Structs§
- Default
Sprite16 IdIter - An iterator over the variants of DefaultSprite16Id
- Draw2d
- 2D drawing resources
- Draw
Indices - Defines a set of rectangle and tile calls
- Tiles
- Defines a draw call with the
tile_2d_verticesbuffer as a vertex source - Viewport
Resources - Defines indices for drawing rectangles, tiles, and whether or not to draw crosshair and line loop
Enums§
- Default
Sprite16 Id - Tiles
Origin - Selects the origin for a tile-based draw call