AudioUnitProcess

Function AudioUnitProcess 

Source
pub unsafe extern "C-unwind" fn AudioUnitProcess(
    in_unit: AudioUnit,
    io_action_flags: *mut AudioUnitRenderActionFlags,
    in_time_stamp: NonNull<AudioTimeStamp>,
    in_number_frames: u32,
    io_data: NonNull<AudioBufferList>,
) -> i32
Available on crate features AUComponent and AudioComponent and objc2-core-audio-types only.