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use alga::general::Real; use detection::joint::anchor::Anchor; // FIXME: this wont be very helpful to mix several joints. /// Trait implemented by every joint. pub trait Joint<N: Real, A> { /// The first anchor affected by this joint. fn anchor1(&self) -> &Anchor<N, A>; /// The second anchor affected by this joint. fn anchor2(&self) -> &Anchor<N, A>; /// The first attach point in global coordinates. fn anchor1_pos(&self) -> A; /// The second attach point in global coordinates. fn anchor2_pos(&self) -> A; }