objc2_game_controller/generated/
GCMouseInput.rs1use core::ffi::*;
4use core::ptr::NonNull;
5use objc2::__framework_prelude::*;
6use objc2_foundation::*;
7
8use crate::*;
9
10#[cfg(all(feature = "GCPhysicalInputProfile", feature = "block2"))]
20pub type GCMouseMoved = *mut block2::DynBlock<dyn Fn(NonNull<GCMouseInput>, c_float, c_float)>;
21
22extern_class!(
23 #[unsafe(super(GCPhysicalInputProfile, NSObject))]
31 #[derive(Debug, PartialEq, Eq, Hash)]
32 #[cfg(feature = "GCPhysicalInputProfile")]
33 pub struct GCMouseInput;
34);
35
36#[cfg(feature = "GCPhysicalInputProfile")]
37extern_conformance!(
38 unsafe impl NSObjectProtocol for GCMouseInput {}
39);
40
41#[cfg(feature = "GCPhysicalInputProfile")]
42impl GCMouseInput {
43 extern_methods!(
44 #[cfg(feature = "block2")]
45 #[unsafe(method(mouseMovedHandler))]
46 #[unsafe(method_family = none)]
47 pub unsafe fn mouseMovedHandler(&self) -> GCMouseMoved;
48
49 #[cfg(feature = "block2")]
50 #[unsafe(method(setMouseMovedHandler:))]
52 #[unsafe(method_family = none)]
53 pub unsafe fn setMouseMovedHandler(&self, mouse_moved_handler: GCMouseMoved);
54
55 #[cfg(all(
56 feature = "GCControllerDirectionPad",
57 feature = "GCControllerElement",
58 feature = "GCDeviceCursor"
59 ))]
60 #[unsafe(method(scroll))]
62 #[unsafe(method_family = none)]
63 pub unsafe fn scroll(&self) -> Retained<GCDeviceCursor>;
64
65 #[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
66 #[unsafe(method(leftButton))]
68 #[unsafe(method_family = none)]
69 pub unsafe fn leftButton(&self) -> Retained<GCControllerButtonInput>;
70
71 #[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
72 #[unsafe(method(rightButton))]
73 #[unsafe(method_family = none)]
74 pub unsafe fn rightButton(&self) -> Option<Retained<GCControllerButtonInput>>;
75
76 #[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
77 #[unsafe(method(middleButton))]
78 #[unsafe(method_family = none)]
79 pub unsafe fn middleButton(&self) -> Option<Retained<GCControllerButtonInput>>;
80
81 #[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
82 #[unsafe(method(auxiliaryButtons))]
83 #[unsafe(method_family = none)]
84 pub unsafe fn auxiliaryButtons(&self)
85 -> Option<Retained<NSArray<GCControllerButtonInput>>>;
86 );
87}
88
89#[cfg(feature = "GCPhysicalInputProfile")]
91impl GCMouseInput {
92 extern_methods!(
93 #[unsafe(method(init))]
94 #[unsafe(method_family = init)]
95 pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
96
97 #[unsafe(method(new))]
98 #[unsafe(method_family = new)]
99 pub unsafe fn new() -> Retained<Self>;
100 );
101}