Trait obj::FromRawVertex
[−]
[src]
pub trait FromRawVertex: Sized { fn process(vertices: Vec<(f32, f32, f32, f32)>, normals: Vec<(f32, f32, f32)>, polygons: Vec<Polygon>) -> ObjResult<(Vec<Self>, Vec<u16>)>; }
Conversion from RawObj's raw data.
Required Methods
fn process(vertices: Vec<(f32, f32, f32, f32)>, normals: Vec<(f32, f32, f32)>, polygons: Vec<Polygon>) -> ObjResult<(Vec<Self>, Vec<u16>)>
Build vertex and index buffer from raw object data.