Struct nphysics3d::object::BodyHandle[][src]

pub struct BodyHandle { /* fields omitted */ }

A unique identifier of a body added to the world.

Methods

impl BodyHandle
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The unique identifier of the ground.

Tests if this handle corresponds to the ground.

Trait Implementations

impl Copy for BodyHandle
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impl Clone for BodyHandle
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for BodyHandle
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Formats the value using the given formatter. Read more

impl PartialEq for BodyHandle
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Eq for BodyHandle
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impl Hash for BodyHandle
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Feeds this value into the given [Hasher]. Read more

Feeds a slice of this type into the given [Hasher]. Read more

Auto Trait Implementations

impl Send for BodyHandle

impl Sync for BodyHandle