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Crate nucleation

Crate nucleation 

Source

Re-exports§

pub use formats::litematic;
pub use formats::schematic;
pub use formats::world_stream;
pub use schematic_builder::palettes;
pub use schematic_builder::IoMarker;
pub use schematic_builder::IoType as BuilderIoType;
pub use schematic_builder::PaletteEntry;
pub use schematic_builder::SchematicBuilder;
pub use selection::connected_components;
pub use selection::connected_components_collect;
pub use selection::flood;
pub use selection::flood;
pub use selection::AndMask;
pub use selection::BlocklistMask;
pub use selection::Component;
pub use selection::Connectivity;
pub use selection::Continue;
pub use selection::Limits;
pub use selection::Mask;
pub use selection::NotAirMask;
pub use selection::NotMask;
pub use selection::OrMask;
pub use selection::StopReason;
pub use selection::VisitedSet;
pub use store::MemStore;
pub use store::Store;
pub use store::StoreError;

Modules§

autostack
Auto-stack: detect the repeating structure(s) in a build and resize them.
block_entity
block_entity_store
Storage layer for tile entities (BlockEntity) within a region.
block_position
blockpedia
Vendored blockpedia (formerly the standalone blockpedia crate, v0.2.0).
building
dataconverter
A Rust port of spottedleaf/PaperMC’s DataConverter (DataConverterJava/), restricted to the types that appear in a schematic file, used to convert block-state / block-entity / entity / item NBT between Minecraft data versions.
definition_region
diff
Structural diff + edit distance between two builds. See docs/superpowers/specs/2026-06-01-diff-engine-design.md
fingerprint
Canonical build fingerprinting: exact Fingerprint, invariant Signature, and FFT Footprint.
formats
insign
nbt
schematic_builder
Schematic Builder - Create schematics from ASCII art
sdf
SDF (signed distance function) shape and terrain generation.
selection
Connected-component flood selection over block coordinates.
store
Pluggable byte storage — the abstraction every higher Nucleation layer (codecs, the ingestion pipeline, the stitch frontier) reads and writes through, independent of where the bytes live.
store_io
Transparent schematic IO over the store layer.
utils

Structs§

BlockState
BoundingBox
Entity
Region
UniversalSchematic

Functions§

format_json_schematic
format_schematic