Structs§
- Draw3d
- 3d drawing resources.
- Instanced
Billboard - 3D billboards mapped to ranges of per-instance vertices
- Instanced
Mesh - Wireframe meshes matched to ranges of per-instance vertices
- Instances
Init - Used to initialize per-instance vertex buffers
- Mesh
IdIter - An iterator over the variants of MeshId
- MeshKey
- User
Buffer Key - User
Draw
Enums§
Constants§
- DEFAULT_
PIXELS_ PER_ UNIT - A default scale used when rending 3D sprites
- MESH_
GRID_ DIMS