Struct nvapi::gpu::PhysicalGpu
[−]
[src]
pub struct PhysicalGpu(_);
Methods
impl PhysicalGpu
[src]
fn handle(&self) -> &NvPhysicalGpuHandle
[src]
fn enumerate() -> Result<Vec<Self>>
[src]
fn tachometer(&self) -> Result<u32>
[src]
fn full_name(&self) -> Result<String>
[src]
fn clock_frequencies(
&self,
clock_type: ClockFrequencyType
) -> Result<BTreeMap<PublicClockId, Kilohertz>>
[src]
&self,
clock_type: ClockFrequencyType
) -> Result<BTreeMap<PublicClockId, Kilohertz>>
fn current_pstate(&self) -> Result<PState>
[src]
fn get_pstates(&self) -> Result<PStates>
[src]
fn dynamic_pstates_info(
&self
) -> Result<BTreeMap<UtilizationDomain, Percentage>>
[src]
&self
) -> Result<BTreeMap<UtilizationDomain, Percentage>>