Expand description
This library contains code to parse, load and render shaders on the GPU
Modules§
- loader
- preprocessor
- Extract information from glsl source and transpiles it to valid glsl source code.
- renderer
Structs§
- Globals
- The globals we pass to the fragment shader
- Shader
- Shader
Metadata - Traverses the ast and extract useful data while converting the ast to valid glsl source
- Std430
Globals