1use core::cell::UnsafeCell;
4use core::ffi::*;
5use core::marker::{PhantomData, PhantomPinned};
6use core::ptr::NonNull;
7#[cfg(feature = "objc2")]
8use objc2::__framework_prelude::*;
9use objc2_core_foundation::*;
10
11use crate::*;
12
13#[doc(alias = "CGContextRef")]
15#[repr(C)]
16pub struct CGContext {
17 inner: [u8; 0],
18 _p: UnsafeCell<PhantomData<(*const UnsafeCell<()>, PhantomPinned)>>,
19}
20
21cf_type!(
22 unsafe impl CGContext {}
23);
24#[cfg(feature = "objc2")]
25cf_objc2_type!(
26 unsafe impl RefEncode<"CGContext"> for CGContext {}
27);
28
29#[repr(transparent)]
32#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
33pub struct CGPathDrawingMode(pub i32);
34impl CGPathDrawingMode {
35 #[doc(alias = "kCGPathFill")]
36 pub const Fill: Self = Self(0);
37 #[doc(alias = "kCGPathEOFill")]
38 pub const EOFill: Self = Self(1);
39 #[doc(alias = "kCGPathStroke")]
40 pub const Stroke: Self = Self(2);
41 #[doc(alias = "kCGPathFillStroke")]
42 pub const FillStroke: Self = Self(3);
43 #[doc(alias = "kCGPathEOFillStroke")]
44 pub const EOFillStroke: Self = Self(4);
45}
46
47#[cfg(feature = "objc2")]
48unsafe impl Encode for CGPathDrawingMode {
49 const ENCODING: Encoding = i32::ENCODING;
50}
51
52#[cfg(feature = "objc2")]
53unsafe impl RefEncode for CGPathDrawingMode {
54 const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
55}
56
57#[repr(transparent)]
60#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
61pub struct CGTextDrawingMode(pub i32);
62impl CGTextDrawingMode {
63 #[doc(alias = "kCGTextFill")]
64 pub const Fill: Self = Self(0);
65 #[doc(alias = "kCGTextStroke")]
66 pub const Stroke: Self = Self(1);
67 #[doc(alias = "kCGTextFillStroke")]
68 pub const FillStroke: Self = Self(2);
69 #[doc(alias = "kCGTextInvisible")]
70 pub const Invisible: Self = Self(3);
71 #[doc(alias = "kCGTextFillClip")]
72 pub const FillClip: Self = Self(4);
73 #[doc(alias = "kCGTextStrokeClip")]
74 pub const StrokeClip: Self = Self(5);
75 #[doc(alias = "kCGTextFillStrokeClip")]
76 pub const FillStrokeClip: Self = Self(6);
77 #[doc(alias = "kCGTextClip")]
78 pub const Clip: Self = Self(7);
79}
80
81#[cfg(feature = "objc2")]
82unsafe impl Encode for CGTextDrawingMode {
83 const ENCODING: Encoding = i32::ENCODING;
84}
85
86#[cfg(feature = "objc2")]
87unsafe impl RefEncode for CGTextDrawingMode {
88 const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
89}
90
91#[deprecated = "No longer supported"]
94#[repr(transparent)]
95#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
96pub struct CGTextEncoding(pub i32);
97impl CGTextEncoding {
98 #[doc(alias = "kCGEncodingFontSpecific")]
99 #[deprecated = "No longer supported"]
100 pub const EncodingFontSpecific: Self = Self(0);
101 #[doc(alias = "kCGEncodingMacRoman")]
102 #[deprecated = "No longer supported"]
103 pub const EncodingMacRoman: Self = Self(1);
104}
105
106#[cfg(feature = "objc2")]
107unsafe impl Encode for CGTextEncoding {
108 const ENCODING: Encoding = i32::ENCODING;
109}
110
111#[cfg(feature = "objc2")]
112unsafe impl RefEncode for CGTextEncoding {
113 const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
114}
115
116#[repr(transparent)]
119#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
120pub struct CGInterpolationQuality(pub i32);
121impl CGInterpolationQuality {
122 #[doc(alias = "kCGInterpolationDefault")]
123 pub const Default: Self = Self(0);
124 #[doc(alias = "kCGInterpolationNone")]
125 pub const None: Self = Self(1);
126 #[doc(alias = "kCGInterpolationLow")]
127 pub const Low: Self = Self(2);
128 #[doc(alias = "kCGInterpolationMedium")]
129 pub const Medium: Self = Self(4);
130 #[doc(alias = "kCGInterpolationHigh")]
131 pub const High: Self = Self(3);
132}
133
134#[cfg(feature = "objc2")]
135unsafe impl Encode for CGInterpolationQuality {
136 const ENCODING: Encoding = i32::ENCODING;
137}
138
139#[cfg(feature = "objc2")]
140unsafe impl RefEncode for CGInterpolationQuality {
141 const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
142}
143
144#[repr(transparent)]
147#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
148pub struct CGBlendMode(pub i32);
149impl CGBlendMode {
150 #[doc(alias = "kCGBlendModeNormal")]
151 pub const Normal: Self = Self(0);
152 #[doc(alias = "kCGBlendModeMultiply")]
153 pub const Multiply: Self = Self(1);
154 #[doc(alias = "kCGBlendModeScreen")]
155 pub const Screen: Self = Self(2);
156 #[doc(alias = "kCGBlendModeOverlay")]
157 pub const Overlay: Self = Self(3);
158 #[doc(alias = "kCGBlendModeDarken")]
159 pub const Darken: Self = Self(4);
160 #[doc(alias = "kCGBlendModeLighten")]
161 pub const Lighten: Self = Self(5);
162 #[doc(alias = "kCGBlendModeColorDodge")]
163 pub const ColorDodge: Self = Self(6);
164 #[doc(alias = "kCGBlendModeColorBurn")]
165 pub const ColorBurn: Self = Self(7);
166 #[doc(alias = "kCGBlendModeSoftLight")]
167 pub const SoftLight: Self = Self(8);
168 #[doc(alias = "kCGBlendModeHardLight")]
169 pub const HardLight: Self = Self(9);
170 #[doc(alias = "kCGBlendModeDifference")]
171 pub const Difference: Self = Self(10);
172 #[doc(alias = "kCGBlendModeExclusion")]
173 pub const Exclusion: Self = Self(11);
174 #[doc(alias = "kCGBlendModeHue")]
175 pub const Hue: Self = Self(12);
176 #[doc(alias = "kCGBlendModeSaturation")]
177 pub const Saturation: Self = Self(13);
178 #[doc(alias = "kCGBlendModeColor")]
179 pub const Color: Self = Self(14);
180 #[doc(alias = "kCGBlendModeLuminosity")]
181 pub const Luminosity: Self = Self(15);
182 #[doc(alias = "kCGBlendModeClear")]
183 pub const Clear: Self = Self(16);
184 #[doc(alias = "kCGBlendModeCopy")]
185 pub const Copy: Self = Self(17);
186 #[doc(alias = "kCGBlendModeSourceIn")]
187 pub const SourceIn: Self = Self(18);
188 #[doc(alias = "kCGBlendModeSourceOut")]
189 pub const SourceOut: Self = Self(19);
190 #[doc(alias = "kCGBlendModeSourceAtop")]
191 pub const SourceAtop: Self = Self(20);
192 #[doc(alias = "kCGBlendModeDestinationOver")]
193 pub const DestinationOver: Self = Self(21);
194 #[doc(alias = "kCGBlendModeDestinationIn")]
195 pub const DestinationIn: Self = Self(22);
196 #[doc(alias = "kCGBlendModeDestinationOut")]
197 pub const DestinationOut: Self = Self(23);
198 #[doc(alias = "kCGBlendModeDestinationAtop")]
199 pub const DestinationAtop: Self = Self(24);
200 #[doc(alias = "kCGBlendModeXOR")]
201 pub const XOR: Self = Self(25);
202 #[doc(alias = "kCGBlendModePlusDarker")]
203 pub const PlusDarker: Self = Self(26);
204 #[doc(alias = "kCGBlendModePlusLighter")]
205 pub const PlusLighter: Self = Self(27);
206}
207
208#[cfg(feature = "objc2")]
209unsafe impl Encode for CGBlendMode {
210 const ENCODING: Encoding = i32::ENCODING;
211}
212
213#[cfg(feature = "objc2")]
214unsafe impl RefEncode for CGBlendMode {
215 const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
216}
217
218unsafe impl ConcreteType for CGContext {
219 #[doc(alias = "CGContextGetTypeID")]
220 #[inline]
221 fn type_id() -> CFTypeID {
222 extern "C-unwind" {
223 fn CGContextGetTypeID() -> CFTypeID;
224 }
225 unsafe { CGContextGetTypeID() }
226 }
227}
228
229impl CGContext {
230 #[doc(alias = "CGContextSaveGState")]
232 #[inline]
233 pub fn save_g_state(c: Option<&CGContext>) {
234 extern "C-unwind" {
235 fn CGContextSaveGState(c: Option<&CGContext>);
236 }
237 unsafe { CGContextSaveGState(c) }
238 }
239
240 #[doc(alias = "CGContextRestoreGState")]
241 #[inline]
242 pub fn restore_g_state(c: Option<&CGContext>) {
243 extern "C-unwind" {
244 fn CGContextRestoreGState(c: Option<&CGContext>);
245 }
246 unsafe { CGContextRestoreGState(c) }
247 }
248
249 #[doc(alias = "CGContextScaleCTM")]
251 #[inline]
252 pub fn scale_ctm(c: Option<&CGContext>, sx: CGFloat, sy: CGFloat) {
253 extern "C-unwind" {
254 fn CGContextScaleCTM(c: Option<&CGContext>, sx: CGFloat, sy: CGFloat);
255 }
256 unsafe { CGContextScaleCTM(c, sx, sy) }
257 }
258
259 #[doc(alias = "CGContextTranslateCTM")]
260 #[inline]
261 pub fn translate_ctm(c: Option<&CGContext>, tx: CGFloat, ty: CGFloat) {
262 extern "C-unwind" {
263 fn CGContextTranslateCTM(c: Option<&CGContext>, tx: CGFloat, ty: CGFloat);
264 }
265 unsafe { CGContextTranslateCTM(c, tx, ty) }
266 }
267
268 #[doc(alias = "CGContextRotateCTM")]
269 #[inline]
270 pub fn rotate_ctm(c: Option<&CGContext>, angle: CGFloat) {
271 extern "C-unwind" {
272 fn CGContextRotateCTM(c: Option<&CGContext>, angle: CGFloat);
273 }
274 unsafe { CGContextRotateCTM(c, angle) }
275 }
276
277 #[doc(alias = "CGContextConcatCTM")]
278 #[inline]
279 pub fn concat_ctm(c: Option<&CGContext>, transform: CGAffineTransform) {
280 extern "C-unwind" {
281 fn CGContextConcatCTM(c: Option<&CGContext>, transform: CGAffineTransform);
282 }
283 unsafe { CGContextConcatCTM(c, transform) }
284 }
285
286 #[doc(alias = "CGContextGetCTM")]
287 #[inline]
288 pub fn ctm(c: Option<&CGContext>) -> CGAffineTransform {
289 extern "C-unwind" {
290 fn CGContextGetCTM(c: Option<&CGContext>) -> CGAffineTransform;
291 }
292 unsafe { CGContextGetCTM(c) }
293 }
294
295 #[doc(alias = "CGContextSetLineWidth")]
297 #[inline]
298 pub fn set_line_width(c: Option<&CGContext>, width: CGFloat) {
299 extern "C-unwind" {
300 fn CGContextSetLineWidth(c: Option<&CGContext>, width: CGFloat);
301 }
302 unsafe { CGContextSetLineWidth(c, width) }
303 }
304
305 #[doc(alias = "CGContextSetLineCap")]
306 #[cfg(feature = "CGPath")]
307 #[inline]
308 pub fn set_line_cap(c: Option<&CGContext>, cap: CGLineCap) {
309 extern "C-unwind" {
310 fn CGContextSetLineCap(c: Option<&CGContext>, cap: CGLineCap);
311 }
312 unsafe { CGContextSetLineCap(c, cap) }
313 }
314
315 #[doc(alias = "CGContextSetLineJoin")]
316 #[cfg(feature = "CGPath")]
317 #[inline]
318 pub fn set_line_join(c: Option<&CGContext>, join: CGLineJoin) {
319 extern "C-unwind" {
320 fn CGContextSetLineJoin(c: Option<&CGContext>, join: CGLineJoin);
321 }
322 unsafe { CGContextSetLineJoin(c, join) }
323 }
324
325 #[doc(alias = "CGContextSetMiterLimit")]
326 #[inline]
327 pub fn set_miter_limit(c: Option<&CGContext>, limit: CGFloat) {
328 extern "C-unwind" {
329 fn CGContextSetMiterLimit(c: Option<&CGContext>, limit: CGFloat);
330 }
331 unsafe { CGContextSetMiterLimit(c, limit) }
332 }
333
334 #[doc(alias = "CGContextSetLineDash")]
338 #[inline]
339 pub unsafe fn set_line_dash(
340 c: Option<&CGContext>,
341 phase: CGFloat,
342 lengths: *const CGFloat,
343 count: usize,
344 ) {
345 extern "C-unwind" {
346 fn CGContextSetLineDash(
347 c: Option<&CGContext>,
348 phase: CGFloat,
349 lengths: *const CGFloat,
350 count: usize,
351 );
352 }
353 unsafe { CGContextSetLineDash(c, phase, lengths, count) }
354 }
355
356 #[doc(alias = "CGContextSetFlatness")]
357 #[inline]
358 pub fn set_flatness(c: Option<&CGContext>, flatness: CGFloat) {
359 extern "C-unwind" {
360 fn CGContextSetFlatness(c: Option<&CGContext>, flatness: CGFloat);
361 }
362 unsafe { CGContextSetFlatness(c, flatness) }
363 }
364
365 #[doc(alias = "CGContextSetAlpha")]
366 #[inline]
367 pub fn set_alpha(c: Option<&CGContext>, alpha: CGFloat) {
368 extern "C-unwind" {
369 fn CGContextSetAlpha(c: Option<&CGContext>, alpha: CGFloat);
370 }
371 unsafe { CGContextSetAlpha(c, alpha) }
372 }
373
374 #[doc(alias = "CGContextSetBlendMode")]
375 #[inline]
376 pub fn set_blend_mode(c: Option<&CGContext>, mode: CGBlendMode) {
377 extern "C-unwind" {
378 fn CGContextSetBlendMode(c: Option<&CGContext>, mode: CGBlendMode);
379 }
380 unsafe { CGContextSetBlendMode(c, mode) }
381 }
382
383 #[doc(alias = "CGContextBeginPath")]
385 #[inline]
386 pub fn begin_path(c: Option<&CGContext>) {
387 extern "C-unwind" {
388 fn CGContextBeginPath(c: Option<&CGContext>);
389 }
390 unsafe { CGContextBeginPath(c) }
391 }
392
393 #[doc(alias = "CGContextMoveToPoint")]
394 #[inline]
395 pub fn move_to_point(c: Option<&CGContext>, x: CGFloat, y: CGFloat) {
396 extern "C-unwind" {
397 fn CGContextMoveToPoint(c: Option<&CGContext>, x: CGFloat, y: CGFloat);
398 }
399 unsafe { CGContextMoveToPoint(c, x, y) }
400 }
401
402 #[doc(alias = "CGContextAddLineToPoint")]
403 #[inline]
404 pub fn add_line_to_point(c: Option<&CGContext>, x: CGFloat, y: CGFloat) {
405 extern "C-unwind" {
406 fn CGContextAddLineToPoint(c: Option<&CGContext>, x: CGFloat, y: CGFloat);
407 }
408 unsafe { CGContextAddLineToPoint(c, x, y) }
409 }
410
411 #[doc(alias = "CGContextAddCurveToPoint")]
412 #[inline]
413 pub fn add_curve_to_point(
414 c: Option<&CGContext>,
415 cp1x: CGFloat,
416 cp1y: CGFloat,
417 cp2x: CGFloat,
418 cp2y: CGFloat,
419 x: CGFloat,
420 y: CGFloat,
421 ) {
422 extern "C-unwind" {
423 fn CGContextAddCurveToPoint(
424 c: Option<&CGContext>,
425 cp1x: CGFloat,
426 cp1y: CGFloat,
427 cp2x: CGFloat,
428 cp2y: CGFloat,
429 x: CGFloat,
430 y: CGFloat,
431 );
432 }
433 unsafe { CGContextAddCurveToPoint(c, cp1x, cp1y, cp2x, cp2y, x, y) }
434 }
435
436 #[doc(alias = "CGContextAddQuadCurveToPoint")]
437 #[inline]
438 pub fn add_quad_curve_to_point(
439 c: Option<&CGContext>,
440 cpx: CGFloat,
441 cpy: CGFloat,
442 x: CGFloat,
443 y: CGFloat,
444 ) {
445 extern "C-unwind" {
446 fn CGContextAddQuadCurveToPoint(
447 c: Option<&CGContext>,
448 cpx: CGFloat,
449 cpy: CGFloat,
450 x: CGFloat,
451 y: CGFloat,
452 );
453 }
454 unsafe { CGContextAddQuadCurveToPoint(c, cpx, cpy, x, y) }
455 }
456
457 #[doc(alias = "CGContextClosePath")]
458 #[inline]
459 pub fn close_path(c: Option<&CGContext>) {
460 extern "C-unwind" {
461 fn CGContextClosePath(c: Option<&CGContext>);
462 }
463 unsafe { CGContextClosePath(c) }
464 }
465
466 #[doc(alias = "CGContextAddRect")]
468 #[inline]
469 pub fn add_rect(c: Option<&CGContext>, rect: CGRect) {
470 extern "C-unwind" {
471 fn CGContextAddRect(c: Option<&CGContext>, rect: CGRect);
472 }
473 unsafe { CGContextAddRect(c, rect) }
474 }
475
476 #[doc(alias = "CGContextAddRects")]
480 #[inline]
481 pub unsafe fn add_rects(c: Option<&CGContext>, rects: *const CGRect, count: usize) {
482 extern "C-unwind" {
483 fn CGContextAddRects(c: Option<&CGContext>, rects: *const CGRect, count: usize);
484 }
485 unsafe { CGContextAddRects(c, rects, count) }
486 }
487
488 #[doc(alias = "CGContextAddLines")]
492 #[inline]
493 pub unsafe fn add_lines(c: Option<&CGContext>, points: *const CGPoint, count: usize) {
494 extern "C-unwind" {
495 fn CGContextAddLines(c: Option<&CGContext>, points: *const CGPoint, count: usize);
496 }
497 unsafe { CGContextAddLines(c, points, count) }
498 }
499
500 #[doc(alias = "CGContextAddEllipseInRect")]
501 #[inline]
502 pub fn add_ellipse_in_rect(c: Option<&CGContext>, rect: CGRect) {
503 extern "C-unwind" {
504 fn CGContextAddEllipseInRect(c: Option<&CGContext>, rect: CGRect);
505 }
506 unsafe { CGContextAddEllipseInRect(c, rect) }
507 }
508
509 #[doc(alias = "CGContextAddArc")]
510 #[inline]
511 pub fn add_arc(
512 c: Option<&CGContext>,
513 x: CGFloat,
514 y: CGFloat,
515 radius: CGFloat,
516 start_angle: CGFloat,
517 end_angle: CGFloat,
518 clockwise: c_int,
519 ) {
520 extern "C-unwind" {
521 fn CGContextAddArc(
522 c: Option<&CGContext>,
523 x: CGFloat,
524 y: CGFloat,
525 radius: CGFloat,
526 start_angle: CGFloat,
527 end_angle: CGFloat,
528 clockwise: c_int,
529 );
530 }
531 unsafe { CGContextAddArc(c, x, y, radius, start_angle, end_angle, clockwise) }
532 }
533
534 #[doc(alias = "CGContextAddArcToPoint")]
535 #[inline]
536 pub fn add_arc_to_point(
537 c: Option<&CGContext>,
538 x1: CGFloat,
539 y1: CGFloat,
540 x2: CGFloat,
541 y2: CGFloat,
542 radius: CGFloat,
543 ) {
544 extern "C-unwind" {
545 fn CGContextAddArcToPoint(
546 c: Option<&CGContext>,
547 x1: CGFloat,
548 y1: CGFloat,
549 x2: CGFloat,
550 y2: CGFloat,
551 radius: CGFloat,
552 );
553 }
554 unsafe { CGContextAddArcToPoint(c, x1, y1, x2, y2, radius) }
555 }
556
557 #[doc(alias = "CGContextAddPath")]
558 #[cfg(feature = "CGPath")]
559 #[inline]
560 pub fn add_path(c: Option<&CGContext>, path: Option<&CGPath>) {
561 extern "C-unwind" {
562 fn CGContextAddPath(c: Option<&CGContext>, path: Option<&CGPath>);
563 }
564 unsafe { CGContextAddPath(c, path) }
565 }
566
567 #[doc(alias = "CGContextReplacePathWithStrokedPath")]
568 #[inline]
569 pub fn replace_path_with_stroked_path(c: Option<&CGContext>) {
570 extern "C-unwind" {
571 fn CGContextReplacePathWithStrokedPath(c: Option<&CGContext>);
572 }
573 unsafe { CGContextReplacePathWithStrokedPath(c) }
574 }
575
576 #[doc(alias = "CGContextIsPathEmpty")]
578 #[inline]
579 pub fn is_path_empty(c: Option<&CGContext>) -> bool {
580 extern "C-unwind" {
581 fn CGContextIsPathEmpty(c: Option<&CGContext>) -> bool;
582 }
583 unsafe { CGContextIsPathEmpty(c) }
584 }
585
586 #[doc(alias = "CGContextGetPathCurrentPoint")]
587 #[inline]
588 pub fn path_current_point(c: Option<&CGContext>) -> CGPoint {
589 extern "C-unwind" {
590 fn CGContextGetPathCurrentPoint(c: Option<&CGContext>) -> CGPoint;
591 }
592 unsafe { CGContextGetPathCurrentPoint(c) }
593 }
594
595 #[doc(alias = "CGContextGetPathBoundingBox")]
596 #[inline]
597 pub fn path_bounding_box(c: Option<&CGContext>) -> CGRect {
598 extern "C-unwind" {
599 fn CGContextGetPathBoundingBox(c: Option<&CGContext>) -> CGRect;
600 }
601 unsafe { CGContextGetPathBoundingBox(c) }
602 }
603
604 #[doc(alias = "CGContextCopyPath")]
605 #[cfg(feature = "CGPath")]
606 #[inline]
607 pub fn path(c: Option<&CGContext>) -> Option<CFRetained<CGPath>> {
608 extern "C-unwind" {
609 fn CGContextCopyPath(c: Option<&CGContext>) -> Option<NonNull<CGPath>>;
610 }
611 let ret = unsafe { CGContextCopyPath(c) };
612 ret.map(|ret| unsafe { CFRetained::from_raw(ret) })
613 }
614
615 #[doc(alias = "CGContextPathContainsPoint")]
616 #[inline]
617 pub fn path_contains_point(
618 c: Option<&CGContext>,
619 point: CGPoint,
620 mode: CGPathDrawingMode,
621 ) -> bool {
622 extern "C-unwind" {
623 fn CGContextPathContainsPoint(
624 c: Option<&CGContext>,
625 point: CGPoint,
626 mode: CGPathDrawingMode,
627 ) -> bool;
628 }
629 unsafe { CGContextPathContainsPoint(c, point, mode) }
630 }
631
632 #[doc(alias = "CGContextDrawPath")]
634 #[inline]
635 pub fn draw_path(c: Option<&CGContext>, mode: CGPathDrawingMode) {
636 extern "C-unwind" {
637 fn CGContextDrawPath(c: Option<&CGContext>, mode: CGPathDrawingMode);
638 }
639 unsafe { CGContextDrawPath(c, mode) }
640 }
641
642 #[doc(alias = "CGContextFillPath")]
644 #[inline]
645 pub fn fill_path(c: Option<&CGContext>) {
646 extern "C-unwind" {
647 fn CGContextFillPath(c: Option<&CGContext>);
648 }
649 unsafe { CGContextFillPath(c) }
650 }
651
652 #[doc(alias = "CGContextEOFillPath")]
653 #[inline]
654 pub fn eo_fill_path(c: Option<&CGContext>) {
655 extern "C-unwind" {
656 fn CGContextEOFillPath(c: Option<&CGContext>);
657 }
658 unsafe { CGContextEOFillPath(c) }
659 }
660
661 #[doc(alias = "CGContextStrokePath")]
662 #[inline]
663 pub fn stroke_path(c: Option<&CGContext>) {
664 extern "C-unwind" {
665 fn CGContextStrokePath(c: Option<&CGContext>);
666 }
667 unsafe { CGContextStrokePath(c) }
668 }
669
670 #[doc(alias = "CGContextFillRect")]
671 #[inline]
672 pub fn fill_rect(c: Option<&CGContext>, rect: CGRect) {
673 extern "C-unwind" {
674 fn CGContextFillRect(c: Option<&CGContext>, rect: CGRect);
675 }
676 unsafe { CGContextFillRect(c, rect) }
677 }
678
679 #[doc(alias = "CGContextFillRects")]
683 #[inline]
684 pub unsafe fn fill_rects(c: Option<&CGContext>, rects: *const CGRect, count: usize) {
685 extern "C-unwind" {
686 fn CGContextFillRects(c: Option<&CGContext>, rects: *const CGRect, count: usize);
687 }
688 unsafe { CGContextFillRects(c, rects, count) }
689 }
690
691 #[doc(alias = "CGContextStrokeRect")]
692 #[inline]
693 pub fn stroke_rect(c: Option<&CGContext>, rect: CGRect) {
694 extern "C-unwind" {
695 fn CGContextStrokeRect(c: Option<&CGContext>, rect: CGRect);
696 }
697 unsafe { CGContextStrokeRect(c, rect) }
698 }
699
700 #[doc(alias = "CGContextStrokeRectWithWidth")]
701 #[inline]
702 pub fn stroke_rect_with_width(c: Option<&CGContext>, rect: CGRect, width: CGFloat) {
703 extern "C-unwind" {
704 fn CGContextStrokeRectWithWidth(c: Option<&CGContext>, rect: CGRect, width: CGFloat);
705 }
706 unsafe { CGContextStrokeRectWithWidth(c, rect, width) }
707 }
708
709 #[doc(alias = "CGContextClearRect")]
710 #[inline]
711 pub fn clear_rect(c: Option<&CGContext>, rect: CGRect) {
712 extern "C-unwind" {
713 fn CGContextClearRect(c: Option<&CGContext>, rect: CGRect);
714 }
715 unsafe { CGContextClearRect(c, rect) }
716 }
717
718 #[doc(alias = "CGContextFillEllipseInRect")]
719 #[inline]
720 pub fn fill_ellipse_in_rect(c: Option<&CGContext>, rect: CGRect) {
721 extern "C-unwind" {
722 fn CGContextFillEllipseInRect(c: Option<&CGContext>, rect: CGRect);
723 }
724 unsafe { CGContextFillEllipseInRect(c, rect) }
725 }
726
727 #[doc(alias = "CGContextStrokeEllipseInRect")]
728 #[inline]
729 pub fn stroke_ellipse_in_rect(c: Option<&CGContext>, rect: CGRect) {
730 extern "C-unwind" {
731 fn CGContextStrokeEllipseInRect(c: Option<&CGContext>, rect: CGRect);
732 }
733 unsafe { CGContextStrokeEllipseInRect(c, rect) }
734 }
735
736 #[doc(alias = "CGContextStrokeLineSegments")]
740 #[inline]
741 pub unsafe fn stroke_line_segments(
742 c: Option<&CGContext>,
743 points: *const CGPoint,
744 count: usize,
745 ) {
746 extern "C-unwind" {
747 fn CGContextStrokeLineSegments(
748 c: Option<&CGContext>,
749 points: *const CGPoint,
750 count: usize,
751 );
752 }
753 unsafe { CGContextStrokeLineSegments(c, points, count) }
754 }
755
756 #[doc(alias = "CGContextClip")]
758 #[inline]
759 pub fn clip(c: Option<&CGContext>) {
760 extern "C-unwind" {
761 fn CGContextClip(c: Option<&CGContext>);
762 }
763 unsafe { CGContextClip(c) }
764 }
765
766 #[doc(alias = "CGContextEOClip")]
767 #[inline]
768 pub fn eo_clip(c: Option<&CGContext>) {
769 extern "C-unwind" {
770 fn CGContextEOClip(c: Option<&CGContext>);
771 }
772 unsafe { CGContextEOClip(c) }
773 }
774
775 #[doc(alias = "CGContextResetClip")]
776 #[inline]
777 pub fn reset_clip(&self) {
778 extern "C-unwind" {
779 fn CGContextResetClip(c: &CGContext);
780 }
781 unsafe { CGContextResetClip(self) }
782 }
783
784 #[doc(alias = "CGContextClipToMask")]
785 #[cfg(feature = "CGImage")]
786 #[inline]
787 pub fn clip_to_mask(c: Option<&CGContext>, rect: CGRect, mask: Option<&CGImage>) {
788 extern "C-unwind" {
789 fn CGContextClipToMask(c: Option<&CGContext>, rect: CGRect, mask: Option<&CGImage>);
790 }
791 unsafe { CGContextClipToMask(c, rect, mask) }
792 }
793
794 #[doc(alias = "CGContextGetClipBoundingBox")]
795 #[inline]
796 pub fn clip_bounding_box(c: Option<&CGContext>) -> CGRect {
797 extern "C-unwind" {
798 fn CGContextGetClipBoundingBox(c: Option<&CGContext>) -> CGRect;
799 }
800 unsafe { CGContextGetClipBoundingBox(c) }
801 }
802
803 #[doc(alias = "CGContextClipToRect")]
805 #[inline]
806 pub fn clip_to_rect(c: Option<&CGContext>, rect: CGRect) {
807 extern "C-unwind" {
808 fn CGContextClipToRect(c: Option<&CGContext>, rect: CGRect);
809 }
810 unsafe { CGContextClipToRect(c, rect) }
811 }
812
813 #[doc(alias = "CGContextClipToRects")]
817 #[inline]
818 pub unsafe fn clip_to_rects(c: Option<&CGContext>, rects: NonNull<CGRect>, count: usize) {
819 extern "C-unwind" {
820 fn CGContextClipToRects(c: Option<&CGContext>, rects: NonNull<CGRect>, count: usize);
821 }
822 unsafe { CGContextClipToRects(c, rects, count) }
823 }
824
825 #[doc(alias = "CGContextSetFillColorWithColor")]
827 #[cfg(feature = "CGColor")]
828 #[inline]
829 pub fn set_fill_color_with_color(c: Option<&CGContext>, color: Option<&CGColor>) {
830 extern "C-unwind" {
831 fn CGContextSetFillColorWithColor(c: Option<&CGContext>, color: Option<&CGColor>);
832 }
833 unsafe { CGContextSetFillColorWithColor(c, color) }
834 }
835
836 #[doc(alias = "CGContextSetStrokeColorWithColor")]
837 #[cfg(feature = "CGColor")]
838 #[inline]
839 pub fn set_stroke_color_with_color(c: Option<&CGContext>, color: Option<&CGColor>) {
840 extern "C-unwind" {
841 fn CGContextSetStrokeColorWithColor(c: Option<&CGContext>, color: Option<&CGColor>);
842 }
843 unsafe { CGContextSetStrokeColorWithColor(c, color) }
844 }
845
846 #[doc(alias = "CGContextSetFillColorSpace")]
848 #[cfg(feature = "CGColorSpace")]
849 #[inline]
850 pub fn set_fill_color_space(c: Option<&CGContext>, space: Option<&CGColorSpace>) {
851 extern "C-unwind" {
852 fn CGContextSetFillColorSpace(c: Option<&CGContext>, space: Option<&CGColorSpace>);
853 }
854 unsafe { CGContextSetFillColorSpace(c, space) }
855 }
856
857 #[doc(alias = "CGContextSetStrokeColorSpace")]
858 #[cfg(feature = "CGColorSpace")]
859 #[inline]
860 pub fn set_stroke_color_space(c: Option<&CGContext>, space: Option<&CGColorSpace>) {
861 extern "C-unwind" {
862 fn CGContextSetStrokeColorSpace(c: Option<&CGContext>, space: Option<&CGColorSpace>);
863 }
864 unsafe { CGContextSetStrokeColorSpace(c, space) }
865 }
866
867 #[doc(alias = "CGContextSetFillColor")]
873 #[inline]
874 pub unsafe fn set_fill_color(c: Option<&CGContext>, components: *const CGFloat) {
875 extern "C-unwind" {
876 fn CGContextSetFillColor(c: Option<&CGContext>, components: *const CGFloat);
877 }
878 unsafe { CGContextSetFillColor(c, components) }
879 }
880
881 #[doc(alias = "CGContextSetStrokeColor")]
885 #[inline]
886 pub unsafe fn set_stroke_color(c: Option<&CGContext>, components: *const CGFloat) {
887 extern "C-unwind" {
888 fn CGContextSetStrokeColor(c: Option<&CGContext>, components: *const CGFloat);
889 }
890 unsafe { CGContextSetStrokeColor(c, components) }
891 }
892
893 #[doc(alias = "CGContextSetFillPattern")]
899 #[cfg(feature = "CGPattern")]
900 #[inline]
901 pub unsafe fn set_fill_pattern(
902 c: Option<&CGContext>,
903 pattern: Option<&CGPattern>,
904 components: *const CGFloat,
905 ) {
906 extern "C-unwind" {
907 fn CGContextSetFillPattern(
908 c: Option<&CGContext>,
909 pattern: Option<&CGPattern>,
910 components: *const CGFloat,
911 );
912 }
913 unsafe { CGContextSetFillPattern(c, pattern, components) }
914 }
915
916 #[doc(alias = "CGContextSetStrokePattern")]
920 #[cfg(feature = "CGPattern")]
921 #[inline]
922 pub unsafe fn set_stroke_pattern(
923 c: Option<&CGContext>,
924 pattern: Option<&CGPattern>,
925 components: *const CGFloat,
926 ) {
927 extern "C-unwind" {
928 fn CGContextSetStrokePattern(
929 c: Option<&CGContext>,
930 pattern: Option<&CGPattern>,
931 components: *const CGFloat,
932 );
933 }
934 unsafe { CGContextSetStrokePattern(c, pattern, components) }
935 }
936
937 #[doc(alias = "CGContextSetPatternPhase")]
938 #[inline]
939 pub fn set_pattern_phase(c: Option<&CGContext>, phase: CGSize) {
940 extern "C-unwind" {
941 fn CGContextSetPatternPhase(c: Option<&CGContext>, phase: CGSize);
942 }
943 unsafe { CGContextSetPatternPhase(c, phase) }
944 }
945
946 #[doc(alias = "CGContextSetGrayFillColor")]
948 #[inline]
949 pub fn set_gray_fill_color(c: Option<&CGContext>, gray: CGFloat, alpha: CGFloat) {
950 extern "C-unwind" {
951 fn CGContextSetGrayFillColor(c: Option<&CGContext>, gray: CGFloat, alpha: CGFloat);
952 }
953 unsafe { CGContextSetGrayFillColor(c, gray, alpha) }
954 }
955
956 #[doc(alias = "CGContextSetGrayStrokeColor")]
957 #[inline]
958 pub fn set_gray_stroke_color(c: Option<&CGContext>, gray: CGFloat, alpha: CGFloat) {
959 extern "C-unwind" {
960 fn CGContextSetGrayStrokeColor(c: Option<&CGContext>, gray: CGFloat, alpha: CGFloat);
961 }
962 unsafe { CGContextSetGrayStrokeColor(c, gray, alpha) }
963 }
964
965 #[doc(alias = "CGContextSetRGBFillColor")]
966 #[inline]
967 pub fn set_rgb_fill_color(
968 c: Option<&CGContext>,
969 red: CGFloat,
970 green: CGFloat,
971 blue: CGFloat,
972 alpha: CGFloat,
973 ) {
974 extern "C-unwind" {
975 fn CGContextSetRGBFillColor(
976 c: Option<&CGContext>,
977 red: CGFloat,
978 green: CGFloat,
979 blue: CGFloat,
980 alpha: CGFloat,
981 );
982 }
983 unsafe { CGContextSetRGBFillColor(c, red, green, blue, alpha) }
984 }
985
986 #[doc(alias = "CGContextSetRGBStrokeColor")]
987 #[inline]
988 pub fn set_rgb_stroke_color(
989 c: Option<&CGContext>,
990 red: CGFloat,
991 green: CGFloat,
992 blue: CGFloat,
993 alpha: CGFloat,
994 ) {
995 extern "C-unwind" {
996 fn CGContextSetRGBStrokeColor(
997 c: Option<&CGContext>,
998 red: CGFloat,
999 green: CGFloat,
1000 blue: CGFloat,
1001 alpha: CGFloat,
1002 );
1003 }
1004 unsafe { CGContextSetRGBStrokeColor(c, red, green, blue, alpha) }
1005 }
1006
1007 #[doc(alias = "CGContextSetCMYKFillColor")]
1008 #[inline]
1009 pub fn set_cmyk_fill_color(
1010 c: Option<&CGContext>,
1011 cyan: CGFloat,
1012 magenta: CGFloat,
1013 yellow: CGFloat,
1014 black: CGFloat,
1015 alpha: CGFloat,
1016 ) {
1017 extern "C-unwind" {
1018 fn CGContextSetCMYKFillColor(
1019 c: Option<&CGContext>,
1020 cyan: CGFloat,
1021 magenta: CGFloat,
1022 yellow: CGFloat,
1023 black: CGFloat,
1024 alpha: CGFloat,
1025 );
1026 }
1027 unsafe { CGContextSetCMYKFillColor(c, cyan, magenta, yellow, black, alpha) }
1028 }
1029
1030 #[doc(alias = "CGContextSetCMYKStrokeColor")]
1031 #[inline]
1032 pub fn set_cmyk_stroke_color(
1033 c: Option<&CGContext>,
1034 cyan: CGFloat,
1035 magenta: CGFloat,
1036 yellow: CGFloat,
1037 black: CGFloat,
1038 alpha: CGFloat,
1039 ) {
1040 extern "C-unwind" {
1041 fn CGContextSetCMYKStrokeColor(
1042 c: Option<&CGContext>,
1043 cyan: CGFloat,
1044 magenta: CGFloat,
1045 yellow: CGFloat,
1046 black: CGFloat,
1047 alpha: CGFloat,
1048 );
1049 }
1050 unsafe { CGContextSetCMYKStrokeColor(c, cyan, magenta, yellow, black, alpha) }
1051 }
1052
1053 #[doc(alias = "CGContextSetRenderingIntent")]
1055 #[cfg(feature = "CGColorSpace")]
1056 #[inline]
1057 pub fn set_rendering_intent(c: Option<&CGContext>, intent: CGColorRenderingIntent) {
1058 extern "C-unwind" {
1059 fn CGContextSetRenderingIntent(c: Option<&CGContext>, intent: CGColorRenderingIntent);
1060 }
1061 unsafe { CGContextSetRenderingIntent(c, intent) }
1062 }
1063
1064 #[doc(alias = "CGContextSetEDRTargetHeadroom")]
1065 #[inline]
1066 pub fn set_edr_target_headroom(&self, headroom: c_float) -> bool {
1067 extern "C-unwind" {
1068 fn CGContextSetEDRTargetHeadroom(c: &CGContext, headroom: c_float) -> bool;
1069 }
1070 unsafe { CGContextSetEDRTargetHeadroom(self, headroom) }
1071 }
1072
1073 #[doc(alias = "CGContextGetEDRTargetHeadroom")]
1074 #[inline]
1075 pub fn edr_target_headroom(&self) -> c_float {
1076 extern "C-unwind" {
1077 fn CGContextGetEDRTargetHeadroom(c: &CGContext) -> c_float;
1078 }
1079 unsafe { CGContextGetEDRTargetHeadroom(self) }
1080 }
1081
1082 #[doc(alias = "CGContextDrawImage")]
1084 #[cfg(feature = "CGImage")]
1085 #[inline]
1086 pub fn draw_image(c: Option<&CGContext>, rect: CGRect, image: Option<&CGImage>) {
1087 extern "C-unwind" {
1088 fn CGContextDrawImage(c: Option<&CGContext>, rect: CGRect, image: Option<&CGImage>);
1089 }
1090 unsafe { CGContextDrawImage(c, rect, image) }
1091 }
1092
1093 #[doc(alias = "CGContextDrawTiledImage")]
1094 #[cfg(feature = "CGImage")]
1095 #[inline]
1096 pub fn draw_tiled_image(c: Option<&CGContext>, rect: CGRect, image: Option<&CGImage>) {
1097 extern "C-unwind" {
1098 fn CGContextDrawTiledImage(
1099 c: Option<&CGContext>,
1100 rect: CGRect,
1101 image: Option<&CGImage>,
1102 );
1103 }
1104 unsafe { CGContextDrawTiledImage(c, rect, image) }
1105 }
1106
1107 #[doc(alias = "CGContextDrawImageApplyingToneMapping")]
1111 #[cfg(all(feature = "CGImage", feature = "CGToneMapping"))]
1112 #[inline]
1113 pub unsafe fn draw_image_applying_tone_mapping(
1114 &self,
1115 r: CGRect,
1116 image: &CGImage,
1117 method: CGToneMapping,
1118 options: Option<&CFDictionary>,
1119 ) -> bool {
1120 extern "C-unwind" {
1121 fn CGContextDrawImageApplyingToneMapping(
1122 c: &CGContext,
1123 r: CGRect,
1124 image: &CGImage,
1125 method: CGToneMapping,
1126 options: Option<&CFDictionary>,
1127 ) -> bool;
1128 }
1129 unsafe { CGContextDrawImageApplyingToneMapping(self, r, image, method, options) }
1130 }
1131
1132 #[doc(alias = "CGContextGetContentToneMappingInfo")]
1133 #[cfg(feature = "CGToneMapping")]
1134 #[inline]
1135 pub fn content_tone_mapping_info(&self) -> CGContentToneMappingInfo {
1136 extern "C-unwind" {
1137 fn CGContextGetContentToneMappingInfo(c: &CGContext) -> CGContentToneMappingInfo;
1138 }
1139 unsafe { CGContextGetContentToneMappingInfo(self) }
1140 }
1141
1142 #[doc(alias = "CGContextSetContentToneMappingInfo")]
1146 #[cfg(feature = "CGToneMapping")]
1147 #[inline]
1148 pub unsafe fn set_content_tone_mapping_info(&self, info: CGContentToneMappingInfo) {
1149 extern "C-unwind" {
1150 fn CGContextSetContentToneMappingInfo(c: &CGContext, info: CGContentToneMappingInfo);
1151 }
1152 unsafe { CGContextSetContentToneMappingInfo(self, info) }
1153 }
1154
1155 #[doc(alias = "CGContextGetInterpolationQuality")]
1156 #[inline]
1157 pub fn interpolation_quality(c: Option<&CGContext>) -> CGInterpolationQuality {
1158 extern "C-unwind" {
1159 fn CGContextGetInterpolationQuality(c: Option<&CGContext>) -> CGInterpolationQuality;
1160 }
1161 unsafe { CGContextGetInterpolationQuality(c) }
1162 }
1163
1164 #[doc(alias = "CGContextSetInterpolationQuality")]
1165 #[inline]
1166 pub fn set_interpolation_quality(c: Option<&CGContext>, quality: CGInterpolationQuality) {
1167 extern "C-unwind" {
1168 fn CGContextSetInterpolationQuality(
1169 c: Option<&CGContext>,
1170 quality: CGInterpolationQuality,
1171 );
1172 }
1173 unsafe { CGContextSetInterpolationQuality(c, quality) }
1174 }
1175
1176 #[doc(alias = "CGContextSetShadowWithColor")]
1177 #[cfg(feature = "CGColor")]
1178 #[inline]
1179 pub fn set_shadow_with_color(
1180 c: Option<&CGContext>,
1181 offset: CGSize,
1182 blur: CGFloat,
1183 color: Option<&CGColor>,
1184 ) {
1185 extern "C-unwind" {
1186 fn CGContextSetShadowWithColor(
1187 c: Option<&CGContext>,
1188 offset: CGSize,
1189 blur: CGFloat,
1190 color: Option<&CGColor>,
1191 );
1192 }
1193 unsafe { CGContextSetShadowWithColor(c, offset, blur, color) }
1194 }
1195
1196 #[doc(alias = "CGContextSetShadow")]
1197 #[inline]
1198 pub fn set_shadow(c: Option<&CGContext>, offset: CGSize, blur: CGFloat) {
1199 extern "C-unwind" {
1200 fn CGContextSetShadow(c: Option<&CGContext>, offset: CGSize, blur: CGFloat);
1201 }
1202 unsafe { CGContextSetShadow(c, offset, blur) }
1203 }
1204
1205 #[doc(alias = "CGContextDrawLinearGradient")]
1206 #[cfg(feature = "CGGradient")]
1207 #[inline]
1208 pub fn draw_linear_gradient(
1209 c: Option<&CGContext>,
1210 gradient: Option<&CGGradient>,
1211 start_point: CGPoint,
1212 end_point: CGPoint,
1213 options: CGGradientDrawingOptions,
1214 ) {
1215 extern "C-unwind" {
1216 fn CGContextDrawLinearGradient(
1217 c: Option<&CGContext>,
1218 gradient: Option<&CGGradient>,
1219 start_point: CGPoint,
1220 end_point: CGPoint,
1221 options: CGGradientDrawingOptions,
1222 );
1223 }
1224 unsafe { CGContextDrawLinearGradient(c, gradient, start_point, end_point, options) }
1225 }
1226
1227 #[doc(alias = "CGContextDrawRadialGradient")]
1228 #[cfg(feature = "CGGradient")]
1229 #[inline]
1230 pub fn draw_radial_gradient(
1231 c: Option<&CGContext>,
1232 gradient: Option<&CGGradient>,
1233 start_center: CGPoint,
1234 start_radius: CGFloat,
1235 end_center: CGPoint,
1236 end_radius: CGFloat,
1237 options: CGGradientDrawingOptions,
1238 ) {
1239 extern "C-unwind" {
1240 fn CGContextDrawRadialGradient(
1241 c: Option<&CGContext>,
1242 gradient: Option<&CGGradient>,
1243 start_center: CGPoint,
1244 start_radius: CGFloat,
1245 end_center: CGPoint,
1246 end_radius: CGFloat,
1247 options: CGGradientDrawingOptions,
1248 );
1249 }
1250 unsafe {
1251 CGContextDrawRadialGradient(
1252 c,
1253 gradient,
1254 start_center,
1255 start_radius,
1256 end_center,
1257 end_radius,
1258 options,
1259 )
1260 }
1261 }
1262
1263 #[doc(alias = "CGContextDrawConicGradient")]
1264 #[cfg(feature = "CGGradient")]
1265 #[inline]
1266 pub fn draw_conic_gradient(
1267 &self,
1268 gradient: Option<&CGGradient>,
1269 center: CGPoint,
1270 angle: CGFloat,
1271 ) {
1272 extern "C-unwind" {
1273 fn CGContextDrawConicGradient(
1274 c: &CGContext,
1275 gradient: Option<&CGGradient>,
1276 center: CGPoint,
1277 angle: CGFloat,
1278 );
1279 }
1280 unsafe { CGContextDrawConicGradient(self, gradient, center, angle) }
1281 }
1282
1283 #[doc(alias = "CGContextDrawShading")]
1284 #[cfg(feature = "CGShading")]
1285 #[inline]
1286 pub fn draw_shading(c: Option<&CGContext>, shading: Option<&CGShading>) {
1287 extern "C-unwind" {
1288 fn CGContextDrawShading(c: Option<&CGContext>, shading: Option<&CGShading>);
1289 }
1290 unsafe { CGContextDrawShading(c, shading) }
1291 }
1292
1293 #[doc(alias = "CGContextSetCharacterSpacing")]
1295 #[inline]
1296 pub fn set_character_spacing(c: Option<&CGContext>, spacing: CGFloat) {
1297 extern "C-unwind" {
1298 fn CGContextSetCharacterSpacing(c: Option<&CGContext>, spacing: CGFloat);
1299 }
1300 unsafe { CGContextSetCharacterSpacing(c, spacing) }
1301 }
1302
1303 #[doc(alias = "CGContextSetTextPosition")]
1304 #[inline]
1305 pub fn set_text_position(c: Option<&CGContext>, x: CGFloat, y: CGFloat) {
1306 extern "C-unwind" {
1307 fn CGContextSetTextPosition(c: Option<&CGContext>, x: CGFloat, y: CGFloat);
1308 }
1309 unsafe { CGContextSetTextPosition(c, x, y) }
1310 }
1311
1312 #[doc(alias = "CGContextGetTextPosition")]
1313 #[inline]
1314 pub fn text_position(c: Option<&CGContext>) -> CGPoint {
1315 extern "C-unwind" {
1316 fn CGContextGetTextPosition(c: Option<&CGContext>) -> CGPoint;
1317 }
1318 unsafe { CGContextGetTextPosition(c) }
1319 }
1320
1321 #[doc(alias = "CGContextSetTextMatrix")]
1322 #[inline]
1323 pub fn set_text_matrix(c: Option<&CGContext>, t: CGAffineTransform) {
1324 extern "C-unwind" {
1325 fn CGContextSetTextMatrix(c: Option<&CGContext>, t: CGAffineTransform);
1326 }
1327 unsafe { CGContextSetTextMatrix(c, t) }
1328 }
1329
1330 #[doc(alias = "CGContextGetTextMatrix")]
1331 #[inline]
1332 pub fn text_matrix(c: Option<&CGContext>) -> CGAffineTransform {
1333 extern "C-unwind" {
1334 fn CGContextGetTextMatrix(c: Option<&CGContext>) -> CGAffineTransform;
1335 }
1336 unsafe { CGContextGetTextMatrix(c) }
1337 }
1338
1339 #[doc(alias = "CGContextSetTextDrawingMode")]
1340 #[inline]
1341 pub fn set_text_drawing_mode(c: Option<&CGContext>, mode: CGTextDrawingMode) {
1342 extern "C-unwind" {
1343 fn CGContextSetTextDrawingMode(c: Option<&CGContext>, mode: CGTextDrawingMode);
1344 }
1345 unsafe { CGContextSetTextDrawingMode(c, mode) }
1346 }
1347
1348 #[doc(alias = "CGContextSetFont")]
1349 #[cfg(feature = "CGFont")]
1350 #[inline]
1351 pub fn set_font(c: Option<&CGContext>, font: Option<&CGFont>) {
1352 extern "C-unwind" {
1353 fn CGContextSetFont(c: Option<&CGContext>, font: Option<&CGFont>);
1354 }
1355 unsafe { CGContextSetFont(c, font) }
1356 }
1357
1358 #[doc(alias = "CGContextSetFontSize")]
1359 #[inline]
1360 pub fn set_font_size(c: Option<&CGContext>, size: CGFloat) {
1361 extern "C-unwind" {
1362 fn CGContextSetFontSize(c: Option<&CGContext>, size: CGFloat);
1363 }
1364 unsafe { CGContextSetFontSize(c, size) }
1365 }
1366
1367 #[doc(alias = "CGContextShowGlyphsAtPositions")]
1372 #[cfg(feature = "CGFont")]
1373 #[inline]
1374 pub unsafe fn show_glyphs_at_positions(
1375 c: Option<&CGContext>,
1376 glyphs: *const CGGlyph,
1377 lpositions: *const CGPoint,
1378 count: usize,
1379 ) {
1380 extern "C-unwind" {
1381 fn CGContextShowGlyphsAtPositions(
1382 c: Option<&CGContext>,
1383 glyphs: *const CGGlyph,
1384 lpositions: *const CGPoint,
1385 count: usize,
1386 );
1387 }
1388 unsafe { CGContextShowGlyphsAtPositions(c, glyphs, lpositions, count) }
1389 }
1390
1391 #[doc(alias = "CGContextDrawPDFPage")]
1393 #[cfg(feature = "CGPDFPage")]
1394 #[inline]
1395 pub fn draw_pdf_page(c: Option<&CGContext>, page: Option<&CGPDFPage>) {
1396 extern "C-unwind" {
1397 fn CGContextDrawPDFPage(c: Option<&CGContext>, page: Option<&CGPDFPage>);
1398 }
1399 unsafe { CGContextDrawPDFPage(c, page) }
1400 }
1401
1402 #[doc(alias = "CGContextBeginPage")]
1408 #[inline]
1409 pub unsafe fn begin_page(c: Option<&CGContext>, media_box: *const CGRect) {
1410 extern "C-unwind" {
1411 fn CGContextBeginPage(c: Option<&CGContext>, media_box: *const CGRect);
1412 }
1413 unsafe { CGContextBeginPage(c, media_box) }
1414 }
1415
1416 #[doc(alias = "CGContextEndPage")]
1417 #[inline]
1418 pub fn end_page(c: Option<&CGContext>) {
1419 extern "C-unwind" {
1420 fn CGContextEndPage(c: Option<&CGContext>);
1421 }
1422 unsafe { CGContextEndPage(c) }
1423 }
1424
1425 #[doc(alias = "CGContextFlush")]
1426 #[inline]
1427 pub fn flush(c: Option<&CGContext>) {
1428 extern "C-unwind" {
1429 fn CGContextFlush(c: Option<&CGContext>);
1430 }
1431 unsafe { CGContextFlush(c) }
1432 }
1433
1434 #[doc(alias = "CGContextSynchronize")]
1435 #[inline]
1436 pub fn synchronize(c: Option<&CGContext>) {
1437 extern "C-unwind" {
1438 fn CGContextSynchronize(c: Option<&CGContext>);
1439 }
1440 unsafe { CGContextSynchronize(c) }
1441 }
1442
1443 #[doc(alias = "CGContextSynchronizeAttributes")]
1444 #[inline]
1445 pub fn synchronize_attributes(&self) {
1446 extern "C-unwind" {
1447 fn CGContextSynchronizeAttributes(c: &CGContext);
1448 }
1449 unsafe { CGContextSynchronizeAttributes(self) }
1450 }
1451
1452 #[doc(alias = "CGContextSetShouldAntialias")]
1453 #[inline]
1454 pub fn set_should_antialias(c: Option<&CGContext>, should_antialias: bool) {
1455 extern "C-unwind" {
1456 fn CGContextSetShouldAntialias(c: Option<&CGContext>, should_antialias: bool);
1457 }
1458 unsafe { CGContextSetShouldAntialias(c, should_antialias) }
1459 }
1460
1461 #[doc(alias = "CGContextSetAllowsAntialiasing")]
1462 #[inline]
1463 pub fn set_allows_antialiasing(c: Option<&CGContext>, allows_antialiasing: bool) {
1464 extern "C-unwind" {
1465 fn CGContextSetAllowsAntialiasing(c: Option<&CGContext>, allows_antialiasing: bool);
1466 }
1467 unsafe { CGContextSetAllowsAntialiasing(c, allows_antialiasing) }
1468 }
1469
1470 #[doc(alias = "CGContextSetShouldSmoothFonts")]
1471 #[inline]
1472 pub fn set_should_smooth_fonts(c: Option<&CGContext>, should_smooth_fonts: bool) {
1473 extern "C-unwind" {
1474 fn CGContextSetShouldSmoothFonts(c: Option<&CGContext>, should_smooth_fonts: bool);
1475 }
1476 unsafe { CGContextSetShouldSmoothFonts(c, should_smooth_fonts) }
1477 }
1478
1479 #[doc(alias = "CGContextSetAllowsFontSmoothing")]
1480 #[inline]
1481 pub fn set_allows_font_smoothing(c: Option<&CGContext>, allows_font_smoothing: bool) {
1482 extern "C-unwind" {
1483 fn CGContextSetAllowsFontSmoothing(c: Option<&CGContext>, allows_font_smoothing: bool);
1484 }
1485 unsafe { CGContextSetAllowsFontSmoothing(c, allows_font_smoothing) }
1486 }
1487
1488 #[doc(alias = "CGContextSetShouldSubpixelPositionFonts")]
1489 #[inline]
1490 pub fn set_should_subpixel_position_fonts(
1491 c: Option<&CGContext>,
1492 should_subpixel_position_fonts: bool,
1493 ) {
1494 extern "C-unwind" {
1495 fn CGContextSetShouldSubpixelPositionFonts(
1496 c: Option<&CGContext>,
1497 should_subpixel_position_fonts: bool,
1498 );
1499 }
1500 unsafe { CGContextSetShouldSubpixelPositionFonts(c, should_subpixel_position_fonts) }
1501 }
1502
1503 #[doc(alias = "CGContextSetAllowsFontSubpixelPositioning")]
1504 #[inline]
1505 pub fn set_allows_font_subpixel_positioning(
1506 c: Option<&CGContext>,
1507 allows_font_subpixel_positioning: bool,
1508 ) {
1509 extern "C-unwind" {
1510 fn CGContextSetAllowsFontSubpixelPositioning(
1511 c: Option<&CGContext>,
1512 allows_font_subpixel_positioning: bool,
1513 );
1514 }
1515 unsafe { CGContextSetAllowsFontSubpixelPositioning(c, allows_font_subpixel_positioning) }
1516 }
1517
1518 #[doc(alias = "CGContextSetShouldSubpixelQuantizeFonts")]
1519 #[inline]
1520 pub fn set_should_subpixel_quantize_fonts(
1521 c: Option<&CGContext>,
1522 should_subpixel_quantize_fonts: bool,
1523 ) {
1524 extern "C-unwind" {
1525 fn CGContextSetShouldSubpixelQuantizeFonts(
1526 c: Option<&CGContext>,
1527 should_subpixel_quantize_fonts: bool,
1528 );
1529 }
1530 unsafe { CGContextSetShouldSubpixelQuantizeFonts(c, should_subpixel_quantize_fonts) }
1531 }
1532
1533 #[doc(alias = "CGContextSetAllowsFontSubpixelQuantization")]
1534 #[inline]
1535 pub fn set_allows_font_subpixel_quantization(
1536 c: Option<&CGContext>,
1537 allows_font_subpixel_quantization: bool,
1538 ) {
1539 extern "C-unwind" {
1540 fn CGContextSetAllowsFontSubpixelQuantization(
1541 c: Option<&CGContext>,
1542 allows_font_subpixel_quantization: bool,
1543 );
1544 }
1545 unsafe { CGContextSetAllowsFontSubpixelQuantization(c, allows_font_subpixel_quantization) }
1546 }
1547
1548 #[doc(alias = "CGContextBeginTransparencyLayer")]
1554 #[inline]
1555 pub unsafe fn begin_transparency_layer(
1556 c: Option<&CGContext>,
1557 auxiliary_info: Option<&CFDictionary>,
1558 ) {
1559 extern "C-unwind" {
1560 fn CGContextBeginTransparencyLayer(
1561 c: Option<&CGContext>,
1562 auxiliary_info: Option<&CFDictionary>,
1563 );
1564 }
1565 unsafe { CGContextBeginTransparencyLayer(c, auxiliary_info) }
1566 }
1567
1568 #[doc(alias = "CGContextBeginTransparencyLayerWithRect")]
1572 #[inline]
1573 pub unsafe fn begin_transparency_layer_with_rect(
1574 c: Option<&CGContext>,
1575 rect: CGRect,
1576 aux_info: Option<&CFDictionary>,
1577 ) {
1578 extern "C-unwind" {
1579 fn CGContextBeginTransparencyLayerWithRect(
1580 c: Option<&CGContext>,
1581 rect: CGRect,
1582 aux_info: Option<&CFDictionary>,
1583 );
1584 }
1585 unsafe { CGContextBeginTransparencyLayerWithRect(c, rect, aux_info) }
1586 }
1587
1588 #[doc(alias = "CGContextEndTransparencyLayer")]
1589 #[inline]
1590 pub fn end_transparency_layer(c: Option<&CGContext>) {
1591 extern "C-unwind" {
1592 fn CGContextEndTransparencyLayer(c: Option<&CGContext>);
1593 }
1594 unsafe { CGContextEndTransparencyLayer(c) }
1595 }
1596
1597 #[doc(alias = "CGContextGetUserSpaceToDeviceSpaceTransform")]
1599 #[inline]
1600 pub fn user_space_to_device_space_transform(c: Option<&CGContext>) -> CGAffineTransform {
1601 extern "C-unwind" {
1602 fn CGContextGetUserSpaceToDeviceSpaceTransform(
1603 c: Option<&CGContext>,
1604 ) -> CGAffineTransform;
1605 }
1606 unsafe { CGContextGetUserSpaceToDeviceSpaceTransform(c) }
1607 }
1608
1609 #[doc(alias = "CGContextConvertPointToDeviceSpace")]
1610 #[inline]
1611 pub fn convert_point_to_device_space(c: Option<&CGContext>, point: CGPoint) -> CGPoint {
1612 extern "C-unwind" {
1613 fn CGContextConvertPointToDeviceSpace(c: Option<&CGContext>, point: CGPoint)
1614 -> CGPoint;
1615 }
1616 unsafe { CGContextConvertPointToDeviceSpace(c, point) }
1617 }
1618
1619 #[doc(alias = "CGContextConvertPointToUserSpace")]
1620 #[inline]
1621 pub fn convert_point_to_user_space(c: Option<&CGContext>, point: CGPoint) -> CGPoint {
1622 extern "C-unwind" {
1623 fn CGContextConvertPointToUserSpace(c: Option<&CGContext>, point: CGPoint) -> CGPoint;
1624 }
1625 unsafe { CGContextConvertPointToUserSpace(c, point) }
1626 }
1627
1628 #[doc(alias = "CGContextConvertSizeToDeviceSpace")]
1629 #[inline]
1630 pub fn convert_size_to_device_space(c: Option<&CGContext>, size: CGSize) -> CGSize {
1631 extern "C-unwind" {
1632 fn CGContextConvertSizeToDeviceSpace(c: Option<&CGContext>, size: CGSize) -> CGSize;
1633 }
1634 unsafe { CGContextConvertSizeToDeviceSpace(c, size) }
1635 }
1636
1637 #[doc(alias = "CGContextConvertSizeToUserSpace")]
1638 #[inline]
1639 pub fn convert_size_to_user_space(c: Option<&CGContext>, size: CGSize) -> CGSize {
1640 extern "C-unwind" {
1641 fn CGContextConvertSizeToUserSpace(c: Option<&CGContext>, size: CGSize) -> CGSize;
1642 }
1643 unsafe { CGContextConvertSizeToUserSpace(c, size) }
1644 }
1645
1646 #[doc(alias = "CGContextConvertRectToDeviceSpace")]
1647 #[inline]
1648 pub fn convert_rect_to_device_space(c: Option<&CGContext>, rect: CGRect) -> CGRect {
1649 extern "C-unwind" {
1650 fn CGContextConvertRectToDeviceSpace(c: Option<&CGContext>, rect: CGRect) -> CGRect;
1651 }
1652 unsafe { CGContextConvertRectToDeviceSpace(c, rect) }
1653 }
1654
1655 #[doc(alias = "CGContextConvertRectToUserSpace")]
1656 #[inline]
1657 pub fn convert_rect_to_user_space(c: Option<&CGContext>, rect: CGRect) -> CGRect {
1658 extern "C-unwind" {
1659 fn CGContextConvertRectToUserSpace(c: Option<&CGContext>, rect: CGRect) -> CGRect;
1660 }
1661 unsafe { CGContextConvertRectToUserSpace(c, rect) }
1662 }
1663
1664 #[doc(alias = "CGContextSelectFont")]
1668 #[deprecated = "No longer supported"]
1669 #[inline]
1670 pub unsafe fn select_font(
1671 c: Option<&CGContext>,
1672 name: *const c_char,
1673 size: CGFloat,
1674 text_encoding: CGTextEncoding,
1675 ) {
1676 extern "C-unwind" {
1677 fn CGContextSelectFont(
1678 c: Option<&CGContext>,
1679 name: *const c_char,
1680 size: CGFloat,
1681 text_encoding: CGTextEncoding,
1682 );
1683 }
1684 unsafe { CGContextSelectFont(c, name, size, text_encoding) }
1685 }
1686
1687 #[doc(alias = "CGContextShowText")]
1691 #[deprecated = "No longer supported"]
1692 #[inline]
1693 pub unsafe fn show_text(c: Option<&CGContext>, string: *const c_char, length: usize) {
1694 extern "C-unwind" {
1695 fn CGContextShowText(c: Option<&CGContext>, string: *const c_char, length: usize);
1696 }
1697 unsafe { CGContextShowText(c, string, length) }
1698 }
1699
1700 #[doc(alias = "CGContextShowTextAtPoint")]
1704 #[deprecated = "No longer supported"]
1705 #[inline]
1706 pub unsafe fn show_text_at_point(
1707 c: Option<&CGContext>,
1708 x: CGFloat,
1709 y: CGFloat,
1710 string: *const c_char,
1711 length: usize,
1712 ) {
1713 extern "C-unwind" {
1714 fn CGContextShowTextAtPoint(
1715 c: Option<&CGContext>,
1716 x: CGFloat,
1717 y: CGFloat,
1718 string: *const c_char,
1719 length: usize,
1720 );
1721 }
1722 unsafe { CGContextShowTextAtPoint(c, x, y, string, length) }
1723 }
1724
1725 #[doc(alias = "CGContextShowGlyphs")]
1729 #[cfg(feature = "CGFont")]
1730 #[deprecated = "No longer supported"]
1731 #[inline]
1732 pub unsafe fn show_glyphs(c: Option<&CGContext>, g: *const CGGlyph, count: usize) {
1733 extern "C-unwind" {
1734 fn CGContextShowGlyphs(c: Option<&CGContext>, g: *const CGGlyph, count: usize);
1735 }
1736 unsafe { CGContextShowGlyphs(c, g, count) }
1737 }
1738
1739 #[doc(alias = "CGContextShowGlyphsAtPoint")]
1743 #[cfg(feature = "CGFont")]
1744 #[deprecated = "No longer supported"]
1745 #[inline]
1746 pub unsafe fn show_glyphs_at_point(
1747 c: Option<&CGContext>,
1748 x: CGFloat,
1749 y: CGFloat,
1750 glyphs: *const CGGlyph,
1751 count: usize,
1752 ) {
1753 extern "C-unwind" {
1754 fn CGContextShowGlyphsAtPoint(
1755 c: Option<&CGContext>,
1756 x: CGFloat,
1757 y: CGFloat,
1758 glyphs: *const CGGlyph,
1759 count: usize,
1760 );
1761 }
1762 unsafe { CGContextShowGlyphsAtPoint(c, x, y, glyphs, count) }
1763 }
1764
1765 #[doc(alias = "CGContextShowGlyphsWithAdvances")]
1770 #[cfg(feature = "CGFont")]
1771 #[deprecated = "No longer supported"]
1772 #[inline]
1773 pub unsafe fn show_glyphs_with_advances(
1774 c: Option<&CGContext>,
1775 glyphs: *const CGGlyph,
1776 advances: *const CGSize,
1777 count: usize,
1778 ) {
1779 extern "C-unwind" {
1780 fn CGContextShowGlyphsWithAdvances(
1781 c: Option<&CGContext>,
1782 glyphs: *const CGGlyph,
1783 advances: *const CGSize,
1784 count: usize,
1785 );
1786 }
1787 unsafe { CGContextShowGlyphsWithAdvances(c, glyphs, advances, count) }
1788 }
1789
1790 #[doc(alias = "CGContextDrawPDFDocument")]
1791 #[cfg(feature = "CGPDFDocument")]
1792 #[deprecated = "No longer supported"]
1793 #[inline]
1794 pub fn draw_pdf_document(
1795 c: Option<&CGContext>,
1796 rect: CGRect,
1797 document: Option<&CGPDFDocument>,
1798 page: c_int,
1799 ) {
1800 extern "C-unwind" {
1801 fn CGContextDrawPDFDocument(
1802 c: Option<&CGContext>,
1803 rect: CGRect,
1804 document: Option<&CGPDFDocument>,
1805 page: c_int,
1806 );
1807 }
1808 unsafe { CGContextDrawPDFDocument(c, rect, document, page) }
1809 }
1810}
1811
1812#[deprecated = "renamed to `CGContext::save_g_state`"]
1813#[inline]
1814pub extern "C-unwind" fn CGContextSaveGState(c: Option<&CGContext>) {
1815 extern "C-unwind" {
1816 fn CGContextSaveGState(c: Option<&CGContext>);
1817 }
1818 unsafe { CGContextSaveGState(c) }
1819}
1820
1821#[deprecated = "renamed to `CGContext::restore_g_state`"]
1822#[inline]
1823pub extern "C-unwind" fn CGContextRestoreGState(c: Option<&CGContext>) {
1824 extern "C-unwind" {
1825 fn CGContextRestoreGState(c: Option<&CGContext>);
1826 }
1827 unsafe { CGContextRestoreGState(c) }
1828}
1829
1830#[deprecated = "renamed to `CGContext::scale_ctm`"]
1831#[inline]
1832pub extern "C-unwind" fn CGContextScaleCTM(c: Option<&CGContext>, sx: CGFloat, sy: CGFloat) {
1833 extern "C-unwind" {
1834 fn CGContextScaleCTM(c: Option<&CGContext>, sx: CGFloat, sy: CGFloat);
1835 }
1836 unsafe { CGContextScaleCTM(c, sx, sy) }
1837}
1838
1839#[deprecated = "renamed to `CGContext::translate_ctm`"]
1840#[inline]
1841pub extern "C-unwind" fn CGContextTranslateCTM(c: Option<&CGContext>, tx: CGFloat, ty: CGFloat) {
1842 extern "C-unwind" {
1843 fn CGContextTranslateCTM(c: Option<&CGContext>, tx: CGFloat, ty: CGFloat);
1844 }
1845 unsafe { CGContextTranslateCTM(c, tx, ty) }
1846}
1847
1848#[deprecated = "renamed to `CGContext::rotate_ctm`"]
1849#[inline]
1850pub extern "C-unwind" fn CGContextRotateCTM(c: Option<&CGContext>, angle: CGFloat) {
1851 extern "C-unwind" {
1852 fn CGContextRotateCTM(c: Option<&CGContext>, angle: CGFloat);
1853 }
1854 unsafe { CGContextRotateCTM(c, angle) }
1855}
1856
1857#[deprecated = "renamed to `CGContext::concat_ctm`"]
1858#[inline]
1859pub extern "C-unwind" fn CGContextConcatCTM(c: Option<&CGContext>, transform: CGAffineTransform) {
1860 extern "C-unwind" {
1861 fn CGContextConcatCTM(c: Option<&CGContext>, transform: CGAffineTransform);
1862 }
1863 unsafe { CGContextConcatCTM(c, transform) }
1864}
1865
1866#[deprecated = "renamed to `CGContext::ctm`"]
1867#[inline]
1868pub extern "C-unwind" fn CGContextGetCTM(c: Option<&CGContext>) -> CGAffineTransform {
1869 extern "C-unwind" {
1870 fn CGContextGetCTM(c: Option<&CGContext>) -> CGAffineTransform;
1871 }
1872 unsafe { CGContextGetCTM(c) }
1873}
1874
1875#[deprecated = "renamed to `CGContext::set_line_width`"]
1876#[inline]
1877pub extern "C-unwind" fn CGContextSetLineWidth(c: Option<&CGContext>, width: CGFloat) {
1878 extern "C-unwind" {
1879 fn CGContextSetLineWidth(c: Option<&CGContext>, width: CGFloat);
1880 }
1881 unsafe { CGContextSetLineWidth(c, width) }
1882}
1883
1884#[cfg(feature = "CGPath")]
1885#[deprecated = "renamed to `CGContext::set_line_cap`"]
1886#[inline]
1887pub extern "C-unwind" fn CGContextSetLineCap(c: Option<&CGContext>, cap: CGLineCap) {
1888 extern "C-unwind" {
1889 fn CGContextSetLineCap(c: Option<&CGContext>, cap: CGLineCap);
1890 }
1891 unsafe { CGContextSetLineCap(c, cap) }
1892}
1893
1894#[cfg(feature = "CGPath")]
1895#[deprecated = "renamed to `CGContext::set_line_join`"]
1896#[inline]
1897pub extern "C-unwind" fn CGContextSetLineJoin(c: Option<&CGContext>, join: CGLineJoin) {
1898 extern "C-unwind" {
1899 fn CGContextSetLineJoin(c: Option<&CGContext>, join: CGLineJoin);
1900 }
1901 unsafe { CGContextSetLineJoin(c, join) }
1902}
1903
1904#[deprecated = "renamed to `CGContext::set_miter_limit`"]
1905#[inline]
1906pub extern "C-unwind" fn CGContextSetMiterLimit(c: Option<&CGContext>, limit: CGFloat) {
1907 extern "C-unwind" {
1908 fn CGContextSetMiterLimit(c: Option<&CGContext>, limit: CGFloat);
1909 }
1910 unsafe { CGContextSetMiterLimit(c, limit) }
1911}
1912
1913extern "C-unwind" {
1914 #[deprecated = "renamed to `CGContext::set_line_dash`"]
1915 pub fn CGContextSetLineDash(
1916 c: Option<&CGContext>,
1917 phase: CGFloat,
1918 lengths: *const CGFloat,
1919 count: usize,
1920 );
1921}
1922
1923#[deprecated = "renamed to `CGContext::set_flatness`"]
1924#[inline]
1925pub extern "C-unwind" fn CGContextSetFlatness(c: Option<&CGContext>, flatness: CGFloat) {
1926 extern "C-unwind" {
1927 fn CGContextSetFlatness(c: Option<&CGContext>, flatness: CGFloat);
1928 }
1929 unsafe { CGContextSetFlatness(c, flatness) }
1930}
1931
1932#[deprecated = "renamed to `CGContext::set_alpha`"]
1933#[inline]
1934pub extern "C-unwind" fn CGContextSetAlpha(c: Option<&CGContext>, alpha: CGFloat) {
1935 extern "C-unwind" {
1936 fn CGContextSetAlpha(c: Option<&CGContext>, alpha: CGFloat);
1937 }
1938 unsafe { CGContextSetAlpha(c, alpha) }
1939}
1940
1941#[deprecated = "renamed to `CGContext::set_blend_mode`"]
1942#[inline]
1943pub extern "C-unwind" fn CGContextSetBlendMode(c: Option<&CGContext>, mode: CGBlendMode) {
1944 extern "C-unwind" {
1945 fn CGContextSetBlendMode(c: Option<&CGContext>, mode: CGBlendMode);
1946 }
1947 unsafe { CGContextSetBlendMode(c, mode) }
1948}
1949
1950#[deprecated = "renamed to `CGContext::begin_path`"]
1951#[inline]
1952pub extern "C-unwind" fn CGContextBeginPath(c: Option<&CGContext>) {
1953 extern "C-unwind" {
1954 fn CGContextBeginPath(c: Option<&CGContext>);
1955 }
1956 unsafe { CGContextBeginPath(c) }
1957}
1958
1959#[deprecated = "renamed to `CGContext::move_to_point`"]
1960#[inline]
1961pub extern "C-unwind" fn CGContextMoveToPoint(c: Option<&CGContext>, x: CGFloat, y: CGFloat) {
1962 extern "C-unwind" {
1963 fn CGContextMoveToPoint(c: Option<&CGContext>, x: CGFloat, y: CGFloat);
1964 }
1965 unsafe { CGContextMoveToPoint(c, x, y) }
1966}
1967
1968#[deprecated = "renamed to `CGContext::add_line_to_point`"]
1969#[inline]
1970pub extern "C-unwind" fn CGContextAddLineToPoint(c: Option<&CGContext>, x: CGFloat, y: CGFloat) {
1971 extern "C-unwind" {
1972 fn CGContextAddLineToPoint(c: Option<&CGContext>, x: CGFloat, y: CGFloat);
1973 }
1974 unsafe { CGContextAddLineToPoint(c, x, y) }
1975}
1976
1977#[deprecated = "renamed to `CGContext::add_curve_to_point`"]
1978#[inline]
1979pub extern "C-unwind" fn CGContextAddCurveToPoint(
1980 c: Option<&CGContext>,
1981 cp1x: CGFloat,
1982 cp1y: CGFloat,
1983 cp2x: CGFloat,
1984 cp2y: CGFloat,
1985 x: CGFloat,
1986 y: CGFloat,
1987) {
1988 extern "C-unwind" {
1989 fn CGContextAddCurveToPoint(
1990 c: Option<&CGContext>,
1991 cp1x: CGFloat,
1992 cp1y: CGFloat,
1993 cp2x: CGFloat,
1994 cp2y: CGFloat,
1995 x: CGFloat,
1996 y: CGFloat,
1997 );
1998 }
1999 unsafe { CGContextAddCurveToPoint(c, cp1x, cp1y, cp2x, cp2y, x, y) }
2000}
2001
2002#[deprecated = "renamed to `CGContext::add_quad_curve_to_point`"]
2003#[inline]
2004pub extern "C-unwind" fn CGContextAddQuadCurveToPoint(
2005 c: Option<&CGContext>,
2006 cpx: CGFloat,
2007 cpy: CGFloat,
2008 x: CGFloat,
2009 y: CGFloat,
2010) {
2011 extern "C-unwind" {
2012 fn CGContextAddQuadCurveToPoint(
2013 c: Option<&CGContext>,
2014 cpx: CGFloat,
2015 cpy: CGFloat,
2016 x: CGFloat,
2017 y: CGFloat,
2018 );
2019 }
2020 unsafe { CGContextAddQuadCurveToPoint(c, cpx, cpy, x, y) }
2021}
2022
2023#[deprecated = "renamed to `CGContext::close_path`"]
2024#[inline]
2025pub extern "C-unwind" fn CGContextClosePath(c: Option<&CGContext>) {
2026 extern "C-unwind" {
2027 fn CGContextClosePath(c: Option<&CGContext>);
2028 }
2029 unsafe { CGContextClosePath(c) }
2030}
2031
2032#[deprecated = "renamed to `CGContext::add_rect`"]
2033#[inline]
2034pub extern "C-unwind" fn CGContextAddRect(c: Option<&CGContext>, rect: CGRect) {
2035 extern "C-unwind" {
2036 fn CGContextAddRect(c: Option<&CGContext>, rect: CGRect);
2037 }
2038 unsafe { CGContextAddRect(c, rect) }
2039}
2040
2041extern "C-unwind" {
2042 #[deprecated = "renamed to `CGContext::add_rects`"]
2043 pub fn CGContextAddRects(c: Option<&CGContext>, rects: *const CGRect, count: usize);
2044}
2045
2046extern "C-unwind" {
2047 #[deprecated = "renamed to `CGContext::add_lines`"]
2048 pub fn CGContextAddLines(c: Option<&CGContext>, points: *const CGPoint, count: usize);
2049}
2050
2051#[deprecated = "renamed to `CGContext::add_ellipse_in_rect`"]
2052#[inline]
2053pub extern "C-unwind" fn CGContextAddEllipseInRect(c: Option<&CGContext>, rect: CGRect) {
2054 extern "C-unwind" {
2055 fn CGContextAddEllipseInRect(c: Option<&CGContext>, rect: CGRect);
2056 }
2057 unsafe { CGContextAddEllipseInRect(c, rect) }
2058}
2059
2060#[deprecated = "renamed to `CGContext::add_arc`"]
2061#[inline]
2062pub extern "C-unwind" fn CGContextAddArc(
2063 c: Option<&CGContext>,
2064 x: CGFloat,
2065 y: CGFloat,
2066 radius: CGFloat,
2067 start_angle: CGFloat,
2068 end_angle: CGFloat,
2069 clockwise: c_int,
2070) {
2071 extern "C-unwind" {
2072 fn CGContextAddArc(
2073 c: Option<&CGContext>,
2074 x: CGFloat,
2075 y: CGFloat,
2076 radius: CGFloat,
2077 start_angle: CGFloat,
2078 end_angle: CGFloat,
2079 clockwise: c_int,
2080 );
2081 }
2082 unsafe { CGContextAddArc(c, x, y, radius, start_angle, end_angle, clockwise) }
2083}
2084
2085#[deprecated = "renamed to `CGContext::add_arc_to_point`"]
2086#[inline]
2087pub extern "C-unwind" fn CGContextAddArcToPoint(
2088 c: Option<&CGContext>,
2089 x1: CGFloat,
2090 y1: CGFloat,
2091 x2: CGFloat,
2092 y2: CGFloat,
2093 radius: CGFloat,
2094) {
2095 extern "C-unwind" {
2096 fn CGContextAddArcToPoint(
2097 c: Option<&CGContext>,
2098 x1: CGFloat,
2099 y1: CGFloat,
2100 x2: CGFloat,
2101 y2: CGFloat,
2102 radius: CGFloat,
2103 );
2104 }
2105 unsafe { CGContextAddArcToPoint(c, x1, y1, x2, y2, radius) }
2106}
2107
2108#[cfg(feature = "CGPath")]
2109#[deprecated = "renamed to `CGContext::add_path`"]
2110#[inline]
2111pub extern "C-unwind" fn CGContextAddPath(c: Option<&CGContext>, path: Option<&CGPath>) {
2112 extern "C-unwind" {
2113 fn CGContextAddPath(c: Option<&CGContext>, path: Option<&CGPath>);
2114 }
2115 unsafe { CGContextAddPath(c, path) }
2116}
2117
2118#[deprecated = "renamed to `CGContext::replace_path_with_stroked_path`"]
2119#[inline]
2120pub extern "C-unwind" fn CGContextReplacePathWithStrokedPath(c: Option<&CGContext>) {
2121 extern "C-unwind" {
2122 fn CGContextReplacePathWithStrokedPath(c: Option<&CGContext>);
2123 }
2124 unsafe { CGContextReplacePathWithStrokedPath(c) }
2125}
2126
2127#[deprecated = "renamed to `CGContext::is_path_empty`"]
2128#[inline]
2129pub extern "C-unwind" fn CGContextIsPathEmpty(c: Option<&CGContext>) -> bool {
2130 extern "C-unwind" {
2131 fn CGContextIsPathEmpty(c: Option<&CGContext>) -> bool;
2132 }
2133 unsafe { CGContextIsPathEmpty(c) }
2134}
2135
2136#[deprecated = "renamed to `CGContext::path_current_point`"]
2137#[inline]
2138pub extern "C-unwind" fn CGContextGetPathCurrentPoint(c: Option<&CGContext>) -> CGPoint {
2139 extern "C-unwind" {
2140 fn CGContextGetPathCurrentPoint(c: Option<&CGContext>) -> CGPoint;
2141 }
2142 unsafe { CGContextGetPathCurrentPoint(c) }
2143}
2144
2145#[deprecated = "renamed to `CGContext::path_bounding_box`"]
2146#[inline]
2147pub extern "C-unwind" fn CGContextGetPathBoundingBox(c: Option<&CGContext>) -> CGRect {
2148 extern "C-unwind" {
2149 fn CGContextGetPathBoundingBox(c: Option<&CGContext>) -> CGRect;
2150 }
2151 unsafe { CGContextGetPathBoundingBox(c) }
2152}
2153
2154#[cfg(feature = "CGPath")]
2155#[deprecated = "renamed to `CGContext::path`"]
2156#[inline]
2157pub extern "C-unwind" fn CGContextCopyPath(c: Option<&CGContext>) -> Option<CFRetained<CGPath>> {
2158 extern "C-unwind" {
2159 fn CGContextCopyPath(c: Option<&CGContext>) -> Option<NonNull<CGPath>>;
2160 }
2161 let ret = unsafe { CGContextCopyPath(c) };
2162 ret.map(|ret| unsafe { CFRetained::from_raw(ret) })
2163}
2164
2165#[deprecated = "renamed to `CGContext::path_contains_point`"]
2166#[inline]
2167pub extern "C-unwind" fn CGContextPathContainsPoint(
2168 c: Option<&CGContext>,
2169 point: CGPoint,
2170 mode: CGPathDrawingMode,
2171) -> bool {
2172 extern "C-unwind" {
2173 fn CGContextPathContainsPoint(
2174 c: Option<&CGContext>,
2175 point: CGPoint,
2176 mode: CGPathDrawingMode,
2177 ) -> bool;
2178 }
2179 unsafe { CGContextPathContainsPoint(c, point, mode) }
2180}
2181
2182#[deprecated = "renamed to `CGContext::draw_path`"]
2183#[inline]
2184pub extern "C-unwind" fn CGContextDrawPath(c: Option<&CGContext>, mode: CGPathDrawingMode) {
2185 extern "C-unwind" {
2186 fn CGContextDrawPath(c: Option<&CGContext>, mode: CGPathDrawingMode);
2187 }
2188 unsafe { CGContextDrawPath(c, mode) }
2189}
2190
2191#[deprecated = "renamed to `CGContext::fill_path`"]
2192#[inline]
2193pub extern "C-unwind" fn CGContextFillPath(c: Option<&CGContext>) {
2194 extern "C-unwind" {
2195 fn CGContextFillPath(c: Option<&CGContext>);
2196 }
2197 unsafe { CGContextFillPath(c) }
2198}
2199
2200#[deprecated = "renamed to `CGContext::eo_fill_path`"]
2201#[inline]
2202pub extern "C-unwind" fn CGContextEOFillPath(c: Option<&CGContext>) {
2203 extern "C-unwind" {
2204 fn CGContextEOFillPath(c: Option<&CGContext>);
2205 }
2206 unsafe { CGContextEOFillPath(c) }
2207}
2208
2209#[deprecated = "renamed to `CGContext::stroke_path`"]
2210#[inline]
2211pub extern "C-unwind" fn CGContextStrokePath(c: Option<&CGContext>) {
2212 extern "C-unwind" {
2213 fn CGContextStrokePath(c: Option<&CGContext>);
2214 }
2215 unsafe { CGContextStrokePath(c) }
2216}
2217
2218#[deprecated = "renamed to `CGContext::fill_rect`"]
2219#[inline]
2220pub extern "C-unwind" fn CGContextFillRect(c: Option<&CGContext>, rect: CGRect) {
2221 extern "C-unwind" {
2222 fn CGContextFillRect(c: Option<&CGContext>, rect: CGRect);
2223 }
2224 unsafe { CGContextFillRect(c, rect) }
2225}
2226
2227extern "C-unwind" {
2228 #[deprecated = "renamed to `CGContext::fill_rects`"]
2229 pub fn CGContextFillRects(c: Option<&CGContext>, rects: *const CGRect, count: usize);
2230}
2231
2232#[deprecated = "renamed to `CGContext::stroke_rect`"]
2233#[inline]
2234pub extern "C-unwind" fn CGContextStrokeRect(c: Option<&CGContext>, rect: CGRect) {
2235 extern "C-unwind" {
2236 fn CGContextStrokeRect(c: Option<&CGContext>, rect: CGRect);
2237 }
2238 unsafe { CGContextStrokeRect(c, rect) }
2239}
2240
2241#[deprecated = "renamed to `CGContext::stroke_rect_with_width`"]
2242#[inline]
2243pub extern "C-unwind" fn CGContextStrokeRectWithWidth(
2244 c: Option<&CGContext>,
2245 rect: CGRect,
2246 width: CGFloat,
2247) {
2248 extern "C-unwind" {
2249 fn CGContextStrokeRectWithWidth(c: Option<&CGContext>, rect: CGRect, width: CGFloat);
2250 }
2251 unsafe { CGContextStrokeRectWithWidth(c, rect, width) }
2252}
2253
2254#[deprecated = "renamed to `CGContext::clear_rect`"]
2255#[inline]
2256pub extern "C-unwind" fn CGContextClearRect(c: Option<&CGContext>, rect: CGRect) {
2257 extern "C-unwind" {
2258 fn CGContextClearRect(c: Option<&CGContext>, rect: CGRect);
2259 }
2260 unsafe { CGContextClearRect(c, rect) }
2261}
2262
2263#[deprecated = "renamed to `CGContext::fill_ellipse_in_rect`"]
2264#[inline]
2265pub extern "C-unwind" fn CGContextFillEllipseInRect(c: Option<&CGContext>, rect: CGRect) {
2266 extern "C-unwind" {
2267 fn CGContextFillEllipseInRect(c: Option<&CGContext>, rect: CGRect);
2268 }
2269 unsafe { CGContextFillEllipseInRect(c, rect) }
2270}
2271
2272#[deprecated = "renamed to `CGContext::stroke_ellipse_in_rect`"]
2273#[inline]
2274pub extern "C-unwind" fn CGContextStrokeEllipseInRect(c: Option<&CGContext>, rect: CGRect) {
2275 extern "C-unwind" {
2276 fn CGContextStrokeEllipseInRect(c: Option<&CGContext>, rect: CGRect);
2277 }
2278 unsafe { CGContextStrokeEllipseInRect(c, rect) }
2279}
2280
2281extern "C-unwind" {
2282 #[deprecated = "renamed to `CGContext::stroke_line_segments`"]
2283 pub fn CGContextStrokeLineSegments(c: Option<&CGContext>, points: *const CGPoint, count: usize);
2284}
2285
2286#[deprecated = "renamed to `CGContext::clip`"]
2287#[inline]
2288pub extern "C-unwind" fn CGContextClip(c: Option<&CGContext>) {
2289 extern "C-unwind" {
2290 fn CGContextClip(c: Option<&CGContext>);
2291 }
2292 unsafe { CGContextClip(c) }
2293}
2294
2295#[deprecated = "renamed to `CGContext::eo_clip`"]
2296#[inline]
2297pub extern "C-unwind" fn CGContextEOClip(c: Option<&CGContext>) {
2298 extern "C-unwind" {
2299 fn CGContextEOClip(c: Option<&CGContext>);
2300 }
2301 unsafe { CGContextEOClip(c) }
2302}
2303
2304#[deprecated = "renamed to `CGContext::reset_clip`"]
2305#[inline]
2306pub extern "C-unwind" fn CGContextResetClip(c: &CGContext) {
2307 extern "C-unwind" {
2308 fn CGContextResetClip(c: &CGContext);
2309 }
2310 unsafe { CGContextResetClip(c) }
2311}
2312
2313#[cfg(feature = "CGImage")]
2314#[deprecated = "renamed to `CGContext::clip_to_mask`"]
2315#[inline]
2316pub extern "C-unwind" fn CGContextClipToMask(
2317 c: Option<&CGContext>,
2318 rect: CGRect,
2319 mask: Option<&CGImage>,
2320) {
2321 extern "C-unwind" {
2322 fn CGContextClipToMask(c: Option<&CGContext>, rect: CGRect, mask: Option<&CGImage>);
2323 }
2324 unsafe { CGContextClipToMask(c, rect, mask) }
2325}
2326
2327#[deprecated = "renamed to `CGContext::clip_bounding_box`"]
2328#[inline]
2329pub extern "C-unwind" fn CGContextGetClipBoundingBox(c: Option<&CGContext>) -> CGRect {
2330 extern "C-unwind" {
2331 fn CGContextGetClipBoundingBox(c: Option<&CGContext>) -> CGRect;
2332 }
2333 unsafe { CGContextGetClipBoundingBox(c) }
2334}
2335
2336#[deprecated = "renamed to `CGContext::clip_to_rect`"]
2337#[inline]
2338pub extern "C-unwind" fn CGContextClipToRect(c: Option<&CGContext>, rect: CGRect) {
2339 extern "C-unwind" {
2340 fn CGContextClipToRect(c: Option<&CGContext>, rect: CGRect);
2341 }
2342 unsafe { CGContextClipToRect(c, rect) }
2343}
2344
2345extern "C-unwind" {
2346 #[deprecated = "renamed to `CGContext::clip_to_rects`"]
2347 pub fn CGContextClipToRects(c: Option<&CGContext>, rects: NonNull<CGRect>, count: usize);
2348}
2349
2350#[cfg(feature = "CGColor")]
2351#[deprecated = "renamed to `CGContext::set_fill_color_with_color`"]
2352#[inline]
2353pub extern "C-unwind" fn CGContextSetFillColorWithColor(
2354 c: Option<&CGContext>,
2355 color: Option<&CGColor>,
2356) {
2357 extern "C-unwind" {
2358 fn CGContextSetFillColorWithColor(c: Option<&CGContext>, color: Option<&CGColor>);
2359 }
2360 unsafe { CGContextSetFillColorWithColor(c, color) }
2361}
2362
2363#[cfg(feature = "CGColor")]
2364#[deprecated = "renamed to `CGContext::set_stroke_color_with_color`"]
2365#[inline]
2366pub extern "C-unwind" fn CGContextSetStrokeColorWithColor(
2367 c: Option<&CGContext>,
2368 color: Option<&CGColor>,
2369) {
2370 extern "C-unwind" {
2371 fn CGContextSetStrokeColorWithColor(c: Option<&CGContext>, color: Option<&CGColor>);
2372 }
2373 unsafe { CGContextSetStrokeColorWithColor(c, color) }
2374}
2375
2376#[cfg(feature = "CGColorSpace")]
2377#[deprecated = "renamed to `CGContext::set_fill_color_space`"]
2378#[inline]
2379pub extern "C-unwind" fn CGContextSetFillColorSpace(
2380 c: Option<&CGContext>,
2381 space: Option<&CGColorSpace>,
2382) {
2383 extern "C-unwind" {
2384 fn CGContextSetFillColorSpace(c: Option<&CGContext>, space: Option<&CGColorSpace>);
2385 }
2386 unsafe { CGContextSetFillColorSpace(c, space) }
2387}
2388
2389#[cfg(feature = "CGColorSpace")]
2390#[deprecated = "renamed to `CGContext::set_stroke_color_space`"]
2391#[inline]
2392pub extern "C-unwind" fn CGContextSetStrokeColorSpace(
2393 c: Option<&CGContext>,
2394 space: Option<&CGColorSpace>,
2395) {
2396 extern "C-unwind" {
2397 fn CGContextSetStrokeColorSpace(c: Option<&CGContext>, space: Option<&CGColorSpace>);
2398 }
2399 unsafe { CGContextSetStrokeColorSpace(c, space) }
2400}
2401
2402extern "C-unwind" {
2403 #[deprecated = "renamed to `CGContext::set_fill_color`"]
2404 pub fn CGContextSetFillColor(c: Option<&CGContext>, components: *const CGFloat);
2405}
2406
2407extern "C-unwind" {
2408 #[deprecated = "renamed to `CGContext::set_stroke_color`"]
2409 pub fn CGContextSetStrokeColor(c: Option<&CGContext>, components: *const CGFloat);
2410}
2411
2412extern "C-unwind" {
2413 #[cfg(feature = "CGPattern")]
2414 #[deprecated = "renamed to `CGContext::set_fill_pattern`"]
2415 pub fn CGContextSetFillPattern(
2416 c: Option<&CGContext>,
2417 pattern: Option<&CGPattern>,
2418 components: *const CGFloat,
2419 );
2420}
2421
2422extern "C-unwind" {
2423 #[cfg(feature = "CGPattern")]
2424 #[deprecated = "renamed to `CGContext::set_stroke_pattern`"]
2425 pub fn CGContextSetStrokePattern(
2426 c: Option<&CGContext>,
2427 pattern: Option<&CGPattern>,
2428 components: *const CGFloat,
2429 );
2430}
2431
2432#[deprecated = "renamed to `CGContext::set_pattern_phase`"]
2433#[inline]
2434pub extern "C-unwind" fn CGContextSetPatternPhase(c: Option<&CGContext>, phase: CGSize) {
2435 extern "C-unwind" {
2436 fn CGContextSetPatternPhase(c: Option<&CGContext>, phase: CGSize);
2437 }
2438 unsafe { CGContextSetPatternPhase(c, phase) }
2439}
2440
2441#[deprecated = "renamed to `CGContext::set_gray_fill_color`"]
2442#[inline]
2443pub extern "C-unwind" fn CGContextSetGrayFillColor(
2444 c: Option<&CGContext>,
2445 gray: CGFloat,
2446 alpha: CGFloat,
2447) {
2448 extern "C-unwind" {
2449 fn CGContextSetGrayFillColor(c: Option<&CGContext>, gray: CGFloat, alpha: CGFloat);
2450 }
2451 unsafe { CGContextSetGrayFillColor(c, gray, alpha) }
2452}
2453
2454#[deprecated = "renamed to `CGContext::set_gray_stroke_color`"]
2455#[inline]
2456pub extern "C-unwind" fn CGContextSetGrayStrokeColor(
2457 c: Option<&CGContext>,
2458 gray: CGFloat,
2459 alpha: CGFloat,
2460) {
2461 extern "C-unwind" {
2462 fn CGContextSetGrayStrokeColor(c: Option<&CGContext>, gray: CGFloat, alpha: CGFloat);
2463 }
2464 unsafe { CGContextSetGrayStrokeColor(c, gray, alpha) }
2465}
2466
2467#[deprecated = "renamed to `CGContext::set_rgb_fill_color`"]
2468#[inline]
2469pub extern "C-unwind" fn CGContextSetRGBFillColor(
2470 c: Option<&CGContext>,
2471 red: CGFloat,
2472 green: CGFloat,
2473 blue: CGFloat,
2474 alpha: CGFloat,
2475) {
2476 extern "C-unwind" {
2477 fn CGContextSetRGBFillColor(
2478 c: Option<&CGContext>,
2479 red: CGFloat,
2480 green: CGFloat,
2481 blue: CGFloat,
2482 alpha: CGFloat,
2483 );
2484 }
2485 unsafe { CGContextSetRGBFillColor(c, red, green, blue, alpha) }
2486}
2487
2488#[deprecated = "renamed to `CGContext::set_rgb_stroke_color`"]
2489#[inline]
2490pub extern "C-unwind" fn CGContextSetRGBStrokeColor(
2491 c: Option<&CGContext>,
2492 red: CGFloat,
2493 green: CGFloat,
2494 blue: CGFloat,
2495 alpha: CGFloat,
2496) {
2497 extern "C-unwind" {
2498 fn CGContextSetRGBStrokeColor(
2499 c: Option<&CGContext>,
2500 red: CGFloat,
2501 green: CGFloat,
2502 blue: CGFloat,
2503 alpha: CGFloat,
2504 );
2505 }
2506 unsafe { CGContextSetRGBStrokeColor(c, red, green, blue, alpha) }
2507}
2508
2509#[deprecated = "renamed to `CGContext::set_cmyk_fill_color`"]
2510#[inline]
2511pub extern "C-unwind" fn CGContextSetCMYKFillColor(
2512 c: Option<&CGContext>,
2513 cyan: CGFloat,
2514 magenta: CGFloat,
2515 yellow: CGFloat,
2516 black: CGFloat,
2517 alpha: CGFloat,
2518) {
2519 extern "C-unwind" {
2520 fn CGContextSetCMYKFillColor(
2521 c: Option<&CGContext>,
2522 cyan: CGFloat,
2523 magenta: CGFloat,
2524 yellow: CGFloat,
2525 black: CGFloat,
2526 alpha: CGFloat,
2527 );
2528 }
2529 unsafe { CGContextSetCMYKFillColor(c, cyan, magenta, yellow, black, alpha) }
2530}
2531
2532#[deprecated = "renamed to `CGContext::set_cmyk_stroke_color`"]
2533#[inline]
2534pub extern "C-unwind" fn CGContextSetCMYKStrokeColor(
2535 c: Option<&CGContext>,
2536 cyan: CGFloat,
2537 magenta: CGFloat,
2538 yellow: CGFloat,
2539 black: CGFloat,
2540 alpha: CGFloat,
2541) {
2542 extern "C-unwind" {
2543 fn CGContextSetCMYKStrokeColor(
2544 c: Option<&CGContext>,
2545 cyan: CGFloat,
2546 magenta: CGFloat,
2547 yellow: CGFloat,
2548 black: CGFloat,
2549 alpha: CGFloat,
2550 );
2551 }
2552 unsafe { CGContextSetCMYKStrokeColor(c, cyan, magenta, yellow, black, alpha) }
2553}
2554
2555#[cfg(feature = "CGColorSpace")]
2556#[deprecated = "renamed to `CGContext::set_rendering_intent`"]
2557#[inline]
2558pub extern "C-unwind" fn CGContextSetRenderingIntent(
2559 c: Option<&CGContext>,
2560 intent: CGColorRenderingIntent,
2561) {
2562 extern "C-unwind" {
2563 fn CGContextSetRenderingIntent(c: Option<&CGContext>, intent: CGColorRenderingIntent);
2564 }
2565 unsafe { CGContextSetRenderingIntent(c, intent) }
2566}
2567
2568#[deprecated = "renamed to `CGContext::set_edr_target_headroom`"]
2569#[inline]
2570pub extern "C-unwind" fn CGContextSetEDRTargetHeadroom(c: &CGContext, headroom: c_float) -> bool {
2571 extern "C-unwind" {
2572 fn CGContextSetEDRTargetHeadroom(c: &CGContext, headroom: c_float) -> bool;
2573 }
2574 unsafe { CGContextSetEDRTargetHeadroom(c, headroom) }
2575}
2576
2577#[deprecated = "renamed to `CGContext::edr_target_headroom`"]
2578#[inline]
2579pub extern "C-unwind" fn CGContextGetEDRTargetHeadroom(c: &CGContext) -> c_float {
2580 extern "C-unwind" {
2581 fn CGContextGetEDRTargetHeadroom(c: &CGContext) -> c_float;
2582 }
2583 unsafe { CGContextGetEDRTargetHeadroom(c) }
2584}
2585
2586#[cfg(feature = "CGImage")]
2587#[deprecated = "renamed to `CGContext::draw_image`"]
2588#[inline]
2589pub extern "C-unwind" fn CGContextDrawImage(
2590 c: Option<&CGContext>,
2591 rect: CGRect,
2592 image: Option<&CGImage>,
2593) {
2594 extern "C-unwind" {
2595 fn CGContextDrawImage(c: Option<&CGContext>, rect: CGRect, image: Option<&CGImage>);
2596 }
2597 unsafe { CGContextDrawImage(c, rect, image) }
2598}
2599
2600#[cfg(feature = "CGImage")]
2601#[deprecated = "renamed to `CGContext::draw_tiled_image`"]
2602#[inline]
2603pub extern "C-unwind" fn CGContextDrawTiledImage(
2604 c: Option<&CGContext>,
2605 rect: CGRect,
2606 image: Option<&CGImage>,
2607) {
2608 extern "C-unwind" {
2609 fn CGContextDrawTiledImage(c: Option<&CGContext>, rect: CGRect, image: Option<&CGImage>);
2610 }
2611 unsafe { CGContextDrawTiledImage(c, rect, image) }
2612}
2613
2614extern "C-unwind" {
2615 #[cfg(all(feature = "CGImage", feature = "CGToneMapping"))]
2616 #[deprecated = "renamed to `CGContext::draw_image_applying_tone_mapping`"]
2617 pub fn CGContextDrawImageApplyingToneMapping(
2618 c: &CGContext,
2619 r: CGRect,
2620 image: &CGImage,
2621 method: CGToneMapping,
2622 options: Option<&CFDictionary>,
2623 ) -> bool;
2624}
2625
2626#[cfg(feature = "CGToneMapping")]
2627#[deprecated = "renamed to `CGContext::content_tone_mapping_info`"]
2628#[inline]
2629pub extern "C-unwind" fn CGContextGetContentToneMappingInfo(
2630 c: &CGContext,
2631) -> CGContentToneMappingInfo {
2632 extern "C-unwind" {
2633 fn CGContextGetContentToneMappingInfo(c: &CGContext) -> CGContentToneMappingInfo;
2634 }
2635 unsafe { CGContextGetContentToneMappingInfo(c) }
2636}
2637
2638extern "C-unwind" {
2639 #[cfg(feature = "CGToneMapping")]
2640 #[deprecated = "renamed to `CGContext::set_content_tone_mapping_info`"]
2641 pub fn CGContextSetContentToneMappingInfo(c: &CGContext, info: CGContentToneMappingInfo);
2642}
2643
2644#[deprecated = "renamed to `CGContext::interpolation_quality`"]
2645#[inline]
2646pub extern "C-unwind" fn CGContextGetInterpolationQuality(
2647 c: Option<&CGContext>,
2648) -> CGInterpolationQuality {
2649 extern "C-unwind" {
2650 fn CGContextGetInterpolationQuality(c: Option<&CGContext>) -> CGInterpolationQuality;
2651 }
2652 unsafe { CGContextGetInterpolationQuality(c) }
2653}
2654
2655#[deprecated = "renamed to `CGContext::set_interpolation_quality`"]
2656#[inline]
2657pub extern "C-unwind" fn CGContextSetInterpolationQuality(
2658 c: Option<&CGContext>,
2659 quality: CGInterpolationQuality,
2660) {
2661 extern "C-unwind" {
2662 fn CGContextSetInterpolationQuality(c: Option<&CGContext>, quality: CGInterpolationQuality);
2663 }
2664 unsafe { CGContextSetInterpolationQuality(c, quality) }
2665}
2666
2667#[cfg(feature = "CGColor")]
2668#[deprecated = "renamed to `CGContext::set_shadow_with_color`"]
2669#[inline]
2670pub extern "C-unwind" fn CGContextSetShadowWithColor(
2671 c: Option<&CGContext>,
2672 offset: CGSize,
2673 blur: CGFloat,
2674 color: Option<&CGColor>,
2675) {
2676 extern "C-unwind" {
2677 fn CGContextSetShadowWithColor(
2678 c: Option<&CGContext>,
2679 offset: CGSize,
2680 blur: CGFloat,
2681 color: Option<&CGColor>,
2682 );
2683 }
2684 unsafe { CGContextSetShadowWithColor(c, offset, blur, color) }
2685}
2686
2687#[deprecated = "renamed to `CGContext::set_shadow`"]
2688#[inline]
2689pub extern "C-unwind" fn CGContextSetShadow(c: Option<&CGContext>, offset: CGSize, blur: CGFloat) {
2690 extern "C-unwind" {
2691 fn CGContextSetShadow(c: Option<&CGContext>, offset: CGSize, blur: CGFloat);
2692 }
2693 unsafe { CGContextSetShadow(c, offset, blur) }
2694}
2695
2696#[cfg(feature = "CGGradient")]
2697#[deprecated = "renamed to `CGContext::draw_linear_gradient`"]
2698#[inline]
2699pub extern "C-unwind" fn CGContextDrawLinearGradient(
2700 c: Option<&CGContext>,
2701 gradient: Option<&CGGradient>,
2702 start_point: CGPoint,
2703 end_point: CGPoint,
2704 options: CGGradientDrawingOptions,
2705) {
2706 extern "C-unwind" {
2707 fn CGContextDrawLinearGradient(
2708 c: Option<&CGContext>,
2709 gradient: Option<&CGGradient>,
2710 start_point: CGPoint,
2711 end_point: CGPoint,
2712 options: CGGradientDrawingOptions,
2713 );
2714 }
2715 unsafe { CGContextDrawLinearGradient(c, gradient, start_point, end_point, options) }
2716}
2717
2718#[cfg(feature = "CGGradient")]
2719#[deprecated = "renamed to `CGContext::draw_radial_gradient`"]
2720#[inline]
2721pub extern "C-unwind" fn CGContextDrawRadialGradient(
2722 c: Option<&CGContext>,
2723 gradient: Option<&CGGradient>,
2724 start_center: CGPoint,
2725 start_radius: CGFloat,
2726 end_center: CGPoint,
2727 end_radius: CGFloat,
2728 options: CGGradientDrawingOptions,
2729) {
2730 extern "C-unwind" {
2731 fn CGContextDrawRadialGradient(
2732 c: Option<&CGContext>,
2733 gradient: Option<&CGGradient>,
2734 start_center: CGPoint,
2735 start_radius: CGFloat,
2736 end_center: CGPoint,
2737 end_radius: CGFloat,
2738 options: CGGradientDrawingOptions,
2739 );
2740 }
2741 unsafe {
2742 CGContextDrawRadialGradient(
2743 c,
2744 gradient,
2745 start_center,
2746 start_radius,
2747 end_center,
2748 end_radius,
2749 options,
2750 )
2751 }
2752}
2753
2754#[cfg(feature = "CGGradient")]
2755#[deprecated = "renamed to `CGContext::draw_conic_gradient`"]
2756#[inline]
2757pub extern "C-unwind" fn CGContextDrawConicGradient(
2758 c: &CGContext,
2759 gradient: Option<&CGGradient>,
2760 center: CGPoint,
2761 angle: CGFloat,
2762) {
2763 extern "C-unwind" {
2764 fn CGContextDrawConicGradient(
2765 c: &CGContext,
2766 gradient: Option<&CGGradient>,
2767 center: CGPoint,
2768 angle: CGFloat,
2769 );
2770 }
2771 unsafe { CGContextDrawConicGradient(c, gradient, center, angle) }
2772}
2773
2774#[cfg(feature = "CGShading")]
2775#[deprecated = "renamed to `CGContext::draw_shading`"]
2776#[inline]
2777pub extern "C-unwind" fn CGContextDrawShading(c: Option<&CGContext>, shading: Option<&CGShading>) {
2778 extern "C-unwind" {
2779 fn CGContextDrawShading(c: Option<&CGContext>, shading: Option<&CGShading>);
2780 }
2781 unsafe { CGContextDrawShading(c, shading) }
2782}
2783
2784#[deprecated = "renamed to `CGContext::set_character_spacing`"]
2785#[inline]
2786pub extern "C-unwind" fn CGContextSetCharacterSpacing(c: Option<&CGContext>, spacing: CGFloat) {
2787 extern "C-unwind" {
2788 fn CGContextSetCharacterSpacing(c: Option<&CGContext>, spacing: CGFloat);
2789 }
2790 unsafe { CGContextSetCharacterSpacing(c, spacing) }
2791}
2792
2793#[deprecated = "renamed to `CGContext::set_text_position`"]
2794#[inline]
2795pub extern "C-unwind" fn CGContextSetTextPosition(c: Option<&CGContext>, x: CGFloat, y: CGFloat) {
2796 extern "C-unwind" {
2797 fn CGContextSetTextPosition(c: Option<&CGContext>, x: CGFloat, y: CGFloat);
2798 }
2799 unsafe { CGContextSetTextPosition(c, x, y) }
2800}
2801
2802#[deprecated = "renamed to `CGContext::text_position`"]
2803#[inline]
2804pub extern "C-unwind" fn CGContextGetTextPosition(c: Option<&CGContext>) -> CGPoint {
2805 extern "C-unwind" {
2806 fn CGContextGetTextPosition(c: Option<&CGContext>) -> CGPoint;
2807 }
2808 unsafe { CGContextGetTextPosition(c) }
2809}
2810
2811#[deprecated = "renamed to `CGContext::set_text_matrix`"]
2812#[inline]
2813pub extern "C-unwind" fn CGContextSetTextMatrix(c: Option<&CGContext>, t: CGAffineTransform) {
2814 extern "C-unwind" {
2815 fn CGContextSetTextMatrix(c: Option<&CGContext>, t: CGAffineTransform);
2816 }
2817 unsafe { CGContextSetTextMatrix(c, t) }
2818}
2819
2820#[deprecated = "renamed to `CGContext::text_matrix`"]
2821#[inline]
2822pub extern "C-unwind" fn CGContextGetTextMatrix(c: Option<&CGContext>) -> CGAffineTransform {
2823 extern "C-unwind" {
2824 fn CGContextGetTextMatrix(c: Option<&CGContext>) -> CGAffineTransform;
2825 }
2826 unsafe { CGContextGetTextMatrix(c) }
2827}
2828
2829#[deprecated = "renamed to `CGContext::set_text_drawing_mode`"]
2830#[inline]
2831pub extern "C-unwind" fn CGContextSetTextDrawingMode(
2832 c: Option<&CGContext>,
2833 mode: CGTextDrawingMode,
2834) {
2835 extern "C-unwind" {
2836 fn CGContextSetTextDrawingMode(c: Option<&CGContext>, mode: CGTextDrawingMode);
2837 }
2838 unsafe { CGContextSetTextDrawingMode(c, mode) }
2839}
2840
2841#[cfg(feature = "CGFont")]
2842#[deprecated = "renamed to `CGContext::set_font`"]
2843#[inline]
2844pub extern "C-unwind" fn CGContextSetFont(c: Option<&CGContext>, font: Option<&CGFont>) {
2845 extern "C-unwind" {
2846 fn CGContextSetFont(c: Option<&CGContext>, font: Option<&CGFont>);
2847 }
2848 unsafe { CGContextSetFont(c, font) }
2849}
2850
2851#[deprecated = "renamed to `CGContext::set_font_size`"]
2852#[inline]
2853pub extern "C-unwind" fn CGContextSetFontSize(c: Option<&CGContext>, size: CGFloat) {
2854 extern "C-unwind" {
2855 fn CGContextSetFontSize(c: Option<&CGContext>, size: CGFloat);
2856 }
2857 unsafe { CGContextSetFontSize(c, size) }
2858}
2859
2860extern "C-unwind" {
2861 #[cfg(feature = "CGFont")]
2862 #[deprecated = "renamed to `CGContext::show_glyphs_at_positions`"]
2863 pub fn CGContextShowGlyphsAtPositions(
2864 c: Option<&CGContext>,
2865 glyphs: *const CGGlyph,
2866 lpositions: *const CGPoint,
2867 count: usize,
2868 );
2869}
2870
2871#[cfg(feature = "CGPDFPage")]
2872#[deprecated = "renamed to `CGContext::draw_pdf_page`"]
2873#[inline]
2874pub extern "C-unwind" fn CGContextDrawPDFPage(c: Option<&CGContext>, page: Option<&CGPDFPage>) {
2875 extern "C-unwind" {
2876 fn CGContextDrawPDFPage(c: Option<&CGContext>, page: Option<&CGPDFPage>);
2877 }
2878 unsafe { CGContextDrawPDFPage(c, page) }
2879}
2880
2881extern "C-unwind" {
2882 #[deprecated = "renamed to `CGContext::begin_page`"]
2883 pub fn CGContextBeginPage(c: Option<&CGContext>, media_box: *const CGRect);
2884}
2885
2886#[deprecated = "renamed to `CGContext::end_page`"]
2887#[inline]
2888pub extern "C-unwind" fn CGContextEndPage(c: Option<&CGContext>) {
2889 extern "C-unwind" {
2890 fn CGContextEndPage(c: Option<&CGContext>);
2891 }
2892 unsafe { CGContextEndPage(c) }
2893}
2894
2895#[deprecated = "renamed to `CGContext::flush`"]
2896#[inline]
2897pub extern "C-unwind" fn CGContextFlush(c: Option<&CGContext>) {
2898 extern "C-unwind" {
2899 fn CGContextFlush(c: Option<&CGContext>);
2900 }
2901 unsafe { CGContextFlush(c) }
2902}
2903
2904#[deprecated = "renamed to `CGContext::synchronize`"]
2905#[inline]
2906pub extern "C-unwind" fn CGContextSynchronize(c: Option<&CGContext>) {
2907 extern "C-unwind" {
2908 fn CGContextSynchronize(c: Option<&CGContext>);
2909 }
2910 unsafe { CGContextSynchronize(c) }
2911}
2912
2913#[deprecated = "renamed to `CGContext::synchronize_attributes`"]
2914#[inline]
2915pub extern "C-unwind" fn CGContextSynchronizeAttributes(c: &CGContext) {
2916 extern "C-unwind" {
2917 fn CGContextSynchronizeAttributes(c: &CGContext);
2918 }
2919 unsafe { CGContextSynchronizeAttributes(c) }
2920}
2921
2922#[deprecated = "renamed to `CGContext::set_should_antialias`"]
2923#[inline]
2924pub extern "C-unwind" fn CGContextSetShouldAntialias(
2925 c: Option<&CGContext>,
2926 should_antialias: bool,
2927) {
2928 extern "C-unwind" {
2929 fn CGContextSetShouldAntialias(c: Option<&CGContext>, should_antialias: bool);
2930 }
2931 unsafe { CGContextSetShouldAntialias(c, should_antialias) }
2932}
2933
2934#[deprecated = "renamed to `CGContext::set_allows_antialiasing`"]
2935#[inline]
2936pub extern "C-unwind" fn CGContextSetAllowsAntialiasing(
2937 c: Option<&CGContext>,
2938 allows_antialiasing: bool,
2939) {
2940 extern "C-unwind" {
2941 fn CGContextSetAllowsAntialiasing(c: Option<&CGContext>, allows_antialiasing: bool);
2942 }
2943 unsafe { CGContextSetAllowsAntialiasing(c, allows_antialiasing) }
2944}
2945
2946#[deprecated = "renamed to `CGContext::set_should_smooth_fonts`"]
2947#[inline]
2948pub extern "C-unwind" fn CGContextSetShouldSmoothFonts(
2949 c: Option<&CGContext>,
2950 should_smooth_fonts: bool,
2951) {
2952 extern "C-unwind" {
2953 fn CGContextSetShouldSmoothFonts(c: Option<&CGContext>, should_smooth_fonts: bool);
2954 }
2955 unsafe { CGContextSetShouldSmoothFonts(c, should_smooth_fonts) }
2956}
2957
2958#[deprecated = "renamed to `CGContext::set_allows_font_smoothing`"]
2959#[inline]
2960pub extern "C-unwind" fn CGContextSetAllowsFontSmoothing(
2961 c: Option<&CGContext>,
2962 allows_font_smoothing: bool,
2963) {
2964 extern "C-unwind" {
2965 fn CGContextSetAllowsFontSmoothing(c: Option<&CGContext>, allows_font_smoothing: bool);
2966 }
2967 unsafe { CGContextSetAllowsFontSmoothing(c, allows_font_smoothing) }
2968}
2969
2970#[deprecated = "renamed to `CGContext::set_should_subpixel_position_fonts`"]
2971#[inline]
2972pub extern "C-unwind" fn CGContextSetShouldSubpixelPositionFonts(
2973 c: Option<&CGContext>,
2974 should_subpixel_position_fonts: bool,
2975) {
2976 extern "C-unwind" {
2977 fn CGContextSetShouldSubpixelPositionFonts(
2978 c: Option<&CGContext>,
2979 should_subpixel_position_fonts: bool,
2980 );
2981 }
2982 unsafe { CGContextSetShouldSubpixelPositionFonts(c, should_subpixel_position_fonts) }
2983}
2984
2985#[deprecated = "renamed to `CGContext::set_allows_font_subpixel_positioning`"]
2986#[inline]
2987pub extern "C-unwind" fn CGContextSetAllowsFontSubpixelPositioning(
2988 c: Option<&CGContext>,
2989 allows_font_subpixel_positioning: bool,
2990) {
2991 extern "C-unwind" {
2992 fn CGContextSetAllowsFontSubpixelPositioning(
2993 c: Option<&CGContext>,
2994 allows_font_subpixel_positioning: bool,
2995 );
2996 }
2997 unsafe { CGContextSetAllowsFontSubpixelPositioning(c, allows_font_subpixel_positioning) }
2998}
2999
3000#[deprecated = "renamed to `CGContext::set_should_subpixel_quantize_fonts`"]
3001#[inline]
3002pub extern "C-unwind" fn CGContextSetShouldSubpixelQuantizeFonts(
3003 c: Option<&CGContext>,
3004 should_subpixel_quantize_fonts: bool,
3005) {
3006 extern "C-unwind" {
3007 fn CGContextSetShouldSubpixelQuantizeFonts(
3008 c: Option<&CGContext>,
3009 should_subpixel_quantize_fonts: bool,
3010 );
3011 }
3012 unsafe { CGContextSetShouldSubpixelQuantizeFonts(c, should_subpixel_quantize_fonts) }
3013}
3014
3015#[deprecated = "renamed to `CGContext::set_allows_font_subpixel_quantization`"]
3016#[inline]
3017pub extern "C-unwind" fn CGContextSetAllowsFontSubpixelQuantization(
3018 c: Option<&CGContext>,
3019 allows_font_subpixel_quantization: bool,
3020) {
3021 extern "C-unwind" {
3022 fn CGContextSetAllowsFontSubpixelQuantization(
3023 c: Option<&CGContext>,
3024 allows_font_subpixel_quantization: bool,
3025 );
3026 }
3027 unsafe { CGContextSetAllowsFontSubpixelQuantization(c, allows_font_subpixel_quantization) }
3028}
3029
3030extern "C-unwind" {
3031 #[deprecated = "renamed to `CGContext::begin_transparency_layer`"]
3032 pub fn CGContextBeginTransparencyLayer(
3033 c: Option<&CGContext>,
3034 auxiliary_info: Option<&CFDictionary>,
3035 );
3036}
3037
3038extern "C-unwind" {
3039 #[deprecated = "renamed to `CGContext::begin_transparency_layer_with_rect`"]
3040 pub fn CGContextBeginTransparencyLayerWithRect(
3041 c: Option<&CGContext>,
3042 rect: CGRect,
3043 aux_info: Option<&CFDictionary>,
3044 );
3045}
3046
3047#[deprecated = "renamed to `CGContext::end_transparency_layer`"]
3048#[inline]
3049pub extern "C-unwind" fn CGContextEndTransparencyLayer(c: Option<&CGContext>) {
3050 extern "C-unwind" {
3051 fn CGContextEndTransparencyLayer(c: Option<&CGContext>);
3052 }
3053 unsafe { CGContextEndTransparencyLayer(c) }
3054}
3055
3056#[deprecated = "renamed to `CGContext::user_space_to_device_space_transform`"]
3057#[inline]
3058pub extern "C-unwind" fn CGContextGetUserSpaceToDeviceSpaceTransform(
3059 c: Option<&CGContext>,
3060) -> CGAffineTransform {
3061 extern "C-unwind" {
3062 fn CGContextGetUserSpaceToDeviceSpaceTransform(c: Option<&CGContext>) -> CGAffineTransform;
3063 }
3064 unsafe { CGContextGetUserSpaceToDeviceSpaceTransform(c) }
3065}
3066
3067#[deprecated = "renamed to `CGContext::convert_point_to_device_space`"]
3068#[inline]
3069pub extern "C-unwind" fn CGContextConvertPointToDeviceSpace(
3070 c: Option<&CGContext>,
3071 point: CGPoint,
3072) -> CGPoint {
3073 extern "C-unwind" {
3074 fn CGContextConvertPointToDeviceSpace(c: Option<&CGContext>, point: CGPoint) -> CGPoint;
3075 }
3076 unsafe { CGContextConvertPointToDeviceSpace(c, point) }
3077}
3078
3079#[deprecated = "renamed to `CGContext::convert_point_to_user_space`"]
3080#[inline]
3081pub extern "C-unwind" fn CGContextConvertPointToUserSpace(
3082 c: Option<&CGContext>,
3083 point: CGPoint,
3084) -> CGPoint {
3085 extern "C-unwind" {
3086 fn CGContextConvertPointToUserSpace(c: Option<&CGContext>, point: CGPoint) -> CGPoint;
3087 }
3088 unsafe { CGContextConvertPointToUserSpace(c, point) }
3089}
3090
3091#[deprecated = "renamed to `CGContext::convert_size_to_device_space`"]
3092#[inline]
3093pub extern "C-unwind" fn CGContextConvertSizeToDeviceSpace(
3094 c: Option<&CGContext>,
3095 size: CGSize,
3096) -> CGSize {
3097 extern "C-unwind" {
3098 fn CGContextConvertSizeToDeviceSpace(c: Option<&CGContext>, size: CGSize) -> CGSize;
3099 }
3100 unsafe { CGContextConvertSizeToDeviceSpace(c, size) }
3101}
3102
3103#[deprecated = "renamed to `CGContext::convert_size_to_user_space`"]
3104#[inline]
3105pub extern "C-unwind" fn CGContextConvertSizeToUserSpace(
3106 c: Option<&CGContext>,
3107 size: CGSize,
3108) -> CGSize {
3109 extern "C-unwind" {
3110 fn CGContextConvertSizeToUserSpace(c: Option<&CGContext>, size: CGSize) -> CGSize;
3111 }
3112 unsafe { CGContextConvertSizeToUserSpace(c, size) }
3113}
3114
3115#[deprecated = "renamed to `CGContext::convert_rect_to_device_space`"]
3116#[inline]
3117pub extern "C-unwind" fn CGContextConvertRectToDeviceSpace(
3118 c: Option<&CGContext>,
3119 rect: CGRect,
3120) -> CGRect {
3121 extern "C-unwind" {
3122 fn CGContextConvertRectToDeviceSpace(c: Option<&CGContext>, rect: CGRect) -> CGRect;
3123 }
3124 unsafe { CGContextConvertRectToDeviceSpace(c, rect) }
3125}
3126
3127#[deprecated = "renamed to `CGContext::convert_rect_to_user_space`"]
3128#[inline]
3129pub extern "C-unwind" fn CGContextConvertRectToUserSpace(
3130 c: Option<&CGContext>,
3131 rect: CGRect,
3132) -> CGRect {
3133 extern "C-unwind" {
3134 fn CGContextConvertRectToUserSpace(c: Option<&CGContext>, rect: CGRect) -> CGRect;
3135 }
3136 unsafe { CGContextConvertRectToUserSpace(c, rect) }
3137}
3138
3139extern "C-unwind" {
3140 #[deprecated = "renamed to `CGContext::select_font`"]
3141 pub fn CGContextSelectFont(
3142 c: Option<&CGContext>,
3143 name: *const c_char,
3144 size: CGFloat,
3145 text_encoding: CGTextEncoding,
3146 );
3147}
3148
3149extern "C-unwind" {
3150 #[deprecated = "renamed to `CGContext::show_text`"]
3151 pub fn CGContextShowText(c: Option<&CGContext>, string: *const c_char, length: usize);
3152}
3153
3154extern "C-unwind" {
3155 #[deprecated = "renamed to `CGContext::show_text_at_point`"]
3156 pub fn CGContextShowTextAtPoint(
3157 c: Option<&CGContext>,
3158 x: CGFloat,
3159 y: CGFloat,
3160 string: *const c_char,
3161 length: usize,
3162 );
3163}
3164
3165extern "C-unwind" {
3166 #[cfg(feature = "CGFont")]
3167 #[deprecated = "renamed to `CGContext::show_glyphs`"]
3168 pub fn CGContextShowGlyphs(c: Option<&CGContext>, g: *const CGGlyph, count: usize);
3169}
3170
3171extern "C-unwind" {
3172 #[cfg(feature = "CGFont")]
3173 #[deprecated = "renamed to `CGContext::show_glyphs_at_point`"]
3174 pub fn CGContextShowGlyphsAtPoint(
3175 c: Option<&CGContext>,
3176 x: CGFloat,
3177 y: CGFloat,
3178 glyphs: *const CGGlyph,
3179 count: usize,
3180 );
3181}
3182
3183extern "C-unwind" {
3184 #[cfg(feature = "CGFont")]
3185 #[deprecated = "renamed to `CGContext::show_glyphs_with_advances`"]
3186 pub fn CGContextShowGlyphsWithAdvances(
3187 c: Option<&CGContext>,
3188 glyphs: *const CGGlyph,
3189 advances: *const CGSize,
3190 count: usize,
3191 );
3192}
3193
3194#[cfg(feature = "CGPDFDocument")]
3195#[deprecated = "renamed to `CGContext::draw_pdf_document`"]
3196#[inline]
3197pub extern "C-unwind" fn CGContextDrawPDFDocument(
3198 c: Option<&CGContext>,
3199 rect: CGRect,
3200 document: Option<&CGPDFDocument>,
3201 page: c_int,
3202) {
3203 extern "C-unwind" {
3204 fn CGContextDrawPDFDocument(
3205 c: Option<&CGContext>,
3206 rect: CGRect,
3207 document: Option<&CGPDFDocument>,
3208 page: c_int,
3209 );
3210 }
3211 unsafe { CGContextDrawPDFDocument(c, rect, document, page) }
3212}