Function AudioUnitProcessMultiple

Source
pub unsafe extern "C-unwind" fn AudioUnitProcessMultiple(
    in_unit: AudioUnit,
    io_action_flags: *mut AudioUnitRenderActionFlags,
    in_time_stamp: NonNull<AudioTimeStamp>,
    in_number_frames: u32,
    in_number_input_buffer_lists: u32,
    in_input_buffer_lists: NonNull<NonNull<AudioBufferList>>,
    in_number_output_buffer_lists: u32,
    io_output_buffer_lists: NonNull<NonNull<AudioBufferList>>,
) -> i32
Available on crate features AudioComponent and objc2-core-audio-types and AUComponent only.