nxui_build/
res.rs

1pub struct ApplicationResource {
2    pub res: winres::WindowsResource
3}
4
5impl ApplicationResource {
6    pub fn new() -> Self {
7        let res = winres::WindowsResource::new();
8        Self {
9            res
10        }
11    }
12
13    pub fn set_file_version(&mut self, version: u64) {
14        self.res.set_version_info(winres::VersionInfo::FILEVERSION,version);
15    }
16
17    pub fn compile(&self) {
18        self.res.compile().unwrap();
19    }
20}