000        #[unsafe(method(setOrientationMode:))]
1001        #[unsafe(method_family = none)]
1002        pub unsafe fn setOrientationMode(&self, orientation_mode: SCNParticleOrientationMode);
1003
1004        #[unsafe(method(sortingMode))]
1005        #[unsafe(method_family = none)]
1006        pub unsafe fn sortingMode(&self) -> SCNParticleSortingMode;
1007
1008        /// Setter for [`sortingMode`][Self::sortingMode].
1009        #[unsafe(method(setSortingMode:))]
1010        #[unsafe(method_family = none)]
1011        pub unsafe fn setSortingMode(&self, sorting_mode: SCNParticleSortingMode);
1012
1013        #[unsafe(method(isLightingEnabled))]
1014        #[unsafe(method_family = none)]
1015        pub unsafe fn isLightingEnabled(&self) -> bool;
1016
1017        /// Setter for [`isLightingEnabled`][Self::isLightingEnabled].
1018        #[unsafe(method(setLightingEnabled:))]
1019        #[unsafe(method_family = none)]
1020        pub unsafe fn setLightingEnabled(&self, lighting_enabled: bool);
1021
1022        #[unsafe(method(affectedByGravity))]
1023        #[unsafe(method_family = none)]
1024        pub unsafe fn affectedByGravity(&self) -> bool;
1025
1026        /// Setter for [`affectedByGravity`][Self::affectedByGravity].
1027        #[unsafe(method(setAffectedByGravity:))]
1028        #[unsafe(method_family = none)]
1029        pub unsafe fn setAffectedByGravity(&self, affected_by_gravity: bool);
1030
1031        #[unsafe(method(affectedByPhysicsFields))]
1032        #[unsafe(method_family = none)]
1033        pub unsafe fn affectedByPhysicsFields(&self) -> bool;
1034
1035        /// Setter for [`affectedByPhysicsFields`][Self::affectedByPhysicsFields].
1036        #[unsafe(method(setAffectedByPhysicsFields:))]
1037        #[unsafe(method_family = none)]
1038        pub unsafe fn setAffectedByPhysicsFields(&self, affected_by_physics_fields: bool);
1039
1040        #[unsafe(method(particleDiesOnCollision))]
1041        #[unsafe(method_family = none)]
1042        pub unsafe fn particleDiesOnCollision(&self) -> bool;
1043
1044        /// Setter for [`particleDiesOnCollision`][Self::particleDiesOnCollision].
1045        #[unsafe(method(setParticleDiesOnCollision:))]
1046        #[unsafe(method_family = none)]
1047        pub unsafe fn setParticleDiesOnCollision(&self, particle_dies_on_collision: bool);
1048
1049        #[cfg(feature = "SCNNode")]
1050        #[unsafe(method(colliderNodes))]
1051        #[unsafe(method_family = none)]
1052        pub unsafe fn colliderNodes(&self) -> Option<Retained<NSArray<SCNNode>>>;
1053
1054        #[cfg(feature = "SCNNode")]
1055        /// Setter for [`colliderNodes`][Self::colliderNodes].
1056        #[unsafe(method(setColliderNodes:))]
1057        #[unsafe(method_family = none)]
1058        pub unsafe fn setColliderNodes(&self, collider_nodes: Option<&NSArray<SCNNode>>);
1059
1060        #[cfg(feature = "objc2-core-foundation")]
1061        #[unsafe(method(particleMass))]
1062        #[unsafe(method_family = none)]
1063        pub unsafe fn particleMass(&self) -> CGFloat;
1064
1065        #[cfg(feature = "objc2-core-foundation")]
1066        /// Setter for [`particleMass`][Self::particleMass].
1067        #[unsafe(method(setParticleMass:))]
1068        #[unsafe(method_family = none)]
1069        pub unsafe fn setParticleMass(&self, particle_mass: CGFloat);
1070
1071        #[cfg(feature = "objc2-core-foundation")]
1072        #[unsafe(method(particleMassVariation))]
1073        #[unsafe(method_family = none)]
1074        pub unsafe fn particleMassVariation(&self) -> CGFloat;
1075
1076        #[cfg(feature = "objc2-core-foundation")]
1077        /// Setter for [`particleMassVariation`][Self::particleMassVariation].
1078        #[unsafe(method(setParticleMassVariation:))]
1079        #[unsafe(method_family = none)]
1080        pub unsafe fn setParticleMassVariation(&self, particle_mass_variation: CGFloat);
1081
1082        #[cfg(feature = "objc2-core-foundation")]
1083        #[unsafe(method(particleBounce))]
1084        #[unsafe(method_family = none)]
1085        pub unsafe fn particleBounce(&self) -> CGFloat;
1086
1087        #[cfg(feature = "objc2-core-foundation")]
1088        /// Setter for [`particleBounce`][Self::particleBounce].
1089        #[unsafe(method(setParticleBounce:))]
1090        #[unsafe(method_family = none)]
1091        pub unsafe fn setParticleBounce(&self, particle_bounce: CGFloat);
1092
1093        #[cfg(feature = "objc2-core-foundation")]
1094        #[unsafe(method(particleBounceVariation))]
1095        #[unsafe(method_family = none)]
1096        pub unsafe fn particleBounceVariation(&self) -> CGFloat;
1097
1098        #[cfg(feature = "objc2-core-foundation")]
1099        /// Setter for [`particleBounceVariation`][Self::particleBounceVariation].
1100        #[unsafe(method(setParticleBounceVariation:))]
1101        #[unsafe(method_family = none)]
1102        pub unsafe fn setParticleBounceVariation(&self, particle_bounce_variation: CGFloat);
1103
1104        #[cfg(feature = "objc2-core-foundation")]
1105        #[unsafe(method(particleFriction))]
1106        #[unsafe(method_family = none)]
1107        pub unsafe fn particleFriction(&self) -> CGFloat;
1108
1109        #[cfg(feature = "objc2-core-foundation")]
1110        /// Setter for [`particleFriction`][Self::particleFriction].
1111        #[unsafe(method(setParticleFriction:))]
1112        #[unsafe(method_family = none)]
1113        pub unsafe fn setParticleFriction(&self, particle_friction: CGFloat);
1114
1115        #[cfg(feature = "objc2-core-foundation")]
1116        #[unsafe(method(particleFrictionVariation))]
1117        #[unsafe(method_family = none)]
1118        pub unsafe fn particleFrictionVariation(&self) -> CGFloat;
1119
1120        #[cfg(feature = "objc2-core-foundation")]
1121        /// Setter for [`particleFrictionVariation`][Self::particleFrictionVariation].
1122        #[unsafe(method(setParticleFrictionVariation:))]
1123        #[unsafe(method_family = none)]
1124        pub unsafe fn setParticleFrictionVariation(&self, particle_friction_variation: CGFloat);
1125
1126        #[cfg(feature = "objc2-core-foundation")]
1127        #[unsafe(method(particleCharge))]
1128        #[unsafe(method_family = none)]
1129        pub unsafe fn particleCharge(&self) -> CGFloat;
1130
1131        #[cfg(feature = "objc2-core-foundation")]
1132        /// Setter for [`particleCharge`][Self::particleCharge].
1133        #[unsafe(method(setParticleCharge:))]
1134        #[unsafe(method_family = none)]
1135        pub unsafe fn setParticleCharge(&self, particle_charge: CGFloat);
1136
1137        #[cfg(feature = "objc2-core-foundation")]
1138        #[unsafe(method(particleChargeVariation))]
1139        #[unsafe(method_family = none)]
1140        pub unsafe fn particleChargeVariation(&self) -> CGFloat;
1141
1142        #[cfg(feature = "objc2-core-foundation")]
1143        /// Setter for [`particleChargeVariation`][Self::particleChargeVariation].
1144        #[unsafe(method(setParticleChargeVariation:))]
1145        #[unsafe(method_family = none)]
1146        pub unsafe fn setParticleChargeVariation(&self, particle_charge_variation: CGFloat);
1147
1148        #[cfg(feature = "objc2-core-foundation")]
1149        #[unsafe(method(dampingFactor))]
1150        #[unsafe(method_family = none)]
1151        pub unsafe fn dampingFactor(&self) -> CGFloat;
1152
1153        #[cfg(feature = "objc2-core-foundation")]
1154        /// Setter for [`dampingFactor`][Self::dampingFactor].
1155        #[unsafe(method(setDampingFactor:))]
1156        #[unsafe(method_family = none)]
1157        pub unsafe fn setDampingFactor(&self, damping_factor: CGFloat);
1158
1159        #[cfg(feature = "objc2-core-foundation")]
1160        #[unsafe(method(speedFactor))]
1161        #[unsafe(method_family = none)]
1162        pub unsafe fn speedFactor(&self) -> CGFloat;
1163
1164        #[cfg(feature = "objc2-core-foundation")]
1165        /// Setter for [`speedFactor`][Self::speedFactor].
1166        #[unsafe(method(setSpeedFactor:))]
1167        #[unsafe(method_family = none)]
1168        pub unsafe fn setSpeedFactor(&self, speed_factor: CGFloat);
1169
1170        #[cfg(feature = "objc2-core-foundation")]
1171        #[unsafe(method(stretchFactor))]
1172        #[unsafe(method_family = none)]
1173        pub unsafe fn stretchFactor(&self) -> CGFloat;
1174
1175        #[cfg(feature = "objc2-core-foundation")]
1176        /// Setter for [`stretchFactor`][Self::stretchFactor].
1177        #[unsafe(method(setStretchFactor:))]
1178        #[unsafe(method_family = none)]
1179        pub unsafe fn setStretchFactor(&self, stretch_factor: CGFloat);
1180
1181        #[cfg(feature = "objc2-core-foundation")]
1182        #[unsafe(method(fresnelExponent))]
1183        #[unsafe(method_family = none)]
1184        pub unsafe fn fresnelExponent(&self) -> CGFloat;
1185
1186        #[cfg(feature = "objc2-core-foundation")]
1187        /// Setter for [`fresnelExponent`][Self::fresnelExponent].
1188        #[unsafe(method(setFresnelExponent:))]
1189        #[unsafe(method_family = none)]
1190        pub unsafe fn setFresnelExponent(&self, fresnel_exponent: CGFloat);
1191
1192        /// Determines whether the receiver writes to the depth buffer when rendered. Defaults to NO.
1193        #[unsafe(method(writesToDepthBuffer))]
1194        #[unsafe(method_family = none)]
1195        pub unsafe fn writesToDepthBuffer(&self) -> bool;
1196
1197        /// Setter for [`writesToDepthBuffer`][Self::writesToDepthBuffer].
1198        #[unsafe(method(setWritesToDepthBuffer:))]
1199        #[unsafe(method_family = none)]
1200        pub unsafe fn setWritesToDepthBuffer(&self, writes_to_depth_buffer: bool);
1201
1202        #[unsafe(method(propertyControllers))]
1203        #[unsafe(method_family = none)]
1204        pub unsafe fn propertyControllers(
1205            &self,
1206        ) -> Option<Retained<NSDictionary<SCNParticleProperty, SCNParticlePropertyController>>>;
1207
1208        /// Setter for [`propertyControllers`][Self::propertyControllers].
1209        #[unsafe(method(setPropertyControllers:))]
1210        #[unsafe(method_family = none)]
1211        pub unsafe fn setPropertyControllers(
1212            &self,
1213            property_controllers: Option<
1214                &NSDictionary<SCNParticleProperty, SCNParticlePropertyController>,
1215            >,
1216        );
1217
1218        #[unsafe(method(reset))]
1219        #[unsafe(method_family = none)]
1220        pub unsafe fn reset(&self);
1221
1222        #[cfg(feature = "block2")]
1223        #[unsafe(method(handleEvent:forProperties:withBlock:))]
1224        #[unsafe(method_family = none)]
1225        pub unsafe fn handleEvent_forProperties_withBlock(
1226            &self,
1227            event: SCNParticleEvent,
1228            properties: &NSArray<SCNParticleProperty>,
1229            block: SCNParticleEventBlock,
1230        );
1231
1232        #[cfg(feature = "block2")]
1233        #[unsafe(method(addModifierForProperties:atStage:withBlock:))]
1234        #[unsafe(method_family = none)]
1235        pub unsafe fn addModifierForProperties_atStage_withBlock(
1236            &self,
1237            properties: &NSArray<SCNParticleProperty>,
1238            stage: SCNParticleModifierStage,
1239            block: SCNParticleModifierBlock,
1240        );
1241
1242        #[unsafe(method(removeModifiersOfStage:))]
1243        #[unsafe(method_family = none)]
1244        pub unsafe fn removeModifiersOfStage(&self, stage: SCNParticleModifierStage);
1245
1246        #[unsafe(method(removeAllModifiers))]
1247        #[unsafe(method_family = none)]
1248        pub unsafe fn removeAllModifiers(&self);
1249    );
1250}
1251
1252/// Methods declared on superclass `NSObject`.
1253impl SCNParticleSystem {
1254    extern_methods!(
1255        #[unsafe(method(init))]
1256        #[unsafe(method_family = init)]
1257        pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
1258
1259        #[unsafe(method(new))]
1260        #[unsafe(method_family = new)]
1261        pub unsafe fn new() -> Retained<Self>;
1262    );
1263}
1264
1265/// SCNParticleSystemSupport.
1266#[cfg(feature = "SCNNode")]
1267impl SCNNode {
1268    extern_methods!(
1269        #[unsafe(method(addParticleSystem:))]
1270        #[unsafe(method_family = none)]
1271        pub unsafe fn addParticleSystem(&self, system: &SCNParticleSystem);
1272
1273        #[unsafe(method(removeAllParticleSystems))]
1274        #[unsafe(method_family = none)]
1275        pub unsafe fn removeAllParticleSystems(&self);
1276
1277        #[unsafe(method(removeParticleSystem:))]
1278        #[unsafe(method_family = none)]
1279        pub unsafe fn removeParticleSystem(&self, system: &SCNParticleSystem);
1280
1281        #[unsafe(method(particleSystems))]
1282        #[unsafe(method_family = none)]
1283        pub unsafe fn particleSystems(&self) -> Option<Retained<NSArray<SCNParticleSystem>>>;
1284    );
1285}
1286
1287/// SCNParticleSystemSupport.
1288#[cfg(feature = "SCNScene")]
1289impl SCNScene {
1290    extern_methods!(
1291        #[cfg(all(feature = "SceneKitTypes", feature = "objc2-quartz-core"))]
1292        #[cfg(not(target_os = "watchos"))]
1293        #[unsafe(method(addParticleSystem:withTransform:))]
1294        #[unsafe(method_family = none)]
1295        pub unsafe fn addParticleSystem_withTransform(
1296            &self,
1297            system: &SCNParticleSystem,
1298            transform: SCNMatrix4,
1299        );
1300
1301        #[unsafe(method(removeAllParticleSystems))]
1302        #[unsafe(method_family = none)]
1303        pub unsafe fn removeAllParticleSystems(&self);
1304
1305        #[unsafe(method(removeParticleSystem:))]
1306        #[unsafe(method_family = none)]
1307        pub unsafe fn removeParticleSystem(&self, system: &SCNParticleSystem);
1308
1309        #[unsafe(method(particleSystems))]
1310        #[unsafe(method_family = none)]
1311        pub unsafe fn particleSystems(&self) -> Option<Retained<NSArray<SCNParticleSystem>>>;
1312    );
1313}