#[cfg(feature = "block2")]
use block2::*;
use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
#[cfg(all(feature = "GCPhysicalInputProfile", feature = "block2"))]
pub type GCMouseMoved = *mut Block<dyn Fn(NonNull<GCMouseInput>, c_float, c_float)>;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(feature = "GCPhysicalInputProfile")]
pub struct GCMouseInput;
#[cfg(feature = "GCPhysicalInputProfile")]
unsafe impl ClassType for GCMouseInput {
#[inherits(NSObject)]
type Super = GCPhysicalInputProfile;
type Mutability = InteriorMutable;
}
);
#[cfg(feature = "GCPhysicalInputProfile")]
unsafe impl NSObjectProtocol for GCMouseInput {}
extern_methods!(
#[cfg(feature = "GCPhysicalInputProfile")]
unsafe impl GCMouseInput {
#[cfg(feature = "block2")]
#[method(mouseMovedHandler)]
pub unsafe fn mouseMovedHandler(&self) -> GCMouseMoved;
#[cfg(feature = "block2")]
#[method(setMouseMovedHandler:)]
pub unsafe fn setMouseMovedHandler(&self, mouse_moved_handler: GCMouseMoved);
#[cfg(all(
feature = "GCControllerDirectionPad",
feature = "GCControllerElement",
feature = "GCDeviceCursor"
))]
#[method_id(@__retain_semantics Other scroll)]
pub unsafe fn scroll(&self) -> Id<GCDeviceCursor>;
#[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
#[method_id(@__retain_semantics Other leftButton)]
pub unsafe fn leftButton(&self) -> Id<GCControllerButtonInput>;
#[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
#[method_id(@__retain_semantics Other rightButton)]
pub unsafe fn rightButton(&self) -> Option<Id<GCControllerButtonInput>>;
#[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
#[method_id(@__retain_semantics Other middleButton)]
pub unsafe fn middleButton(&self) -> Option<Id<GCControllerButtonInput>>;
#[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
#[method_id(@__retain_semantics Other auxiliaryButtons)]
pub unsafe fn auxiliaryButtons(&self) -> Option<Id<NSArray<GCControllerButtonInput>>>;
}
);
extern_methods!(
#[cfg(feature = "GCPhysicalInputProfile")]
unsafe impl GCMouseInput {
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Id<Self>;
#[method_id(@__retain_semantics New new)]
pub unsafe fn new() -> Id<Self>;
}
);