Re-exports§
pub use formats::litematic;pub use formats::schematic;pub use formats::world_stream;pub use schematic_builder::palettes;pub use schematic_builder::IoMarker;pub use schematic_builder::IoType as BuilderIoType;pub use schematic_builder::PaletteEntry;pub use schematic_builder::SchematicBuilder;pub use selection::connected_components;pub use selection::connected_components_collect;pub use selection::flood;pub use selection::flood;pub use selection::AndMask;pub use selection::BlocklistMask;pub use selection::Component;pub use selection::Connectivity;pub use selection::Continue;pub use selection::Limits;pub use selection::Mask;pub use selection::NotAirMask;pub use selection::NotMask;pub use selection::OrMask;pub use selection::StopReason;pub use selection::VisitedSet;pub use store::MemStore;pub use store::Store;pub use store::StoreError;
Modules§
- autostack
- Auto-stack: detect the repeating structure(s) in a build and resize them.
- block_
entity - block_
entity_ store - Storage layer for tile entities (BlockEntity) within a region.
- block_
position - blockpedia
- Vendored blockpedia (formerly the standalone
blockpediacrate, v0.2.0). - building
- dataconverter
- A Rust port of spottedleaf/PaperMC’s DataConverter
(
DataConverterJava/), restricted to the types that appear in a schematic file, used to convert block-state / block-entity / entity / item NBT between Minecraft data versions. - definition_
region - diff
- Structural diff + edit distance between two builds. See docs/superpowers/specs/2026-06-01-diff-engine-design.md
- fingerprint
- Canonical build fingerprinting: exact
Fingerprint, invariantSignature, and FFTFootprint. - formats
- insign
- nbt
- schematic_
builder - Schematic Builder - Create schematics from ASCII art
- sdf
- SDF (signed distance function) shape and terrain generation.
- selection
- Connected-component flood selection over block coordinates.
- store
- Pluggable byte storage — the abstraction every higher Nucleation layer (codecs, the ingestion pipeline, the stitch frontier) reads and writes through, independent of where the bytes live.
- store_
io - Transparent schematic IO over the
storelayer. - utils