Crate ntcore_sys Copy item path Source NT_ConnectionInfo NetworkTables Connection Information NT_EntryFlags NetworkTables entry flags. NT_Event NetworkTables event NT_EventFlags Event notification flags. NT_LogLevel NetworkTables logging levels. NT_LogMessage NetworkTables log message. NT_NetworkMode Client/server modes NT_PubSubOptions NetworkTables publish/subscribe options. NT_TimeSyncEventData NetworkTables time sync event data. NT_TimestampedBoolean Timestamped Boolean. NT_TimestampedBooleanArray Timestamped Boolean Array. NT_TimestampedDouble Timestamped Double. NT_TimestampedDoubleArray Timestamped Double Array. NT_TimestampedFloat Timestamped Float. NT_TimestampedFloatArray Timestamped Float Array. NT_TimestampedInteger Timestamped Integer. NT_TimestampedIntegerArray Timestamped Integer Array. NT_TimestampedRaw Timestamped Raw. NT_TimestampedString Timestamped String. NT_TimestampedStringArray Timestamped String Array. NT_TopicInfo NetworkTables Topic Information NT_Type NetworkTables data types. NT_Value NetworkTables Entry Value. Note this is a typed union. NT_ValueDataArray Not included in the original ntcore header file, but required because of rust union limitations. NT_ValueEventData NetworkTables value event data. WPI_String NT_AddListener ⚠ Create a listener. NT_AddListenerMultiple ⚠ Create a listener for changes to topics with names that start with any of
the given prefixes. This creates a corresponding internal subscriber with the
lifetime of the listener. NT_AddListenerSingle ⚠ Create a listener for changes to topics with names that start with
the given prefix. This creates a corresponding internal subscriber with the
lifetime of the listener. NT_AddLogger ⚠ Add logger callback function. By default, log messages are sent to stderr;
this function sends log messages to the provided callback function instead.
The callback function will only be called for log messages with level
greater than or equal to min_level
and less than or equal to max_level
;
messages outside this range will be silently ignored. NT_AddPolledListener ⚠ Creates a polled listener.
The caller is responsible for calling NT_ReadListenerQueue() to poll. NT_AddPolledListenerMultiple ⚠ Creates a polled topic listener. This creates a corresponding internal
subscriber with the lifetime of the listener.
The caller is responsible for calling NT_ReadListenerQueue() to poll. NT_AddPolledListenerSingle ⚠ Creates a polled topic listener. This creates a corresponding internal
subscriber with the lifetime of the listener.
The caller is responsible for calling NT_ReadListenerQueue() to poll. NT_AddPolledLogger ⚠ Set the log level for a listener poller. Events will only be generated for
log messages with level greater than or equal to min_level
and less than or
equal to max_level
; messages outside this range will be silently ignored. NT_AddSchema ⚠ Registers a data schema. Data schemas provide information for how a
certain data type string can be decoded. The type string of a data schema
indicates the type of the schema itself (e.g. “protobuf” for protobuf
schemas, “struct” for struct schemas, etc). In NetworkTables, schemas are
published just like normal topics, with the name being generated from the
provided name: “/.schema/”. Duplicate calls to this function with
the same name are silently ignored. NT_AllocateBooleanArray ⚠ Allocates an array of booleans.
Note that the size is the number of elements, and not the
specific number of bytes to allocate. That is calculated internally. NT_AllocateCharArray ⚠ Allocates an array of chars.
Note that the size is the number of elements, and not the
specific number of bytes to allocate. That is calculated internally. NT_AllocateDoubleArray ⚠ Allocates an array of doubles.
Note that the size is the number of elements, and not the
specific number of bytes to allocate. That is calculated internally. NT_AllocateFloatArray ⚠ Allocates an array of floats.
Note that the size is the number of elements, and not the
specific number of bytes to allocate. That is calculated internally. NT_AllocateIntegerArray ⚠ Allocates an array of integers.
Note that the size is the number of elements, and not the
specific number of bytes to allocate. That is calculated internally. NT_CreateInstance ⚠ Create an instance. NT_CreateListenerPoller ⚠ Creates a listener poller. NT_DeleteTopicProperty ⚠ Deletes a property. Has no effect if the property does not exist. NT_DestroyInstance ⚠ Destroy an instance.
The default instance cannot be destroyed. NT_DestroyListenerPoller ⚠ Destroys a listener poller. This will abort any blocked polling
call and prevent additional events from being generated for this poller. NT_Disconnect ⚠ Disconnects the client if it’s running and connected. This will automatically
start reconnection attempts to the current server list. NT_DisposeConnectionInfoArray ⚠ Disposes a connection info array. NT_DisposeEvent ⚠ Disposes a single event. NT_DisposeEventArray ⚠ Disposes an event array. NT_DisposeTimestampedBoolean ⚠ Disposes a timestamped value (as returned by NT_GetAtomicBoolean). NT_DisposeTimestampedBooleanArray ⚠ Disposes a timestamped value (as returned by NT_GetAtomicBooleanArray). NT_DisposeTimestampedDouble ⚠ Disposes a timestamped value (as returned by NT_GetAtomicDouble). NT_DisposeTimestampedDoubleArray ⚠ Disposes a timestamped value (as returned by NT_GetAtomicDoubleArray). NT_DisposeTimestampedFloat ⚠ Disposes a timestamped value (as returned by NT_GetAtomicFloat). NT_DisposeTimestampedFloatArray ⚠ Disposes a timestamped value (as returned by NT_GetAtomicFloatArray). NT_DisposeTimestampedInteger ⚠ Disposes a timestamped value (as returned by NT_GetAtomicInteger). NT_DisposeTimestampedIntegerArray ⚠ Disposes a timestamped value (as returned by NT_GetAtomicIntegerArray). NT_DisposeTimestampedRaw ⚠ Disposes a timestamped value (as returned by NT_GetAtomicRaw). NT_DisposeTimestampedString ⚠ Disposes a timestamped value (as returned by NT_GetAtomicString). NT_DisposeTimestampedStringArray ⚠ Disposes a timestamped value (as returned by NT_GetAtomicStringArray). NT_DisposeTopicInfo ⚠ Disposes a single topic info (as returned by NT_GetTopicInfo). NT_DisposeTopicInfoArray ⚠ Disposes a topic info array. NT_DisposeValue ⚠ Frees value memory. NT_DisposeValueArray ⚠ Frees an array of NT_Values. NT_Flush ⚠ Flush to network. NT_FlushLocal ⚠ Flush local updates. NT_FreeBooleanArray ⚠ Frees an array of booleans. NT_FreeCharArray ⚠ Frees an array of chars. NT_FreeDoubleArray ⚠ Frees an array of doubles. NT_FreeFloatArray ⚠ Frees an array of floats. NT_FreeIntegerArray ⚠ Frees an array of integers. NT_FreeQueueBoolean ⚠ Frees a timestamped array of values (as returned by NT_ReadQueueBoolean). NT_FreeQueueBooleanArray ⚠ Frees a timestamped array of values (as returned by NT_ReadQueueBooleanArray). NT_FreeQueueDouble ⚠ Frees a timestamped array of values (as returned by NT_ReadQueueDouble). NT_FreeQueueDoubleArray ⚠ Frees a timestamped array of values (as returned by NT_ReadQueueDoubleArray). NT_FreeQueueFloat ⚠ Frees a timestamped array of values (as returned by NT_ReadQueueFloat). NT_FreeQueueFloatArray ⚠ Frees a timestamped array of values (as returned by NT_ReadQueueFloatArray). NT_FreeQueueInteger ⚠ Frees a timestamped array of values (as returned by NT_ReadQueueInteger). NT_FreeQueueIntegerArray ⚠ Frees a timestamped array of values (as returned by NT_ReadQueueIntegerArray). NT_FreeQueueRaw ⚠ Frees a timestamped array of values (as returned by NT_ReadQueueRaw). NT_FreeQueueString ⚠ Frees a timestamped array of values (as returned by NT_ReadQueueString). NT_FreeQueueStringArray ⚠ Frees a timestamped array of values (as returned by NT_ReadQueueStringArray). NT_GetAtomicBoolean ⚠ Get the last published value along with its timestamp.
If no value has been published, returns the passed defaultValue and a
timestamp of 0. NT_GetAtomicBooleanArray ⚠ Get the last published value along with its timestamp.
If no value has been published, returns the passed defaultValue and a
timestamp of 0. NT_GetAtomicDouble ⚠ Get the last published value along with its timestamp.
If no value has been published, returns the passed defaultValue and a
timestamp of 0. NT_GetAtomicDoubleArray ⚠ Get the last published value along with its timestamp.
If no value has been published, returns the passed defaultValue and a
timestamp of 0. NT_GetAtomicFloat ⚠ Get the last published value along with its timestamp.
If no value has been published, returns the passed defaultValue and a
timestamp of 0. NT_GetAtomicFloatArray ⚠ Get the last published value along with its timestamp.
If no value has been published, returns the passed defaultValue and a
timestamp of 0. NT_GetAtomicInteger ⚠ Get the last published value along with its timestamp.
If no value has been published, returns the passed defaultValue and a
timestamp of 0. NT_GetAtomicIntegerArray ⚠ Get the last published value along with its timestamp.
If no value has been published, returns the passed defaultValue and a
timestamp of 0. NT_GetAtomicRaw ⚠ Get the last published value along with its timestamp.
If no value has been published, returns the passed defaultValue and a
timestamp of 0. NT_GetAtomicString ⚠ Get the last published value along with its timestamp.
If no value has been published, returns the passed defaultValue and a
timestamp of 0. NT_GetAtomicStringArray ⚠ Get the last published value along with its timestamp.
If no value has been published, returns the passed defaultValue and a
timestamp of 0. NT_GetBoolean ⚠ Get the last published value.
If no value has been published, returns the passed defaultValue. NT_GetBooleanArray ⚠ Get the last published value.
If no value has been published, returns the passed defaultValue. NT_GetConnections ⚠ Get information on the currently established network connections.
If operating as a client, this will return either zero or one values. NT_GetDefaultInstance ⚠ Get default instance.
This is the instance used by non-handle-taking functions. NT_GetDouble ⚠ Get the last published value.
If no value has been published, returns the passed defaultValue. NT_GetDoubleArray ⚠ Get the last published value.
If no value has been published, returns the passed defaultValue. NT_GetEntry ⚠ Get Entry Handle. NT_GetEntryEx ⚠ Creates a new entry (subscriber and weak publisher) to a topic. NT_GetEntryFlags ⚠ Get Entry Flags. NT_GetEntryLastChange ⚠ Gets the last time the entry was changed.
Returns 0 if the handle is invalid. NT_GetEntryName ⚠ Gets the name of the specified entry.
Returns an empty string if the handle is invalid. NT_GetEntryType ⚠ Gets the type for the specified key, or unassigned if non-existent. NT_GetEntryValue ⚠ Get Entry Value. NT_GetEntryValueType ⚠ Get Entry Value. NT_GetFloat ⚠ Get the last published value.
If no value has been published, returns the passed defaultValue. NT_GetFloatArray ⚠ Get the last published value.
If no value has been published, returns the passed defaultValue. NT_GetInstanceFromHandle ⚠ Get instance handle from another handle. NT_GetInteger ⚠ Get the last published value.
If no value has been published, returns the passed defaultValue. NT_GetIntegerArray ⚠ Get the last published value.
If no value has been published, returns the passed defaultValue. NT_GetRaw ⚠ Get the last published value.
If no value has been published, returns the passed defaultValue. NT_GetServerTimeOffset ⚠ Get the time offset between server time and local time. Add this value to
local time to get the estimated equivalent server time. In server mode, this
always returns a valid value of 0. In client mode, this returns the time
offset only if the client and server are connected and have exchanged
synchronization messages. Note the time offset may change over time as it is
periodically updated; to receive updates as events, add a listener to the
“time sync” event. NT_GetString ⚠ Get the last published value.
If no value has been published, returns the passed defaultValue. NT_GetStringArray ⚠ Get the last published value.
If no value has been published, returns the passed defaultValue. NT_GetTopic ⚠ Gets Topic Handle. NT_GetTopicCached ⚠ Gets the cached property of a topic. NT_GetTopicExists ⚠ Determine if topic exists (e.g. has at least one publisher). NT_GetTopicFromHandle ⚠ Gets the topic handle from an entry/subscriber/publisher handle. NT_GetTopicInfo ⚠ Gets Topic Information. NT_GetTopicInfos ⚠ Get Topics. NT_GetTopicInfosStr ⚠ Get Topics. NT_GetTopicName ⚠ Gets the name of the specified topic. NT_GetTopicPersistent ⚠ Gets the persistent property of a topic. NT_GetTopicProperties ⚠ Gets all topic properties as a JSON string. Each key in the object
is the property name, and the corresponding value is the property value. NT_GetTopicProperty ⚠ Gets the current value of a property (as a JSON string). NT_GetTopicRetained ⚠ Gets the retained property of a topic. NT_GetTopicType ⚠ Gets the type for the specified topic, or unassigned if non existent. NT_GetTopicTypeString ⚠ Gets the type string for the specified topic. This may have more information
than the numeric type (especially for raw values). NT_GetTopics ⚠ Get Published Topic Handles. NT_GetTopicsStr ⚠ Get Published Topic Handles. NT_GetValueBoolean ⚠ Returns the boolean from the NT_Value.
If the NT_Value is null, or is assigned to a different type, returns 0. NT_GetValueBooleanArray ⚠ Returns a copy of the boolean array from the NT_Value.
If the NT_Value is null, or is assigned to a different type, returns null. NT_GetValueDouble ⚠ Returns the double from the NT_Value.
If the NT_Value is null, or is assigned to a different type, returns 0. NT_GetValueDoubleArray ⚠ Returns a copy of the double array from the NT_Value.
If the NT_Value is null, or is assigned to a different type, returns null. NT_GetValueFloat ⚠ Returns the float from the NT_Value.
If the NT_Value is null, or is assigned to a different type, returns 0. NT_GetValueFloatArray ⚠ Returns a copy of the float array from the NT_Value.
If the NT_Value is null, or is assigned to a different type, returns null. NT_GetValueInteger ⚠ Returns the int from the NT_Value.
If the NT_Value is null, or is assigned to a different type, returns 0. NT_GetValueIntegerArray ⚠ Returns a copy of the int array from the NT_Value.
If the NT_Value is null, or is assigned to a different type, returns null. NT_GetValueRaw ⚠ Returns a copy of the raw value from the NT_Value.
If the NT_Value is null, or is assigned to a different type, returns null. NT_GetValueString ⚠ Returns a copy of the string from the NT_Value.
If the NT_Value is null, or is assigned to a different type, returns 0. NT_GetValueStringArray ⚠ Returns a copy of the struct WPI_String array from the NT_Value.
If the NT_Value is null, or is assigned to a different type, returns null. NT_GetValueType ⚠ Returns the type of an NT_Value struct.
Note that one of the type options is “unassigned”. NT_HasSchema ⚠ Returns whether there is a data schema already registered with the given
name. This does NOT perform a check as to whether the schema has already
been published by another node on the network. NT_InitValue ⚠ Initializes an NT_Value.
Sets type to NT_UNASSIGNED and clears the rest of the struct. NT_IsConnected ⚠ Return whether or not the instance is connected to another node. NT_Now ⚠ Returns monotonic current time in 1 us increments.
This is the same time base used for entry and connection timestamps.
This function by default simply wraps WPI_Now(), but if NT_SetNow() is
called, this function instead returns the value passed to NT_SetNow();
this can be used to reduce overhead. NT_Publish ⚠ Creates a new publisher to a topic. NT_PublishEx ⚠ Creates a new publisher to a topic. NT_ReadListenerQueue ⚠ Read notifications. NT_ReadQueueBoolean ⚠ Get an array of all value changes since the last call to ReadQueue.
Also provides a timestamp for each value. NT_ReadQueueBooleanArray ⚠ Get an array of all value changes since the last call to ReadQueue.
Also provides a timestamp for each value. NT_ReadQueueDouble ⚠ Get an array of all value changes since the last call to ReadQueue.
Also provides a timestamp for each value. NT_ReadQueueDoubleArray ⚠ Get an array of all value changes since the last call to ReadQueue.
Also provides a timestamp for each value. NT_ReadQueueFloat ⚠ Get an array of all value changes since the last call to ReadQueue.
Also provides a timestamp for each value. NT_ReadQueueFloatArray ⚠ Get an array of all value changes since the last call to ReadQueue.
Also provides a timestamp for each value. NT_ReadQueueInteger ⚠ Get an array of all value changes since the last call to ReadQueue.
Also provides a timestamp for each value. NT_ReadQueueIntegerArray ⚠ Get an array of all value changes since the last call to ReadQueue.
Also provides a timestamp for each value. NT_ReadQueueRaw ⚠ Get an array of all value changes since the last call to ReadQueue.
Also provides a timestamp for each value. NT_ReadQueueString ⚠ Get an array of all value changes since the last call to ReadQueue.
Also provides a timestamp for each value. NT_ReadQueueStringArray ⚠ Get an array of all value changes since the last call to ReadQueue.
Also provides a timestamp for each value. NT_ReadQueueValue ⚠ Read Entry Queue. NT_ReadQueueValueType ⚠ Read Entry Queue. NT_ReadQueueValuesBoolean ⚠ Get an array of all value changes since the last call to ReadQueue. NT_ReadQueueValuesDouble ⚠ Get an array of all value changes since the last call to ReadQueue. NT_ReadQueueValuesFloat ⚠ Get an array of all value changes since the last call to ReadQueue. NT_ReadQueueValuesInteger ⚠ Get an array of all value changes since the last call to ReadQueue. NT_Release ⚠ Stops entry/subscriber/publisher. NT_ReleaseEntry ⚠ Stops entry subscriber/publisher. NT_RemoveListener ⚠ Removes a listener. NT_SetBoolean ⚠ Publish a new value. NT_SetBooleanArray ⚠ Publish a new value. NT_SetDefaultBoolean ⚠ Publish a default value.
On reconnect, a default value will never be used in preference to a
published value. NT_SetDefaultBooleanArray ⚠ Publish a default value.
On reconnect, a default value will never be used in preference to a
published value. NT_SetDefaultDouble ⚠ Publish a default value.
On reconnect, a default value will never be used in preference to a
published value. NT_SetDefaultDoubleArray ⚠ Publish a default value.
On reconnect, a default value will never be used in preference to a
published value. NT_SetDefaultEntryValue ⚠ Set Default Entry Value. NT_SetDefaultFloat ⚠ Publish a default value.
On reconnect, a default value will never be used in preference to a
published value. NT_SetDefaultFloatArray ⚠ Publish a default value.
On reconnect, a default value will never be used in preference to a
published value. NT_SetDefaultInteger ⚠ Publish a default value.
On reconnect, a default value will never be used in preference to a
published value. NT_SetDefaultIntegerArray ⚠ Publish a default value.
On reconnect, a default value will never be used in preference to a
published value. NT_SetDefaultRaw ⚠ Publish a default value.
On reconnect, a default value will never be used in preference to a
published value. NT_SetDefaultString ⚠ Publish a default value.
On reconnect, a default value will never be used in preference to a
published value. NT_SetDefaultStringArray ⚠ Publish a default value.
On reconnect, a default value will never be used in preference to a
published value. NT_SetDouble ⚠ Publish a new value. NT_SetDoubleArray ⚠ Publish a new value. NT_SetEntryFlags ⚠ Set Entry Flags. NT_SetEntryValue ⚠ Set Entry Value. NT_SetFloat ⚠ Publish a new value. NT_SetFloatArray ⚠ Publish a new value. NT_SetInteger ⚠ Publish a new value. NT_SetIntegerArray ⚠ Publish a new value. NT_SetNow ⚠ Sets the current timestamp used for timestamping values that do not
provide a timestamp (e.g. a value of 0 is passed). For consistency,
it also results in NT_Now() returning the set value. This should generally
be used only if the overhead of calling WPI_Now() is a concern.
If used, it should be called periodically with the value of WPI_Now(). NT_SetRaw ⚠ Publish a new value. NT_SetServer ⚠ Sets server address and port for client (without restarting client). NT_SetServerMulti ⚠ Sets server addresses for client (without restarting client).
The client will attempt to connect to each server in round-robin fashion. NT_SetServerTeam ⚠ Sets server addresses and port for client (without restarting client).
Connects using commonly known robot addresses for the specified team. NT_SetString ⚠ Publish a new value. NT_SetStringArray ⚠ Publish a new value. NT_SetTopicCached ⚠ Sets the cached property of a topic. If true, the server and clients will
store the latest value, allowing the value to be read (and not just accessed
through event queues and listeners). NT_SetTopicPersistent ⚠ Sets the persistent property of a topic. If true, the stored value is
persistent through server restarts. NT_SetTopicProperties ⚠ Updates multiple topic properties. Each key in the passed-in JSON object is
the name of the property to add/update, and the corresponding value is the
property value to set for that property. Null values result in deletion
of the corresponding property. NT_SetTopicProperty ⚠ Sets a property value. NT_SetTopicRetained ⚠ Sets the retained property of a topic. If true, the server retains the
topic even when there are no publishers. NT_StartClient3 ⚠ Starts a NT3 client. Use NT_SetServer or NT_SetServerTeam to set the server
name and port. NT_StartClient4 ⚠ Starts a NT4 client. Use NT_SetServer or NT_SetServerTeam to set the server
name and port. NT_StartConnectionDataLog ⚠ Starts logging connection changes to a DataLog. NT_StartDSClient ⚠ Starts requesting server address from Driver Station.
This connects to the Driver Station running on localhost to obtain the
server IP address. NT_StartEntryDataLog ⚠ Starts logging entry changes to a DataLog. NT_StartLocal ⚠ Starts local-only operation. Prevents calls to NT_StartServer or
NT_StartClient from taking effect. Has no effect if NT_StartServer or
NT_StartClient has already been called. NT_StartServer ⚠ Starts a server using the specified filename, listening address, and port. NT_StopClient ⚠ Stops the client if it is running. NT_StopConnectionDataLog ⚠ Stops logging connection changes to a DataLog. NT_StopDSClient ⚠ Stops requesting server address from Driver Station. NT_StopEntryDataLog ⚠ Stops logging entry changes to a DataLog. NT_StopLocal ⚠ Stops local-only operation. NT_StartServer or NT_StartClient can be called
after this call to start a server or client. NT_StopServer ⚠ Stops the server if it is running. NT_Subscribe ⚠ Creates a new subscriber to value changes on a topic. NT_SubscribeMultiple ⚠ Subscribes to multiple topics based on one or more topic name prefixes. Can
be used in combination with a Value Listener or ReadQueueValue() to get value
changes across all matching topics. NT_Unpublish ⚠ Stops publisher. NT_Unsubscribe ⚠ Stops subscriber. NT_UnsubscribeMultiple ⚠ Unsubscribes a multi-subscriber. NT_WaitForListenerQueue ⚠ Wait for the listener queue to be empty. This is primarily useful
for deterministic testing. This blocks until either the listener
queue is empty (e.g. there are no more events that need to be passed along to
callbacks or poll queues) or the timeout expires. NT_Bool NT_ConnectionDataLogger NT_DataLogger NT_Entry NT_Handle NT_Inst NT_Listener NT_ListenerCallback Event listener callback function. NT_ListenerPoller NT_MultiSubscriber NT_Publisher NT_Subscriber NT_Topic WPI_DataLog NT_EventData NT_ValueData