use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct GCSystemGestureState(pub NSInteger);
impl GCSystemGestureState {
#[doc(alias = "GCSystemGestureStateEnabled")]
pub const Enabled: Self = Self(0);
#[doc(alias = "GCSystemGestureStateAlwaysReceive")]
pub const AlwaysReceive: Self = Self(1);
#[doc(alias = "GCSystemGestureStateDisabled")]
pub const Disabled: Self = Self(2);
}
unsafe impl Encode for GCSystemGestureState {
const ENCODING: Encoding = NSInteger::ENCODING;
}
unsafe impl RefEncode for GCSystemGestureState {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct GCControllerElement;
unsafe impl ClassType for GCControllerElement {
type Super = NSObject;
type Mutability = InteriorMutable;
}
);
unsafe impl NSObjectProtocol for GCControllerElement {}
extern_methods!(
unsafe impl GCControllerElement {
#[method_id(@__retain_semantics Other collection)]
pub unsafe fn collection(&self) -> Option<Id<GCControllerElement>>;
#[method(isAnalog)]
pub unsafe fn isAnalog(&self) -> bool;
#[method(isBoundToSystemGesture)]
pub unsafe fn isBoundToSystemGesture(&self) -> bool;
#[method(preferredSystemGestureState)]
pub unsafe fn preferredSystemGestureState(&self) -> GCSystemGestureState;
#[method(setPreferredSystemGestureState:)]
pub unsafe fn setPreferredSystemGestureState(
&self,
preferred_system_gesture_state: GCSystemGestureState,
);
#[method_id(@__retain_semantics Other sfSymbolsName)]
pub unsafe fn sfSymbolsName(&self) -> Option<Id<NSString>>;
#[method(setSfSymbolsName:)]
pub unsafe fn setSfSymbolsName(&self, sf_symbols_name: Option<&NSString>);
#[method_id(@__retain_semantics Other localizedName)]
pub unsafe fn localizedName(&self) -> Option<Id<NSString>>;
#[method(setLocalizedName:)]
pub unsafe fn setLocalizedName(&self, localized_name: Option<&NSString>);
#[method_id(@__retain_semantics Other unmappedSfSymbolsName)]
pub unsafe fn unmappedSfSymbolsName(&self) -> Option<Id<NSString>>;
#[method(setUnmappedSfSymbolsName:)]
pub unsafe fn setUnmappedSfSymbolsName(&self, unmapped_sf_symbols_name: Option<&NSString>);
#[method_id(@__retain_semantics Other unmappedLocalizedName)]
pub unsafe fn unmappedLocalizedName(&self) -> Option<Id<NSString>>;
#[method(setUnmappedLocalizedName:)]
pub unsafe fn setUnmappedLocalizedName(&self, unmapped_localized_name: Option<&NSString>);
#[method_id(@__retain_semantics Other aliases)]
pub unsafe fn aliases(&self) -> Id<NSSet<NSString>>;
}
);
extern_methods!(
unsafe impl GCControllerElement {
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Id<Self>;
#[method_id(@__retain_semantics New new)]
pub unsafe fn new() -> Id<Self>;
}
);