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//! A dynamically sized contiguous sequence of values.
extern crate alloc;
use crate::{
alloc::{
NSTDAllocError::{self, NSTD_ALLOC_ERROR_NONE},
NSTDAllocator, GLOBAL_ALLOCATOR, NSTD_ALLOCATOR,
},
core::{
def::{NSTDByte, NSTDErrorCode},
mem::{nstd_core_mem_copy, nstd_core_mem_copy_overlapping},
optional::NSTDOptional,
ptr::raw::nstd_core_ptr_raw_dangling_mut,
slice::{
nstd_core_slice_as_ptr, nstd_core_slice_len, nstd_core_slice_mut_new_unchecked,
nstd_core_slice_new_unchecked, nstd_core_slice_stride, NSTDSlice, NSTDSliceMut,
},
},
NSTDAny, NSTDAnyMut, NSTDBool, NSTDUInt, NSTD_NULL,
};
use alloc::vec::Vec;
use core::ptr::addr_of;
use nstdapi::nstdapi;
/// A dynamically sized contiguous sequence of values.
#[nstdapi]
pub struct NSTDVec<'a> {
/// The memory allocator.
allocator: &'a NSTDAllocator,
/// A raw pointer to the vector's memory buffer.
ptr: NSTDAnyMut,
/// The number of bytes each value in the vector takes up.
stride: NSTDUInt,
/// The number of active elements in the vector.
len: NSTDUInt,
/// The number of values allocated in the memory buffer.
cap: NSTDUInt,
}
impl<'a> NSTDVec<'a> {
/// Creates a new [NSTDVec] from a Rust [Vec].
#[allow(dead_code)]
pub(crate) fn from_vec<T>(vec: Vec<T>) -> NSTDVec<'a> {
let cap = vec.capacity();
let data = vec.leak();
NSTDVec {
allocator: &GLOBAL_ALLOCATOR,
ptr: data.as_ptr() as _,
stride: core::mem::size_of::<T>(),
len: data.len(),
cap,
}
}
/// Checks if the vector's capacity is greater than 0.
#[inline]
fn has_allocated(&self) -> NSTDBool {
self.cap > 0
}
/// Returns the number of active bytes in the vector.
#[inline]
const fn byte_len(&self) -> usize {
self.len * self.stride
}
/// Returns the number of bytes in the vector's memory buffer.
#[inline]
const fn buffer_byte_len(&self) -> usize {
self.cap * self.stride
}
/// Creates a Rust slice containing all the *active* elements from this `NSTDVec`.
///
/// # Panics
///
/// This operation will panic if `size_of::<T>()` does not match the vector's stride.
///
/// # Safety
///
/// - The vector's data must remain valid while the returned slice is in use.
///
/// - The vector's data must be properly aligned.
#[inline]
#[allow(dead_code)]
pub(crate) unsafe fn as_slice<T>(&self) -> &[T] {
assert!(self.stride == core::mem::size_of::<T>());
core::slice::from_raw_parts(self.ptr as _, self.len)
}
/// Returns a pointer to one byte past the end of the vector.
#[inline]
fn end(&mut self) -> NSTDAnyMut {
// SAFETY: `self.ptr` is never null.
unsafe { self.ptr.add(self.byte_len()) }
}
/// Attempts to reserve some memory for the vector if needed.
#[inline]
fn try_reserve(&mut self) -> NSTDAllocError {
if self.len == self.cap {
let additional = 1 + self.cap / 2;
#[allow(unused_unsafe)]
// SAFETY: This operation is safe.
return unsafe { nstd_vec_reserve(self, additional) };
}
NSTD_ALLOC_ERROR_NONE
}
}
impl Drop for NSTDVec<'_> {
/// [NSTDVec]'s destructor.
#[inline]
fn drop(&mut self) {
let buffer_len = self.buffer_byte_len();
if buffer_len > 0 {
// SAFETY: The vector has allocated.
unsafe { (self.allocator.deallocate)(self.allocator.state, &mut self.ptr, buffer_len) };
}
}
}
impl<A> FromIterator<A> for NSTDVec<'_> {
/// Creates a new [NSTDVec] from an iterator.
///
/// # Note
///
/// Each value will need to be dropped manually, as [NSTDVec] does not automatically drop it's
/// contents.
///
/// # Panics
///
/// This operation will panic if allocating fails.
fn from_iter<T: IntoIterator<Item = A>>(iter: T) -> Self {
#[allow(unused_unsafe)]
// SAFETY: This operation is safe.
let mut s = unsafe { nstd_vec_new(&NSTD_ALLOCATOR, core::mem::size_of::<A>()) };
let mut errc;
for v in iter {
// SAFETY: `v` is stored on the stack.
errc = unsafe { nstd_vec_push(&mut s, addr_of!(v).cast()) };
assert!(errc == NSTDAllocError::NSTD_ALLOC_ERROR_NONE);
// Be sure to forget `v` so it doesn't get dropped.
core::mem::forget(v);
}
s
}
}
/// # Safety
///
/// The data that the vector holds must be able to be safely sent between threads.
// SAFETY: The user guarantees that the data is thread-safe.
unsafe impl Send for NSTDVec<'_> {}
/// # Safety
///
/// The data that the vector holds must be able to be safely shared between threads.
// SAFETY: The user guarantees that the data is thread-safe.
unsafe impl Sync for NSTDVec<'_> {}
/// Represents an optional value of type `NSTDVec`.
pub type NSTDOptionalVec<'a> = NSTDOptional<NSTDVec<'a>>;
/// Creates a new vector without allocating any resources.
///
/// # Parameters:
///
/// - `const NSTDAllocator *allocator` - The memory allocator.
///
/// - `NSTDUInt stride` - The size in bytes of each value in the vector.
///
/// # Returns
///
/// `NSTDVec vec` - The new vector.
///
/// # Example
///
/// ```
/// use nstd_sys::{alloc::NSTD_ALLOCATOR, vec::nstd_vec_new};
///
/// const SIZE: usize = core::mem::size_of::<u32>();
///
/// let vec = unsafe { nstd_vec_new(&NSTD_ALLOCATOR, SIZE) };
/// ```
#[inline]
#[nstdapi]
pub const fn nstd_vec_new(allocator: &NSTDAllocator, stride: NSTDUInt) -> NSTDVec {
NSTDVec {
allocator,
ptr: nstd_core_ptr_raw_dangling_mut(),
stride,
cap: 0,
len: 0,
}
}
/// Creates a new vector initialized with the given capacity.
///
/// If allocation fails, a vector with a capacity of 0 will be returned.
///
/// # Parameters:
///
/// - `const NSTDAllocator *allocator` - The memory allocator.
///
/// - `NSTDUInt stride` - The size in bytes of each value in the vector.
///
/// - `NSTDUInt cap` - The initial capacity for the vector.
///
/// # Returns
///
/// `NSTDVec vec` - The new vector.
///
/// # Example
///
/// ```
/// use nstd_sys::{
/// alloc::{NSTDAllocError::NSTD_ALLOC_ERROR_NONE, NSTD_ALLOCATOR},
/// core::slice::{nstd_core_slice_get, nstd_core_slice_new},
/// vec::{nstd_vec_extend, nstd_vec_get, nstd_vec_len, nstd_vec_new_with_cap},
/// };
///
/// const SIZE: usize = core::mem::size_of::<i16>();
///
/// unsafe {
/// let numbers = [642i16, 324i16, 190i16];
/// let numbers = nstd_core_slice_new(numbers.as_ptr().cast(), SIZE, 3).unwrap();
/// let mut vec = nstd_vec_new_with_cap(&NSTD_ALLOCATOR, SIZE, 3);
/// assert!(nstd_vec_extend(&mut vec, &numbers) == NSTD_ALLOC_ERROR_NONE);
/// for i in 0..nstd_vec_len(&vec) {
/// let sv = nstd_core_slice_get(&numbers, i).cast::<i16>();
/// let vv = nstd_vec_get(&vec, i).cast::<i16>();
/// assert!(!sv.is_null() && !vv.is_null());
/// assert!(*sv == *vv);
/// }
/// }
/// ```
#[nstdapi]
pub fn nstd_vec_new_with_cap(
allocator: &NSTDAllocator,
stride: NSTDUInt,
mut cap: NSTDUInt,
) -> NSTDVec {
// Check if either `stride` or `cap` are zero.
if stride == 0 || cap == 0 {
return NSTDVec {
allocator,
ptr: nstd_core_ptr_raw_dangling_mut(),
stride,
cap,
len: 0,
};
}
// Attempt to allocate the memory buffer.
// SAFETY: Both `stride` & `cap` are above 0.
let mut ptr = unsafe { (allocator.allocate)(allocator.state, cap * stride) };
if ptr.is_null() {
ptr = nstd_core_ptr_raw_dangling_mut();
cap = 0;
}
// Construct the vector.
NSTDVec {
allocator,
ptr,
stride,
cap,
len: 0,
}
}
/// Creates a new vector from a slice.
///
/// # Parameters:
///
/// - `const NSTDAllocator *allocator` - The memory allocator.
///
/// - `const NSTDSlice *slice` - The slice to copy data from.
///
/// # Returns
///
/// `NSTDOptionalVec vec` - The new vector with a copy of `slice`'s contents on success, or an
/// uninitialized "none" variant if allocating fails.
///
/// # Safety
///
/// The caller of this function must ensure that `slice`'s data is valid for reads.
///
/// # Example
///
/// ```
/// use nstd_sys::{
/// alloc::NSTD_ALLOCATOR,
/// core::slice::{nstd_core_slice_get, nstd_core_slice_new},
/// vec::{nstd_vec_from_slice, nstd_vec_get, nstd_vec_len},
/// };
///
/// const SIZE: usize = core::mem::size_of::<u128>();
///
/// unsafe {
/// let numbers = [59237u128, 13953u128, 50285u128];
/// let numbers = nstd_core_slice_new(numbers.as_ptr().cast(), SIZE, 3).unwrap();
/// let mut vec = nstd_vec_from_slice(&NSTD_ALLOCATOR, &numbers).unwrap();
/// for i in 0..nstd_vec_len(&vec) {
/// let sv = nstd_core_slice_get(&numbers, i).cast::<u128>();
/// let vv = nstd_vec_get(&vec, i).cast::<u128>();
/// assert!(!sv.is_null() && !vv.is_null());
/// assert!(*sv == *vv);
/// }
/// }
/// ```
#[nstdapi]
pub unsafe fn nstd_vec_from_slice<'a>(
allocator: &'a NSTDAllocator,
slice: &NSTDSlice,
) -> NSTDOptionalVec<'a> {
let stride = nstd_core_slice_stride(slice);
let len = nstd_core_slice_len(slice);
if len > 0 {
// Allocate the new vector.
let mut vec = nstd_vec_new_with_cap(allocator, stride, len);
if !vec.has_allocated() {
return NSTDOptional::None;
}
let bytes = len * stride;
nstd_core_mem_copy(vec.ptr.cast(), nstd_core_slice_as_ptr(slice).cast(), bytes);
vec.len = len;
NSTDOptional::Some(vec)
} else {
NSTDOptional::Some(nstd_vec_new(allocator, stride))
}
}
/// Creates a new deep copy of `vec`.
///
/// # Parameters:
///
/// - `const NSTDVec *vec` - The vector to create a new deep copy of.
///
/// # Returns
///
/// `NSTDOptionalVec cloned` - The new deep copy of `vec` on success, or an uninitialized "none"
/// variant if allocating fails.
#[nstdapi]
pub fn nstd_vec_clone<'a>(vec: &NSTDVec<'a>) -> NSTDOptionalVec<'a> {
if vec.len > 0 {
let mut cloned = nstd_vec_new_with_cap(vec.allocator, vec.stride, vec.len);
if !cloned.has_allocated() {
return NSTDOptional::None;
}
// SAFETY: Both vectors are non-null.
unsafe { nstd_core_mem_copy(cloned.ptr.cast(), vec.ptr.cast(), vec.byte_len()) };
cloned.len = vec.len;
NSTDOptional::Some(cloned)
} else {
NSTDOptional::Some(nstd_vec_new(vec.allocator, vec.stride))
}
}
/// Returns an immutable reference to a vector's allocator.
///
/// # Parameters:
///
/// - `const NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `const NSTDAllocator *allocator` - The vector's allocator.
#[inline]
#[nstdapi]
pub const fn nstd_vec_allocator<'a>(vec: &NSTDVec<'a>) -> &'a NSTDAllocator {
vec.allocator
}
/// Returns the length of a vector.
///
/// # Parameters:
///
/// - `const NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `NSTDUInt len` - The length of the vector.
#[inline]
#[nstdapi]
pub const fn nstd_vec_len(vec: &NSTDVec) -> NSTDUInt {
vec.len
}
/// Returns a vector's capacity.
///
/// This is the max number of values the vector can contain without reallocating.
///
/// # Parameters:
///
/// - `const NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `NSTDUInt cap` - The vector's capacity.
#[inline]
#[nstdapi]
pub const fn nstd_vec_cap(vec: &NSTDVec) -> NSTDUInt {
vec.cap
}
/// Returns the amount of bytes each value in a vector occupies.
///
/// # Parameters:
///
/// - `const NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `NSTDUInt stride` - The size of each value in the vector.
#[inline]
#[nstdapi]
pub const fn nstd_vec_stride(vec: &NSTDVec) -> NSTDUInt {
vec.stride
}
/// Returns the number of reserved elements within a vector's inactive buffer.
///
/// # Parameters:
///
/// - `const NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `NSTDUInt reserved` - The number of uninitialized elements within `vec`'s inactive buffer.
///
/// # Example
///
/// ```
/// use nstd_sys::{
/// alloc::NSTD_ALLOCATOR,
/// vec::{nstd_vec_new_with_cap, nstd_vec_reserved},
/// };
///
/// unsafe {
/// let vec = nstd_vec_new_with_cap(&NSTD_ALLOCATOR, 2, 16);
/// assert!(nstd_vec_reserved(&vec) == 16);
/// }
/// ```
#[inline]
#[nstdapi]
pub const fn nstd_vec_reserved(vec: &NSTDVec) -> NSTDUInt {
vec.cap - vec.len
}
/// Returns an immutable slice containing all of a vector's active elements.
///
/// # Parameters:
///
/// - `const NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `NSTDSlice slice` - An *immutable* view into the vector.
#[inline]
#[nstdapi]
pub fn nstd_vec_as_slice(vec: &NSTDVec) -> NSTDSlice {
// SAFETY: `vec.ptr` is checked, vector lengths are never greater than `NSTDInt`'s max value.
unsafe { nstd_core_slice_new_unchecked(vec.ptr, vec.stride, vec.len) }
}
/// Returns a slice containing all of a vector's active elements.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `NSTDSliceMut slice` - A *mutable* view into the vector.
#[inline]
#[nstdapi]
pub fn nstd_vec_as_slice_mut(vec: &mut NSTDVec) -> NSTDSliceMut {
// SAFETY: `vec.ptr` is checked, vector lengths are never greater than `NSTDInt`'s max value.
unsafe { nstd_core_slice_mut_new_unchecked(vec.ptr, vec.stride, vec.len) }
}
/// Returns a pointer to a vector's raw data.
///
/// # Parameters:
///
/// - `const NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `NSTDAny ptr` - A pointer to the vector's raw data.
#[inline]
#[nstdapi]
pub const fn nstd_vec_as_ptr(vec: &NSTDVec) -> NSTDAny {
vec.ptr
}
/// Returns a pointer to a vector's raw data.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `NSTDAnyMut ptr` - A pointer to the vector's raw data.
#[inline]
#[nstdapi]
pub fn nstd_vec_as_ptr_mut(vec: &mut NSTDVec) -> NSTDAnyMut {
vec.ptr
}
/// Returns a pointer to the end of a vector.
///
/// Note that this does not return a pointer to the last element or the last byte in the vector, but
/// a pointer to *one byte past* the end of the vector's active buffer.
///
/// # Parameters:
///
/// - `const NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `NSTDAny end` - A pointer to the end of the vector.
#[inline]
#[nstdapi]
pub fn nstd_vec_end(vec: &NSTDVec) -> NSTDAny {
// SAFETY: `len` is within the bounds of the vector and does not overflow `isize`.
unsafe { vec.ptr.add(vec.byte_len()) }
}
/// Returns a mutable pointer to the end of a vector.
///
/// Note that this does not return a pointer to the last element or the last byte in the vector, but
/// a pointer to *one byte past* the end of the vector's active buffer.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `NSTDAnyMut end` - A mutable pointer to the end of the vector.
#[inline]
#[nstdapi]
pub fn nstd_vec_end_mut(vec: &mut NSTDVec) -> NSTDAnyMut {
// SAFETY: `len` is within the bounds of the vector and does not overflow `isize`.
unsafe { vec.ptr.add(vec.byte_len()) }
}
/// Returns an immutable pointer to the element at index `pos` in `vec`.
///
/// # Note
///
/// It is highly advised to copy the return value onto the stack because the pointer can easily
/// become invalid if the vector is mutated.
///
/// # Parameters:
///
/// - `const NSTDVec *vec` - The vector to read an element from.
///
/// - `NSTDUInt pos` - The position of the element to get, starting at 0.
///
/// # Returns
///
/// `NSTDAny element` - A pointer to the element at `pos` or `NSTD_NULL` if `pos` is out
/// of the vector's boundaries.
///
/// # Example
///
/// ```
/// use nstd_sys::{
/// alloc::NSTD_ALLOCATOR,
/// core::slice::{nstd_core_slice_get, nstd_core_slice_new},
/// vec::{nstd_vec_from_slice, nstd_vec_get, nstd_vec_len},
/// };
///
/// const SIZE: usize = core::mem::size_of::<i64>();
///
/// unsafe {
/// let numbers = [-639i64, 429i64, -440i64];
/// let numbers = nstd_core_slice_new(numbers.as_ptr().cast(), SIZE, 3).unwrap();
/// let mut vec = nstd_vec_from_slice(&NSTD_ALLOCATOR, &numbers).unwrap();
/// for i in 0..nstd_vec_len(&vec) {
/// let sv = nstd_core_slice_get(&numbers, i).cast::<i64>();
/// let vv = nstd_vec_get(&vec, i).cast::<i64>();
/// assert!(!sv.is_null() && !vv.is_null());
/// assert!(*sv == *vv);
/// }
/// }
/// ```
#[inline]
#[nstdapi]
pub const fn nstd_vec_get(vec: &NSTDVec, mut pos: NSTDUInt) -> NSTDAny {
if pos < vec.len {
pos *= vec.stride;
// SAFETY: `pos` is a valid index.
return unsafe { vec.ptr.add(pos) };
}
NSTD_NULL
}
/// Returns a pointer to the element at index `pos` in `vec`.
///
/// # Note
///
/// It is highly advised to copy the return value onto the stack because the pointer can easily
/// become invalid if the vector is mutated.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector to read an element from.
///
/// - `NSTDUInt pos` - The position of the element to get, starting at 0.
///
/// # Returns
///
/// `NSTDAnyMut element` - A pointer to the element at `pos` or `NSTD_NULL` if `pos` is out of
/// the vector's boundaries.
///
/// # Example
///
/// ```
/// use nstd_sys::{
/// alloc::NSTD_ALLOCATOR,
/// core::slice::{nstd_core_slice_get, nstd_core_slice_new},
/// vec::{nstd_vec_from_slice, nstd_vec_get, nstd_vec_get_mut, nstd_vec_len},
/// };
///
/// const SIZE: usize = core::mem::size_of::<i64>();
///
/// unsafe {
/// let numbers = [639i64, -429i64, 440i64];
/// let numbers = nstd_core_slice_new(numbers.as_ptr().cast(), SIZE, 3).unwrap();
/// let mut vec = nstd_vec_from_slice(&NSTD_ALLOCATOR, &numbers).unwrap();
/// for i in 0..nstd_vec_len(&vec) {
/// let vv = nstd_vec_get_mut(&mut vec, i).cast::<i64>();
/// assert!(!vv.is_null());
/// *vv = -*vv;
/// }
/// for i in 0..nstd_vec_len(&vec) {
/// let sv = nstd_core_slice_get(&numbers, i).cast::<i64>();
/// let vv = nstd_vec_get(&vec, i).cast::<i64>();
/// assert!(!sv.is_null() && !vv.is_null());
/// assert!(-*sv == *vv);
/// }
/// }
/// ```
#[inline]
#[nstdapi]
pub fn nstd_vec_get_mut(vec: &mut NSTDVec, pos: NSTDUInt) -> NSTDAnyMut {
nstd_vec_get(vec, pos) as NSTDAnyMut
}
/// Pushes a value onto a vector by copying bytes to the end of the vector's buffer. The number of
/// bytes to push is determined by `vec`'s stride.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector.
///
/// - `NSTDAny value` - A pointer to the value to push onto the vector.
///
/// # Returns
///
/// `NSTDAllocError errc` - The allocation operation error code.
///
/// # Safety
///
/// This operation is unsafe because undefined behavior can occur if the size of the value being
/// pushed onto the vector is not equal to `vec`'s stride.
///
/// # Example
///
/// ```
/// use core::ptr::addr_of;
/// use nstd_sys::{
/// alloc::NSTD_ALLOCATOR,
/// vec::{nstd_vec_new, nstd_vec_push},
/// };
///
/// const SIZE: usize = core::mem::size_of::<f64>();
///
/// unsafe {
/// let mut vec = nstd_vec_new(&NSTD_ALLOCATOR, SIZE);
/// let values: [f64; 3] = [6.0, 3.1, 9.4];
/// for value in values {
/// nstd_vec_push(&mut vec, addr_of!(value).cast());
/// }
/// }
/// ```
#[inline]
#[nstdapi]
pub unsafe fn nstd_vec_push(vec: &mut NSTDVec, value: NSTDAny) -> NSTDAllocError {
// Attempt to reserve space for the push.
let errc = vec.try_reserve();
// On success: copy bytes to the end of the vector.
if errc == NSTD_ALLOC_ERROR_NONE {
nstd_core_mem_copy(vec.end().cast(), value.cast(), vec.stride);
vec.len += 1;
}
errc
}
/// Removes the last value of a vector and returns a pointer to it.
///
/// # Note
///
/// It is highly advised to copy the return value onto the stack because the pointer can easily
/// become invalid if the vector is mutated.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector.
///
/// # Returns
///
/// - `NSTDAny value` - A pointer to the value that was popped off the stack, or null if the
/// vector is empty.
///
/// # Example
///
/// ```
/// use core::ptr::addr_of;
/// use nstd_sys::{
/// alloc::NSTD_ALLOCATOR,
/// core::slice::nstd_core_slice_new,
/// vec::{nstd_vec_extend, nstd_vec_new, nstd_vec_pop},
/// };
///
/// const SIZE: usize = core::mem::size_of::<f64>();
///
/// unsafe {
/// let mut vec = nstd_vec_new(&NSTD_ALLOCATOR, SIZE);
/// let values: [f64; 3] = [9.4, 3.1, 6.0];
/// let values_slice = nstd_core_slice_new(values.as_ptr().cast(), SIZE, 3).unwrap();
/// nstd_vec_extend(&mut vec, &values_slice);
/// for value in values.iter().rev() {
/// assert!(*value == *nstd_vec_pop(&mut vec).cast::<f64>());
/// }
/// }
/// ```
#[inline]
#[nstdapi]
pub fn nstd_vec_pop(vec: &mut NSTDVec) -> NSTDAny {
if vec.len > 0 {
vec.len -= 1;
return vec.end();
}
NSTD_NULL
}
/// Attempts to insert a value into a vector at `index`.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector.
///
/// - `NSTDAny value` - A pointer to the value to insert into the vector.
///
/// - `NSTDUInt index` - The index at which to insert the value.
///
/// # Returns
///
/// `NSTDErrorCode errc` - Nonzero on error.
///
/// # Errors
///
/// - `1` - `index` is greater than the vector's length.
///
/// - `2` - Reserving space for the vector failed.
///
/// # Safety
///
/// This operation is unsafe because undefined behavior can occur if the size of the value being
/// inserted into the vector is not equal to `vec`'s stride.
///
/// # Example
///
/// ```
/// use core::ptr::addr_of;
/// use nstd_sys::{
/// alloc::NSTD_ALLOCATOR,
/// core::slice::nstd_core_slice_new,
/// vec::{nstd_vec_from_slice, nstd_vec_get, nstd_vec_insert},
/// };
///
/// const SIZE: usize = core::mem::size_of::<u32>();
///
/// unsafe {
/// let slice: [u32; 4] = [1, 2, 3, 5];
/// let slice = nstd_core_slice_new(slice.as_ptr().cast(), SIZE, 4).unwrap();
/// let mut vec = nstd_vec_from_slice(&NSTD_ALLOCATOR, &slice).unwrap();
/// let four = 4u32;
/// assert!(nstd_vec_insert(&mut vec, addr_of!(four).cast(), 3) == 0);
/// for i in 1..=5 {
/// let v = nstd_vec_get(&vec, i - 1);
/// assert!(!v.is_null());
/// assert!(*v.cast::<u32>() == i as u32);
/// }
/// }
/// ```
#[nstdapi]
pub unsafe fn nstd_vec_insert(
vec: &mut NSTDVec,
value: NSTDAny,
mut index: NSTDUInt,
) -> NSTDErrorCode {
// Make sure `index` is valid.
if index > vec.len {
1
}
// Attempt to reserve space for the insert.
else if vec.try_reserve() != NSTD_ALLOC_ERROR_NONE {
2
}
// Insert the value.
else {
// Move elements at/after `index` over by one element.
if vec.stride > 0 {
let stride = vec.stride;
let bytes_to_copy = (vec.len - index) * stride;
index *= stride;
let idxptr = vec.ptr.add(index).cast::<NSTDByte>();
let dest = idxptr.add(stride);
nstd_core_mem_copy_overlapping(dest, idxptr, bytes_to_copy);
// Write `value` over the old value at `index`.
nstd_core_mem_copy(idxptr, value.cast(), stride);
}
vec.len += 1;
0
}
}
/// Removes the element at `index` in a vector.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector.
///
/// - `NSTDUInt index` - The index of the element to remove.
///
/// # Returns
///
/// `NSTDErrorCode errc` - Nonzero if `index` is invalid.
///
/// # Example
///
/// ```
/// use nstd_sys::{
/// alloc::NSTD_ALLOCATOR,
/// core::slice::nstd_core_slice_new,
/// vec::{nstd_vec_from_slice, nstd_vec_get, nstd_vec_remove},
/// };
///
/// const SIZE: usize = core::mem::size_of::<u32>();
///
/// unsafe {
/// let slice: [u32; 5] = [1, 2, 3, 4, 5];
/// let slice = nstd_core_slice_new(slice.as_ptr().cast(), SIZE, 5).unwrap();
/// let mut vec = nstd_vec_from_slice(&NSTD_ALLOCATOR, &slice).unwrap();
/// assert!(nstd_vec_remove(&mut vec, 0) == 0);
/// assert!(nstd_vec_remove(&mut vec, 3) == 0);
/// for i in 0..3 {
/// let v = nstd_vec_get(&vec, i);
/// assert!(!v.is_null());
/// assert!(*v.cast::<u32>() == (i + 2) as u32);
/// }
/// }
/// ```
#[nstdapi]
pub fn nstd_vec_remove(vec: &mut NSTDVec, mut index: NSTDUInt) -> NSTDErrorCode {
// Make sure `index` is valid. This also ensures that `vec.len` is at least 1.
if index < vec.len {
// Move bytes after `index` to the left by one element.
if vec.stride > 0 {
let stride = vec.stride;
let bytes_to_copy = (vec.len - index - 1) * stride;
index *= stride;
// SAFETY: The vector's data is valid for the shift.
unsafe {
let idxptr = vec.ptr.add(index).cast::<NSTDByte>();
let src = idxptr.add(stride);
nstd_core_mem_copy_overlapping(idxptr, src, bytes_to_copy);
}
}
// Decrement the vector's length AFTER shifting the bytes.
vec.len -= 1;
0
} else {
1
}
}
/// Pushes a series of values onto a vector.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector to extend.
///
/// - `const NSTDSlice *values` - A slice of values to push onto the vector.
///
/// # Returns
///
/// `NSTDAllocError errc` - The allocation operation error code.
///
/// # Panics
///
/// This operation will panic if `vec` and `values` strides do not match.
///
/// # Safety
///
/// This operation can cause undefined behavior if `values`'s data is invalid.
///
/// # Example
///
/// ```
/// use nstd_sys::{
/// alloc::{NSTDAllocError::NSTD_ALLOC_ERROR_NONE, NSTD_ALLOCATOR},
/// core::slice::nstd_core_slice_new,
/// vec::{nstd_vec_extend, nstd_vec_get, nstd_vec_new},
/// };
///
/// const SIZE: usize = core::mem::size_of::<i128>();
///
/// unsafe {
/// let values: [i128; 5] = [1, 2, 3, 4, 5];
/// let slice = nstd_core_slice_new(values.as_ptr().cast(), SIZE, 5).unwrap();
/// let mut vec = nstd_vec_new(&NSTD_ALLOCATOR, SIZE);
/// assert!(nstd_vec_extend(&mut vec, &slice) == NSTD_ALLOC_ERROR_NONE);
/// for i in 0..5 {
/// let v = nstd_vec_get(&vec, i);
/// assert!(!v.is_null());
/// assert!(*v.cast::<i128>() == values[i]);
/// }
/// }
/// ```
#[nstdapi]
pub unsafe fn nstd_vec_extend(vec: &mut NSTDVec, values: &NSTDSlice) -> NSTDAllocError {
// Ensure value sizes are the same for both the vector and the slice.
assert!(vec.stride == nstd_core_slice_stride(values));
let len = nstd_core_slice_len(values);
// Making sure there's enough space for the extension.
let mut errc = NSTD_ALLOC_ERROR_NONE;
let reserved = vec.cap - vec.len;
if reserved < len {
let additional = len - reserved;
errc = nstd_vec_reserve(vec, additional);
}
// On success copy bytes to the end of the vector.
if errc == NSTD_ALLOC_ERROR_NONE {
let ptr = nstd_core_slice_as_ptr(values).cast();
nstd_core_mem_copy(vec.end().cast(), ptr, values.byte_len());
vec.len += len;
}
errc
}
/// Shortens a vector, keeping the first `len` elements.
///
/// # Note
///
/// This function does nothing if `vec.len` is less than or equal to `len`.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector to truncate.
///
/// - `NSTDUInt len` - The number of elements to keep.
#[inline]
#[nstdapi]
pub fn nstd_vec_truncate(vec: &mut NSTDVec, len: NSTDUInt) {
if vec.len > len {
vec.len = len;
}
}
/// Sets a vectors length.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector.
///
/// - `NSTDUInt len` - The new length for the vector.
///
/// # Safety
///
/// - If `len` is greater than the vector's current length, care must be taken to ensure that the
/// new elements are properly initialized.
///
/// - `len`'s value must not be greater than the vector's capacity.
#[inline]
#[nstdapi]
pub unsafe fn nstd_vec_set_len(vec: &mut NSTDVec, len: NSTDUInt) {
vec.len = len;
}
/// Reserves some space on the heap for at least `size` more elements to be pushed onto a vector
/// without making more allocations.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector to reserve space for.
///
/// - `NSTDUInt size` - The number of additional elements to allocate for.
///
/// # Returns
///
/// `NSTDAllocError errc` - The allocation operation error code.
#[nstdapi]
pub fn nstd_vec_reserve(vec: &mut NSTDVec, size: NSTDUInt) -> NSTDAllocError {
// Calculate the number of bytes to allocate.
let bytes_to_alloc = size * vec.stride;
if bytes_to_alloc == 0 {
vec.cap += size;
return NSTDAllocError::NSTD_ALLOC_ERROR_NONE;
}
// Checking if the vector is null and needs to make it's first allocation.
if !vec.has_allocated() {
// SAFETY: `bytes_to_alloc` is above 0.
let mem = unsafe { (vec.allocator.allocate)(vec.allocator.state, bytes_to_alloc) };
if !mem.is_null() {
vec.ptr = mem;
vec.cap = size;
return NSTD_ALLOC_ERROR_NONE;
}
NSTDAllocError::NSTD_ALLOC_ERROR_OUT_OF_MEMORY
}
// Otherwise increase the vector's capacity.
else {
// This can't be 0 because the vector is non-null.
// After an nstd vector has allocated it will always have at least one value allocated.
// An example of this behavior can be seen in `nstd_vec_shrink`.
let byte_len = vec.buffer_byte_len();
let new_byte_len = byte_len + bytes_to_alloc;
// SAFETY: The vector is non-null & the lengths are above 0.
let errc = unsafe {
(vec.allocator.reallocate)(vec.allocator.state, &mut vec.ptr, byte_len, new_byte_len)
};
// On success increase the buffer length.
if errc == NSTD_ALLOC_ERROR_NONE {
vec.cap += size;
}
errc
}
}
/// Decreases a vector's capacity to match it's length.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector.
///
/// # Returns
///
/// `NSTDAllocError errc` - The allocation operation error code.
#[nstdapi]
pub fn nstd_vec_shrink(vec: &mut NSTDVec) -> NSTDAllocError {
// Make sure the vector's capacity is greater than it's length.
if vec.cap > vec.len {
// Make sure the vector's stride is greater than 0 before reallocating.
if vec.stride > 0 {
let current_len = vec.buffer_byte_len();
// Make sure to allocate at least one element to avoid undefined behavior.
let new_len = vec.byte_len().max(vec.stride);
// SAFETY: The vector is non-null & the lengths are above 0.
let errc = unsafe {
(vec.allocator.reallocate)(vec.allocator.state, &mut vec.ptr, current_len, new_len)
};
if errc == NSTD_ALLOC_ERROR_NONE {
// The buffer's new length is at least 1.
vec.cap = vec.len.max(1);
}
return errc;
}
vec.cap = vec.len.max(1);
}
NSTD_ALLOC_ERROR_NONE
}
/// Sets a vector's length to zero.
///
/// # Parameters:
///
/// - `NSTDVec *vec` - The vector to clear.
#[inline]
#[nstdapi]
pub fn nstd_vec_clear(vec: &mut NSTDVec) {
vec.len = 0;
}
/// Frees an instance of `NSTDVec`.
///
/// # Parameters:
///
/// - `NSTDVec vec` - The vector to free.
#[inline]
#[nstdapi]
#[allow(unused_variables)]
pub fn nstd_vec_free(vec: NSTDVec) {}
/// Frees an instance of `NSTDVec` after invoking `callback` with each of the vector's elements.
///
/// # Parameters:
///
/// - `NSTDVec vec` - The vector to free.
///
/// - `void (*callback)(NSTDAnyMut)` - The vector data's destructor.
///
/// # Safety
///
/// This operation makes a direct call on a C function pointer (`callback`).
#[nstdapi]
pub unsafe fn nstd_vec_drop(mut vec: NSTDVec, callback: unsafe extern "C" fn(NSTDAnyMut)) {
let mut ptr = nstd_vec_as_ptr_mut(&mut vec);
let end = nstd_vec_end(&vec);
while ptr < end as _ {
callback(ptr);
ptr = ptr.add(vec.stride);
}
}