Crate num_bigint

Expand description

Big Integer Types for Rust

Common numerical operations are overloaded, so we can treat them the same way we treat other numbers.

§Example

``````use num_bigint::BigUint;
use num_traits::One;

// Calculate large fibonacci numbers.
fn fib(n: usize) -> BigUint {
let mut f0 = BigUint::ZERO;
let mut f1 = BigUint::one();
for _ in 0..n {
let f2 = f0 + &f1;
f0 = f1;
f1 = f2;
}
f0
}

// This is a very large number.
println!("fib(1000) = {}", fib(1000));``````

It’s easy to generate large random numbers:

``````use num_bigint::{ToBigInt, RandBigInt};

let a = rng.gen_bigint(1000);

let low = -10000.to_bigint().unwrap();
let high = 10000.to_bigint().unwrap();
let b = rng.gen_bigint_range(&low, &high);

// Probably an even larger number.
println!("{}", a * b);``````

See the “Features” section for instructions for enabling random number generation.

§Features

The `std` crate feature is enabled by default, and is mandatory before Rust 1.36 and the stabilized `alloc` crate. If you depend on `num-bigint` with `default-features = false`, you must manually enable the `std` feature yourself if your compiler is not new enough.

§Random Generation

`num-bigint` supports the generation of random big integers when the `rand` feature is enabled. To enable it include rand as

``````rand = "0.8"
num-bigint = { version = "0.4", features = ["rand"] }
``````

Note that you must use the version of `rand` that `num-bigint` is compatible with: `0.8`.

§Compatibility

The `num-bigint` crate is tested for rustc 1.60 and greater.