#![allow(non_snake_case)]
use std::os::raw::c_float;
use objc2::encode::{Encode, Encoding, RefEncode};
use objc2::runtime::Bool;
#[repr(C)]
#[derive(Clone, Copy, Debug)]
#[deprecated = "GCExtendedGamepadSnapshot has been deprecated, use [GCController controllerWithExtendedGamepad] instead"]
pub struct GCExtendedGamepadSnapshotData {
pub version: u16,
pub size: u16,
pub dpadX: c_float,
pub dpadY: c_float,
pub buttonA: c_float,
pub buttonB: c_float,
pub buttonX: c_float,
pub buttonY: c_float,
pub leftShoulder: c_float,
pub rightShoulder: c_float,
pub leftThumbstickX: c_float,
pub leftThumbstickY: c_float,
pub rightThumbstickX: c_float,
pub rightThumbstickY: c_float,
pub leftTrigger: c_float,
pub rightTrigger: c_float,
pub supportsClickableThumbsticks: Bool,
pub leftThumbstickButton: Bool,
pub rightThumbstickButton: Bool,
}
#[allow(deprecated)]
unsafe impl Encode for GCExtendedGamepadSnapshotData {
const ENCODING: Encoding = Encoding::Struct(
"GCExtendedGamepadSnapshotData",
&[
u16::ENCODING,
u16::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
c_float::ENCODING,
Bool::ENCODING,
Bool::ENCODING,
Bool::ENCODING,
],
);
}
#[allow(deprecated)]
unsafe impl RefEncode for GCExtendedGamepadSnapshotData {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}