pub fn load_obj<V: FromRawVertex<I>, T: BufRead, I>(
input: T,
) -> ObjResult<Obj<V, I>>Expand description
Load a wavefront OBJ file into Rust & OpenGL friendly format.
pub fn load_obj<V: FromRawVertex<I>, T: BufRead, I>(
input: T,
) -> ObjResult<Obj<V, I>>Load a wavefront OBJ file into Rust & OpenGL friendly format.