pub type DISP_GetAssociatedUnAttachedNvidiaDisplayHandleFn = extern "C" fn(szDisplayName: *const c_char, pNvUnAttachedDispHandle: *mut NvDisplayHandle) -> NvAPI_Status;pub type DISP_GetAssociatedUnAttachedNvidiaDisplayHandleFn = extern "C" fn(szDisplayName: *const c_char, pNvUnAttachedDispHandle: *mut NvDisplayHandle) -> NvAPI_Status;