Type Alias objc2_game_controller::GCMicroGamepadValueChangedHandler
source ยท pub type GCMicroGamepadValueChangedHandler = *mut Block<dyn Fn(NonNull<GCMicroGamepad>, NonNull<GCControllerElement>)>;Available on crate features
GCControllerElement and GCMicroGamepad and GCPhysicalInputProfile and block2 only.