pub extern "C-unwind" fn CGShadingCreateRadial(
space: Option<&CGColorSpace>,
start: CGPoint,
start_radius: CGFloat,
end: CGPoint,
end_radius: CGFloat,
function: Option<&CGFunction>,
extend_start: bool,
extend_end: bool,
) -> Option<CFRetained<CGShading>>👎Deprecated: renamed to
CGShading::new_radialAvailable on crate features
CGColorSpace and CGFunction and CGShading only.