use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
pub const GCDualSenseAdaptiveTriggerDiscretePositionCount: c_uint = 10;
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct GCDualSenseAdaptiveTriggerMode(pub NSInteger);
impl GCDualSenseAdaptiveTriggerMode {
#[doc(alias = "GCDualSenseAdaptiveTriggerModeOff")]
pub const Off: Self = Self(0);
#[doc(alias = "GCDualSenseAdaptiveTriggerModeFeedback")]
pub const Feedback: Self = Self(1);
#[doc(alias = "GCDualSenseAdaptiveTriggerModeWeapon")]
pub const Weapon: Self = Self(2);
#[doc(alias = "GCDualSenseAdaptiveTriggerModeVibration")]
pub const Vibration: Self = Self(3);
#[doc(alias = "GCDualSenseAdaptiveTriggerModeSlopeFeedback")]
pub const SlopeFeedback: Self = Self(4);
}
unsafe impl Encode for GCDualSenseAdaptiveTriggerMode {
const ENCODING: Encoding = NSInteger::ENCODING;
}
unsafe impl RefEncode for GCDualSenseAdaptiveTriggerMode {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct GCDualSenseAdaptiveTriggerStatus(pub NSInteger);
impl GCDualSenseAdaptiveTriggerStatus {
#[doc(alias = "GCDualSenseAdaptiveTriggerStatusUnknown")]
pub const Unknown: Self = Self(-1);
#[doc(alias = "GCDualSenseAdaptiveTriggerStatusFeedbackNoLoad")]
pub const FeedbackNoLoad: Self = Self(0);
#[doc(alias = "GCDualSenseAdaptiveTriggerStatusFeedbackLoadApplied")]
pub const FeedbackLoadApplied: Self = Self(1);
#[doc(alias = "GCDualSenseAdaptiveTriggerStatusWeaponReady")]
pub const WeaponReady: Self = Self(2);
#[doc(alias = "GCDualSenseAdaptiveTriggerStatusWeaponFiring")]
pub const WeaponFiring: Self = Self(3);
#[doc(alias = "GCDualSenseAdaptiveTriggerStatusWeaponFired")]
pub const WeaponFired: Self = Self(4);
#[doc(alias = "GCDualSenseAdaptiveTriggerStatusVibrationNotVibrating")]
pub const VibrationNotVibrating: Self = Self(5);
#[doc(alias = "GCDualSenseAdaptiveTriggerStatusVibrationIsVibrating")]
pub const VibrationIsVibrating: Self = Self(6);
#[doc(alias = "GCDualSenseAdaptiveTriggerStatusSlopeFeedbackReady")]
pub const SlopeFeedbackReady: Self = Self(7);
#[doc(alias = "GCDualSenseAdaptiveTriggerStatusSlopeFeedbackApplyingLoad")]
pub const SlopeFeedbackApplyingLoad: Self = Self(8);
#[doc(alias = "GCDualSenseAdaptiveTriggerStatusSlopeFeedbackFinished")]
pub const SlopeFeedbackFinished: Self = Self(9);
}
unsafe impl Encode for GCDualSenseAdaptiveTriggerStatus {
const ENCODING: Encoding = NSInteger::ENCODING;
}
unsafe impl RefEncode for GCDualSenseAdaptiveTriggerStatus {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}
#[repr(C)]
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct GCDualSenseAdaptiveTriggerPositionalAmplitudes {
pub values: [c_float; 10],
}
unsafe impl Encode for GCDualSenseAdaptiveTriggerPositionalAmplitudes {
const ENCODING: Encoding = Encoding::Struct("?", &[<[c_float; 10]>::ENCODING]);
}
unsafe impl RefEncode for GCDualSenseAdaptiveTriggerPositionalAmplitudes {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}
#[repr(C)]
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct GCDualSenseAdaptiveTriggerPositionalResistiveStrengths {
pub values: [c_float; 10],
}
unsafe impl Encode for GCDualSenseAdaptiveTriggerPositionalResistiveStrengths {
const ENCODING: Encoding = Encoding::Struct("?", &[<[c_float; 10]>::ENCODING]);
}
unsafe impl RefEncode for GCDualSenseAdaptiveTriggerPositionalResistiveStrengths {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
pub struct GCDualSenseAdaptiveTrigger;
#[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
unsafe impl ClassType for GCDualSenseAdaptiveTrigger {
#[inherits(GCControllerElement, NSObject)]
type Super = GCControllerButtonInput;
type Mutability = InteriorMutable;
}
);
#[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
unsafe impl NSObjectProtocol for GCDualSenseAdaptiveTrigger {}
extern_methods!(
#[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
unsafe impl GCDualSenseAdaptiveTrigger {
#[method(mode)]
pub unsafe fn mode(&self) -> GCDualSenseAdaptiveTriggerMode;
#[method(status)]
pub unsafe fn status(&self) -> GCDualSenseAdaptiveTriggerStatus;
#[method(armPosition)]
pub unsafe fn armPosition(&self) -> c_float;
#[method(setModeSlopeFeedbackWithStartPosition:endPosition:startStrength:endStrength:)]
pub unsafe fn setModeSlopeFeedbackWithStartPosition_endPosition_startStrength_endStrength(
&self,
start_position: c_float,
end_position: c_float,
start_strength: c_float,
end_strength: c_float,
);
#[method(setModeFeedbackWithStartPosition:resistiveStrength:)]
pub unsafe fn setModeFeedbackWithStartPosition_resistiveStrength(
&self,
start_position: c_float,
resistive_strength: c_float,
);
#[method(setModeFeedbackWithResistiveStrengths:)]
pub unsafe fn setModeFeedbackWithResistiveStrengths(
&self,
positional_resistive_strengths: GCDualSenseAdaptiveTriggerPositionalResistiveStrengths,
);
#[method(setModeWeaponWithStartPosition:endPosition:resistiveStrength:)]
pub unsafe fn setModeWeaponWithStartPosition_endPosition_resistiveStrength(
&self,
start_position: c_float,
end_position: c_float,
resistive_strength: c_float,
);
#[method(setModeVibrationWithStartPosition:amplitude:frequency:)]
pub unsafe fn setModeVibrationWithStartPosition_amplitude_frequency(
&self,
start_position: c_float,
amplitude: c_float,
frequency: c_float,
);
#[method(setModeVibrationWithAmplitudes:frequency:)]
pub unsafe fn setModeVibrationWithAmplitudes_frequency(
&self,
positional_amplitudes: GCDualSenseAdaptiveTriggerPositionalAmplitudes,
frequency: c_float,
);
#[method(setModeOff)]
pub unsafe fn setModeOff(&self);
}
);
extern_methods!(
#[cfg(all(feature = "GCControllerButtonInput", feature = "GCControllerElement"))]
unsafe impl GCDualSenseAdaptiveTrigger {
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Id<Self>;
#[method_id(@__retain_semantics New new)]
pub unsafe fn new() -> Id<Self>;
}
);