Struct obj::TexturedVertex
source · pub struct TexturedVertex {
pub position: [f32; 3],
pub normal: [f32; 3],
pub texture: [f32; 3],
}
Expand description
Vertex data type of Obj
which contains position, normal and texture data of a vertex.
Fields§
§position: [f32; 3]
Position vector of a vertex.
normal: [f32; 3]
Normal vertor of a vertex.
texture: [f32; 3]
Texture of a vertex.
Trait Implementations§
source§impl Clone for TexturedVertex
impl Clone for TexturedVertex
source§fn clone(&self) -> TexturedVertex
fn clone(&self) -> TexturedVertex
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TexturedVertex
impl Debug for TexturedVertex
source§impl Default for TexturedVertex
impl Default for TexturedVertex
source§fn default() -> TexturedVertex
fn default() -> TexturedVertex
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for TexturedVertex
impl<'de> Deserialize<'de> for TexturedVertex
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<I: FromPrimitive + Copy> FromRawVertex<I> for TexturedVertex
impl<I: FromPrimitive + Copy> FromRawVertex<I> for TexturedVertex
source§impl PartialEq<TexturedVertex> for TexturedVertex
impl PartialEq<TexturedVertex> for TexturedVertex
source§fn eq(&self, other: &TexturedVertex) -> bool
fn eq(&self, other: &TexturedVertex) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.