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use crate::evaluate::scope::Scope;
use crate::shell::palette::Palette;
use nu_ansi_term::{Color, Style};
use nu_parser::ParserScope;
use nu_protocol::hir::FlatShape;
use nu_source::Spanned;
use std::borrow::Cow;
pub struct Painter {
original: Vec<u8>,
styles: Vec<Style>,
}
impl Painter {
fn new(original: &str) -> Painter {
let bytes: Vec<u8> = original.bytes().collect();
let bytes_count = bytes.len();
Painter {
original: bytes,
styles: vec![Color::White.normal(); bytes_count],
}
}
pub fn paint_string<'l, P: Palette>(line: &'l str, scope: &Scope, palette: &P) -> Cow<'l, str> {
scope.enter_scope();
let (block, _) = nu_parser::parse(line, 0, scope);
scope.exit_scope();
let shapes = nu_parser::shapes(&block);
let mut painter = Painter::new(line);
for shape in shapes {
painter.paint_shape(&shape, palette);
}
Cow::Owned(painter.into_string())
}
fn paint_shape<P: Palette>(&mut self, shape: &Spanned<FlatShape>, palette: &P) {
palette
.styles_for_shape(shape)
.iter()
.for_each(|x| self.paint(x));
}
fn paint(&mut self, styled_span: &Spanned<Style>) {
for pos in styled_span.span.start()..styled_span.span.end() {
if pos < self.styles.len() {
self.styles[pos] = styled_span.item;
}
}
}
fn into_string(self) -> String {
let mut idx_start = 0;
let mut idx_end = 1;
if self.original.is_empty() {
String::new()
} else {
let mut builder = String::new();
let mut current_style = self.styles[0];
while idx_end < self.styles.len() {
if self.styles[idx_end] != current_style {
let intermediate = String::from_utf8_lossy(&self.original[idx_start..idx_end]);
builder.push_str(&format!("{}", current_style.paint(intermediate)));
current_style = self.styles[idx_end];
idx_start = idx_end;
}
idx_end += 1;
}
let intermediate = String::from_utf8_lossy(&self.original[idx_start..idx_end]);
builder.push_str(&format!("{}", current_style.paint(intermediate)));
builder
}
}
}