Expand description
Some useful drawing parameters.
Constantsยง
- BLEND_
FUNC_ INVERT_ COLOR - Writing white source pixels will invert the destination pixel. Color channels in the texture should all be equal to the alpha channel (grayscale) so that 100% opaque regions are white and 100% transparent regions are black.
- BLEND_
FUNC_ NORMAL - The usual blending function to ensure that magnified texels are blended properly with transparency.