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//! Low level memory allocation.
extern crate alloc;
#[cfg(windows)]
use crate::os::windows::alloc::{
nstd_os_windows_alloc_allocate, nstd_os_windows_alloc_allocate_zeroed,
nstd_os_windows_alloc_deallocate, nstd_os_windows_alloc_reallocate,
NSTDWindowsAllocError::{self, *},
};
use crate::{
core::{
mem::nstd_core_mem_copy,
ptr::raw::{nstd_core_ptr_raw_dangling_mut, MAX_ALIGN},
},
NSTDAny, NSTDAnyMut, NSTDUInt, NSTD_NULL,
};
use alloc::alloc::Layout;
use cfg_if::cfg_if;
use core::{
marker::PhantomData,
ops::{Deref, DerefMut},
ptr::addr_of,
};
use nstdapi::nstdapi;
/// An FFI safe [Box] variant for `nstd`.
#[repr(transparent)]
#[allow(dead_code)]
pub(crate) struct CBox<T>(NSTDAnyMut, PhantomData<T>);
#[allow(dead_code)]
impl<T> CBox<T> {
/// Creates a new heap allocated [CBox] object.
pub(crate) fn new(value: T) -> Option<Self> {
let size = core::mem::size_of::<T>();
match size {
#[allow(unused_unsafe)]
// SAFETY: This operation is safe.
0 => unsafe { Some(Self(nstd_core_ptr_raw_dangling_mut(), Default::default())) },
// SAFETY: `size` is greater than 0.
_ => match unsafe { nstd_alloc_allocate(size) } {
NSTD_NULL => None,
mem => {
// SAFETY: `mem` is a non-null pointer to `size` uninitialized bytes.
unsafe { nstd_core_mem_copy(mem as _, addr_of!(value) as _, size) };
core::mem::forget(value);
Some(Self(mem, Default::default()))
}
},
}
}
/// Moves a [CBox] value onto the stack.
pub(crate) fn into_inner(mut self) -> T {
// SAFETY: `self.0` points to a valid object of type `T`.
let value = unsafe { (self.0 as *const T).read() };
let size = core::mem::size_of::<T>();
if size > 0 {
// SAFETY:
// - `self.0` points to a valid object of type `T`.
// - `size` is greater than 0.
unsafe { nstd_alloc_deallocate(&mut self.0, size) };
}
core::mem::forget(self);
value
}
}
impl<T> Deref for CBox<T> {
/// [CBox]'s dereference target.
type Target = T;
/// Immutably dereferences a [CBox].
#[inline]
fn deref(&self) -> &Self::Target {
// SAFETY: `self.0` points to a valid object of type `T`.
unsafe { &*(self.0 as *const _) }
}
}
impl<T> DerefMut for CBox<T> {
/// Mutably dereferences a [CBox].
#[inline]
fn deref_mut(&mut self) -> &mut Self::Target {
// SAFETY: `self.0` points to a valid object of type `T`.
unsafe { &mut *(self.0 as *mut _) }
}
}
impl<T> Drop for CBox<T> {
/// [CBox]'s destructor.
fn drop(&mut self) {
// SAFETY:
// - `self.0` points to a valid object of type `T`.
// - `size` is greater than 0.
unsafe {
drop(self.0.cast::<T>().read());
let size = core::mem::size_of::<T>();
if size > 0 {
nstd_alloc_deallocate(&mut (self.0 as _), size);
}
}
}
}
/// Describes an error returned from allocation functions.
#[repr(C)]
#[derive(Clone, Copy, PartialEq, Eq)]
#[allow(non_camel_case_types)]
pub enum NSTDAllocError {
/// No error occurred.
NSTD_ALLOC_ERROR_NONE,
/// Allocating or reallocating failed.
NSTD_ALLOC_ERROR_OUT_OF_MEMORY,
/// Deallocating memory failed.
NSTD_ALLOC_ERROR_MEMORY_NOT_FOUND,
/// Getting a handle to a heap failed.
NSTD_ALLOC_ERROR_HEAP_NOT_FOUND,
/// A heap is invalid.
NSTD_ALLOC_ERROR_INVALID_HEAP,
/// An allocation function received input parameters that resulted in an invalid memory layout.
NSTD_ALLOC_ERROR_INVALID_LAYOUT,
}
#[cfg(windows)]
impl From<NSTDWindowsAllocError> for NSTDAllocError {
/// Converts an [NSTDWindowsAllocError] into an [NSTDAllocError].
fn from(err: NSTDWindowsAllocError) -> Self {
match err {
NSTD_WINDOWS_ALLOC_ERROR_NONE => Self::NSTD_ALLOC_ERROR_NONE,
NSTD_WINDOWS_ALLOC_ERROR_OUT_OF_MEMORY => Self::NSTD_ALLOC_ERROR_OUT_OF_MEMORY,
NSTD_WINDOWS_ALLOC_ERROR_MEMORY_NOT_FOUND => Self::NSTD_ALLOC_ERROR_MEMORY_NOT_FOUND,
NSTD_WINDOWS_ALLOC_ERROR_HEAP_NOT_FOUND => Self::NSTD_ALLOC_ERROR_HEAP_NOT_FOUND,
NSTD_WINDOWS_ALLOC_ERROR_INVALID_HEAP => Self::NSTD_ALLOC_ERROR_INVALID_HEAP,
NSTD_WINDOWS_ALLOC_ERROR_INVALID_LAYOUT => Self::NSTD_ALLOC_ERROR_INVALID_LAYOUT,
}
}
}
/// A structure of function pointers making up an allocator VTable.
#[nstdapi]
#[derive(Clone, Copy)]
pub struct NSTDAllocator {
/// An opaque pointer to the allocator's state.
pub state: NSTDAny,
/// Allocates a contiguous sequence of `size` bytes in memory.
///
/// If allocation fails, a null pointer is returned.
///
/// If allocation succeeds, this returns a pointer that is suitably aligned for any type with
/// [fundamental alignment](https://en.cppreference.com/w/c/language/object#Alignment), i.e.,
/// the returned pointer will be suitably aligned for
/// [max_align_t](https://en.cppreference.com/w/c/types/max_align_t).
///
/// Allocation will fail if `size` is greater than `NSTDInt`'s max value.
///
/// # Parameters:
///
/// - `NSTDUInt size` - The number of bytes to allocate.
///
/// # Returns
///
/// `NSTDAnyMut ptr` - A pointer to the allocated memory, null on error.
///
/// # Safety
///
/// - Behavior is undefined if `size` is zero.
///
/// - The new memory buffer should be considered uninitialized.
pub allocate: unsafe extern "C" fn(NSTDAny, NSTDUInt) -> NSTDAnyMut,
/// Allocates a contiguous sequence of `size` bytes in memory.
///
/// The initialized memory is zero-initialized.
///
/// If allocation fails, a null pointer is returned.
///
/// If allocation succeeds, this returns a pointer that is suitably aligned for any type with
/// [fundamental alignment](https://en.cppreference.com/w/c/language/object#Alignment), i.e.,
/// the returned pointer will be suitably aligned for
/// [max_align_t](https://en.cppreference.com/w/c/types/max_align_t).
///
/// Allocation will fail if `size` is greater than `NSTDInt`'s max value.
///
/// # Parameters:
///
/// - `NSTDUInt size` - The number of bytes to allocate.
///
/// # Returns
///
/// `NSTDAnyMut ptr` - A pointer to the allocated memory, null on error.
///
/// # Safety
///
/// - Behavior is undefined if `size` is zero.
///
/// - The new memory buffer should be considered uninitialized.
pub allocate_zeroed: unsafe extern "C" fn(NSTDAny, NSTDUInt) -> NSTDAnyMut,
/// Reallocates memory that was previously allocated by this allocator.
///
/// Reallocation will fail if `new_size` is greater than `NSTDInt`'s max value.
///
/// On successful reallocation, `ptr` will point to the new memory location and
/// `NSTD_ALLOC_ERROR_NONE` will be returned. If this is not the case and reallocation fails,
/// the pointer will remain untouched and the appropriate error is returned.
///
/// # Parameters:
///
/// - `NSTDAnyMut *ptr` - A pointer to the allocated memory.
///
/// - `NSTDUInt size` - The number of bytes currently allocated.
///
/// - `NSTDUInt new_size` - The number of bytes to reallocate.
///
/// # Returns
///
/// `NSTDAllocError errc` - The allocation operation error code.
///
/// # Safety
///
/// - Behavior is undefined if `new_size` is zero.
///
/// - Behavior is undefined if `ptr` is not a value returned by this allocator.
///
/// - `size` must be the same value that was used to allocate the memory buffer.
pub reallocate:
unsafe extern "C" fn(NSTDAny, &mut NSTDAnyMut, NSTDUInt, NSTDUInt) -> NSTDAllocError,
/// Deallocates memory that was previously allocated by this allocator.
///
/// On successful deallocation, `ptr` will be set to null and `NSTD_ALLOC_ERROR_NONE` will be
/// returned. If this is not the case and deallocation fails, the pointer will remain untouched
/// and the appropriate error is returned.
///
/// # Parameters:
///
/// - `NSTDAnyMut *ptr` - A pointer to the allocated memory, once freed the pointer is set to
/// null.
///
/// - `NSTDUInt size` - The number of bytes currently allocated.
///
/// # Returns
///
/// `NSTDAllocError errc` - The allocation operation error code.
///
/// # Safety
///
/// - Behavior is undefined if `ptr` is not a value returned by this allocator.
///
/// - `size` must be the same value that was used to allocate the memory buffer.
pub deallocate: unsafe extern "C" fn(NSTDAny, &mut NSTDAnyMut, NSTDUInt) -> NSTDAllocError,
}
/// # Safety
///
/// The allocator's state must be able to be safely *shared* between threads.
// SAFETY: The user guarantees that the state is thread-safe.
unsafe impl Send for NSTDAllocator {}
/// # Safety
///
/// The allocator's state must be able to be safely shared between threads.
// SAFETY: The user guarantees that the state is thread-safe.
unsafe impl Sync for NSTDAllocator {}
/// Forwards an `NSTD_ALLOCATOR`'s `allocate` call to `nstd_alloc_allocate`.
#[inline]
unsafe extern "C" fn allocate(_: NSTDAny, size: NSTDUInt) -> NSTDAnyMut {
nstd_alloc_allocate(size)
}
/// Forwards an `NSTD_ALLOCATOR`'s `allocate_zeroed` call to `nstd_alloc_allocate_zeroed`.
#[inline]
unsafe extern "C" fn allocate_zeroed(_: NSTDAny, size: NSTDUInt) -> NSTDAnyMut {
nstd_alloc_allocate_zeroed(size)
}
/// Forwards an `NSTD_ALLOCATOR`'s `reallocate` call to `nstd_alloc_reallocate`.
#[inline]
unsafe extern "C" fn reallocate(
_: NSTDAny,
ptr: &mut NSTDAnyMut,
size: NSTDUInt,
new_size: NSTDUInt,
) -> NSTDAllocError {
nstd_alloc_reallocate(ptr, size, new_size)
}
/// Forwards an `NSTD_ALLOCATOR`'s `deallocate` call to `nstd_alloc_deallocate`.
#[inline]
unsafe extern "C" fn deallocate(
_: NSTDAny,
ptr: &mut NSTDAnyMut,
size: NSTDUInt,
) -> NSTDAllocError {
nstd_alloc_deallocate(ptr, size)
}
/// `nstd`'s default allocator.
#[nstdapi]
pub static NSTD_ALLOCATOR: NSTDAllocator = NSTDAllocator {
state: NSTD_NULL,
allocate,
allocate_zeroed,
reallocate,
deallocate,
};
/// The `NSTDAllocator`'s `allocate` function.
#[inline]
unsafe extern "C" fn rust_allocate(_: NSTDAny, size: NSTDUInt) -> NSTDAnyMut {
if let Ok(layout) = Layout::from_size_align(size, MAX_ALIGN) {
return alloc::alloc::alloc(layout).cast();
}
NSTD_NULL
}
/// The `NSTDAllocator`'s `allocate_zeroed` function.
#[inline]
unsafe extern "C" fn rust_allocate_zeroed(_: NSTDAny, size: NSTDUInt) -> NSTDAnyMut {
if let Ok(layout) = Layout::from_size_align(size, MAX_ALIGN) {
return alloc::alloc::alloc_zeroed(layout).cast();
}
NSTD_NULL
}
/// The `NSTDAllocator`'s `reallocate` function.
unsafe extern "C" fn rust_reallocate(
_: NSTDAny,
ptr: &mut NSTDAnyMut,
size: NSTDUInt,
new_size: NSTDUInt,
) -> NSTDAllocError {
if let Ok(layout) = Layout::from_size_align(size, MAX_ALIGN) {
let new_mem = alloc::alloc::realloc((*ptr).cast(), layout, new_size);
if new_mem.is_null() {
return NSTDAllocError::NSTD_ALLOC_ERROR_OUT_OF_MEMORY;
}
*ptr = new_mem.cast();
return NSTDAllocError::NSTD_ALLOC_ERROR_NONE;
}
NSTDAllocError::NSTD_ALLOC_ERROR_INVALID_LAYOUT
}
/// The `NSTDAllocator`'s `deallocate` function.
unsafe extern "C" fn rust_deallocate(
_: NSTDAny,
ptr: &mut NSTDAnyMut,
size: NSTDUInt,
) -> NSTDAllocError {
if let Ok(layout) = Layout::from_size_align(size, MAX_ALIGN) {
alloc::alloc::dealloc((*ptr).cast(), layout);
*ptr = NSTD_NULL;
return NSTDAllocError::NSTD_ALLOC_ERROR_NONE;
}
NSTDAllocError::NSTD_ALLOC_ERROR_INVALID_LAYOUT
}
/// Rust's [Global] [NSTDAllocator].
#[allow(dead_code)]
pub(crate) static GLOBAL_ALLOCATOR: NSTDAllocator = NSTDAllocator {
state: NSTD_NULL,
allocate: rust_allocate,
allocate_zeroed: rust_allocate_zeroed,
reallocate: rust_reallocate,
deallocate: rust_deallocate,
};
/// Allocates a block of memory on the heap.
/// The number of bytes to be allocated is specified by `size`.
///
/// # Parameters:
///
/// - `NSTDUInt size` - The number of bytes to allocate on the heap.
///
/// # Returns
///
/// `NSTDAnyMut ptr` - A pointer to the allocated memory, null on error.
///
/// # Safety
///
/// - Behavior is undefined if `size` is zero.
///
/// - The new memory buffer should be considered uninitialized.
///
/// # Example
///
/// ```
/// use nstd_sys::alloc::{nstd_alloc_allocate, nstd_alloc_deallocate};
///
/// unsafe {
/// let mut mem = nstd_alloc_allocate(32);
/// assert!(!mem.is_null());
/// nstd_alloc_deallocate(&mut mem, 32);
/// }
/// ```
#[inline]
#[nstdapi]
pub unsafe fn nstd_alloc_allocate(size: NSTDUInt) -> NSTDAnyMut {
cfg_if! {
if #[cfg(any(
unix,
any(target_env = "wasi", target_os = "wasi"),
target_os = "solid_asp3"
))] {
use crate::NSTD_INT_MAX;
match size <= NSTD_INT_MAX as _ {
true => libc::malloc(size),
false => NSTD_NULL,
}
} else if #[cfg(windows)] {
nstd_os_windows_alloc_allocate(size)
} else {
if let Ok(layout) = Layout::from_size_align(size, MAX_ALIGN) {
return alloc::alloc::alloc(layout).cast();
}
NSTD_NULL
}
}
}
/// Allocates a block of zero-initialized memory on the heap.
///
/// # Parameters:
///
/// - `NSTDUInt size` - The number of bytes to allocate on the heap.
///
/// # Returns
///
/// `NSTDAnyMut ptr` - A pointer to the allocated memory, null on error.
///
/// # Safety
///
/// Behavior is undefined if `size` is zero.
///
/// # Example
///
/// ```
/// use nstd_sys::alloc::{nstd_alloc_allocate_zeroed, nstd_alloc_deallocate};
///
/// const SIZE: usize = core::mem::size_of::<[i16; 16]>();
///
/// unsafe {
/// let mut mem = nstd_alloc_allocate_zeroed(SIZE);
/// assert!(!mem.is_null());
/// assert!(*mem.cast::<[i16; 16]>() == [0i16; 16]);
///
/// nstd_alloc_deallocate(&mut mem, SIZE);
/// }
/// ```
#[inline]
#[nstdapi]
pub unsafe fn nstd_alloc_allocate_zeroed(size: NSTDUInt) -> NSTDAnyMut {
cfg_if! {
if #[cfg(any(
unix,
any(target_env = "wasi", target_os = "wasi"),
target_os = "solid_asp3"
))] {
use crate::NSTD_INT_MAX;
match size <= NSTD_INT_MAX as _ {
true => libc::calloc(size, 1),
false => NSTD_NULL,
}
} else if #[cfg(windows)] {
nstd_os_windows_alloc_allocate_zeroed(size)
} else {
if let Ok(layout) = Layout::from_size_align(size, MAX_ALIGN) {
return alloc::alloc::alloc_zeroed(layout).cast();
}
NSTD_NULL
}
}
}
/// Reallocates a block of memory previously allocated by `nstd_alloc_allocate[_zeroed]`.
///
/// If everything goes right, the pointer will point to the new memory location and
/// `NSTD_ALLOC_ERROR_NONE` will be returned. If this is not the case and allocation fails, the
/// pointer will remain untouched and the appropriate error is returned.
///
/// # Parameters:
///
/// - `NSTDAnyMut *ptr` - A pointer to the allocated memory.
///
/// - `NSTDUInt size` - The number of bytes currently allocated.
///
/// - `NSTDUInt new_size` - The number of bytes to reallocate.
///
/// # Returns
///
/// `NSTDAllocError errc` - The allocation operation error code.
///
/// # Safety
///
/// - Behavior is undefined if `new_size` is zero.
///
/// - Behavior is undefined if `ptr` is not a value returned by `nstd_alloc_allocate[_zeroed]`.
///
/// - `size` must be the same value that was used to allocate the memory buffer.
///
/// # Example
///
/// ```
/// use nstd_sys::alloc::{
/// nstd_alloc_allocate_zeroed, nstd_alloc_deallocate, nstd_alloc_reallocate,
/// NSTDAllocError::NSTD_ALLOC_ERROR_NONE,
/// };
///
/// const SIZE: usize = core::mem::size_of::<[u64; 64]>();
///
/// unsafe {
/// let mut mem = nstd_alloc_allocate_zeroed(SIZE);
/// assert!(!mem.is_null());
/// assert!(*mem.cast::<[u64; 64]>() == [0u64; 64]);
///
/// assert!(nstd_alloc_reallocate(&mut mem, SIZE, SIZE / 2) == NSTD_ALLOC_ERROR_NONE);
/// assert!(*mem.cast::<[u64; 32]>() == [0u64; 32]);
///
/// nstd_alloc_deallocate(&mut mem, SIZE);
/// }
/// ```
#[nstdapi]
#[cfg_attr(windows, inline)]
#[allow(unused_variables)]
pub unsafe fn nstd_alloc_reallocate(
ptr: &mut NSTDAnyMut,
size: NSTDUInt,
new_size: NSTDUInt,
) -> NSTDAllocError {
cfg_if! {
if #[cfg(any(
unix,
any(target_env = "wasi", target_os = "wasi"),
target_os = "solid_asp3"
))] {
use crate::NSTD_INT_MAX;
if new_size > NSTD_INT_MAX as _ {
return NSTDAllocError::NSTD_ALLOC_ERROR_INVALID_LAYOUT;
}
let new_mem = libc::realloc(*ptr, new_size);
if new_mem.is_null() {
return NSTDAllocError::NSTD_ALLOC_ERROR_OUT_OF_MEMORY;
}
*ptr = new_mem;
NSTDAllocError::NSTD_ALLOC_ERROR_NONE
} else if #[cfg(windows)] {
nstd_os_windows_alloc_reallocate(ptr, new_size).into()
} else {
if let Ok(layout) = Layout::from_size_align(size, MAX_ALIGN) {
let new_mem = alloc::alloc::realloc((*ptr).cast(), layout, new_size);
if new_mem.is_null() {
return NSTDAllocError::NSTD_ALLOC_ERROR_OUT_OF_MEMORY;
}
*ptr = new_mem.cast();
return NSTDAllocError::NSTD_ALLOC_ERROR_NONE;
}
NSTDAllocError::NSTD_ALLOC_ERROR_INVALID_LAYOUT
}
}
}
/// Deallocates a block of memory previously allocated by `nstd_alloc_allocate[_zeroed]`.
///
/// # Parameters:
///
/// - `NSTDAnyMut *ptr` - A pointer to the allocated memory, once freed the pointer is set to null.
///
/// - `NSTDUInt size` - The number of bytes to free.
///
/// # Returns
///
/// `NSTDAllocError errc` - The allocation operation error code.
///
/// # Safety
///
/// - Behavior is undefined if `ptr` is not a value returned by `nstd_alloc_allocate[_zeroed]`.
///
/// - `size` must be the same value that was used to allocate the memory buffer.
///
/// # Example
///
/// ```
/// use nstd_sys::alloc::{nstd_alloc_allocate, nstd_alloc_deallocate};
///
/// unsafe {
/// let mut mem = nstd_alloc_allocate(24);
/// assert!(!mem.is_null());
/// nstd_alloc_deallocate(&mut mem, 24);
/// }
/// ```
#[inline]
#[nstdapi]
#[allow(unused_variables)]
pub unsafe fn nstd_alloc_deallocate(ptr: &mut NSTDAnyMut, size: NSTDUInt) -> NSTDAllocError {
cfg_if! {
if #[cfg(any(
unix,
any(target_env = "wasi", target_os = "wasi"),
target_os = "solid_asp3"
))] {
libc::free(*ptr);
*ptr = NSTD_NULL;
NSTDAllocError::NSTD_ALLOC_ERROR_NONE
} else if #[cfg(windows)] {
nstd_os_windows_alloc_deallocate(ptr).into()
} else {
if let Ok(layout) = Layout::from_size_align(size, MAX_ALIGN) {
alloc::alloc::dealloc((*ptr).cast(), layout);
*ptr = NSTD_NULL;
return NSTDAllocError::NSTD_ALLOC_ERROR_NONE;
}
NSTDAllocError::NSTD_ALLOC_ERROR_INVALID_LAYOUT
}
}
}