Trait nphysics3d::object::BodyDesc[][src]

pub trait BodyDesc<N: RealField + Copy> {
    type Body: Body<N>;
    fn build_with_handle(
        &self,
        gworld: &mut GeometricalWorld<N, DefaultBodyHandle, DefaultColliderHandle>,
        handle: DefaultBodyHandle
    ) -> Self::Body; }
Expand description

A abstract body descriptor to be passed to the physics World to create a body.

Associated Types

The type of body being generated.

Required methods

Called by the World to create a body with the given allocated handle.

Implementors