use crate::{View, Node, Bind, Context, Identified, Event, IdPath, Id};
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Button<T, F> {
label: T,
action: Option<F>,
}
impl<T, F> Button<T, F> {
pub fn new(label: T, action: F) -> Self {
Self {
label,
action: Some(action),
}
}
}
impl<T, F> Bind for Button<T, F> where T: Bind, F: Fn() + 'static {
fn bind(&mut self, _context: &Context) {}
}
impl<T, F> View for Button<T, F> where T: View, F: Fn() + 'static {
fn fire(&self, event: &Event, id_path: &IdPath) {
if let Some(head) = id_path.head() {
match head {
Id::Index(0) => self.label.fire(event, &id_path.tail()),
i => panic!("Cannot fire event for child id {} on Button which only has one child", i)
}
} else if let Event::Click {} = event {
if let Some(ref action) = self.action {
action();
}
}
}
fn render(&mut self, context: &Context) -> Identified<Node> {
self.bind(context);
context.identify(Node::Button { label: Box::new(self.label.render(&context.child(0))) })
}
}