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oak_lua/language/
mod.rs

1#![doc = include_str!("readme.md")]
2
3use oak_core::{Language, LanguageCategory};
4
5/// Lua language definition.
6#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
7#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
8pub struct LuaLanguage {}
9
10impl Language for LuaLanguage {
11    const NAME: &'static str = "lua";
12    const CATEGORY: LanguageCategory = LanguageCategory::Programming;
13
14    type TokenType = crate::lexer::token_type::LuaTokenType;
15    type ElementType = crate::parser::element_type::LuaElementType;
16    type TypedRoot = crate::ast::LuaRoot;
17}
18
19impl LuaLanguage {
20    /// Creates a new Lua language instance.
21    pub fn new() -> Self {
22        Self {}
23    }
24}
25
26impl Default for LuaLanguage {
27    fn default() -> Self {
28        Self {}
29    }
30}