1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
use std::collections::{HashMap, HashSet};

use crate::engine::EngineState;
use crate::engine::DEFAULT_OVERLAY_NAME;
use crate::{ShellError, Span, Value, VarId};

/// Environment variables per overlay
pub type EnvVars = HashMap<String, HashMap<String, Value>>;

#[derive(Debug, Clone)]
pub struct ProfilingConfig {
    pub max_depth: i64,
    pub depth: i64,
    pub collect_source: bool,
    pub collect_values: bool,
}

impl ProfilingConfig {
    pub fn new(max_depth: i64, collect_source: bool, collect_values: bool) -> Self {
        ProfilingConfig {
            max_depth,
            depth: 0,
            collect_source,
            collect_values,
        }
    }

    pub fn enter_block(&mut self) {
        self.depth += 1;
    }

    pub fn leave_block(&mut self) {
        self.depth -= 1;
    }

    pub fn should_debug(&self) -> bool {
        self.depth <= self.max_depth
    }

    pub fn reset(&mut self) {
        self.max_depth = 0;
        self.depth = 0;
        self.collect_source = false;
        self.collect_values = false;
    }
}

/// A runtime value stack used during evaluation
///
/// A note on implementation:
///
/// We previously set up the stack in a traditional way, where stack frames had parents which would
/// represent other frames that you might return to when exiting a function.
///
/// While experimenting with blocks, we found that we needed to have closure captures of variables
/// seen outside of the blocks, so that they blocks could be run in a way that was both thread-safe
/// and followed the restrictions for closures applied to iterators. The end result left us with
/// closure-captured single stack frames that blocks could see.
///
/// Blocks make up the only scope and stack definition abstraction in Nushell. As a result, we were
/// creating closure captures at any point we wanted to have a Block value we could safely evaluate
/// in any context. This meant that the parents were going largely unused, with captured variables
/// taking their place. The end result is this, where we no longer have separate frames, but instead
/// use the Stack as a way of representing the local and closure-captured state.
#[derive(Debug, Clone)]
pub struct Stack {
    /// Variables
    pub vars: Vec<(VarId, Value)>,
    /// Environment variables arranged as a stack to be able to recover values from parent scopes
    pub env_vars: Vec<EnvVars>,
    /// Tells which environment variables from engine state are hidden, per overlay.
    pub env_hidden: HashMap<String, HashSet<String>>,
    /// List of active overlays
    pub active_overlays: Vec<String>,
    pub recursion_count: Box<u64>,
    pub profiling_config: ProfilingConfig,
}

impl Stack {
    pub fn new() -> Stack {
        Stack {
            vars: vec![],
            env_vars: vec![],
            env_hidden: HashMap::new(),
            active_overlays: vec![DEFAULT_OVERLAY_NAME.to_string()],
            recursion_count: Box::new(0),
            profiling_config: ProfilingConfig::new(0, false, false),
        }
    }

    pub fn with_env(
        &mut self,
        env_vars: &[EnvVars],
        env_hidden: &HashMap<String, HashSet<String>>,
    ) {
        // Do not clone the environment if it hasn't changed
        if self.env_vars.iter().any(|scope| !scope.is_empty()) {
            self.env_vars = env_vars.to_owned();
        }

        if !self.env_hidden.is_empty() {
            self.env_hidden = env_hidden.to_owned();
        }
    }

    pub fn get_var(&self, var_id: VarId, span: Span) -> Result<Value, ShellError> {
        for (id, val) in &self.vars {
            if var_id == *id {
                return Ok(val.clone().with_span(span));
            }
        }

        Err(ShellError::VariableNotFoundAtRuntime { span })
    }

    pub fn get_var_with_origin(&self, var_id: VarId, span: Span) -> Result<Value, ShellError> {
        for (id, val) in &self.vars {
            if var_id == *id {
                return Ok(val.clone());
            }
        }

        Err(ShellError::VariableNotFoundAtRuntime { span })
    }

    pub fn add_var(&mut self, var_id: VarId, value: Value) {
        //self.vars.insert(var_id, value);
        for (id, val) in &mut self.vars {
            if *id == var_id {
                *val = value;
                return;
            }
        }
        self.vars.push((var_id, value));
    }

    pub fn remove_var(&mut self, var_id: VarId) {
        for (idx, (id, _)) in self.vars.iter().enumerate() {
            if *id == var_id {
                self.vars.remove(idx);
                return;
            }
        }
    }

    pub fn add_env_var(&mut self, var: String, value: Value) {
        if let Some(last_overlay) = self.active_overlays.last() {
            if let Some(env_hidden) = self.env_hidden.get_mut(last_overlay) {
                // if the env var was hidden, let's activate it again
                env_hidden.remove(&var);
            }

            if let Some(scope) = self.env_vars.last_mut() {
                if let Some(env_vars) = scope.get_mut(last_overlay) {
                    env_vars.insert(var, value);
                } else {
                    scope.insert(last_overlay.into(), HashMap::from([(var, value)]));
                }
            } else {
                self.env_vars.push(HashMap::from([(
                    last_overlay.into(),
                    HashMap::from([(var, value)]),
                )]));
            }
        } else {
            // TODO: Remove panic
            panic!("internal error: no active overlay");
        }
    }

    pub fn last_overlay_name(&self) -> Result<String, ShellError> {
        self.active_overlays
            .last()
            .cloned()
            .ok_or_else(|| ShellError::NushellFailed {
                msg: "No active overlay".into(),
            })
    }

    pub fn captures_to_stack(&self, captures: &HashMap<VarId, Value>) -> Stack {
        // FIXME: this is probably slow
        let mut env_vars = self.env_vars.clone();
        env_vars.push(HashMap::new());

        // FIXME make this more efficient
        let mut vars = vec![];
        for (id, val) in captures {
            vars.push((*id, val.clone()));
        }

        Stack {
            vars,
            env_vars,
            env_hidden: self.env_hidden.clone(),
            active_overlays: self.active_overlays.clone(),
            recursion_count: self.recursion_count.to_owned(),
            profiling_config: self.profiling_config.clone(),
        }
    }

    pub fn gather_captures(&self, captures: &[VarId]) -> Stack {
        let mut vars = vec![];

        let fake_span = Span::new(0, 0);

        for capture in captures {
            // Note: this assumes we have calculated captures correctly and that commands
            // that take in a var decl will manually set this into scope when running the blocks
            if let Ok(value) = self.get_var(*capture, fake_span) {
                vars.push((*capture, value));
            }
        }

        let mut env_vars = self.env_vars.clone();
        env_vars.push(HashMap::new());

        Stack {
            vars,
            env_vars,
            env_hidden: self.env_hidden.clone(),
            active_overlays: self.active_overlays.clone(),
            recursion_count: self.recursion_count.to_owned(),
            profiling_config: self.profiling_config.clone(),
        }
    }

    /// Flatten the env var scope frames into one frame
    pub fn get_env_vars(&self, engine_state: &EngineState) -> HashMap<String, Value> {
        let mut result = HashMap::new();

        for active_overlay in self.active_overlays.iter() {
            if let Some(env_vars) = engine_state.env_vars.get(active_overlay) {
                result.extend(
                    env_vars
                        .iter()
                        .filter(|(k, _)| {
                            if let Some(env_hidden) = self.env_hidden.get(active_overlay) {
                                !env_hidden.contains(*k)
                            } else {
                                // nothing has been hidden in this overlay
                                true
                            }
                        })
                        .map(|(k, v)| (k.clone(), v.clone()))
                        .collect::<HashMap<String, Value>>(),
                );
            }
        }

        result.extend(self.get_stack_env_vars());

        result
    }

    /// Get flattened environment variables only from the stack
    pub fn get_stack_env_vars(&self) -> HashMap<String, Value> {
        let mut result = HashMap::new();

        for scope in &self.env_vars {
            for active_overlay in self.active_overlays.iter() {
                if let Some(env_vars) = scope.get(active_overlay) {
                    result.extend(env_vars.clone());
                }
            }
        }

        result
    }

    /// Get flattened environment variables only from the stack and one overlay
    pub fn get_stack_overlay_env_vars(&self, overlay_name: &str) -> HashMap<String, Value> {
        let mut result = HashMap::new();

        for scope in &self.env_vars {
            if let Some(active_overlay) = self.active_overlays.iter().find(|n| n == &overlay_name) {
                if let Some(env_vars) = scope.get(active_overlay) {
                    result.extend(env_vars.clone());
                }
            }
        }

        result
    }

    /// Same as get_env_vars, but returns only the names as a HashSet
    pub fn get_env_var_names(&self, engine_state: &EngineState) -> HashSet<String> {
        let mut result = HashSet::new();

        for active_overlay in self.active_overlays.iter() {
            if let Some(env_vars) = engine_state.env_vars.get(active_overlay) {
                result.extend(
                    env_vars
                        .keys()
                        .filter(|k| {
                            if let Some(env_hidden) = self.env_hidden.get(active_overlay) {
                                !env_hidden.contains(*k)
                            } else {
                                // nothing has been hidden in this overlay
                                true
                            }
                        })
                        .cloned()
                        .collect::<HashSet<String>>(),
                );
            }
        }

        for scope in &self.env_vars {
            for active_overlay in self.active_overlays.iter() {
                if let Some(env_vars) = scope.get(active_overlay) {
                    result.extend(env_vars.keys().cloned().collect::<HashSet<String>>());
                }
            }
        }

        result
    }

    pub fn get_env_var(&self, engine_state: &EngineState, name: &str) -> Option<Value> {
        for scope in self.env_vars.iter().rev() {
            for active_overlay in self.active_overlays.iter().rev() {
                if let Some(env_vars) = scope.get(active_overlay) {
                    if let Some(v) = env_vars.get(name) {
                        return Some(v.clone());
                    }
                }
            }
        }

        for active_overlay in self.active_overlays.iter().rev() {
            let is_hidden = if let Some(env_hidden) = self.env_hidden.get(active_overlay) {
                env_hidden.contains(name)
            } else {
                false
            };

            if !is_hidden {
                if let Some(env_vars) = engine_state.env_vars.get(active_overlay) {
                    if let Some(v) = env_vars.get(name) {
                        return Some(v.clone());
                    }
                }
            }
        }

        None
    }

    pub fn has_env_var(&self, engine_state: &EngineState, name: &str) -> bool {
        for scope in self.env_vars.iter().rev() {
            for active_overlay in self.active_overlays.iter().rev() {
                if let Some(env_vars) = scope.get(active_overlay) {
                    if env_vars.contains_key(name) {
                        return true;
                    }
                }
            }
        }

        for active_overlay in self.active_overlays.iter().rev() {
            let is_hidden = if let Some(env_hidden) = self.env_hidden.get(active_overlay) {
                env_hidden.contains(name)
            } else {
                false
            };

            if !is_hidden {
                if let Some(env_vars) = engine_state.env_vars.get(active_overlay) {
                    if env_vars.contains_key(name) {
                        return true;
                    }
                }
            }
        }

        false
    }

    pub fn remove_env_var(&mut self, engine_state: &EngineState, name: &str) -> bool {
        for scope in self.env_vars.iter_mut().rev() {
            for active_overlay in self.active_overlays.iter().rev() {
                if let Some(env_vars) = scope.get_mut(active_overlay) {
                    if env_vars.remove(name).is_some() {
                        return true;
                    }
                }
            }
        }

        for active_overlay in self.active_overlays.iter().rev() {
            if let Some(env_vars) = engine_state.env_vars.get(active_overlay) {
                if env_vars.get(name).is_some() {
                    if let Some(env_hidden) = self.env_hidden.get_mut(active_overlay) {
                        env_hidden.insert(name.into());
                    } else {
                        self.env_hidden
                            .insert(active_overlay.into(), HashSet::from([name.into()]));
                    }

                    return true;
                }
            }
        }

        false
    }

    pub fn has_env_overlay(&self, name: &str, engine_state: &EngineState) -> bool {
        for scope in self.env_vars.iter().rev() {
            if scope.contains_key(name) {
                return true;
            }
        }

        engine_state.env_vars.contains_key(name)
    }

    pub fn is_overlay_active(&self, name: &String) -> bool {
        self.active_overlays.contains(name)
    }

    pub fn add_overlay(&mut self, name: String) {
        self.active_overlays.retain(|o| o != &name);
        self.active_overlays.push(name);
    }

    pub fn remove_overlay(&mut self, name: &String) {
        self.active_overlays.retain(|o| o != name);
    }
}

impl Default for Stack {
    fn default() -> Self {
        Self::new()
    }
}