objc2_game_controller/generated/
GCSteeringWheelElement.rs1use core::ffi::*;
4use core::ptr::NonNull;
5use objc2::__framework_prelude::*;
6
7use crate::*;
8
9extern_class!(
10 #[unsafe(super(NSObject))]
12 #[derive(Debug, PartialEq, Eq, Hash)]
13 pub struct GCSteeringWheelElement;
14);
15
16#[cfg(all(feature = "GCAxisElement", feature = "GCPhysicalInputElement"))]
17unsafe impl GCAxisElement for GCSteeringWheelElement {}
18
19#[cfg(feature = "GCPhysicalInputElement")]
20unsafe impl GCPhysicalInputElement for GCSteeringWheelElement {}
21
22unsafe impl NSObjectProtocol for GCSteeringWheelElement {}
23
24impl GCSteeringWheelElement {
25 extern_methods!(
26 #[unsafe(method(init))]
27 #[unsafe(method_family = init)]
28 pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
29
30 #[unsafe(method(maximumDegreesOfRotation))]
31 #[unsafe(method_family = none)]
32 pub unsafe fn maximumDegreesOfRotation(&self) -> c_float;
33 );
34}
35
36impl GCSteeringWheelElement {
38 extern_methods!(
39 #[unsafe(method(new))]
40 #[unsafe(method_family = new)]
41 pub unsafe fn new() -> Retained<Self>;
42 );
43}