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ntex_server/net/
builder.rs

1#![allow(clippy::missing_panics_doc)]
2use std::{fmt, io, net, sync::Arc};
3
4use ntex_io::Io;
5use ntex_rt::System;
6use ntex_service::{ServiceFactory, cfg::SharedCfg};
7use ntex_util::time::Millis;
8use socket2::{Domain, SockAddr, Socket, Type};
9
10use crate::{Server, WorkerPool};
11
12use super::accept::AcceptLoop;
13use super::config::{Config, ServiceConfig};
14use super::factory::{self, FactoryServiceType};
15use super::factory::{OnAccept, OnAcceptWrapper, OnWorkerStart, OnWorkerStartWrapper};
16use super::{Connection, ServerStatus, Stream, StreamServer, Token, socket::Listener};
17
18/// Streaming service builder
19///
20/// This type can be used to construct an instance of `net streaming server` through a
21/// builder-like pattern.
22pub struct ServerBuilder {
23    name: String,
24    token: Token,
25    backlog: i32,
26    services: Vec<FactoryServiceType>,
27    sockets: Vec<(Token, String, Listener)>,
28    on_worker_start: Vec<Box<dyn OnWorkerStart + Send>>,
29    on_accept: Option<Box<dyn OnAccept + Send>>,
30    accept: AcceptLoop,
31    pool: WorkerPool,
32}
33
34impl Default for ServerBuilder {
35    fn default() -> Self {
36        Self::new()
37    }
38}
39
40impl fmt::Debug for ServerBuilder {
41    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
42        f.debug_struct("ServerBuilder")
43            .field("name", &self.name)
44            .field("token", &self.token)
45            .field("backlog", &self.backlog)
46            .field("sockets", &self.sockets)
47            .field("accept", &self.accept)
48            .field("worker-pool", &self.pool)
49            .finish()
50    }
51}
52
53impl ServerBuilder {
54    #[must_use]
55    /// Create new Server builder instance
56    pub fn new() -> ServerBuilder {
57        let sys = System::current();
58        let mut accept = AcceptLoop::default();
59        accept.name(sys.name());
60        if sys.testing() {
61            accept.testing();
62        }
63
64        ServerBuilder {
65            accept,
66            name: sys.name().to_string(),
67            token: Token(0),
68            services: Vec::new(),
69            sockets: Vec::new(),
70            on_accept: None,
71            on_worker_start: Vec::new(),
72            backlog: 2048,
73            pool: WorkerPool::default().name(sys.name()),
74        }
75    }
76
77    #[must_use]
78    /// Set server name.
79    ///
80    /// Name is used for worker thread name
81    pub fn name<T: AsRef<str>>(mut self, name: T) -> Self {
82        self.name = name.as_ref().to_string();
83        self.accept.name(self.name.as_str());
84        self.pool = self.pool.name(self.name.as_str());
85        self
86    }
87
88    #[must_use]
89    /// Set number of workers to start.
90    ///
91    /// By default server uses number of available logical cpu as workers
92    /// count.
93    pub fn workers(mut self, num: usize) -> Self {
94        self.pool = self.pool.workers(num);
95        self
96    }
97
98    #[must_use]
99    /// Set the maximum number of pending connections.
100    ///
101    /// This refers to the number of clients that can be waiting to be served.
102    /// Exceeding this number results in the client getting an error when
103    /// attempting to connect. It should only affect servers under significant
104    /// load.
105    ///
106    /// Generally set in the 64-2048 range. Default value is 2048.
107    ///
108    /// This method should be called before `bind()` method call.
109    pub fn backlog(mut self, num: i32) -> Self {
110        self.backlog = num;
111        self
112    }
113
114    #[must_use]
115    /// Sets the maximum per-worker number of concurrent connections.
116    ///
117    /// All socket listeners will stop accepting connections when this limit is
118    /// reached for each worker.
119    ///
120    /// By default max connections is set to a 25k per worker.
121    pub fn maxconn(self, num: usize) -> Self {
122        super::max_concurrent_connections(num);
123        self
124    }
125
126    #[must_use]
127    /// Stop ntex runtime when server get dropped.
128    ///
129    /// By default "stop runtime" is disabled.
130    pub fn stop_runtime(mut self) -> Self {
131        self.pool = self.pool.stop_runtime();
132        self
133    }
134
135    #[must_use]
136    /// Stops the server when one of the workers panics.
137    ///
138    /// By default, "stop on panic" is disabled.
139    pub fn stop_on_panic(mut self) -> Self {
140        self.pool = self.pool.stop_on_panic();
141        self
142    }
143
144    #[must_use]
145    /// Disable signal handling.
146    ///
147    /// By default, signal handling is enabled.
148    pub fn disable_signals(mut self) -> Self {
149        self.pool = self.pool.disable_signals();
150        self
151    }
152
153    #[must_use]
154    /// Enable cpu affinity.
155    ///
156    /// By default, affinity is disabled.
157    pub fn enable_affinity(mut self) -> Self {
158        self.pool = self.pool.enable_affinity();
159        self
160    }
161
162    #[must_use]
163    /// Graceful shutdown.
164    ///
165    /// Gracefully shuts down on SIGTERM, SIGSEGV, or SIGQUIT.
166    /// By default, graceful shutdown is disabled.
167    pub fn graceful_shutdown(mut self) -> Self {
168        self.pool = self.pool.graceful_shutdown();
169        self
170    }
171
172    #[must_use]
173    /// Timeout for graceful worker shutdown.
174    ///
175    /// After receiving a stop signal, workers have this much time to finish
176    /// serving requests. Workers that are still alive after the timeout are
177    /// forcefully dropped.
178    ///
179    /// By default, the shutdown timeout is set to 30 seconds.
180    pub fn shutdown_timeout<T: Into<Millis>>(mut self, timeout: T) -> Self {
181        self.pool = self.pool.shutdown_timeout(timeout);
182        self
183    }
184
185    #[must_use]
186    /// Sets the server status handler.
187    ///
188    /// The server calls this handler on every internal status update.
189    pub fn status_handler<F>(mut self, handler: F) -> Self
190    where
191        F: FnMut(ServerStatus) + Send + 'static,
192    {
193        self.accept.set_status_handler(handler);
194        self
195    }
196
197    /// Execute external async configuration as part of the server building
198    /// process.
199    ///
200    /// This function is useful for moving parts of configuration to a
201    /// different module or even library.
202    pub async fn configure<F>(mut self, f: F) -> io::Result<ServerBuilder>
203    where
204        F: AsyncFn(ServiceConfig) -> io::Result<()>,
205    {
206        let cfg = ServiceConfig::new(self.token, self.backlog);
207
208        f(cfg.clone()).await?;
209
210        let (token, sockets, factory) = cfg.into_factory();
211        self.token = token;
212        self.sockets.extend(sockets);
213        self.services.push(factory);
214
215        Ok(self)
216    }
217
218    #[must_use]
219    /// Register async service configuration function.
220    ///
221    /// This function get called during worker runtime configuration stage.
222    /// It get executed in the worker thread.
223    pub fn on_worker_start<F, E>(mut self, f: F) -> Self
224    where
225        F: AsyncFn() -> Result<(), E> + Send + Clone + 'static,
226        E: fmt::Display + 'static,
227    {
228        self.on_worker_start.push(OnWorkerStartWrapper::create(f));
229        self
230    }
231
232    #[must_use]
233    /// Register on-accept callback function.
234    ///
235    /// This function get called with accepted stream.
236    pub fn on_accept<F, E>(mut self, f: F) -> Self
237    where
238        F: AsyncFn(Arc<str>, Stream) -> Result<Stream, E> + Send + Clone + 'static,
239        E: fmt::Display + 'static,
240    {
241        self.on_accept = Some(OnAcceptWrapper::create(f));
242        self
243    }
244
245    /// Add new service to the server.
246    pub fn bind<F, U, N, R>(mut self, name: N, addr: U, factory: F) -> io::Result<Self>
247    where
248        U: net::ToSocketAddrs,
249        N: AsRef<str>,
250        F: AsyncFn(Config) -> R + Send + Clone + 'static,
251        R: ServiceFactory<Io, SharedCfg> + 'static,
252    {
253        let sockets = bind_addr(addr, self.backlog)?;
254
255        let mut tokens = Vec::new();
256        for lst in sockets {
257            let token = self.token.next();
258            self.sockets
259                .push((token, name.as_ref().to_string(), Listener::from_tcp(lst)));
260            tokens.push((token, SharedCfg::default()));
261        }
262
263        self.services.push(factory::create_factory_service(
264            name.as_ref().to_string(),
265            tokens,
266            factory,
267        ));
268
269        Ok(self)
270    }
271
272    #[cfg(unix)]
273    /// Add new unix domain service to the server.
274    pub fn bind_uds<F, U, N, R>(self, name: N, addr: U, factory: F) -> io::Result<Self>
275    where
276        N: AsRef<str>,
277        U: AsRef<std::path::Path>,
278        F: AsyncFn(Config) -> R + Send + Clone + 'static,
279        R: ServiceFactory<Io, SharedCfg> + 'static,
280    {
281        use std::os::unix::net::UnixListener;
282
283        // The path must not exist when we try to bind.
284        // Try to remove it to avoid bind error.
285        if let Err(e) = std::fs::remove_file(addr.as_ref()) {
286            // NotFound is expected and not an issue. Anything else is.
287            if e.kind() != std::io::ErrorKind::NotFound {
288                return Err(e);
289            }
290        }
291
292        let lst = UnixListener::bind(addr)?;
293        self.listen_uds(name, lst, factory)
294    }
295
296    #[cfg(unix)]
297    /// Add new unix domain service to the server.
298    /// Useful when running as a systemd service and
299    /// a socket FD can be acquired using the systemd crate.
300    pub fn listen_uds<F, N: AsRef<str>, R>(
301        mut self,
302        name: N,
303        lst: std::os::unix::net::UnixListener,
304        factory: F,
305    ) -> io::Result<Self>
306    where
307        F: AsyncFn(Config) -> R + Send + Clone + 'static,
308        R: ServiceFactory<Io, SharedCfg> + 'static,
309    {
310        let token = self.token.next();
311        self.services.push(factory::create_factory_service(
312            name.as_ref().to_string(),
313            vec![(token, SharedCfg::default())],
314            factory,
315        ));
316        self.sockets
317            .push((token, name.as_ref().to_string(), Listener::from_uds(lst)));
318        Ok(self)
319    }
320
321    /// Add new service to the server.
322    pub fn listen<F, N: AsRef<str>, R>(
323        mut self,
324        name: N,
325        lst: net::TcpListener,
326        factory: F,
327    ) -> io::Result<Self>
328    where
329        F: AsyncFn(Config) -> R + Send + Clone + 'static,
330        R: ServiceFactory<Io, SharedCfg> + 'static,
331    {
332        let token = self.token.next();
333        self.services.push(factory::create_factory_service(
334            name.as_ref().to_string(),
335            vec![(token, SharedCfg::default())],
336            factory,
337        ));
338        self.sockets
339            .push((token, name.as_ref().to_string(), Listener::from_tcp(lst)));
340        Ok(self)
341    }
342
343    #[must_use]
344    /// Set shared config for named service
345    ///
346    /// # Panics
347    ///
348    /// Panics if named service is not registered
349    pub fn config<N, U>(mut self, name: N, cfg: U) -> Self
350    where
351        N: AsRef<str>,
352        U: Into<SharedCfg>,
353    {
354        let cfg = cfg.into();
355        let mut token = None;
356        for sock in &self.sockets {
357            if sock.1 == name.as_ref() {
358                token = Some(sock.0);
359                break;
360            }
361        }
362
363        if let Some(token) = token {
364            for svc in &mut self.services {
365                if svc.name(token) == name.as_ref() {
366                    svc.set_config(token, cfg.clone());
367                }
368            }
369        } else {
370            panic!("Cannot find service by name {:?}", name.as_ref());
371        }
372
373        self
374    }
375
376    /// Starts processing incoming connections and return server controller.
377    pub fn run(self) -> Server<Connection> {
378        assert!(
379            !self.sockets.is_empty(),
380            "Server should have at least one bound socket"
381        );
382        let srv = StreamServer::new(
383            self.accept.notify(),
384            self.services,
385            self.on_worker_start,
386            self.on_accept,
387        );
388        let svc = self.pool.run(srv);
389
390        let sockets = self
391            .sockets
392            .into_iter()
393            .map(|sock| {
394                log::info!("Starting \"{}\" service on {}", sock.1, sock.2);
395                (sock.0, sock.2)
396            })
397            .collect();
398        self.accept.start(sockets, svc.clone());
399
400        svc
401    }
402}
403
404pub fn bind_addr<S: net::ToSocketAddrs>(
405    addr: S,
406    backlog: i32,
407) -> io::Result<Vec<net::TcpListener>> {
408    let mut err = None;
409    let mut succ = false;
410    let mut sockets = Vec::new();
411    for addr in addr.to_socket_addrs()? {
412        match create_tcp_listener(addr, backlog) {
413            Ok(lst) => {
414                succ = true;
415                sockets.push(lst);
416            }
417            Err(e) => err = Some(e),
418        }
419    }
420
421    if succ {
422        Ok(sockets)
423    } else if let Some(e) = err.take() {
424        Err(e)
425    } else {
426        Err(io::Error::new(
427            io::ErrorKind::InvalidInput,
428            "Cannot bind to address.",
429        ))
430    }
431}
432
433pub fn create_tcp_listener(
434    addr: net::SocketAddr,
435    backlog: i32,
436) -> io::Result<net::TcpListener> {
437    let builder = match addr {
438        net::SocketAddr::V4(_) => Socket::new(Domain::IPV4, Type::STREAM, None)?,
439        net::SocketAddr::V6(_) => Socket::new(Domain::IPV6, Type::STREAM, None)?,
440    };
441
442    // On Windows, this allows rebinding sockets which are actively in use,
443    // which allows “socket hijacking”, so we explicitly don't set it here.
444    // https://docs.microsoft.com/en-us/windows/win32/winsock/using-so-reuseaddr-and-so-exclusiveaddruse
445    #[cfg(not(windows))]
446    builder.set_reuse_address(true)?;
447
448    builder.bind(&SockAddr::from(addr))?;
449    builder.listen(backlog)?;
450    Ok(net::TcpListener::from(builder))
451}
452
453#[cfg(test)]
454mod tests {
455    use super::*;
456
457    #[test]
458    fn test_bind_addr() {
459        let addrs: Vec<net::SocketAddr> = Vec::new();
460        assert!(bind_addr(&addrs[..], 10).is_err());
461    }
462
463    #[ntex::test]
464    async fn test_debug() {
465        let builder = ServerBuilder::default();
466        assert!(format!("{builder:?}").contains("ServerBuilder"));
467    }
468}