Expand description
Geometry primitives for the NextVision runtime.
All spatial types use normalized [0, 1] coordinates relative to frame dimensions.
This eliminates resolution-dependency throughout the perception pipeline.
To convert to pixel coordinates: px = normalized * dimension.
Structs§
- Affine
Transform2D - 2D affine transform represented as a 3×3 matrix in row-major order.
- BBox
- Axis-aligned bounding box in normalized
[0, 1]coordinates. - Point2
- 2D point in normalized
[0, 1]coordinates. - Polygon
- Closed polygon in normalized
[0, 1]coordinates.