objc2_cloud_kit/generated/
CKSyncEngineConfiguration.rs

1//! This file has been automatically generated by `objc2`'s `header-translator`.
2//! DO NOT EDIT
3use core::ffi::*;
4use core::ptr::NonNull;
5use objc2::__framework_prelude::*;
6
7use crate::*;
8
9extern_class!(
10    /// [Apple's documentation](https://developer.apple.com/documentation/cloudkit/cksyncengineconfiguration?language=objc)
11    #[unsafe(super(NSObject))]
12    #[derive(Debug, PartialEq, Eq, Hash)]
13    pub struct CKSyncEngineConfiguration;
14);
15
16unsafe impl Send for CKSyncEngineConfiguration {}
17
18unsafe impl Sync for CKSyncEngineConfiguration {}
19
20extern_conformance!(
21    unsafe impl NSObjectProtocol for CKSyncEngineConfiguration {}
22);
23
24impl CKSyncEngineConfiguration {
25    extern_methods!(
26        #[cfg(all(
27            feature = "CKDatabase",
28            feature = "CKSyncEngine",
29            feature = "CKSyncEngineState"
30        ))]
31        #[unsafe(method(initWithDatabase:stateSerialization:delegate:))]
32        #[unsafe(method_family = init)]
33        pub unsafe fn initWithDatabase_stateSerialization_delegate(
34            this: Allocated<Self>,
35            database: &CKDatabase,
36            state_serialization: Option<&CKSyncEngineStateSerialization>,
37            delegate: &ProtocolObject<dyn CKSyncEngineDelegate>,
38        ) -> Retained<Self>;
39
40        #[unsafe(method(init))]
41        #[unsafe(method_family = init)]
42        pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
43
44        #[unsafe(method(new))]
45        #[unsafe(method_family = new)]
46        pub unsafe fn new() -> Retained<Self>;
47
48        #[cfg(feature = "CKDatabase")]
49        /// The database for this sync engine to sync with.
50        ///
51        /// You can have multiple instances of `CKSyncEngine` in the same process, each targeting a different database.
52        /// For example, you might have one for your private database and one for your shared database.
53        ///
54        /// It's also technically possible to have multiple instances of `CKSyncEngine` for the same `CKDatabase`.
55        /// This isn't recommended for production code, but it can be helpful for testing your `CKSyncEngine` integration.
56        /// For example, you might make multiple `CKSyncEngine` instances to simulate multiple devices syncing back and forth.
57        #[unsafe(method(database))]
58        #[unsafe(method_family = none)]
59        pub unsafe fn database(&self) -> Retained<CKDatabase>;
60
61        #[cfg(feature = "CKDatabase")]
62        /// Setter for [`database`][Self::database].
63        #[unsafe(method(setDatabase:))]
64        #[unsafe(method_family = none)]
65        pub unsafe fn setDatabase(&self, database: &CKDatabase);
66
67        #[cfg(feature = "CKSyncEngineState")]
68        /// The state serialization you last received in a `CKSyncEngineStateUpdateEvent`.
69        ///
70        /// If this is the first time ever initializing your `CKSyncEngine`, you can provide `nil`.
71        #[unsafe(method(stateSerialization))]
72        #[unsafe(method_family = none)]
73        pub unsafe fn stateSerialization(&self)
74            -> Option<Retained<CKSyncEngineStateSerialization>>;
75
76        #[cfg(feature = "CKSyncEngineState")]
77        /// Setter for [`stateSerialization`][Self::stateSerialization].
78        #[unsafe(method(setStateSerialization:))]
79        #[unsafe(method_family = none)]
80        pub unsafe fn setStateSerialization(
81            &self,
82            state_serialization: Option<&CKSyncEngineStateSerialization>,
83        );
84
85        #[cfg(feature = "CKSyncEngine")]
86        /// Your implementation of `CKSyncEngineDelegate`.
87        #[unsafe(method(delegate))]
88        #[unsafe(method_family = none)]
89        pub unsafe fn delegate(&self)
90            -> Option<Retained<ProtocolObject<dyn CKSyncEngineDelegate>>>;
91
92        #[cfg(feature = "CKSyncEngine")]
93        /// This is a [weak property][objc2::topics::weak_property].
94        /// Setter for [`delegate`][Self::delegate].
95        #[unsafe(method(setDelegate:))]
96        #[unsafe(method_family = none)]
97        pub unsafe fn setDelegate(
98            &self,
99            delegate: Option<&ProtocolObject<dyn CKSyncEngineDelegate>>,
100        );
101
102        /// Whether or not the sync engine should automatically sync on your behalf.
103        ///
104        /// If true, then the sync engine will automatically sync using the system scheduler. This is the default value.
105        /// When you add pending changes to the state, the sync engine will automatically schedule a sync task to send changes.
106        /// When it receives a notification about new changes on the server, it will automatically schedule a sync task to fetch changes.
107        /// It will also automatically re-schedule sync tasks for retryable errors such as network failures or server throttles.
108        ///
109        /// If `automaticallySync` is off, then the sync engine will not perform any operations unless you tell it to do so via `fetchChanges` or `sendChanges`.
110        ///
111        /// Most applications likely want to enable automatic syncing during normal use.
112        /// However, you might want to disable it if you have specific requirements for when you want to sync.
113        /// For example, if you want to sync only once per day, you can turn off automatic sync and manually call `fetchChanges` and `sendChanges` once per day.
114        ///
115        /// You might also disable automatic sync when writing automated tests for your integration with `CKSyncEngine`.
116        /// This way, you can have fine grained control over exactly when the sync engine fetches or sends changes.
117        /// This allows you to simulate edge cases and deterministically test your logic around scenarios like conflict resolution and error handling.
118        #[unsafe(method(automaticallySync))]
119        #[unsafe(method_family = none)]
120        pub unsafe fn automaticallySync(&self) -> bool;
121
122        /// Setter for [`automaticallySync`][Self::automaticallySync].
123        #[unsafe(method(setAutomaticallySync:))]
124        #[unsafe(method_family = none)]
125        pub unsafe fn setAutomaticallySync(&self, automatically_sync: bool);
126
127        #[cfg(feature = "CKSubscription")]
128        /// An optional override for the sync engine's default database subscription ID.
129        /// Use this for backward compatibility with a previous CloudKit sync implementation.
130        ///
131        /// By default, `CKSyncEngine` will create its own `CKDatabaseSubscription` with its own subscription ID.
132        /// If you're migrating to `CKSyncEngine` from a custom CloudKit sync implementation, you can specify your previous subscription ID here.
133        /// This allows your `CKSyncEngine` integration to be backward compatible with previous versions of your app.
134        ///
135        /// >Note: `CKSyncEngine` will automatically attempt to discover any previous database subscriptions,
136        /// but you can be more explicit by giving the subscription ID through this configuration option.
137        #[unsafe(method(subscriptionID))]
138        #[unsafe(method_family = none)]
139        pub unsafe fn subscriptionID(&self) -> Option<Retained<CKSubscriptionID>>;
140
141        #[cfg(feature = "CKSubscription")]
142        /// Setter for [`subscriptionID`][Self::subscriptionID].
143        #[unsafe(method(setSubscriptionID:))]
144        #[unsafe(method_family = none)]
145        pub unsafe fn setSubscriptionID(&self, subscription_id: Option<&CKSubscriptionID>);
146    );
147}