Struct obj::raw::object::RawObj

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pub struct RawObj {
Show 13 fields pub name: Option<String>, pub material_libraries: Vec<String>, pub positions: Vec<(f32, f32, f32, f32)>, pub tex_coords: Vec<(f32, f32, f32)>, pub normals: Vec<(f32, f32, f32)>, pub param_vertices: Vec<(f32, f32, f32)>, pub points: Vec<Point>, pub lines: Vec<Line>, pub polygons: Vec<Polygon>, pub groups: HashMap<String, Group>, pub meshes: HashMap<String, Group>, pub smoothing_groups: HashMap<usize, Group>, pub merging_groups: HashMap<usize, Group>,
}
Expand description

Low-level Rust binding for .obj format.

Fields§

§name: Option<String>

Name of the object.

§material_libraries: Vec<String>

.mtl files which required by this object.

§positions: Vec<(f32, f32, f32, f32)>

Position vectors of each vertex.

§tex_coords: Vec<(f32, f32, f32)>

Texture coordinates of each vertex.

§normals: Vec<(f32, f32, f32)>

Normal vectors of each vertex.

§param_vertices: Vec<(f32, f32, f32)>

Parametric vertices.

§points: Vec<Point>

Points which stores the index data of position vectors.

§lines: Vec<Line>

Lines which store the index data of vectors.

§polygons: Vec<Polygon>

Polygons which store the index data of vectors.

§groups: HashMap<String, Group>

Groups of multiple geometries.

§meshes: HashMap<String, Group>

Geometries which consist in a same material.

§smoothing_groups: HashMap<usize, Group>

Smoothing groups.

§merging_groups: HashMap<usize, Group>

Merging groups.

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