[−][src]Struct nvg::Context
Implementations
impl<R: Renderer> Context<R>
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pub fn create(renderer: R) -> Result<Context<R>>
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pub fn begin_frame<E: Into<Extent>>(
&mut self,
window_extent: E,
device_pixel_ratio: f32
) -> Result<()>
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&mut self,
window_extent: E,
device_pixel_ratio: f32
) -> Result<()>
pub fn cancel_frame(&mut self) -> Result<()>
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pub fn end_frame(&mut self) -> Result<()>
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pub fn save(&mut self)
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pub fn restore(&mut self)
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pub fn reset(&mut self)
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pub fn shape_antialias(&mut self, enabled: bool)
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pub fn stroke_width(&mut self, width: f32)
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pub fn miter_limit(&mut self, limit: f32)
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pub fn line_cap(&mut self, cap: LineCap)
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pub fn line_join(&mut self, join: LineJoin)
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pub fn global_alpha(&mut self, alpha: f32)
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pub fn transform(&mut self, xform: Transform)
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pub fn reset_transform(&mut self)
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pub fn translate(&mut self, tx: f32, ty: f32)
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pub fn rotate(&mut self, angle: f32)
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pub fn skew_x(&mut self, angle: f32)
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pub fn skew_y(&mut self, angle: f32)
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pub fn scale(&mut self, sx: f32, sy: f32)
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pub fn current_transform(&mut self) -> Transform
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pub fn stroke_paint<T: Into<Paint>>(&mut self, paint: T)
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pub fn fill_paint<T: Into<Paint>>(&mut self, paint: T)
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pub fn create_image<D: AsRef<[u8]>>(
&mut self,
flags: ImageFlags,
data: D
) -> Result<ImageId>
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&mut self,
flags: ImageFlags,
data: D
) -> Result<ImageId>
pub fn create_image_from_file<P: AsRef<Path>>(
&mut self,
flags: ImageFlags,
path: P
) -> Result<ImageId>
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&mut self,
flags: ImageFlags,
path: P
) -> Result<ImageId>
pub fn update_image(&mut self, img: ImageId, data: &[u8]) -> Result<()>
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pub fn image_size(&self, img: ImageId) -> Result<(usize, usize)>
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pub fn delete_image(&mut self, img: ImageId) -> Result<()>
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pub fn scissor<T: Into<Rect>>(&mut self, rect: T)
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pub fn intersect_scissor<T: Into<Rect>>(&mut self, rect: T)
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pub fn reset_scissor(&mut self)
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pub fn global_composite_operation(&mut self, op: CompositeOperation)
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pub fn begin_path(&mut self)
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pub fn move_to<P: Into<Point>>(&mut self, pt: P)
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pub fn line_to<P: Into<Point>>(&mut self, pt: P)
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pub fn bezier_to<P: Into<Point>>(&mut self, cp1: P, cp2: P, pt: P)
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pub fn quad_to<P: Into<Point>>(&mut self, cp: P, pt: P)
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pub fn arc_to<P: Into<Point>>(&mut self, pt1: P, pt2: P, radius: f32)
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pub fn close_path(&mut self)
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pub fn path_solidity(&mut self, dir: Solidity)
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pub fn arc<P: Into<Point>>(
&mut self,
cp: P,
radius: f32,
a0: f32,
a1: f32,
dir: Solidity
)
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&mut self,
cp: P,
radius: f32,
a0: f32,
a1: f32,
dir: Solidity
)
pub fn rect<T: Into<Rect>>(&mut self, rect: T)
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pub fn rounded_rect<T: Into<Rect>>(&mut self, rect: T, radius: f32)
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pub fn rounded_rect_varying<T: Into<Rect>>(
&mut self,
rect: T,
lt: f32,
rt: f32,
rb: f32,
lb: f32
)
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&mut self,
rect: T,
lt: f32,
rt: f32,
rb: f32,
lb: f32
)
pub fn ellipse<P: Into<Point>>(
&mut self,
center: P,
radius_x: f32,
radius_y: f32
)
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&mut self,
center: P,
radius_x: f32,
radius_y: f32
)
pub fn circle<P: Into<Point>>(&mut self, center: P, radius: f32)
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pub fn fill(&mut self) -> Result<()>
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pub fn stroke(&mut self) -> Result<()>
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pub fn create_font_from_file<N: Into<String>, P: AsRef<Path>>(
&mut self,
name: N,
path: P
) -> Result<FontId>
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&mut self,
name: N,
path: P
) -> Result<FontId>
pub fn create_font<N: Into<String>, D: Into<Vec<u8>>>(
&mut self,
name: N,
data: D
) -> Result<FontId>
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&mut self,
name: N,
data: D
) -> Result<FontId>
pub fn find_font<N: AsRef<str>>(&self, name: N) -> Option<FontId>
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pub fn add_fallback_fontid(&mut self, base: FontId, fallback: FontId)
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pub fn add_fallback_font<N1: AsRef<str>, N2: AsRef<str>>(
&mut self,
base: N1,
fallback: N2
)
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&mut self,
base: N1,
fallback: N2
)
pub fn font_size(&mut self, size: f32)
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pub fn text_letter_spacing(&mut self, spacing: f32)
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pub fn text_line_height(&mut self, line_height: f32)
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pub fn text_align(&mut self, align: Align)
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pub fn fontid(&mut self, id: FontId)
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pub fn font<N: AsRef<str>>(&mut self, name: N)
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pub fn text<S: AsRef<str>, P: Into<Point>>(
&mut self,
pt: P,
text: S
) -> Result<()>
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&mut self,
pt: P,
text: S
) -> Result<()>
pub fn text_metrics(&self) -> TextMetrics
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pub fn text_size<S: AsRef<str>>(&self, text: S) -> Extent
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Auto Trait Implementations
impl<R> RefUnwindSafe for Context<R> where
R: RefUnwindSafe,
R: RefUnwindSafe,
impl<R> !Send for Context<R>
impl<R> !Sync for Context<R>
impl<R> Unpin for Context<R> where
R: Unpin,
R: Unpin,
impl<R> UnwindSafe for Context<R> where
R: UnwindSafe,
R: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,