use serde::{Serialize, Deserialize};
use crate::{Frame, Insets, Style, Vec2};
/// A rendered modifier.
#[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase", rename_all_fields = "camelCase")]
pub enum ModifierNode {
Padding { insets: Insets },
Position { position: Vec2<f64> },
Frame { frame: Frame },
Fill { style: Style },
}