Enum nzsc_single_player::moves::Move
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pub enum Move { Kick, NinjaSword, Nunchucks, ShadowFireball, ShadowSlip, RunInCircles, LightningFastKarateChop, Rampage, Muscle, Zap, Regenerate, Gravedigger, ZombieCorps, Apocalypse, SamuraiSword, Helmet, Smash, Lightning, Earthquake, Twist, Bend, JugglingKnives, AcidSpray, Nose, BackwardsMoustachio, NoseOfTheTaunted, MustacheMash, BigHairyDeal, }
Variants
Kick
NinjaSword
Nunchucks
ShadowFireball
ShadowSlip
RunInCircles
LightningFastKarateChop
Rampage
Muscle
Zap
Regenerate
Gravedigger
ZombieCorps
Apocalypse
SamuraiSword
Helmet
Smash
Lightning
Earthquake
Twist
Bend
JugglingKnives
AcidSpray
Nose
BackwardsMoustachio
NoseOfTheTaunted
MustacheMash
BigHairyDeal
Methods
impl Move
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Trait Implementations
impl Clone for Move
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fn clone(&self) -> Move
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Copy for Move
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impl PartialEq for Move
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fn eq(&self, __arg_0: &Move) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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This method tests for !=
.
impl Debug for Move
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl FromStr for Move
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type Err = ()
The associated error which can be returned from parsing.
fn from_str(s: &str) -> Result<Self, Self::Err>
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Parses a string s
to return a value of this type. Read more